Killing the game? REALLY? some people just love to complain i guess. It's brought many of the dead boring towns to life seeing real players duel each other.
AmbrosiaPeach wrote: »This new update has killed the game for a lot of people or is killing the game slowly but surely
1. Duelers are camping in town around the markets and Wayshrines which is not only really noisy and confusing but is lagging the worlds out when you go to town to do anything like oh research craft go to the bank ect
2. Getting spammed with 100s of invites to duel when you enter town not fun at all makes me want to log out right there
3. No need to play the game now just go kill 5000 mud crabs and you will level so you can beat the main boss
4. Elder Scrolls has ALWAYS been a story where you started low level and had to work your way up to a main boss you guys are making it more about PVP less about environment and bringing the PVP into the town where the PVE people have to be around 100s of people just waiting to duel when they would of been in the other world and town is crowded enough with all the duel
You could make it to where they can't PVP so many feet around market/towns/crafting benches/ ect that way we don't have to have all these people sitting and dueling messing up our gaming experience when they could be out in the out skirts of town or the woods where all the fighting is going on anyway or go to the PVP world.
Limit the numbers of duel invites a day they can send so that maybe it will calm down a bit on the spam invites and maybe there won't be 100s of people camping in town and making it IMPOSSIBLE TO DO ANYTHING INSIDE OF ANY TOWN
This is basically about Internet trolling.
I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.
These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.
No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.
There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.
In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.
PvP and PvE players were largely agreeable before dueling? What forums have you been reading?
I really think you are over analyzing this. Are some of these people tolls? Sure, probably. Most people dueling in towns are doing it because that is where people are. It really isn't as sinister as you make it out to be.
I agree with both parties on this one with a flinch toward removal.
MMO are meant to be played by players of any rigs from low-end to high-end and adding thousands of particul and effects can alter a low-end player experience alot. Even more in towns.
Is it fun to duel in town? Hell yes. Could it be made so both party are happy? Im sure it can.
I'm pretty sure if dueling was limited to the very extent of towns everyone would still be happy and it would help the low-end players to enjoy their town experience.
How about we go both ways and think of something. ZOS could implement a new guild in town called the brawler guild, with a built-in arena where 2 people could duel freely in an "arena-like" building or place in town. They could even make a leaderboard of it and hold contest and stuff for heavy duelers.
It would restrict the duels to a zone in town leaving the crafting zone for the crafters and bank to bankers.
This is basically about Internet trolling.
I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.
These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.
No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.
There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.
In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.
This is basically about Internet trolling.
I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.
These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.
No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.
There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.
In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.
PvP and PvE players were largely agreeable before dueling? What forums have you been reading?
I really think you are over analyzing this. Are some of these people tolls? Sure, probably. Most people dueling in towns are doing it because that is where people are. It really isn't as sinister as you make it out to be.
Went to Rawl'kha to shop last night. Saw two pairs of duelers off to the side. Meanwhile, a dozen people were spamming shards, vigor, elemental ring, etc. at the wayshrine.
Evil duelers are the trolls!
DorianDragonRaze wrote: »As I already suggested months ago:
- ZOS should create training grounds (probably near each major city);
- because it is war in Tamriel - the training grounds would fit perfectly good!
- we see NPC-s training near FG and it looks just right! so why don't we see similar dedicated places where people (RL and NPC) are training before going to war in Cyrodiil??? is it war in Tamriel or what?
- so, again, war training grounds near major cities would look and feel great even without PvP duels;
- so ZOS, please put some time and think about it! create the dedicated training grounds just outside city walls, allow to duel only there, and make people happy!
I don't see how dueling in towns is any worse then spellspam or mass murdering of NPCs. At least now there's something to watch.
Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.bowmanz607 wrote: »Whys should the freedom to duel be restricted to locations because of a few problem areas?
DorianDragonRaze wrote: »Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.bowmanz607 wrote: »Whys should the freedom to duel be restricted to locations because of a few problem areas?
I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.
What about other people freedom to enjoy cities with no mess?bowmanz607 wrote: »Stopping me from dueling in the grand environment limits that freedom.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »ZOS! ZOS! You introduced something new and everyones really enjoying it! I cant stand for this, please remove asap!
There's a massive difference between asking for it to be removed (which nobody is) and asking for it to be moved (which is a perfectly reasonable request in towns and around popular wayshrines, as is asking for auto-decline to be unaccompanied by messages telling you that you auto-declined an invitation).
Give them an inch, they'll take a mile. This game is not all about you or anyone else crying about this. I can get behind the notification. But I could careless that you have your feelings hurt about people enjoying this game in your view.
DorianDragonRaze wrote: »What about other people freedom to enjoy cities with no mess?bowmanz607 wrote: »Stopping me from dueling in the grand environment limits that freedom.
Would you like the freedom to walk through walls? Or to finish any quest with one click?
What about balance of freedom and sanity? The balance is broken now. That's why we have this thread.
If you think that everything is fine with the duelling now - start to think that it isn't, face it, because otherwise we even wouldn't talk here.
DorianDragonRaze wrote: »Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.bowmanz607 wrote: »Whys should the freedom to duel be restricted to locations because of a few problem areas?
I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.
This is the point I overlooked. I mean different landscapes (rocks, trees, walls) may affect duels and bring more variety.bowmanz607 wrote: »You have now limited the plethra of opportunity to find unique and awesome battle grounds to duel on.
Shell I start another thread to discuss the idea of additional arenas?catalyst10e wrote: »Duel anywhere, or have an arena specifically for dueling made and people can also go there to watch or duel.
DorianDragonRaze wrote: »Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.bowmanz607 wrote: »Whys should the freedom to duel be restricted to locations because of a few problem areas?
I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.