reapthetempestrwb17_ESO wrote: »Starvation mode - no food or potions
Aquilarios mode - you leave your armor with Repairius at the start before entering the arena, and get it back when you finish
Apprentice mode - no CP
The Ultimate Challenge - no ultimate abilities
OutLaw_Nynx wrote: »I was more suggesting no CP at all.
KingYogi415 wrote: »Vet Maelstrom is amazing end-game content. The time, persistence and dedication it takes to be able to beat it is astronomical compered any other single player content I have ever seen.
The first 10-20 are a rush of what weapon am I going to get, has all this hard work paid off?
After 40 runs you start to remember the definition of insanity: Doing the same thing over and over again expecting different results.
People can put in hundreds of hours to get a single weapon, and still not be deemed "good enough" by the RNG gods.
I have quit running VMA and am using that time to play other games.
Clearly mastering this content was not enough to be reward by ZOS. They need to Add a mode, no matter how difficult that actually rewards players for their work.
I am suggesting a hard mode that gives a player a choice of the weapon they have earned.
One of these or a combination should work fine:
1. A ten percent across the board buff.
2. Going flawless.
3. An un-killable shade that follows your whole arena and does 2k dps to you.
4. Add 1-3 extra adds to every single stage.
5. Casting the same skill more then once in a row, causes 3k damage to you
Interested in hearing your hard mode ideas.
Cheers!
Only make HM affect last boss, like trials. HM doubles his health and makes all his skull attacks a one shot even if you try to block, so you have to dodge roll them, or even just add some new mechanics. Maybe instead of just needing to kill 1 clan fear over a pad. Make it all 3 to be able to go up. Something to stop you from being able to just burn through the stage without having to even see a daedroth or worry about killing the summoner dudes that go to center. Like you said,first 20 times were fun, then it just becomes a routine.
HM could reward you with 2 weapons, like hm trials gives 2 gold jewellery. Or a weapon and a token that you would need 50 of to get the weapon of your choice in the trait you want. Just spitballing here.
KingYogi415 wrote: »People can put in hundreds of hours to get a single weapon, and still not be deemed "good enough" by the RNG gods.
If you wanna play a great game with a fair loot system, play Black Desert. If you prefer Tamriel over fair competition, deal with the consequences.Try vMA with 0CP.
It's possible, but it's not easy.
Good luck
I actually ran it with 0 CP for fun once. It sounds tough, but it really isn't. If you know all the spawns, it's not harder. It just takes slightly longer. You gotta endure the toilet mode on round 2 boss, deal with the adds on round 3, round 4 burst worked even without CP, etc. I don't see it as a valid "hard mode" for people like us (somewhere in the area of 500 vMA runs). But hey, if it would finally provide me with a Sharpened Inferno, sure.
If you want vMA with 0CP to feel easy, pick up a copy of Armored Core: FA and beat every mission. I guarantee you will never truly struggle in video games ever again. I had to get that out there lol
rounds 1-6 are ridiculously easy once you have done them over and over...
KingYogi415 wrote: »People need to read the first sentance.
40 runs after I knew how do VMA and not a single sharpened weapon.
It's not great for the game when devs think a 300 hour hamster wheel for one weapon is right.
A hard mode with a 100% to get your weapon is the best way they can fix this trash.
Im all ready level 55 in ark (pvp server) from one weekend of play. Being rewarded for my play time is what any gamer wants.
KingYogi415 wrote: »OutLaw_Nynx wrote: »Make a new character, use no champion points, make said character a hybrid build.
Seems hard enough.
This is kinda a kick to the face for me. I struggle with this place and you make it seem like it's nothing but I'm guessing you've spent a lot of time there. I found only frustration and disappointment
Your suggestion would be a hard mode that caps CP around 400.
I approve!
KingYogi415 wrote: »OutLaw_Nynx wrote: »Make a new character, use no champion points, make said character a hybrid build.
Seems hard enough.
This is kinda a kick to the face for me. I struggle with this place and you make it seem like it's nothing but I'm guessing you've spent a lot of time there. I found only frustration and disappointment
Your suggestion would be a hard mode that caps CP around 400.
I approve!
That's not very hard. :P I've done about 6 runs of vMA on my alt account. Less than 400 CP. Best run so far was 3-death.
OutLaw_Nynx wrote: »Make a new character, use no champion points, make said character a hybrid build.
Seems hard enough.
This is kinda a kick to the face for me. I struggle with this place and you make it seem like it's nothing but I'm guessing you've spent a lot of time there. I found only frustration and disappointment
KingYogi415 wrote: »OutLaw_Nynx wrote: »Make a new character, use no champion points, make said character a hybrid build.
Seems hard enough.
This is kinda a kick to the face for me. I struggle with this place and you make it seem like it's nothing but I'm guessing you've spent a lot of time there. I found only frustration and disappointment
Your suggestion would be a hard mode that caps CP around 400.
I approve!
That's not very hard. :P I've done about 6 runs of vMA on my alt account. Less than 400 CP. Best run so far was 3-death.
I don't care if YOU don't think its hard when majority of people can not do it. YOU alone cannot decide what easy or hard for other people. All i'm saying is the drop and the potential for getting same items that used in PvP should be obtainable by everyone. Yea it can be some great item in the end but only for PVE aimed people. the PvP aspect should be left alone in this case. NO PvP related weapons or armour, that even close to attract any PvP people to farm this. It is boring as hell also.
KingYogi415 wrote: »OutLaw_Nynx wrote: »Make a new character, use no champion points, make said character a hybrid build.
Seems hard enough.
This is kinda a kick to the face for me. I struggle with this place and you make it seem like it's nothing but I'm guessing you've spent a lot of time there. I found only frustration and disappointment
Your suggestion would be a hard mode that caps CP around 400.
I approve!
That's not very hard. :P I've done about 6 runs of vMA on my alt account. Less than 400 CP. Best run so far was 3-death.
I don't care if YOU don't think its hard when majority of people can not do it. YOU alone cannot decide what easy or hard for other people. All i'm saying is the drop and the potential for getting same items that used in PvP should be obtainable by everyone. Yea it can be some great item in the end but only for PVE aimed people. the PvP aspect should be left alone in this case. NO PvP related weapons or armour, that even close to attract any PvP people to farm this. It is boring as hell also.
My point was that CP doesn't make a lot of difference. I've seen people get first clears (not first clears on an alt account, but first clears on any account) with around 200 CP. It's going to be hard for everyone doing it the first time, whether you're 561 or 300.
As for the PvP thing, the only vMA weapon that's good in PvP is the 2-hander. All the rest are either only good in PvE or not good for anything. And it doesn't really matter which of the three types of 2-handers you get (unlike for the destro staves, where the staff type makes all the difference in the world).