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Casual gamer!?

  • failkiwib16_ESO
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    Not everyone is competitive according to the game standards, and are called casuals. I have 2 guildies who couldn't care about a single achievement other than getting their hands on all the treasure maps for the location they're questing in, which doesn't come with any ingame achievements. They also played hide & seek in ESO, no ingame achievement for that either. lol
  • Tandor
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    Elitism is what is meant to be in any MMO,

    That's fine for the 5% that approach the game that way, meanwhile the other 95% will carry on playing the game their way, be it casually or otherwise, and having fun while doing so.
  • AMadAussie
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    Pibbles wrote: »
    You are trying to say that typing experience, tactical planning in chess and improved reaction times are objectively 'worse' skills to develop than the ability to entertain others. I think you'll struggle to make that stick.
    If I want to say something I say it, I don't beat around the bush. I didn't say nor did I imply that. You're cherry picking as well as twisting and misinterpreting what I wrote. The tactical planning involved in chess is strictly limited to chess, you can't apply those exact strategies in any other facet of your life. This is the same with a slight improvement in mouse click reaction times, it's pretty much limited to that singular neural pathway, there's minimal transfer to other physical reaction times. They're objectively impractical, and fun has nothing to do with the argument in this context since we're discussing people who play to win not for entertainment.
    Pibbles wrote: »
    You're then trying to monetise experience and use that as a measure, but that's not a good idea, some professional gamers/Youtubers are richer than you or I will ever be.
    Again, you're twisting my words. I never said nor implied anything of the sort; you've interpreted that all by yourself. When it comes to gamers and youtubers who get paid to play/stream; it's their job and I don't blame them for being competitive and they're exempt from anything I said previously.
    Pibbles wrote: »
    It's simply not possible to objectively mark one experience as 'better' than any other. e.g. I started participating in motorsport simply because of the thrill of driving performance cars incredibly quickly,
    It depends on the criteria you measure the experiences with. So you didn't get into motorsports to beat other people, great!
    Pibbles wrote: »
    for many people the thrill of winning a computer or chess game is equally worth pursuing.
    Sure, winning feels great, who doesn't like winning? But an individual who does something solely to win has issues and is guaranteed to end up disappointed. Even if they become the world champion they'll end up being replaced eventually and no longer be the best, then what? No more winning, no more being better than other people at given activity, no more superficial happiness.
    Pibbles wrote: »
    I started playing and producing music simply to give an outlet to something inside of me. I even started my career purely because I was fasincated by technology, the fact I made a lot of money out of it is a mere side-effect, and didn't even factor into my thinking, I simply pursed avenues I loved and happened to excel at.
    So you didn't get into music to be the best musician with that particular instrument, and you didn't get into your tech career to be the most knowledgeable figure on the subject. See where I'm going with this? You've done all of these things for all the right reasons, and that's great. The issue lies with people who play video games solely to win in order to compensate for other areas of their life that are lacking.

    You brought this whole "x isn't better than y" into the conversation, and nowhere in my original post did I say that. All I said was this:
    AMadAussie wrote: »
    If you play solely for the purpose of "being good" and are so competitive that you just have to win and beat everyone else, that speaks volumes about your inadequacies and insecurities in the rest of your life.
    And I stand by that.

    Edit: I just realised I've wasted my time arguing your straw man fallacy and you haven't actually had anything to say about my original point.
    Edited by AMadAussie on January 11, 2017 6:25AM
    ESO; Where the issues far outnumber the fixes.
    I tell it how it is.
  • LadyNalcarya
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    There's nothing wrong with casual approach. And it works fine for the most part of the game (excluding veteran trials and dungeons, but theyre meant to be challenging so I dont see any problems with that).
    That being said, there is a problem with "I want it NOW and I dont wanna put any effort in it" mentality. Its pretty toxic because people with this mentality usually think that when they bought the game, they also bought all other players that play it, and now they owe them all their playtime. Of course, it goes both ways - there's plenty of those among so-called pug elitists.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • SolarCat02
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    I consider myself a casual.

    I have not beaten veteran Maw of Lorkhaj, or the Hardmodes of the other Trials, or Maelstrom Arena, or the Hist Hardmodes, and my experience of Ruins of Mazzatun consists of healing for the final boss fight only (have not beaten the other bosses on veteran, just the final one :D). I have completed all other content in the game quest- and dungeon-wise, still working on PvP and fishing and the like (I want ALL the colors).

