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Please Limit PVP It is killing the towns and the game

  • AndyTGD
    AndyTGD
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    Orchish wrote: »
    Killing the game? REALLY? some people just love to complain i guess. It's brought many of the dead boring towns to life seeing real players duel each other.

    Basic rule of ESO forum posting - (1) take a newly implemented feature (2) claim that it is killing the game, regardless of how benign the feature is.

    Example: "Ugh, you introduced a new sweetroll to the inn at Riften. Its causing crippling lag and killing the gaaaaaaame!!"

    In the case of duelling the op doesn't take several things into consideration:
    1. This feature is new. It will inevitably calm down as people get used to it. Remember the hoards of corpses all over Tamriel when Dark Brotherhood landed? Not as many these days, now that people have had their fix.
    2. Lag isn't merely caused by the duelling system. You now have more people in every city thanks to merging of the factions' instances (which I consider a good thing overall). Its also in need of optimising, which will occur given time.
    3. Does ZOS also have to ban those guys who fire arrow barrages and healing spells everywhere around wayshrines in cities? I mean, if you're doing to cut down on duelling spam (of which there is nowhere near as much as the op thinks), you might as well go the whole hog.
  • Bobby_V_Rockit
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    I only want one thing and that is for dye stations to be instanced and free from environmental and ability spamming. But thats not really a duelling issue so much as being a jerk issue.
  • Zuuman
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    I agree with both parties on this one with a flinch toward removal.

    MMO are meant to be played by players of any rigs from low-end to high-end and adding thousands of particul and effects can alter a low-end player experience alot. Even more in towns.

    Is it fun to duel in town? Hell yes. Could it be made so both party are happy? Im sure it can.

    I'm pretty sure if dueling was limited to the very extent of towns everyone would still be happy and it would help the low-end players to enjoy their town experience.

    How about we go both ways and think of something. ZOS could implement a new guild in town called the brawler guild, with a built-in arena where 2 people could duel freely in an "arena-like" building or place in town. They could even make a leaderboard of it and hold contest and stuff for heavy duelers.

    It would restrict the duels to a zone in town leaving the crafting zone for the crafters and bank to bankers.
  • BlackguardBob
    BlackguardBob
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    This new update has killed the game for a lot of people or is killing the game slowly but surely
    1. Duelers are camping in town around the markets and Wayshrines which is not only really noisy and confusing but is lagging the worlds out when you go to town to do anything like oh research craft go to the bank ect
    2. Getting spammed with 100s of invites to duel when you enter town not fun at all makes me want to log out right there
    3. No need to play the game now just go kill 5000 mud crabs and you will level so you can beat the main boss
    4. Elder Scrolls has ALWAYS been a story where you started low level and had to work your way up to a main boss you guys are making it more about PVP less about environment and bringing the PVP into the town where the PVE people have to be around 100s of people just waiting to duel when they would of been in the other world and town is crowded enough with all the duel

    You could make it to where they can't PVP so many feet around market/towns/crafting benches/ ect that way we don't have to have all these people sitting and dueling messing up our gaming experience when they could be out in the out skirts of town or the woods where all the fighting is going on anyway or go to the PVP world.
    Limit the numbers of duel invites a day they can send so that maybe it will calm down a bit on the spam invites and maybe there won't be 100s of people camping in town and making it IMPOSSIBLE TO DO ANYTHING INSIDE OF ANY TOWN

    I'm on console so I haven't seen this but I expect to because atm, in Stonefalls, Davon's Watch there are guys who team up to fight a single guard. There are spells everywhere and it is a light show. This occurs near the fighter's guild and also crafting benches. It draws a large crowd and people stand crazily on stonework high up like they were a statue.

    If this nonsense is anything to go by on console I can fully empathise with the OP when 1T goes lives next Tuesday on console. I'll be switching the duel invite off to match the chat box and the chat zone which I have permanently off.

    Peace bruh.

