Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
SilentRaven1972 wrote: »I call bunk on the alchemy. I got one last night that I have no idea how to make, even after blowing through limited materials and trying to look up possible combinations on Google. Anyone know how to make a Damage Health poison with Gradual Ravage Health, Ravage Health and Ravage Stamina?
Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
Pyr0xyrecuprotite wrote: »@SilentRaven1972,SilentRaven1972 wrote: »I call bunk on the alchemy. I got one last night that I have no idea how to make, even after blowing through limited materials and trying to look up possible combinations on Google. Anyone know how to make a Damage Health poison with Gradual Ravage Health, Ravage Health and Ravage Stamina?
This is already a known issue, from the Update 13 patch notes, "Known Issues" (and I guess we're hoping it will be fixed before release):
Crafting & Economy
Master Writs
- All Master Writs currently award a single voucher when completed instead of the expected amount. To account for this issue, the Master Writ Vendor is currently selling everything for one voucher each.
- In rare cases, it is possible to receive an Alchemy Master Writ that requires an impossible combination of effects.
- Alchemy Master Writs that require poisons cannot currently be completed.
- Sealed Provisioning Master Writs do not indicate all of the items that need to be crafted to complete them. Once accepted, the associated quest correctly lists all of the requirements.
Pyr0xyrecuprotite wrote: »If you get a master writ as a reward from a regular crafting writ, is this something you can bank and complete on a different alt?
MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
I am inclined to agree with this. Up until now, motifs have been solely cosmetic. Giving them a practical application defeats that purpose. Blacksmithing, Clothier, and Woodworking should be based on research, nothing more.RaddlemanNumber7 wrote: »Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
@Bel_Shezzar
I question whether Motif knowledge should be a factor affecting the drop rate of Master Crafting invitations from equipment writs.
IMO the acquisition of Motif pages is more of an indication of dedication to particular types of adventuring rather than any particular dedication to equipment crafting, that is apart from the Glass motif.
My main crafter, who gets first pick of all the Motif pages I acquire in the game, has for example:
Glass Style 14/14
Xivkyn Style 0/14
Minotaur Style 2/14
Celestial Style 0/14
This shows my dedication to doing craft writs, and acquiring Glass style motif fragments. It also shows that I have not done any of the adventuring activities that drop Xivkyn and Celestial pages, and that I did nearly all of my questing in the Gold Coast before Minotaur motif pages became a quest reward.
I do not buy motif pages from the crown store, and very rarely from guild traders. I am dedicated to enjoying the fruits of my own labours, whether it be adventuring or crafting.
Using Motif knowledge also introduces a pay-to-win element into the equation. I may be wrong, but I think I remember some, if not all, of the three motifs given as examples of those requiring "some effort to learn” being on sale in the crown store when they were first introduced to the game. Minotaur style is obtained from the DB DLC, meaning people who have not paid $$$ to have access to that DLC would be at a disadvantage when it comes to dropping Master Crafting writ invitations.
Furthermore, Motifs have been becoming increasingly irrelevant in the game recently. I’m sure many players have lost any motivation to acquire complete Motifs in the past few months. They’re no longer of much use. For example, nine out of my own ten characters currently use an ill-matched mix of dropped and crafted sets concealed beneath costumes. I sure most people are the same now. The only character I have equipped in one single Motif style is my main crafter, and that’s because it’s just for show. He never does anything but crafting (assiduously, just about every day, for the past 18 months or more).
RaddlemanNumber7 wrote: »Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
@Bel_Shezzar
I question whether Motif knowledge should be a factor affecting the drop rate of Master Crafting invitations from equipment writs.
IMO the acquisition of Motif pages is more of an indication of dedication to particular types of adventuring rather than any particular dedication to equipment crafting, that is apart from the Glass motif.
