Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13
Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

The trait research time is too loooooooooooooong

raidentenshu_ESO
raidentenshu_ESO
✭✭✭✭✭
✭✭
P2HXpO5.jpg
Still waiting for my 8th trait research to be completed.........

4oCnnN8.jpg
  • strikeback1247
    strikeback1247
    ✭✭✭✭✭
    9th trait is 30 days :^)
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • RoyalPink06
    RoyalPink06
    ✭✭✭✭✭
    Agreed, its pretty ridiculous. Been playing and keeping up on researching since PS4 launch - still waiting on the last few pieces, so that's like, what, another 3 or 4 months? lol
    NA PS4
  • GilGalad
    GilGalad
    ✭✭✭✭✭
    Twice born star (9 traits) is one of the most powerful sets in the game, so don't expect to be able to craft it by urself after a few weeks. :wink:
    In the meantime you might have to pay a crafter to do it for you, but I think that's good and fair, since you can't make much gold by being a crafter apart from crafting dailies.
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • Unsent.Soul
    Unsent.Soul
    ✭✭✭✭✭
    Agreed, its pretty ridiculous. Been playing and keeping up on researching since PS4 launch - still waiting on the last few pieces, so that's like, what, another 3 or 4 months? lol

    I've played since launch on xbox (same release date) and have 9 traits on everything.

    Passives to reduce time and keeping up on it makes the world of difference.

    Researching is a 1 time thing. It's fine how long it takes. Makes you work for something, if they changed it now, that'd be a spit in the face for all of us that didn't complain and just went with it.
  • Bryanonymous
    Bryanonymous
    ✭✭✭✭✭
    Loyalty reward.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    I dont even care about traits 7 - 9. As long as i can craft Hundings/Julianos im content.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Hempyre
    Hempyre
    ✭✭✭✭
    Ya, way to long, and with crafted gear not really hitting BiS there's not much motivation or reason to incure the cost both in gold and time to hit 9 trait.

    380 ish hours right now on my crafter for one, just one, of three training slots for each of the three primary crafts.

    Ridiculous.
  • wayfarerx
    wayfarerx
    ✭✭✭✭✭
    ✭✭✭
    Took me almost two years to get 9/9/9 because I was kinda lackadaisical about it. Keep at it your time will come :)
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Unsent.Soul
    Unsent.Soul
    ✭✭✭✭✭
    Hempyre wrote: »
    Ya, way to long, and with crafted gear not really hitting BiS there's not much motivation or reason to incure the cost both in gold and time to hit 9 trait.

    380 ish hours right now on my crafter for one, just one, of three training slots for each of the three primary crafts.

    Ridiculous.

    If you don't need it, like you proclaim, then why are you complaining about it?
  • seebra
    seebra
    ✭✭✭
    people nowadays don't have patience
    daggerfall covenant cp +39050 Seebra -Stamina Imperial DK50 Gularhar -Stamina Imperial Templar42 Mustajänis - Magicka Dark Elf Necromancer50 Superstrike - Magicka Dark Elf Templar
  • Kavatchian
    Kavatchian
    ✭✭✭
    I agree. It should allow more research slots. Maybe 3 light, 3 med, 3 hev, and 3 weapons? This would at least shorten it by a few months.
    North America | Xbox One | Prince of Evil
    -Necromancer | High Elf MagSorc
    Kavatchian | High Elf MagDK
    Xavier Vivicus | Breton Magblade
    J'zah the Khajiit | Stamblade
    -Blu | Argonian Healer
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you focus on the 7 pieces of armor and the weapons you use, it does not take all that much time. It's getting to 9/9 in everything that takes a long time.

    Research with a plan and it will get done sooner than you think.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Hempyre
    Hempyre
    ✭✭✭✭
    I'm not complaining about it. I'm adding my opinion to a thread about it. It is my right to purge, granted to me by the founding fathers.. wait, ***, wrong topic..

    Seriously though, I would prefer that craftable sets competed a little better against dropped gear, and I'm assuming, based on the way updates seem to go, that at some point that pendulum will swing back the other way.

    I have no issue with there being a challenge to reach top tier crafting ability, but the reward should be commensurate with the effort, and in this case there is little effort required, merely an excessive time sink. It shouldn't be instantaneous, but nor should it take the time it does for no particular reason.
  • nine9six
    nine9six
    ✭✭✭✭✭
    No, it's not.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Between research and mount training, this game is not kind to the procrastinators lol
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Chillic
    Chillic
    ✭✭✭
    No worries, I am almost done on all three. Once I am finished, they will change it to make me :'(
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    It's not as if it stops you from playing the game while you "research" traits.
  • PS4_ZeColmeia
    PS4_ZeColmeia
    ✭✭✭✭✭
    Im on my last 3 in cloth and black, full disclosure, so I might be a bit biased but I actually like it. It makes it more meaningful to get and helps separate the economy a bit. That said, it definitely sucks when you first start but once you get about a month in you should be 4 traits nearly across the board. This makes you able to easily craft lower level gear easily.

    it's not till you get about CP 150 that start to REALLY care about end game gear. IMHO, based on my own experience playing 1 character only, it will take you about 5 months or so to do. If you didn't change your mind tooo much on the way there, you could be 9 traits in the set and 5 pieces you need in 9 traits by then.

    After that you start playing the master crafter, different builds, different setups game. That's when it really sux and you will hate it because nothing is quick at that point. The relief is that this happens while in and out of game so you can live life outside of ESO while the traits run.