  • jaye63
    jaye63
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    Program the gaurds to *break up* the fight. Old west, Roman Empire... all had rules or laws about in town battles. You want to fight, take it outside the town walls. Not that hard to walk there. There wouldnt be lawlessness.

    Any of you who are saying it enhances your experience are the same people who choose chaotic evil in DnD. You want an excuse to be a jerk. PERIOD.

    Not that hard to program the cities and towns to disallow PvP. Time consuming? Absolutely. But easily doable.
  • NBrookus
    NBrookus
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    Typhoios wrote: »
    AuldWolf wrote: »
    This is basically about Internet trolling.

    I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.

    These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.

    No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.

    There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.

    In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.

    PvP and PvE players were largely agreeable before dueling? What forums have you been reading?

    I really think you are over analyzing this. Are some of these people tolls? Sure, probably. Most people dueling in towns are doing it because that is where people are. It really isn't as sinister as you make it out to be.

    Went to Rawl'kha to shop last night. Saw two pairs of duelers off to the side. Meanwhile, a dozen people were spamming shards, vigor, elemental ring, etc. at the wayshrine.

    Evil duelers are the trolls!
  • Lysette
    Lysette
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    Zuuman wrote: »
    I agree with both parties on this one with a flinch toward removal.

    MMO are meant to be played by players of any rigs from low-end to high-end and adding thousands of particul and effects can alter a low-end player experience alot. Even more in towns.

    Is it fun to duel in town? Hell yes. Could it be made so both party are happy? Im sure it can.

    I'm pretty sure if dueling was limited to the very extent of towns everyone would still be happy and it would help the low-end players to enjoy their town experience.

    How about we go both ways and think of something. ZOS could implement a new guild in town called the brawler guild, with a built-in arena where 2 people could duel freely in an "arena-like" building or place in town. They could even make a leaderboard of it and hold contest and stuff for heavy duelers.

    It would restrict the duels to a zone in town leaving the crafting zone for the crafters and bank to bankers.

    This is a nice idea - something like the fight clubs in Assassin's Creed Syndicate.
  • Lucious90
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    It will die down, and as others have noticed, there are more people just randomly spamming abilities than dueling.... So lets ban all abilities from being used within towns outside of a duel..... Done, your immersion is still there.


    You guys complaining about dueling in towns havent played wow where dueling is allowed, its a non concern
    Xbox/NA
    Naturegoat - Stam Warden
    Healgoat- Mag temp
    Staticgoat- Stam Sorc
  • catalyst10e
    catalyst10e
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    AuldWolf wrote: »
    This is basically about Internet trolling.

    I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.

    Before It was just us PVP players trying to actually PVP or take a keep only to have duelists on main roads fighting each other, and then get all mad and spammy when 4 of us would break up the duel to kill the enemy. "PVE Players" are only just now getting a taste of it, and suddenly it's ruining the game. Gods forbid, we PVP players get our one and only area cleaned up a bit by removing the people who just want to fight in 1v1 battles so we can continue small and large scale AvA fights.... To be clear here too.... you're painting all of them as trolls, that's not just prejudice, it's outright wrong. Just because someone wants to fight another player in a single 1v1 match doesnt mean they're doing it JUST to be a troll, or JUST to inconvenience everyone around them. They're enjoying a new feature added to the game.
    AuldWolf wrote: »
    These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.

    So, If I decide, to try out the brand new feature added into the game I'm automatically a troll? Does that count for DLC content too? When player housing drops, if I buy a house will I be a troll then? There's no coloration between asking people to duel and trolling. No Duelist is specifically rallying other duelists to join and meet up at wayshrines to duel, it's akum's razor, they're people challenging strangers to duel in populated areas because it's a new feature.
    AuldWolf wrote: »
    No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.

    You can't be serious here. I half expected "triggered" and "safe space" to have been thrown in as well.
    AuldWolf wrote: »
    There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.