    I compete against myself, and someday I want to feel confident and capable with any content in the game.

    I have hard-core goals, but they are on a casual long-term schedule, and I don't mind running around harvesting resource nodes with a friend, or spending several hours coaching someone who "shouldn't be there" (by some common forum standards) through Veteran Dungeons. My gear grinds involve a spreadsheet of all the sets I want, selecting all the applicable dungeons in the dungeon finder, and letting it pick which one I will run that day before moving on to pledges or leading a normal Trial mechanics run or joining for veteran Dragonstar.

    It's all fun to me. Why rush it?
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • DUTCH_REAPER
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    If you ain't first yer last.
  • srfrogg23
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    I think it has a lot to do with a person's preferences. Different people have different tastes.

    Some people can get really sucked into a game and they'll spend most of their free time teasing out that game's details and secrets. They become a "hardcore" fan of that particular game because that is how they are entertained. Some people prefer to be more competitive. Why? Well, why do you like your favorite food? It's hard to explain, you just do.

    People can be "hardcore" about anything. I met some pretty hardcore pet battlers in WoW and hardcore Housing people in Wildstar. That's all they did when they played.

    So, casual players on the other hand take a more "what sounds good tonight" approach. They do whatever sounds fun at the time and tend to spend less time on any one thing, but instead dabble in a lot of different things.

    You can be "hardcore" and "casual" at the same time, too. For example, my hobby is gaming. That is what I do for fun, I am a "hardcore" gamer, but I am not "hardcore" about any specific game. I play lots of different games "casually".
    Edited by srfrogg23 on January 10, 2017 1:36PM
  • cwells74ub17_ESO
    Casual

    I play this game as I see fit.

    I'll take advice, I won't always follow it though.

    And that is what keeps me logging on.
  • vonScuzzman
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    I'd rather be a casual than an elitist.
    XBox One NA
  • AlwaysOnFire
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    I'm no casual gamer. I'm a strictly formal gamer. I only game in a three piece bespoke suit.
  • JKorr
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    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.
    so i though about it and here is what i came up with.

    1. non competitive.
    A. Well why are you even playing any video game? gaming has always been about achievements/being good/making yourself better.
    2. play the game anyway you like and be accepted by anyone.
    A. so if your running 2-3k dps running vAA. that means your going to make it were you cant clear the run unless the others "carry" you pushing 30+k dps
    3. arguing that the game should be the way you feel it should be
    A. why should it be the way you want it to be? i'm pretty sure you didn't invest into the game management. so let management decide whats best (after all THEY created the game)

    this isn't meant to be insulting if you took it that way and are a "casual gamer"
    Elitism is what is meant to be in any MMO, just look at achievments you get rewards for completing "hard" or "not so hard" tasks

    if your playing any game there's no such thing as "casual gamer" in any mmo you play. think about anyway you set a goal that's hard to reach and play towards that goal. so by you attempting to reach that goal you now become a elitist that strives to get better.
    just some reading that makes very logical sense for people that are (sober)

    Let's see....I am non-competitive. Why do I play any video game? For me and the type of game I enjoy playing, it is for the story and the world. Getting better at playing the content is good, because it allows me to get to more content and advance the story. You are probably better than I am, have the best gear and can kill me with a twitch of your pinky finger, and that's just fine with me. I'm not playing against *you*. I'm playing in the game world, against the game. As I've said in other threads, "Congratulations, U R the uberest leetest pvper evah. Now please get out of my way so I can get on with the story."

    Play the game anyway I like....Yep. See, again, you're jumping to the conclusion that I even *want* to do the trials/pledges/vet dungeons. How I play the game isn't going to really affect anyone else to a huge extent. Doing normal delves, dungeons, and world bosses doesn't need 40 gazillion dps to successfully complete. There are guildmates who know what my characters are, what they are capable of doing, and make their own decision about asking if I would do any specific activity with them, knowing full well that I am totally clueless about the trials/pledges/vet dungeons. Mostly I'm there for sword fodder, and I'm just fine with that.

    The "elitists" are the ones who seem to be insisting that the game be made the way they think it should be. If you aren't teh uberest 100k million dps totally untouchable juggernaut of destruction, they don't want you in their group, and probably wouldn't talk to you if they could possibly manage it.

    I set the goal of playing the content. If I get achievements along the way, I get them. I don't go out of my way to do it however. I really don't care. I started playing games with PONG. This was a few years before any company came up with the idea of "achievements". You played the game, you either won, or didn't. Atari, Nintendo....The first crpgs...

