magnusthorek wrote: »I rarely crash in this game, but in the last 10 minutes I crashed twice already.
"Good job" >:(
Bucky Balls wrote: »Celebrate the New Life Festival
I'd like to but some sadist at zos decided it would be a really great idea to dump EVERYONE in 1 single location without a second thought to the massive and utterly predictable server hit.
Crashed 2 steps from wayshrine next to zerg-of-NewLife; can;t re-log because you[zos] have 1 tiny server with a 6502 processor and 1 kB of ram deployed for handling every player in the eu server zone.
I'm betting the quests get handed out in the same order, too, so the zerg-of-NewLife lags and crashes its way from one zone to the next and back again.
[pc-eu]
I didn't actually have any performance issues on the PC EU server myself, it was crowded as heck but ran very smoothly. However, it isn't helpful in these circumstances when half the players constantly let off AoE spells and add to the problems some are experiencing. It's always ZOS that get the blame, but the fault doesn't always lie just with them - daft though it was to set the event up this way, I'm in no doubt whatsoever on that point - it's also down to some of the players and we shouldn't ignore that. I wonder, for example, how many guild leaders have asked, or will ask, their members not to cast AoE spells in crowded areas during this event? It's a crappy design for an event, but players have the option to make the best of it or mess it up even more for everyone else.
Twohothardware wrote: »ZOS could fix this lagfest right now if they wanted to. Take the servers down for an hour if necessary and do an emergency server side patch that drastically lowers the number of players per instance.
With the addition of crown crates and the overall lack of real and meaningful changes to them after they were first introduced in the PTS, ZOS is on thin ice.
Additionally, they manage to disappoint the community by forgoing a fundamental feature in player housing, storage.
Lastly, just this week PC had three days of back-to-back unschedule maintenances to fix "performance" issues. PS4 players are wondering why only a few bugs got fixed in the last incremental patch, and Xbox players are just barely getting compensated for months of not getting their sub crowns.
People are looking to have their trust restored, and holiday events are a great opportunity for that. Time and effort was certainly put into developing the ideas for the events, especially lore-wise. I'm disappointed with the execution, and it has only added to my lack of trust towards ZOS creating quality content.
On top of that, I am extremely disappointed that they'd sell the crown store exclusive motif (which I think shouldn't even be in the crown store in the first place) for 200 crowns less but with 50 mimic stones less than the one that released during the Halloween event. Similarly, I'm disappointed by how riddles your crown store adornments, tattoos, and accessories are. Some are not even showing at all, and some disappear.
Your message is loud and clear now ZOS. You want more of my money for less of your goods. You want me to pay the same cost for your sub, DLCs, and items but provide less quality content. When something new is going to roll along, I won't get my hopes up because it'll be missing something vital or executed poorly.

Sorry guys, Zos couldn't possibly spend any more monies on developing holiday events, they used up all the budgets on hiring psychologists specializing in monetizing gaming addictions.
Don't worry, though, there is a sale on mimic stones and the next holiday event will introduce server performance shards, which you can purchase at a sale price of 9 for 2000 crowns. The server performance shards can be combined into server performance gems (10 shards per gem) to increase server stability for 30 minutes.
Again, I don't think it's the ESO server. I believe that the problem is somewhere on the internet side.