Make it only drop sharped precise nirn and defending and I'll run it 15 times a day.What about the Vmsa rest staff problem. I got 3 defending fromweekly and 5 resto in a row. My guildies get the same resto after resto. You cant tell me this is rng. Make it hard again and give us only sharpened precise.
Tbh I think that chart could be BS to not get people upset I could make a chart saying anything.disintegr8 wrote: »I have not read any replies, only the opening post, and I do not believe that ZOS think this is a problem.
https://forums.elderscrollsonline.com/en/discussion/comment/3436169#Comment_3436169
There are some charts posted by Rich Lambert in the above thread, showing that drop chance (in undaunted chests) on all traits is pretty even, so there mustn't be anything wrong.
Curragraigue wrote: »AzraelKrieg wrote: »Curragraigue wrote: »Says to me that ZOS thinks the only end game is Trials. People doing undaunted and PvP must grind and people doing trials get a free pass on junk gear.
Well to be fair, most of what people call endgame is the trials. It's still crap though
So PvP is not end game? Group Dungeons are not end game? Arenas are not end game?
It is like ZOS are going back in time to thinking that Craglorn group content for a TES brand game is what people playing this game will want for end game. I like that we have trials in the game as an option to do and they are fun when you can get 12 people together but the fact is for a game like this to think that Trials are the only end game content is missing the market of people that want to play this game.
Group dungeons are not end game. Arenas are though.
And the concept of endgame is not valid for PvP at all.
Infinite12 wrote: »Any word from ZOS about training and prosperous dropping on max level gear everywhere? I'm tired of getting max level undaunted sets with these terrible trails. Is ZOS going to remove then from the loot table for max level gear? Or do they even care?
My guess is that training/prosperous will be revised - which is why they have yet to be removed from certain items. I'm not deconstructing any training/prosperous drops, yet, just in case.
I was chatting with a guildy the other night and he was convinced the RNG seed was linked to your logon IP and thus could be manipulated by repeated logging.
I think its a load of malarky myself, but i'm interested to hear from anyone else who's heard about this?
Curragraigue wrote: »Curragraigue wrote: »AzraelKrieg wrote: »Curragraigue wrote: »Says to me that ZOS thinks the only end game is Trials. People doing undaunted and PvP must grind and people doing trials get a free pass on junk gear.
Well to be fair, most of what people call endgame is the trials. It's still crap though
So PvP is not end game? Group Dungeons are not end game? Arenas are not end game?
It is like ZOS are going back in time to thinking that Craglorn group content for a TES brand game is what people playing this game will want for end game. I like that we have trials in the game as an option to do and they are fun when you can get 12 people together but the fact is for a game like this to think that Trials are the only end game content is missing the market of people that want to play this game.
Group dungeons are not end game. Arenas are though.
And the concept of endgame is not valid for PvP at all.
Sounds like a very subjective determination of what you think end game means. PvP is of itself end game for some people.