    I'm what you would consider a casual gamer. However I've been playing single player video games/computer games for a long time. I've been with this game since beta, then early access. There are some achievements I'll never get, and that doesn't bother me at all. Have fun being "elitist", even though that probably will never happen, because there will always be someone better than you. Elitists will stress, casuals will go "cool, you're better than me" and go back to playing the game.

  • Nesselene
    Nesselene
    I consider myself a casual gamer.
    I work full time, 5 days a week. My evenings are full on Monday, Tuesday and Wednesday. Then Thursday and Friday I spend a small amount on other things before I can consider gaming. Then I also have a house to look after, a husband who I'd like to spend time with and a pet to take care of and give some attention. Plus I'm working towards starting my own business. and so on.

    So the moments I get to game I rather enjoy how I want to enjoy it.
    Despite that I am working towards goals and achievements in the game and looking for ways to improve my toon, but I don't need to be a fully competitive full time gamer for that.
    CP 389 | PC EU
    High Elf | Templar | Calenya Daetris - 50
    High Elf | Sorcerer | Aravae Daetris - 50
    High Elf | Nightblade | Nessa Daetris - 25
    Nord | Dragonknight| Araneyhr - 22
  • Appleblade
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    Maybe because I've been gaming since the 1970s and have an older view, but to me "casual" is people playing Candy Crush on the train. Calling anyone invested in playing an MMO or even a large RPG a casual gamer sounds ridiculous. Hardcore was just someone who played games a lot. We never used "elitist" because it's just a hobby.
  • Tandor
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    JKorr wrote: »

    The "elitists" are the ones who seem to be insisting that the game be made the way they think it should be. If you aren't teh uberest 100k million dps totally untouchable juggernaut of destruction, they don't want you in their group, and probably wouldn't talk to you if they could possibly manage it.

    Don't forget that they also expect you to have a minimum of 10 million gold in the bank or you haven't really been playing the game properly.
  • kevlarto_ESO
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    I play the game to have fun and to hang out with my friends and guild. I consider myself a core player, I like to play or take part in everything the game has, and I end up being in the game a lot, don't care about competitive play or min maxing I just do what's needed to accomplish what I want to do and get out of the game.

    To me a casual player is someone who does not have time to play for hours upon hours each day but plays when ever they can and stays with a game a long time because it takes them a long time they also tend to spend money on the things they need in game because they will be here a while, I have known people that play one to two days a week and stay with the game for years.
  • NewBlacksmurf
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    Just focusing on the OP as other comments are individuals ideas on this topic.

    The QnA comments in your post read as an inaccurate assumption towards players who may get the label of casual.

    I'm casual so let me detail what that reality is for me.

    -I'm on the forums daily
    -I log in and do quests and or dungeons 4 days a week
    -I've been around on PC first since closed beta and moved to Xbox one but sometimes participate on PC PTS
    -I'm a master crafter in all categories (9 trait in cloth and 8 in all others with some 9 traits in BS and Wood working based on desires)
    -I do raids but none in 2017 however I did weekly raids in late 2015-2016 until two guilds folded.
    -I have 6 characters who I actively play with
    -I'm over the CP cap
    -I run with all purple 5 set bonuses and sometimes two 5 set bonuses on my main and my 2nd favorite character
    -I've completed all the main quests, guild quests and have almost every zone quest achievement in the vanilla game except for a handful in EP and 2 Cyrodil towns
    -I've done 90% of all veteran dungeons
    -I don't often do most Vet trials but have unsuccessfully done almost parts of all
    -I haven't completed all of vMSA

    Casual is the fitting term tho because I'm not a min/maxer and my characters are build based on what I want to play vs what's best in slot.

    This leads to really not being an ideal group member for Vet trials but otherwise I'm a very great addition for 4 man groups

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • tunepunk
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    I would consider myself a casual gamer. Not really interested in grinding vet dungeons, except for some gear pieces, or achievements. I'm in a casual guild that does a bit of trials, and this and that, but nothing compulsory. Sometimes I join, sometimes not, but I'm not gonna change my gear, skills, or playstyle because someone said it would be more efficient.

    If you're hardcore, join a harcore guild, and group with likeminded.

    If you're casual, join a casual friendly guild, and have fun.

  • Anhedonie
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    Casual might be both insult or not. Depends on the context.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Pallmor
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    gaming has always been about achievements/being good/making yourself better.