    Good Reason: RPing. (as you love to keep bringing up) Dueling someone who has dishonored you, or is entering a town under enemy control.
    Sensible Reason: Keeps Duelists out of the overworld map, and away from questing PVEers.
    Logical Reason: Some people find it fun. It's as simple as that.
    AuldWolf wrote: »
    In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.

    OR instead of adding in unnecessary code, you could just ignore it until the shine wears off and it's not happening so frequently. Do you expect me to believe you were able to roleplay in a major city before dueling? on top of all the spam and fighting? Somehow this is the one feature, which can be turned off, that ends the game for you?

    Dueling isnt hurting anyone, it's 2 people enjoying a new feature to the game, that happens to be occurring around you, in a major city. A major city filled with toxic speech, ability spammers, scammers, and everything in between.Dueling isnt hurting anyone, let them be happy enjoying a new feature. If it was instanced, THAT would cause extra unnecessary lag. Have you seen a duel? some can last seconds, so you sit thru a 3 minute load screen fight for 8 seconds and then back to a load screen to find someone else to duel? Constant load-ins and load-outs would strain the server, which is made worse by the fact all factions now share the same space.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Luigi_Vampa
    Luigi_Vampa
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    NBrookus wrote: »
    Typhoios wrote: »
    AuldWolf wrote: »
    This is basically about Internet trolling.

    I will preface my opinion by once again linking this article. Internet trolls enjoy nothing more than causing strife, annoyance, and setting groups against one another because it makes them feel powerful. Duelling has allowed these trolls to set PvP and PvE players at one another's necks. It's not right. I've belaboured the point that PvP players are lovely people and not the problem, they'll know why duelling in towns is disruptive. They won't be manipulative about it, either. They won't portray spamming fireballs at a crafting station as 'having fun.' Read that article, you really need to understand just how manipulative these people can be.

    These are the people we're dealing when when it comes to duelling in towns. It isn't normal PvP players. It's trolls. It's basically sadistic people who get off on ruining another's day. What's happening is that these trolls are organising to get together around wayshrines, banks, crafting plazas, and roleplay events just to cause a disruption. They do this because it makes PvE players angry at PvP players, directing the hatred away from the trolls. This is how they entertain themselves. Again, read the article. This isn't just your everyday PvP players who're doing this, they know better. We've seen plenty of PvP players supporting the notion of moving duelling out of town, plenty of them. They're good people, they understand why it ruins the game and why it would help to kill the community. They also understand that it causes friction, and it makes them a scapegoat for things that aren't their fault.

    No one but an Internet troll is going to go to an RP event, or a crafting station, or a bank to duel, just to disrupt people. And the thing is? Like I said, this could really mess with people. If someone avoids PvP for a reason, having a duel go on around them as they're trying to just craft in peace could give them an anxiety attack. These trolls don't care about that kind of thing. They don't care that they're going to kill off the RP community by haunting their events with duelling. They don't care about anything but the sense of power they feel when they duel somewhere they shouldn't.

    There is no good, sensible, or logical reason to allow duelling in towns. It only enables Internet trolls who want to set PvP and PvE players against one another. This is the kind of trolling that so many other games have seen. Up until now, the PvP and PvE communities of this game have been largely agreeable. What happens when these trolls start making PvE players hate PvP players because the 'PvP players' are stopping them from crafting, banking, roleplaying, et cetera? I know that these are trolls just masquerading as PvP players, but most people won't. This is the silliest decision ZOS could have made. And it's going to require a pretty fast hotfix to restrict duelling.

    In the long term, we could seek out better solutions (such as hiding duels, making it a crime, or whatever else). Though I think for the immediate future, to stop this before it becomes toxic and irreparable, we need to restrict duelling in towns. Let's not let some Internet trolls destroy the community.

    PvP and PvE players were largely agreeable before dueling? What forums have you been reading?

    I really think you are over analyzing this. Are some of these people tolls? Sure, probably. Most people dueling in towns are doing it because that is where people are. It really isn't as sinister as you make it out to be.

