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New Guild Trader Buyout Price coming. From 100 to 10,000. Thoughts?

  • Runs
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    This is a fantastic change that should keep troll buyouts at a minimum. In my opinion, if your store can't make back the 10k fee over the course of a week, maybe that guild shouldn't have a guild kiosk.

    You can't sell anything if no one visits your store. Take traders in starter zones for example or the ones in random low pop zones. How many people actually visit them to search?

    For a guild to make back the 10k minimum it must sell 285,715g worth of items.

    It will also do absolutely nothing for the troll buyouts, you really think the trolls are getting Rawl, Wayrest, and Mournhold kiosks at min price?
    Edited by Runs on September 20, 2016 10:59PM
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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Guild trader system needs a rework. This is a symptom of a larger problem.
  • radiostar
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    If Z had wanted to make it exciting, they would have forced a "release" of trader when stock sells out or when winning bid guild had nothing to sell. Then at ANY time, not just Mondays, another group of sellers could grab it and open their own store. But no, milquetoast, Z :smiley: Milquetoast
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  • alexkdd99
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    Runs wrote: »
    This is a fantastic change that should keep troll buyouts at a minimum. In my opinion, if your store can't make back the 10k fee over the course of a week, maybe that guild shouldn't have a guild kiosk.

    You can't sell anything if no one visits your store. Take traders in starter zones for example or the ones in random low pop zones. How many people actually visit them to search?

    For a guild to make back the 10k minimum it must sell 285,715g worth of items.

    It will also do absolutely nothing for the troll buyouts, you really think the trolls are getting Rawl, Wayrest, and Mournhold kiosks at min price?

    I think he was referring to guilds who do not attempt bidding but just grab a kiosk for 100g just to do so. I assume most of the time a guild pays multi million for an empty trader it is to make their main trader more money or to push the previous guild from that trader.

    If someone outbid someone else but chooses not to list items so be it, but they still had to pay a hefty chunk of change to do that.
    Traders are not suppose to be free. And I would say very few if any guilds are hiring their traders with money they made from selling fees alone.
    So I think he was not referring to making the gold back from selling fees but just making the gold back period.
  • alexkdd99
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    radiostar wrote: »
    If Z had wanted to make it exciting, they would have forced a "release" of trader when stock sells out or when winning bid guild had nothing to sell. Then at ANY time, not just Mondays, another group of sellers could grab it and open their own store. But no, milquetoast, Z :smiley: Milquetoast

    Then guilds would just list a random junk item for a ridiculous price to prevent ever being completely sold out.
  • AzraelKrieg
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    If it means that guilds with little to no items of any discernible worth aren't taking up spaces for cheap I'm ok with it. Will stop a number of troll guilds I think
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  • baratron
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    Am undecided right now, which is why I've picked the "silly" option. On the one hand, this should stop Guilds with less than a page of items from taking up a Guild Trader spot. On the other hand, it's basically impossible to make 10k a week from Guild Traders in Outlaws' Refuges and some of the out-of-the-way locations. It requires Guilds to rely on donations in order to keep their Trader.

    I'd prefer to see a sliding scale, where cheap locations (Outlaws' Refuges, roadsides) start at 1000 gold, intermediate locations (most cities) at 10k, and expensive locations (Rawl'kha, Mournhold) at 100k.
    Edited by baratron on September 21, 2016 4:25AM
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  • johu31
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    Don't care
    100 gold, 10k gold. If your looking for traders it's still cheaper than bidding on one.
  • MarrazzMist
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    No
    I don't see the harm letting small, random or casual guilds bitting for quiet kiosks. It is nice to have a trader, even a small one. They won't win any popular places with 100+ gold anyway.
  • UltimaJoe777
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    I don't see the harm letting small, random or casual guilds bitting for quiet kiosks. It is nice to have a trader, even a small one. They won't win any popular places with 100+ gold anyway.

    They won't win at all with 10k- gold. There is enough Guilds now that all of the Traders are bid on significantly.
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  • BlazingDynamo
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    smacx250 wrote: »
    Just to be clear - the "bid" price isn't being changed. The "hire" price is being changed. Once a week the traders switch ownership to the guild that placed the highest "blind" bid during the prior week. If a trader has no bids, it remains "un-hired". On live, an "un-hired" trader can be "hired" at any time for the remainder of the week for 100g. They changed that "hire" price on PTS to 10Kg.

    As an aside, there is a thread that tracks the traders each week:

    https://forums.elderscrollsonline.com/en/discussion/164068/guild-trader-information-na-server-pc/p1

    If this makes it to live, it will be interesting to see if it affects the number of free traders (there are pretty much none as it is now).