    No, for most people, it's just about having fun. What you're describing is more like "sports" than "gaming."

  • Dawnblade
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    There are far too many nuances to the various ways individuals play this game to apply simple labels such as casual.

    I've played the game quite a number of hours the past month, though most of my time has been spent exploring and leveling.

    I have worked on my build, gear, and ability usage using data and external resources to maximize my performance.

    I've leveled up a bunch of crafting skills and started working on selling items to make some extra gold.

    I haven't set foot in Cyrodiil, other than to pick up some skyshards, nor done any hard mode PVE trials.

    I have completed a bunch of public and normal mode dungeons along with nMA, and started working on vMA.

    I've asked for help and given it to others, usually in a friendly manner, though sometimes with a bit of sarcasm / trolling.

    I don't get involved or comment on the RP or sappy and sometimes stomach churning text I see in local in places.

    Am I casual or not?
  • Rouven
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    RPGMMO's are perfect for "casuals" due to their storytelling nature.

    Social (as in multiplayer) does not mean competition for everyone.

    Teamwork does not mean I'm only playing with all star players.

    Edit: One more thing, striving to better yourself or even being "elite" does not mean being "elitist".
    Edited by Rouven on January 10, 2017 5:23PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • CapnPhoton
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    I think casual isn't a word used to reflect how you approach the game but the time you have to spend. Someone who works 5 days a week and only gets to play on weekends can play the game with a "hardcore" mentality where they focus on improving, end game, and min maxing their builds but with only two days a week to play they call themselves casual.

    Agreed. this is how it is for me. I go days without playing. When I do, I often don't have time to get in on a raid that might take several hours of prep and progress. Sometimes yeah ok, but most of the time I can't because I am too busy and just have a few hours max to play.
    Xbox One NA Aldmeri Dominion
  • Toolzy
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    I'm a casual player. I work 5 days a week and I'm married. I can play maybe 1 to 2 hours a night...if I'm lucky and maybe a couple of hours during the weekend. When I play, I play for fun. I tank, improve my skills, tank some more, improve my skills a lot more, then get phat loot. Then min/max my character.

    I join in on some Trials and 4 man dungeons. What I may not have time for is 3 to 4 hours of raiding with more than 12 people. I just can't. Been there, done that in other games.

    My account's roughly 2 weeks old. :)
    Edited by Toolzy on January 10, 2017 5:16PM
    Uh-oh, running out of breath, but I
    Oh, I, I got stamina
    Uh-oh, running now, I close my eyes
    Well, oh, I got stamina
    And uh-oh, I see another mountain to climb
    But I, I, I got stamina

    - Raevenhart (DK Nord Tank)
  • summitxho
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    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.
    so i though about it and here is what i came up with.

    1. non competitive.
    A. Well why are you even playing any video game? gaming has always been about achievements/being good/making yourself better.
    2. play the game anyway you like and be accepted by anyone.
    A. so if your running 2-3k dps running vAA. that means your going to make it were you cant clear the run unless the others "carry" you pushing 30+k dps
    3. arguing that the game should be the way you feel it should be
    A. why should it be the way you want it to be? i'm pretty sure you didn't invest into the game management. so let management decide whats best (after all THEY created the game)

    this isn't meant to be insulting if you took it that way and are a "casual gamer"
    Elitism is what is meant to be in any MMO, just look at achievments you get rewards for completing "hard" or "not so hard" tasks

    if your playing any game there's no such thing as "casual gamer" in any mmo you play. think about anyway you set a goal that's hard to reach and play towards that goal. so by you attempting to reach that goal you now become a elitist that strives to get better.
    just some reading that makes very logical sense for people that are (sober)

    1. I play because its fun. When I complete a quest I achieved something, when I got the right traits on a set I achieved something, when I finished researching traits I achieved something. Not everyone has a goal to achieve to be the best, achievements are subjective, your thinking much too linear. Its also relaxing to spend an hour in the evening to play, like watching a movie.

    2. I don't play multi player, I don't group, I just play the single player aspects of the game, so why does it matter to you what my DPS is? I don't even know myself, all I care about is that I can beat the content I want to. If you are planning on playing with others, then you should be aiming for a decent DPS, if not, then it does not effect anyone and people should mind their own business.

    3. With that being said then, why should it be the way you want it to be? Are you invested in the company? Do you think the hardcore market is where their bread and butter is made? I think a strong argument can be made the casual players is where the money is, which is why I feel ESO is targeting the casual market, management is deciding what is the best already.