    Went to Rawl'kha to shop last night. Saw two pairs of duelers off to the side. Meanwhile, a dozen people were spamming shards, vigor, elemental ring, etc. at the wayshrine.

    Evil duelers are the trolls!

    Exactly. Dueling is causing no more lag, or disruption or colorful lights than people who were already spamming skills in zone. This is all just PvEers and RPers mad that they have to see PvP at all. It is ridiculous. It literally doesn't stop you from using a bank, or crafting or selling stuff. People saying they can't do this stuff are exagerrating. And the people talking about getting spammed duels. I've been on a lot since the update and I've only recieved two duel challenges that weren't from a friend. I highly doubt people are spamming you with the dozens of duel request you guys are saying you get.
    PC/EU DC
  • DorianDragonRaze
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    UPDATE: The following opinion was changed. Please also see #149.

    As I already suggested months ago:
    - ZOS should create training grounds (probably near each major city);
    - because it is war in Tamriel - the training grounds would fit perfectly good!
    - we see NPC-s training near FG and it looks just right! so why don't we see similar dedicated places where people (RL and NPC) are training before going to war in Cyrodiil??? is it war in Tamriel or what?
    - so, again, war training grounds near major cities would look and feel great even without PvP duels;
    - so ZOS, please put some time and think about it! create the dedicated training grounds just outside city walls, allow to duel only there, and make people happy!
    Edited by DorianDragonRaze on October 14, 2016 3:54PM
    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • bowmanz607
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    As I already suggested months ago:
    - ZOS should create training grounds (probably near each major city);
    - because it is war in Tamriel - the training grounds would fit perfectly good!
    - we see NPC-s training near FG and it looks just right! so why don't we see similar dedicated places where people (RL and NPC) are training before going to war in Cyrodiil??? is it war in Tamriel or what?
    - so, again, war training grounds near major cities would look and feel great even without PvP duels;
    - so ZOS, please put some time and think about it! create the dedicated training grounds just outside city walls, allow to duel only there, and make people happy!

    I disagree for one simple reason. You are now restricting dueling outside the few major cities where people have an issue. Why should you be restricted from dueling when questing or farming resources? Whys should the freedom to duel be restricted to locations because of a few problem areas? Your limiting and restricting too much. If im running around in the world, why should I not be able to duel that person unless we go o a specific area? That takes a lot of the fun and fluidity out of it.

    waste of resources and time to change it.
  • bellanca6561n
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    LaiTash wrote: »
    I don't see how dueling in towns is any worse then spellspam or mass murdering of NPCs. At least now there's something to watch.

    Interesting thing about murderers - they ALWAYS either decline a duel or have dueling turned off. I've yet to get a single murderer I've caught in the act agree to a duel.

    But dueling is not about being your very own justice system. It's about the spectacle it adds to dull little towns. It's about letting low level players interact with higher level ones. It's about something rare in contemporary online games - player interaction in story-land.

    It's also the best learning and teaching tool in the game.
  • DorianDragonRaze
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    bowmanz607 wrote: »
    Whys should the freedom to duel be restricted to locations because of a few problem areas?
    Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.
    I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
    It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
    And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.

    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • bowmanz607
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    bowmanz607 wrote: »
    Whys should the freedom to duel be restricted to locations because of a few problem areas?
    Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.
    I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
    It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
    And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.

    See TES games s all about freedom. Stopping me from dueling in the grand environment limits that freedom. What about the people who dont want to "train" or a war they dont want to be involved in? should they be forced to going to training grounds? Addiionally, TS games allows fighting outside of towns, why would this not?

