average mobs are harder now on both levels. they have more life and if u aren't careful- anything can kill u. i think its great. gone are the days when we could simply hit steel tornado and melt mobs. that wasn't skill- that was armour levelling. now i need to know my tank is set- have my healer ready- i can t be a yolo idiot- which is the kind of game i want to play anyway. first couple of days were a bit humbling- to realise i wasn't nearly as formed a build as i thought- but now I'm enjoying the challenge.
even a bunch of vets and myself (not a vet) got cleaned up first ICP boss the other day- but it was great- we had to pull back plan it out like back in the day- and remember how to actually play - instead of just dps ing thru everything. felt like we actually accomplished something by getting that dungeon done that day.
wenchmore420b14_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/296327/pc-mac-patch-notes-v2-6-5
Dungeons & Group Content
General
Monsters in Normal versions of dungeons have had their health increased to the correct levels.
I ran some last night, normal and Vet.. Yes, they are tougher, even mobs, but, they are not that bad.
To OP, I think it was just your group in general. But, I wasn't there. My advise is try again with a more leveled group and see what happens..
So why exactly are you doing these dungeons at lvl 20-30. That is the better question since we already know you guys aren't geared properly and have no clue about your builds.
Tonnopesce wrote: »Maybe, just maybe you where doing the dungeons at low CP before one tamriel ( if you are 120, the dungeon was scaling at 120), now with one tamriel everything is at 160 CP and maybe this is the reason why a sub-optimal build like yours don't work anymore.
MasterPerceval wrote: »This is a huge L2P issue clearly. If guys like me (and I only pull 10-20k DPS) can solo a normal dungeon, then what is this even about?
Don't be stubborn and listen to those gear tips. They WILL help you. And if you want to play as you like, then fine, but don't cry when it all goes south in dungeons!
MasterPerceval wrote: »This is a huge L2P issue clearly.
Carbonised wrote: »MasterPerceval wrote: »This is a huge L2P issue clearly.
[Insert several screenshots of people showing mobs on normal difficulty doing much more damage than on vet]
I give up.
daedalusAI wrote: »Carbonised wrote: »MasterPerceval wrote: »This is a huge L2P issue clearly.
[Insert several screenshots of people showing mobs on normal difficulty doing much more damage than on vet]
I give up.
I can only provide you with the link to my thread about the issues with screenshots- which as many other threads have been purged from general and got moved to dungeons:
https://forums.elderscrollsonline.com/en/discussion/296505/hp-scaling-in-normal-dungeons-is-utterly-off/p1
First of all i didnt ask for tips on my build, i can dishout decent dmg,and go full tanky if i need too..
Second that dosent change the fact that the mobs were buffed insanly as i mentioned i played this dung yesturday and had no problems with the same team now its just torture...
I'm sorry, I didn't mean to offend. I was just trying to let you know that by going full heavy instead of light (magic) or medium (stamina) you're seriously gimping yourself in the damage department, most notably in your crit rate. Does that mean that you can't beat a normal dungeon doing so? No, not at all. I just figured I'd mention it since the only person you can force to get better is yourself.
daedalusAI wrote: »Carbonised wrote: »MasterPerceval wrote: »This is a huge L2P issue clearly.
[Insert several screenshots of people showing mobs on normal difficulty doing much more damage than on vet]
I give up.
I can only provide you with the link to my thread about the issues - which as many other threads have been purged from general and got moved to dungeons:
https://forums.elderscrollsonline.com/en/discussion/296505/hp-scaling-in-normal-dungeons-is-utterly-off/p1
Carbonised wrote: »daedalusAI wrote: »Carbonised wrote: »MasterPerceval wrote: »This is a huge L2P issue clearly.
[Insert several screenshots of people showing mobs on normal difficulty doing much more damage than on vet]
I give up.
I can only provide you with the link to my thread about the issues - which as many other threads have been purged from general and got moved to dungeons:
https://forums.elderscrollsonline.com/en/discussion/296505/hp-scaling-in-normal-dungeons-is-utterly-off/p1
If you go back a few posts in this very thread, you will see it proven clear as day that normal mobs deal more damage than on vet.
Yet some people still completely and utterly fail to pay attention to that, and mindlessly fall back to their knee-jerk response of "it's clearly a l2p issue". My comment was directed at that. If you, in the face of utter and blatantly clear evidence in the form of screenshots and calculations, still insist that "there's nothing to see here, clearly a l2p issue", then yes, I give up. I suppose that's why people vote for Trump as well.
If you're intent is to be a damage dealer then heavy armor is a bad way to go. If you're a tank Skoria is a bad way to go.
Cherryblossom wrote: »I think someone needs to start an new Thread, the issue is with the title, that doesn't really explain the issue. It just encourages the L2P comments, as the Mobs do die, there is now just an increased chance they will kill you now in Normal mode.
It's unlikely that ZOS will be reading this to find there is a bug.
Cherryblossom wrote: »I think someone needs to start an new Thread, the issue is with the title, that doesn't really explain the issue. It just encourages the L2P comments, as the Mobs do die, there is now just an increased chance they will kill you now in Normal mode.
It's unlikely that ZOS will be reading this to find there is a bug.
Wolfhammer wrote: »