My main crafter, who gets first pick of all the Motif pages I acquire in the game, has for example:
Glass Style 14/14
Xivkyn Style 0/14
Minotaur Style 2/14
Celestial Style 0/14
This shows my dedication to doing craft writs, and acquiring Glass style motif fragments. It also shows that I have not done any of the adventuring activities that drop Xivkyn and Celestial pages, and that I did nearly all of my questing in the Gold Coast before Minotaur motif pages became a quest reward.
I do not buy motif pages from the crown store, and very rarely from guild traders. I am dedicated to enjoying the fruits of my own labours, whether it be adventuring or crafting.
Using Motif knowledge also introduces a pay-to-win element into the equation. I may be wrong, but I think I remember some, if not all, of the three motifs given as examples of those requiring "some effort to learn” being on sale in the crown store when they were first introduced to the game. Minotaur style is obtained from the DB DLC, meaning people who have not paid $$$ to have access to that DLC would be at a disadvantage when it comes to dropping Master Crafting writ invitations.
Furthermore, Motifs have been becoming increasingly irrelevant in the game recently. I’m sure many players have lost any motivation to acquire complete Motifs in the past few months. They’re no longer of much use. For example, nine out of my own ten characters currently use an ill-matched mix of dropped and crafted sets concealed beneath costumes. I sure most people are the same now. The only character I have equipped in one single Motif style is my main crafter, and that’s because it’s just for show. He never does anything but crafting (assiduously, just about every day, for the past 18 months or more).
Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
Pyr0xyrecuprotite wrote: »If you get a master writ as a reward from a regular crafting writ, is this something you can bank and complete on a different alt?
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
Pyr0xyrecuprotite wrote: »If you get a master writ as a reward from a regular crafting writ, is this something you can bank and complete on a different alt?
@ZOS_PhilipDraven Is it intended for Survey maps to give the new furnishing materials? So far they do not.
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
Currently on the PTS this is exactly what is happening. My old, stockpiled boxes are dropping Master Writs just fine. One char had about 65-70 boxes (all gotten before I fired up the PTS, have done no writs yet on the PTS) and ended up with about 4 Master Writs. Is this behaviour only on the PTS or will this be patched before go live?
Pragreal
Grumble_and_Grunt wrote: »@ZOS_PhilipDraven Is it intended for Survey maps to give the new furnishing materials? So far they do not.
Any confirmation on this? Seems counter intuitive if it's intended that they do not? Especially with the emphasis on rewarding crafters more with Master Crafting Writs etc then removing the possibility to obtain the new furniture related crafting materials from the nodes from surveys.
I hope this is not the case and that this is either a bug or misinformation from @baratron here (no offence ) would make the lacklustre surveys more lucrative if we could drop the materials, it only makes sense that we should. Otherwise the only means to obtain these mats would be mind numbing farming over and over considering the sheer amount of these mats everyone will get through to craft items for their homes.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert
ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
Read this. ^ Opened all my saved writ boxes. Then I read this:ZOS_PhilipDraven wrote: »Nope, sorry, no stockpiling.MyNameIsElias wrote: »If we save crafting writ boxes and open them after patch, will they drop these master writs?
Currently on the PTS this is exactly what is happening. My old, stockpiled boxes are dropping Master Writs just fine. One char had about 65-70 boxes (all gotten before I fired up the PTS, have done no writs yet on the PTS) and ended up with about 4 Master Writs. Is this behaviour only on the PTS or will this be patched before go live?
Pragreal
Ohh ZOS. This is why I can't trust you.
I hope there's a Dev response to this thread.
Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
Given that the furniture mats seem to drop on average every 3-5 normal nodes, I thought 3 full Surveys was enough. But if you like, I can collect the rest of the Surveys as well.
Grumble_and_Grunt wrote: »Thanks for getting back to me @baratron, if you could check that'd be great, but no real rush, sure I'll find out myself when EU gets their char copies. @Soella mentioned them dropping from his/her surveys so could have just been poor RNG. Either way I saw your comment and was scratching my head so thought i'd ask