    It beaks your ES experience. Not mine. No disrespect intended.
  • DorianDragonRaze
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    bowmanz607 wrote: »
    Stopping me from dueling in the grand environment limits that freedom.
    What about other people freedom to enjoy cities with no mess?
    Would you like the freedom to walk through walls? Or to finish any quest with one click?
    What about balance of freedom and sanity? The balance is broken now. That's why we have this thread.
    If you think that everything is fine with the duelling now - start to think that it isn't, face it, because otherwise we even wouldn't talk here.
    Edited by DorianDragonRaze on October 13, 2016 9:23PM
    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • Potenza
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    I am not interested in dueling, but I have enjoyed watching them.
  • NewBlacksmurf
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    The only logical town duels in my opinions would be with meme weapons or bar hands. Anything else needs to be moved to a dueling area that could be in most towns but otherwise this should not be available


    Talking about ways to kill a game....
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • xeNNNNN
    xeNNNNN
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    Tandor wrote: »
    ZOS! ZOS! You introduced something new and everyones really enjoying it! I cant stand for this, please remove asap!

    There's a massive difference between asking for it to be removed (which nobody is) and asking for it to be moved (which is a perfectly reasonable request in towns and around popular wayshrines, as is asking for auto-decline to be unaccompanied by messages telling you that you auto-declined an invitation).

    Give them an inch, they'll take a mile. This game is not all about you or anyone else crying about this. I can get behind the notification. But I could careless that you have your feelings hurt about people enjoying this game in your view.

    "Give them an inch, they'll take a mile"

    Hilarious. absolutely hilarious.

    Wanna know why? because it was the pvpers who started ruining the game by crying about absolutely everything that was great for pve and then painful in pvp. Which forced reworks and changes that were totally unnessasary on multiple skill lines that have made me miss the old days.

    The common sense solution was to ask for certain skills to have a restricted effect in cyro and gear to have different or reduced effect in pvp. But what happened, they just whined and whined and whined for months on end and it has never stopped.

    Give them an inch and they'll take a mile.
    I think ZoS has catered to stamina based pvpers for long enough now. Which btw most duels favour stamblades and dks right now hell even stamplars.

    You know, you say it really isnt about the people who whine or cry or whatever, but honestly it really does feel like it sometimes.
    Edited by xeNNNNN on October 13, 2016 9:58PM
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • bowmanz607
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    bowmanz607 wrote: »
    Stopping me from dueling in the grand environment limits that freedom.
    What about other people freedom to enjoy cities with no mess?
    Would you like the freedom to walk through walls? Or to finish any quest with one click?
    What about balance of freedom and sanity? The balance is broken now. That's why we have this thread.
    If you think that everything is fine with the duelling now - start to think that it isn't, face it, because otherwise we even wouldn't talk here.

    Not all cities in the world are clean and friendly. Larger cities with higher population have more going on. This is no different. The larger populated cities attract more people. No one is complaining about skywatch or any of the other Unpopulated cities. You want cleaner cities with less mess, then go to less populated cities. When I am waiting for a group for pledges I want to stay in the area to get one and use dueling to pass the time.

    But limiting dueling to a certain area for the sake of 2 or 3 main hubs being less messy is crazy. More people equals more mess. Simple as that.

    See this problem basically boils down to people not wanting dueling in rawlings and grant wood mostly. You want to change the design because of 2 cities. That is ridiculous.

    Further, what about the other aspects that need to be considered? You have now limited dueling to specific locations which forces people to just duel or a combo of questing and dueling etc. You have now limited the plethra of opportunity to find unique and awesome battle grounds to duel on. You have limited players exposure to dueling and also made it less desirable for lowhat players to want to duel. In the current state low players will find it easy to come across and fight. Your proposal could make this more difficult. Also, you have now limited how many people can duel at once. You no longer have duels spread out over Tamriel, but duels in select areas. Who gets to duel when? Who gets to use the training grounds? Do I now have to wait my turn? What if a dueling guild wants to have a tournament, do they get priority to use the grounds? Do they have to give way to others? Do these tournaments go from 2 or 3 hours to 6 hours waiting on others making them less desirable to participate in? Who regulates all this?

