Now that everything scales to your level, how is a CP510 going to get iron ore?
I've just taken a run around Stonefalls with my EP crafter. She gets ancestor silk, rubedite ore, ruby ash.
I took a run around the same area with an absolute non-crafter, also EP, he has no points in anything. He gets ancestor silk, rubedite ore, ruby ash. He goes to an equipment writ board, he gets a writ that wants him to make IRON equipment. Where will this come from? How will he ever be able to start a crafting career?
I have three characters crafting to hand stuff in at Craglorn. Do I just give up on writs, as they will never get nightwood, voidstone and voidbloom again? (I took my non-crafter to Craglorn, and all he got was ancestor silk, rubedite ore and ruby ash.)
I can't do the equipment writs on my main crafter, as they want ancestor silk, rubedite leather and rubedite ingots, and I can't get enough materials for my own armour, never mind writs.
This change means that unless you start crafting as soon as you start playing the game, you can never craft equipment. That's a helluva kick in the teeth for new players, who will mostly take time to get around to crafting.
I make a lot of equipment - at no charge - for new players and low level players even in my trading guilds. I can see that going out the window unless I can find a source for gathering materials. I understand some people are happy to just buy everything they need, I am not one of them. I gather my materials where possible. And I am not going to make a series of characters called Gathers-Iron, Gathers-Steel, Gathers-Orichalcum etc. Over and above the number of character slots needed, I have more interesting things to do than level gathering characters to the appropriate level.
Yeah, I could ask them to go gather enough materials for a set of armour. I'm sure they'd just love to run around gathering rather than exploring the game and levelling.
This crafting materials issue is ill thought-out. Well, it hasn't been thought out at all. It means you can only craft at your own level, and if you didn't start early you can never start at all unless you want crafting to be a money sink, where you spend fantastic amounts of kinah, er gold, to level it. Equipment crafting is not exactly profitable at the best of times, so it will be very difficult to recover the money spent.
I understand that Zenimax has spent a great deal of money changing everything to a system that scales to your level, and cannot unspend that money. But really, you're going to need some iron / high iron/ orichalcum etc mines, and jute/ cotton/ spidersilk etc plantations, and maple/ birch/yew forests that don't scale, somewhere in the game.
Edited by cyberjanet on September 29, 2016 1:02PM Favourite NPC: Wine-For-All
Mostly PC-EU , with a lonely little guy on NA.