    Read the quote again.

    It says 'MINIMUM' bids are 10k as well as buyout.
  • Gargath
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    Don't care
    I see no much difference between 100 and 10k gold. Any day I log into game I have more or less 10k gold awaiting from sales in my emails. For real trading guilds, and only such should acquire traders, 10k is nothing.
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  • MarrazzMist
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    No
    I don't see the harm letting small, random or casual guilds bitting for quiet kiosks. It is nice to have a trader, even a small one. They won't win any popular places with 100+ gold anyway.

    They won't win at all with 10k- gold. There is enough Guilds now that all of the Traders are bid on significantly.

    But can you make more than 10k sales with quiet kiosk even with full list of stuff? Maybe so, I don't know. I never bother to visit random location if I'm looking for something. Still don't see the harm.

  • Mettaricana
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    Don't care
    Stopped using traders ages ago there stupid and how it was implemented was stupid and how grossly misused ot os now even stupider
  • Cryptical
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    Location is key.

    I've got a couple chapters of dark brotherhood up for sale, in an out of the way trader. I don't see hardly any dark brotherhood chapters listed at the number 1 and 2 hubs of AD, so the market isn't saturated. Yet mine have been sitting for days.

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  • AlnilamE
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    SirAndy wrote: »
    Runs wrote: »
    Some Most of those locations wont be worth the 10k either. ... You do realize there are guild trader locations that could never make that back in revenue, right?
    Fixed it for 'ya ...

    None of the traders outside of the main hubs generate 10k in fees. Not one of them.
    shades.gif

    Fees? Maybe not. Total sales? Depends on what you are selling. :-)
    The Moot Councillor
  • Elsonso
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    Don't care
    I don't think the new amount matters. 1g 100g 10000g All the same.
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  • Cherryblossom
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    Don't care
    Until they produce an inclusive system I really don't care. Guild Traders were a sticky plaster to an already broken system. It's never improved.
  • MilwaukeeScott
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    Yes
    On PS4NA

    I like the idea. Maybe it will put an end to the Traders with no items for sale.

    We bid every week. If we lose our bid and go searching for open Traders and find them scoped up for 100 gold but they have nothing for sale.

    Bumping the price up to 10k may curb some of this.

    On PS4NA, most of us are spending 500K to millions of gold each week for our Traders in towns. 10k is still very inexpensive for true trading Guilds.
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • UltimaJoe777
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    I don't see the harm letting small, random or casual guilds bitting for quiet kiosks. It is nice to have a trader, even a small one. They won't win any popular places with 100+ gold anyway.

    They won't win at all with 10k- gold. There is enough Guilds now that all of the Traders are bid on significantly.

    But can you make more than 10k sales with quiet kiosk even with full list of stuff? Maybe so, I don't know. I never bother to visit random location if I'm looking for something. Still don't see the harm.

    It's good practice to visit out-of-the-way traders when looking for something. If something you seek is sold at a reasonable price in a populated area, such as your faction's capitol for example, it will likely be gone before you have a chance to even see it. All that's left thereafter is overpriced versions.
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  • idk
    idk
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    Yes
    It's probably good since a guild that will have nothing to sell will not try to pick up a trader permitting guilds that think it's worth the 10k to grab it.

    Granted, there are some that will disagree, but if a guild cannot sell enough to make it worth a 10k inventment they are not really losing out on anything. The game doesn't intend any guild with eniugh members should have a trader.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Yes
    We need more gold sinks in the game, so every bit helps.
  • code65536
    code65536
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    Yes
    Good idea, but with caveats.

    10K is too low to matter and won't change much for a real trade guild
    10K is too high for a non-trade guild who want a trader in places like Outlaws Refuges or out-of-the-way wilderness areas.
    It should be 5K for outlaws and wilderness spots, and 50K for all others.

    The main benefit is that there will likely be slightly fewer non-trade guilds snapping up unbid spots on Monday mornings, so trade guilds will have a better chance at getting a backup spot. But, on the whole, it won't really change anything.
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  • SirAndy
    SirAndy
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    AlnilamE wrote: »
    SirAndy wrote: »
    Runs wrote: »
    Some Most of those locations wont be worth the 10k either. ... You do realize there are guild trader locations that could never make that back in revenue, right?
    Fixed it for 'ya ...
    None of the traders outside of the main hubs generate 10k in fees. Not one of them.
    shades.gif
    Fees? Maybe not. Total sales? Depends on what you are selling. :-)

    But total sales doesn't help your guild to make the money back they spent hiring the trader.
    The sales go to the members, not the guild.
    Unless you have required donations, in which case you probably shouldn't bid on a trader that isn't in one of the main hubs.