    Let us not forget that dueling is a new feature which means more people are participating in it now then what it will even out to be. Further, people aretesting new builds with all the new sets and what not adding to dueling.
  • Alucardo
    Alucardo
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    At midnight I load into Wayrest to go improve some new swords at the blacksmith, but I notice a couple duelling with quite a few people standing around using /cheer or just idly watching the brawl take place.
    I decide to stay and watch for a while.
    Some really low CP players start duking it out (like CP70 vs CP120). A Magsorc hard casting frags VS a Nightblade using snipe. They had fun, and some of the veterans were standing around giving them tips and helping them out.
    People exchanged pleasantries and added each other to their friends list. It's now 1am and there's 3 duels going as people talk about build ideas and continue helping the newer players out that seemed quite new to Player vs Player interaction.
    Now, please, tell me how any of this is remotely bad? Tell me how it's not better for the game. Tell me it hasn't made the major cities come alive, so it's not just people squawking "lfg" and "wts". Tell me it hasn't brought the PVE and PVP communities closer together. Tell me duelling truly has a negative impact on cities.
    I used to hate porting into cities because they were dull and just full of guild and dungeon invites. We finally get some action happening - something to watch or participate in - and you want to remove it?? Are you insane?

    Remove duelling from enclosed areas like banks, crafting areas, taverns, I can agree with something like that. But duelling needs to stay in towns if you want to keep them alive. Otherwise it's just a boring, lifeless, city like all the others.

    If someone whispers you with insulting remarks for declining a duel, put them on ignore. Don't let a small number of foul mouthed idiots ruin it for the rest of us.
    Do you have any idea how hard it is to find a duel in the wilderness? Yeah, not easy. It's great, and exciting, porting into a town and having a random person come up to you for a quick spar.

    I can totally see where SOME of you are coming from (the ones who complain about fighting in banks), but some of the comments like "I was crafting, heard a noise and looked around to see what was going on. It breaks my concentration", really, you need to get over yourself. People spam abilities even without duels, so this sob story is not gonna fly, sorry.

    TL;DR: Duels need to stay to give cities some life.
  • catalyst10e
    catalyst10e
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    bowmanz607 wrote: »
    Whys should the freedom to duel be restricted to locations because of a few problem areas?
    Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.
    I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
    It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
    And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.

    I wouldn't say it'd fit perfectly into the world. As mentioned by bowmanz607, you could fight or kill anyone in towns in the single player titles. But even to take it a step further, TES V: Skyrim allowed you to even brawl each other in towns. The guards would even cheer you on or comment on the fight. Granted it's not an exact comparison, but it plays out similarly, 2 people fighting with a crowd of citizens watching. THAT is what fits perfectly into the world. Your idea is nice tho, it should be implemented in addition to the current system. Duel anywhere, or have an arena specifically for dueling made and people can also go there to watch or duel. At least that way it would "encourage" people to go to the specific spot if they're looking for a semi-large relatively flat space to duel. That could open the door and make way for the duelist snobs, who "only fight int he arena" which could be amusing.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Brightxdawn
    Brightxdawn
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    Quit crying damn. It hasn't ruined the game. I don't duel and I think it is pretty fun watching other people have FUN which is the point of the game. You have MASSIVE amounts of pve content and pvp players have little.
  • Dubhliam
    Dubhliam
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    How hard is it to tick "auto decline duels"?

    Seriously.

    If you go to a restaurant, get served a meal you ordered, and then season it too much with to much pepper that was provided on the table, you don't get to blame the cook for your *** meal.
    >>>Detailed Justice System Concept thread<<<
  • mrdankles
    mrdankles
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    You want a whaburger and French cries too?
  • Joy_Division
    Joy_Division
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    OP,

    Why is it that your gaming preference should take precedence over others? Other people who play the game are entitled to have fun too and as long as they are not being rude, disrespectful, or are breaking the code of conduct, then they should be able to.

    Since the patch launched I have a grand total of 3 duel requests. You aren't getting spammed. You are just exaggerating to make a point. A not very good point since there is an auto-decline feature.