    Casual gamer is a loose term, it will have a different definition depending on who you ask. I know for me, life gets busy, I didnt touch the game for 6 months and came back. My system will collect dust for long periods of time. Why, you ask? Its simple. I have a family. I have priorities. I have a life with fun recreational activities. To me gaming is not important, its just something fun to do to pass time. I could care less what I achieve in a digital world. To me that makes me casual, as I think of gaming and my "goals" for gaming quite casual.
    Edited by summitxho on January 10, 2017 5:16PM
  • BRogueNZ
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    I'm pretty casual, competitive to a point but really its just a form of entertainment

    Prefer to set real life goals, achieve tangible results.

    The day I feel better about myself predominantly due to in game achievements its a good time to change hobbies i.e get a life
  • Riejael
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    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.

    Its a misused or more specifically, misunderstood term. Most don't understand its origins because they weren't playing MMORPGs when it was being used (Pre-WoW). So here's a history lesson:

    First you need to understand how early Everquest worked. For its first set of expansions it had NO instancing. Dungeons were all public, raid bosses existed in an open world. Loot went to whatever individual or group that did the most damage. A level of civility kept things... sane. There was still many guilds would would try to snipe targets from one another.. but it was the late 90s going to the 2000s so the d-baggery was minimal. But suffice to say.. competition was still fierce, as first in force meant you had the first shot at getting the loot.

    First in force meant having the people there, buffed, and ready to pull.

    Anyway, the term raider came about as some targets required multiple groups coordinating buffs and such. A raid being a group of groups. It also meant you needed the ability to show up at a boss, with a raid force before another guild did. This level of dedication and coordination was unattainable by the average player. Terms hardcore and casual seems like it would derive from this. It didn't. Not yet.

    The average players didn't care about raid targets. They did group targets which had lower respawn times. Raid bosses had 72 hour respawns, while group bosses had anywhere from 5-60 minutes (some longer). Group gear was good enough for most content anyway.

    At least for the vanilla, Ruins of Kunark, Scars of Velious, and Shadow's of Luclin expansions. It was Planes of Power where everything changed. The group content in PoP assumed you had some decent gear from Velious and Luclin and a BiS pieces from RoK. It was group content that required previous raid gear. Well geared tanks, DPS, and Healers were required for much of the group content, not preferred by elitist.. but just required. A group geared tank trying to tank a Ogre in the Plane of Tactics got wrecked FAST.

    Some average players went back to previous expansions to expand their gear. With raiding guilds focusing on higher content, some of the raid bosses were open to more players 2-3 expansions back. Many didn't, holding on to the fact that they still had to be First in Force which meant a level of coordination with large groups of players and that wasn't amiable to them.

    They resented the fact that they were being forced out of content they paid for. Well PoP was tough, there was 'some' zones you could do in group gear (Tier 1 planes like Justice, Nightmare, Innovation, and Disease), but they couldn't do them all (Bastion of Thunder, Drunder, Sol Ro Tower, and Elemental Planes). And frequently if they joined a group, they would be measured by their parses (early form of damage meter using 3rd party program to analyze the log.txt files), and simple gear /inspect.

    So they came up with the excuse for their lack of gear. They called themselves casuals. The term at this time meant something along the lines of:

    "I'm casual and have a life, I don't play 16 hours a day waiting for a boss to spawn."

    The term Hardcore was used to describe players who 'Had no life'. Which was used to describe geared players who were part of guilds who had the coordination necessary to down such bosses.

    This wasn't an issue until PoP. In Earlier expansions a group geared player alongside a raid geared player happened quite often. But there was no issue between players because content could still get done if everyone stuck to their role. But in PoP. Even having a tank, a healer, off-healer, slower, buffer, and DPS (EQ supported 6 man groups and had more than just healers, tanks, and DPS, but also hybrids and support). Stuff would wreck your group even if everyone did what they were supposed to if gear was an issue.

    So the playerbase now having to be picky about who is in their groups meant some players were left out. And they resented that. Jealousy of better geared players got the best of people.

    So.. fast forward a few years into the WoW era. The term filthy casual came about. This was an irreverence that spawned from the counter culture of players who were considered 'hardcore'. These players took the term Hardcore and ran with it. And then not understanding why these players were being casual used their own term against them.