    I run a smallish guild with a trader and i pay for the hiring out of my own pocket each week. Some members donate some gold but it rarely ever gets close to the needed bid amount.
    shades.gif
    Edited by SirAndy on September 21, 2016 6:01PM
  • AlnilamE
    AlnilamE
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    SirAndy wrote: »
    AlnilamE wrote: »
    SirAndy wrote: »
    Runs wrote: »
    Some Most of those locations wont be worth the 10k either. ... You do realize there are guild trader locations that could never make that back in revenue, right?
    Fixed it for 'ya ...
    None of the traders outside of the main hubs generate 10k in fees. Not one of them.
    shades.gif
    Fees? Maybe not. Total sales? Depends on what you are selling. :-)

    But total sales doesn't help your guild to make the money back they spent hiring the trader.
    The sales go to the members, not the guild.
    Unless you have required donations, in which case you probably shouldn't bid on a trader that isn't in one of the main hubs.

    I run a smallish guild with a trader and i pay for the hiring out of my own pocket each week. Some members donate some gold but it rarely ever gets close to the needed bid amount.
    shades.gif

    Same here, actually. Me and a couple of guildies put a bit of money down each week to cover what we don't make in fees. Regardless of how much automatically ends up in the guild bank and how much people put in themselves, as long as there's a net benefit to the guild members as a whole, I'm good. (And I'll never run a raffle or anything like that because that's waaay too much work.)

    We don't always win the bid, but we do often enough.
    The Moot Councillor
  • Grunim
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    Yes
    It's annoying as a shopper to find guild stores with hardly any stock in it. Hopefully if people have to plunk down 10k for a kiosk they'll actually have some items for sale.
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  • SirAndy
    SirAndy
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    AlnilamE wrote: »
    Same here, actually. Me and a couple of guildies put a bit of money down each week to cover what we don't make in fees. Regardless of how much automatically ends up in the guild bank and how much people put in themselves, as long as there's a net benefit to the guild members as a whole, I'm good. (And I'll never run a raffle or anything like that because that's waaay too much work.)
    We don't always win the bid, but we do often enough.
    @AlnilamE
    Wait a minute, you're in the Elder Moot guild as well?
    bye1.gif


  • idk
    idk
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    Yes
    SirAndy wrote: »
    AlnilamE wrote: »
    SirAndy wrote: »
    Runs wrote: »
    Some Most of those locations wont be worth the 10k either. ... You do realize there are guild trader locations that could never make that back in revenue, right?
    Fixed it for 'ya ...
    None of the traders outside of the main hubs generate 10k in fees. Not one of them.
    shades.gif
    Fees? Maybe not. Total sales? Depends on what you are selling. :-)

    But total sales doesn't help your guild to make the money back they spent hiring the trader.
    The sales go to the members, not the guild.
    Unless you have required donations, in which case you probably shouldn't bid on a trader that isn't in one of the main hubs.

    I run a smallish guild with a trader and i pay for the hiring out of my own pocket each week. Some members donate some gold but it rarely ever gets close to the needed bid amount.
    shades.gif

    @SirAndy since you run a small trading guild then you should be aware a cut does go to the house. The larger trading guilds do get most of their revenue for bidding on traders from the trader sales. A smaller, but required, portion of the revenue do come from activities within the guild.
  • AlnilamE
    AlnilamE
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    SirAndy wrote: »
    AlnilamE wrote: »
    Same here, actually. Me and a couple of guildies put a bit of money down each week to cover what we don't make in fees. Regardless of how much automatically ends up in the guild bank and how much people put in themselves, as long as there's a net benefit to the guild members as a whole, I'm good. (And I'll never run a raffle or anything like that because that's waaay too much work.)
    We don't always win the bid, but we do often enough.
    @AlnilamE
    Wait a minute, you're in the Elder Moot guild as well?
    bye1.gif


    ...I was wondering when you were going to notice. ;)
    The Moot Councillor
  • SirAndy
    SirAndy
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    Don't care
    @SirAndy since you run a small trading guild then you should be aware a cut does go to the house. The larger trading guilds do get most of their revenue for bidding on traders from the trader sales. A smaller, but required, portion of the revenue do come from activities within the guild.
    My initial comment:
    "None of the traders outside of the main hubs generate 10k in fees"

    The cut from sales (fees in my sentence above) that goes to the house is nowhere near enough to cover a bid for a trader that isn't in a prime location.

    If your trader isn't in a hub there just isn't enough customer traffic to sell the volume needed.
    You'll always have to subsidize, either with member donations or guild leadership injection.
    shades.gif


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