    If I want to duel, I',m not going to have any luck finding players in the middle of the Alikr Desert so sorry, I'm not going to go there just so you can have peaceful and quiet towns. And, again, why should your preference of quiet, boring towns be the rule? I happen to enjoy seeing the bustling activity, people having a fun time playing the game, and I find the duels entertaining to watch.

    Why do you have such a problem with duelers? So they like to play the game differently than you. It's not a crime. There has not been a single instance where I was unable to sell and item to a merchant, use the bank, craft armor, obtain a quest, or had any other city activity disrupted. That you claim it is "IMPOSSIBLE TO DO ANYTHING INSIDE OF ANY TOWN" is a flat out lie.

    And the same criticism goes for the people who mindlessly clicked the agree button
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • bellanca6561n
    bellanca6561n
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    Why not associate the new housing with townships, hold elections for a few posts, and let the townships decide on certain parameters.

    I just don't get this business of constantly petitioning and pleading to developers to settle all disputes.

    Or don't associate with housing at all. Allow players to claim loyalty to one specific town only. They are then citizens of that town. They elect a mayor who puts things up for referendum:

    1. Can you cast or draw weapons in town? This means opting in and out of dueling and murder too.

    2. What's the town buff? Each town can have one (e.g. 5% stamina increase to citizens)

    3. Town improvements. If enough players donate enough gold, for instance, can you get a better crafting station, Mage's Guild and so on.

    Some towns can be role playing towns. How is that possible? Some referendum measure suggestions....

    1. Is riding a mount permitted in town?

    2. Is running permitted?

    3. Disable all forced emotes?

    All these possible decisions have economic consequences to consider. Would a town's guild vendors have more traffic if casting and weapons were not allowed? Or if the town put up the gold for a battle arena?

    You get the idea. Yep, living world, living world, it probably won't work for this game but I still can want a living game world :p
  • DorianDragonRaze
    DorianDragonRaze
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    bowmanz607 wrote: »
    You have now limited the plethra of opportunity to find unique and awesome battle grounds to duel on.
    This is the point I overlooked. I mean different landscapes (rocks, trees, walls) may affect duels and bring more variety.
    Other points regarding regulations make sence as well.
    But what do you think about limiting duels at least in some city areas? Like crafting stations and portals.
    Would you like to have additional dedicated arenas? So you choose if you duel in wilderness or in an arena.
    In such arena/training ground other players would stand around like in other places but it would look and feel really cool.
    And consider this:
    if current duelling system can make people wish to log-off (like this thread author) then there is a problem, and it needs to be solved;
    would you feel wish to log-off in case of duels disabled in cities or some city areas? I doubt.
    So, a system where less people wish to log-off would in general be better.

    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • DorianDragonRaze
    DorianDragonRaze
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    Duel anywhere, or have an arena specifically for dueling made and people can also go there to watch or duel.
    Shell I start another thread to discuss the idea of additional arenas?

    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • Lucious90
    Lucious90
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    bowmanz607 wrote: »
    Whys should the freedom to duel be restricted to locations because of a few problem areas?
    Don't get me wrong. Not because of problem areas. But because it would perfectly fit the world.
    I wouldn't mind if the games was just an area for duels. But ES has always been much more than just duels.
    It is logically beautiful universe. It is attractive as long as it works according to a certain set of rules.
    And dueling everywhere is simply breaks the ES experience, no matter if exactly you feel it or not.

    Heres the problem with that, this isnt a Single player title, its a MMO for Christ's sake. There will and should be dueling, it will die down. If you dont like dueling, auto decline, if you dont like watching dueling stay outta the towns( you still have zone chat) or play Skyrim.

    Dueling isnt breaking any thing in the game but everyone who complains "immurshun" if anything it will help bring forth battle grounds and arena structured pvp =)
    Xbox/NA
    Naturegoat - Stam Warden
    Healgoat- Mag temp
    Staticgoat- Stam Sorc
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