    The only thing I can tell you to do is really really plan your gear and alternate items accordingly because finding out something that would adjust your trait assignments will really make you want to choke someone.
    Edited by PS4_ZeColmeia on September 22, 2016 6:59PM
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • AntMan100673
    AntMan100673
    ✭✭✭
    Hempyre wrote: »
    Ya, way to long, and with crafted gear not really hitting BiS there's not much motivation or reason to incure the cost both in gold and time to hit 9 trait.

    380 ish hours right now on my crafter for one, just one, of three training slots for each of the three primary crafts.

    Ridiculous.

    The only real cost is for the nirncrux. It takes a long time but I wouldn't really count that as a cost as you just start the research and then leave it.

    Are you saying you've only got 1 research slot for each craft after playing for 380 hours? If so, then unless you've really got no interest in crafting you're doing something wrong. Deconstruct all gear you find that you don't want, do writs, research traits. The inspiration soon adds up to get you researching 2 then 3 items at once and with reduced times
    EU - EP - Dunmer - Dragonknight - Magicka DPS - CP160

    GT: AntMan100673
  • Acharnor
    Acharnor
    ✭✭✭✭
    I've been playing since beta and am still researching medium pieces, just need nirn now. I forget about it and then have to go hunting pieces for research or get someone to make it for me to research.
    Celebrate for life is short but sweet for certain.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nah, the research timers are fine. Yeah, it does take ages in the end... but that is okay, you just let it run while you play. The passives halp a lot there...
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Just started the last 6 traits to research yesterday. Will be done in under 27 days B)
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Hempyre
    Hempyre
    ✭✭✭✭
    I have three training slots per, it states that in my post. Hitting 9th traits across the board takes an excessive amount of time. I prefer to finish it as a personal accomplishment, but I don't see much of a purpose, nor any challenge to it, It's just a time sink. There's almost no market anymore with the vet to CP changes.

    I make my own training gear of course, but it takes a couple days to hit 50 and with the changes from vet level to straight CP, there's no point to crafting anything but top tier, and even with that, it gets you ok ish gear but primarily a starter set to get dropped gear. Hardly worth the time sink.

    Slightly different point but similar, enchanting is a primary example of the negative effect of vet to CP changes. I have tons of useless runes and the ability to make dozens of enchants under CP160, however they are useless except to brand new players that havent capped CP. There's simply no market or reason to make them any more. Much like most of the crafted sets.

    If there was a larger market, as it was with vet levels, crafted gear could be sold at a variety of levels making crafting potentially more profitable, hence worth doing.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    I started serious researching month after launch, May 2014. Finished 9th trait in last research June 2015. Yup, 1 year, 1 month. But! The awesome feeling of accomplishment cannot be expressed! It's like "Master Angler". It takes time and dedication, but you feel like you earned it. We even had a forum post at that time on who would hit 9/9 traits first. Lol. Wasn't me, but, heh, I was close.
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • ThePaleItalian
    ThePaleItalian
    ✭✭✭✭✭
    Hempyre wrote: »
    I have three training slots per, it states that in my post. Hitting 9th traits across the board takes an excessive amount of time. I prefer to finish it as a personal accomplishment, but I don't see much of a purpose, nor any challenge to it, It's just a time sink. There's almost no market anymore with the vet to CP changes.

    I make my own training gear of course, but it takes a couple days to hit 50 and with the changes from vet level to straight CP, there's no point to crafting anything but top tier, and even with that, it gets you ok ish gear but primarily a starter set to get dropped gear. Hardly worth the time sink.

    Slightly different point but similar, enchanting is a primary example of the negative effect of vet to CP changes. I have tons of useless runes and the ability to make dozens of enchants under CP160, however they are useless except to brand new players that havent capped CP. There's simply no market or reason to make them any more. Much like most of the crafted sets.

    If there was a larger market, as it was with vet levels, crafted gear could be sold at a variety of levels making crafting potentially more profitable, hence worth doing.


    I was kind of with you until you said "It gets you okish gear but primarily a starter set to get you dropped gear"... You know alot of really powerful sets are crafted only right?
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • phairdon
    phairdon
    ✭✭✭✭✭
    ✭✭
    Still got a long time to go, to finish clothing trait research :# My own fault though.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    Loyalty reward.

    So much this.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    @raidentenshu_ESO

    Trait research times are fine. I've researched all traits on everything so I speak from experience. Many in the game have put their time in. No reason anyone should have it easier.

    4 points to Reduce research time. Subscribe to reduce it even further. Fabulous.
  • Karivaa
    Karivaa
    ✭✭✭✭✭
    Ya I wish I had started researching when I started the game.
  • Unsent.Soul
    Unsent.Soul
    ✭✭✭✭✭
    Hempyre wrote: »
    I have three training slots per, it states that in my post. Hitting 9th traits across the board takes an excessive amount of time. I prefer to finish it as a personal accomplishment, but I don't see much of a purpose, nor any challenge to it, It's just a time sink. There's almost no market anymore with the vet to CP changes.

    I make my own training gear of course, but it takes a couple days to hit 50 and with the changes from vet level to straight CP, there's no point to crafting anything but top tier, and even with that, it gets you ok ish gear but primarily a starter set to get dropped gear. Hardly worth the time sink.

    Slightly different point but similar, enchanting is a primary example of the negative effect of vet to CP changes. I have tons of useless runes and the ability to make dozens of enchants under CP160, however they are useless except to brand new players that havent capped CP. There's simply no market or reason to make them any more. Much like most of the crafted sets.

    If there was a larger market, as it was with vet levels, crafted gear could be sold at a variety of levels making crafting potentially more profitable, hence worth doing.


    I was kind of with you until you said "It gets you okish gear but primarily a starter set to get you dropped gear"... You know alot of really powerful sets are crafted only right?

    Cough** Kags, TBS **cough
Sign In or Register to comment.