    Now here's the ironic thing about this dynamic. Self proclaimed casual players were still avoiding raiding. In WoW there was NO competition due to instancing. There was also never a need for raid gear in group dungeons in any expansion of WoW or future MMOs (Even EQ2). It gets even better.

    Some of these 'casual' players still stuck (and even to this day almost 15 years later) to the idea that raiding equates to 'hardcore' even though raiding in many games entails LESS playtime than grouping and questing. Think about it. You do a raid dungeon that takes 3 hours in an evening with 9-29 other players. You might do this 2 times a week. That's 6 hours of play a week. Now I don't know about you all.. but even playing an hour a day 'casually' equates to at LEAST 7 hours in a week. Of course on weekends you might splurge a bit.

    Of course the average player is more likely to play 2-3 hours a day. Quite a bit more than the 'hardcore'.

    To put it shortly. The Term Casual and Hardcore was spawned out of a resentment caused by jealousy, envy, and necessity of the times. When someone uses the term Casual to describe themselves, they aren't describing themselves, the proof is the fact that the term is poorly (and always has been) defined. The term casual means that they are making an excuse that their gear is worse because unlike whomever they are comparing themselves, they have a social life outside the game. Implying others who are better equipped, don't.

    I have a pretty good intimate knowledge of the subject because I was one of the players who didn't raid in PoP. I was able to get some raiding in on Shadows of Luclin back in 2003. But to put it shortly, I wasn't in one of the bigger guilds back then and didn't have access to all of the coordination they did.

    However, I understood unless I left the guilds I was in and joined a larger coordinated one. I would not see such locales. I was ok with that. However some of my peers would constantly complain and deride players who were better than them. I saw this going into WoW as well. I remember seeing a player in one of the guilds I was in actually join a open raid group. When they got a certain piece of gear, the guild leader booted them from the guild out of jealousy, citing that person was too 'hardcore' for the guild. Long story short, the guild broke up soon after. Yeah that actually happened. And that wasn't that uncommon back then for other groups.

    Casual and Hardcore aren't terms that should continue to be used. They are bigoted, derogatory, and don't accurately describe the actual playstyles they are sometimes intended to.

    Whenever you see someone calling themselves causal, they are simply making an excuse to avoid being measured against someone with better gear, better knowledge of the game, or better coordination. They are further implying you need to be some sort of social outcast or pariah to have such attributes. Citing excuses such as having a job, kids, spouse, dog, or whatever. Yeah.. that doesn't mean anything, people who raid (or in ESO, do trials) have all those responsibilities too. Like I said, excuses.

    So the thing to take away from this is don't take anyone seriously who identifies as a casual or hardcore (self proclaimed hardcores are rare, but they exist and they are just as misleading, many of which are likely carried by a group). The terms are loosely defined due to their sketchy origin.
  • Pallmor
    Pallmor
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    Riejael wrote: »
    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.

    Its a misused or more specifically, misunderstood term. Most don't understand its origins because they weren't playing MMORPGs when it was being used (Pre-WoW).

    People were using those terms in the MUD days, long before Everquest or MMORPG's ever existed.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    First of all game never been made for competition on the first place they were made as a form of entertaiment and to make money as far as i know( is wasnt called nintendo entertament system for nothing)

    And no i dont play for competion i mostly play solo since cosole release, heck i did my first normal dongeon in the witch festival and my first vet dongeon yesterday cause a real life friend needed help and i never entered a trial or maelstrom arena and i dont plan to do so

    I 'll probably quit when tes 6 will be around
  • Riejael
    Riejael
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    Pallmor wrote: »
    Riejael wrote: »
    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.

    Its a misused or more specifically, misunderstood term. Most don't understand its origins because they weren't playing MMORPGs when it was being used (Pre-WoW).

    People were using those terms in the MUD days, long before Everquest or MMORPG's ever existed.

    Except they weren't. There was no need for the terms that far back.

    The reason it started with EQ was because of the term 'Evercrack' for the small percentage of players who did play excessively. The term hardcore was used to describe players as that small percentage since 'only someone who plays that much can have that much gear'.
  • ArchMikem
    ArchMikem
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    im very curious about the "casual gamer" slang going around. what entails this "casual gamer" tag.
    so i though about it and here is what i came up with.

    1. non competitive.
    A. Well why are you even playing any video game? gaming has always been about achievements/being good/making yourself better.

    HAHAHAHAHAHAhahahahahahaha....*deep breath* HAHAHAHAHAHAhahahahaahahahahahah....

    .....you're serious?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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