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do you think upgrading gear to yellow is too expensive?

Bigevilpeter
Bigevilpeter
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I personally think its too expensive, the excitement of trying a new set is killed by the cost to upgrade the gear to yellow specially weapons which are a must.

I feel the drop rates of yellow mats should be raised the prices for them are just becoming insane.
Edited by Bigevilpeter on September 20, 2016 11:43AM

do you think upgrading gear to yellow is too expensive? 443 votes

Yes (State your reasons)
56%
Grunimkewlzergbase_ESOMorbashthesilverball_ESOSolarikenJabbervailjohn_ESOMoloch1514MojmirDiviniusSaltypretzelsErock25GlassHalfFullEthoirssewallb14_ESOWuffyCeruleiSublimelmanteb16_ESOIruil_ESO 250 votes
No (State Reasons)
38%
NestorSirAndywayfarerxclayandaudrey_ESOMagic_Doogiesgw2only1b14_ESOtreborrealb14_ESOwenchmore420b14_ESOlolo_01b16_ESOKendaricol050770b16_ESOYulsemail-smenkeb16_ESOMidnight_RoseJunipusjedtb16_ESOaubrey.baconb16_ESOKhenarthithomas1970b16_ESOSoella 170 votes
Other
5%
AcrolasNewBlacksmurfWolfhammerTHEDKEXPERIENCEDYSEQTATX12001rwb17_ESOGhost-ShotMasterSpatulaWolfchild07schroed360BouldercleaveOrphanHelgenDerraLiofaPepper8JackEZgoin76bebynnagRunsSkinzzDestyran 23 votes
  • Bigevilpeter
    Bigevilpeter
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    Yes (State your reasons)
    Lol those who voted other mind explaining what other option they have in mind?
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    No (State Reasons)
    For testing new sets it's usually enough to just compare epic versions of the different sets. Additionally you could always just go to the pts where you have access to unlimited upgrading mats.

    Furthermore I don't think increasing the drop rates of only golden tempers would have much of a positive impact on the economy. Sure, temper prices would drop, but then people would have more money to spend on other stuff, resulting in higher prizes for everything else, especially potions.
  • Runs
    Runs
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    Other
    The drop rates are fine... They drop really well to be honest. It's the demand that's too high, everybody wants to yellow out every piece of gear they try on.

    Yellow is supposed to be Legendary, not everyday everyone wears everything even stuff they are just testing to see if they like. So as it stands there is sort of a commitment to an item if you make it legendary, or a huge waste of gold if you decide to just drop it.

    So IMO the price is too high, but it should be.
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  • EZgoin76
    EZgoin76
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    Other
    Before they nerfed the drop rates of epic mats, no. This is just speculation on my part though. I could just be having a string of bad luck refining since tg dropped.

    Since then, yes it's too damn expensive if you don't farm your own.
    I want to change the world. I'm just to lazy to do it.
  • Bigevilpeter
    Bigevilpeter
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    Yes (State your reasons)
    Runs wrote: »
    The drop rates are fine... They drop really well to be honest. It's the demand that's too high, everybody wants to yellow out every piece of gear they try on.

    Yellow is supposed to be Legendary, not everyday everyone wears everything even stuff they are just testing to see if they like. So as it stands there is sort of a commitment to an item if you make it legendary, or a huge waste of gold if you decide to just drop it.

    So IMO the price is too high, but it should be.

    Upgrading weapons is not a luxury, armor maybe and even twice born star is a must. So its hard to actually enjoy your build or see its true effectiveness with only purple gear.

  • dsalter
    dsalter
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    Yes (State your reasons)
    i rarely upgrade to gold, new gear comes out far to often and the difference is minimal
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  • Kendaric
    Kendaric
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    No (State Reasons)
    Upgrading equipment to gold (legendary) should feel like an accomplishment, raising the drop rates would take away that feeling.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • sdtlc
      sdtlc
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      No (State Reasons)
      It's called Legendary and it shoul have its reason.
      Die Qualität verhält sich nicht zwingend proportional zur Masse...

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    • Cazzy
      Cazzy
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      Yes (State your reasons)
      In terms of alloys etc. I've never understood why you use more the better you are at crafting.

      A lot of guild traders buy from other stores to inflate prices.

      Without jewellery crafting you are forced to buy gold sets.

      The cost, in my opinion, does not reflect the usefulness of yellow gear. I only wear purple for this reason.
    • elvenmad
      elvenmad
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      Yes (State your reasons)
      the cost is due to a deliberate manipulation of upgrade mat drops rates by ZoS, this is monitored and 'adjusted' constantly same with anything and everything that as a 'drop rate' it is a gold sink and is designed to be such, also it regulates the rate players progress.

      The only issue I have at the moment is since the last big patch and the announcement of cash shop RNG loot crates which we have already been clearly told 'could' contain 'consumables' there as definitely been, for me, a noticeable lower drop rate of Alloys and waxes in the game, from both refining mats and doing crafting Writs (which also have had their mat requirements increased)

      I have the Deja-vu feeling of so many other games I 'used' to play who started out with these so called 'harmless' 'cosmetic only' RNG cash boxes which eventually ended up containing important required in game upgrade materials, seen this happen in EVERY game which as introduced these boxes/crates and to be honest I don't really see ZoS doing anything different than they did, it is too much of a revenue income to ignore

      This is how I see the upgrading system goings, I hope it does not, but I think the RNG crates introduction are only the start.
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    • EZgoin76
      EZgoin76
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      Other
      For testing new sets it's usually enough to just compare epic versions of the different sets. Additionally you could always just go to the pts where you have access to unlimited upgrading mats.

      Furthermore I don't think increasing the drop rates of only golden tempers would have much of a positive impact on the economy. Sure, temper prices would drop, but then people would have more money to spend on other stuff, resulting in higher prizes for everything else, especially potions.

      Console doesn't have PTS access so this is invalid for half the player base.
      Runs wrote: »
      The drop rates are fine... They drop really well to be honest. It's the demand that's too high, everybody wants to yellow out every piece of gear they try on.

      Yellow is supposed to be Legendary, not everyday everyone wears everything even stuff they are just testing to see if they like. So as it stands there is sort of a commitment to an item if you make it legendary, or a huge waste of gold if you decide to just drop it.

      So IMO the price is too high, but it should be.

      I would agree if new styles didn't come out so often. There have been a few threads about being able to change the styles of existing armor. I really think something like that needs to be implemented.
      I want to change the world. I'm just to lazy to do it.
    • OrphanHelgen
      OrphanHelgen
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      Other
      I think its not balanced.
      For example a tank in heavy armor, gets way more benefit from having his armor legendary compared to purple, due to the armor value. Also, same tempers are used for weapons. Due to the weapon and spell dmg the weapon itself gives, its more importent to have a weapon legendary then a belt for example.

      To sum up based on this, I think tempering alloy are the most powerful one, followed by dreaugh wax since its being used in both light and merium armor.

      I also think a legendary piece should not be common, allthough I will agree on the tempering alloys are abit too value atm.
      PC, EU server, Ebonheart Pact


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    • bebynnag
      bebynnag
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      Other
      if you are buying your gold tempers from traders, and upgrading items on a charcater without the appropriate passives then YES it is expensive (on some platforms more so than others)

      however if you are gathering the resources for yourself whether that be through harvesting nodes, hirlings or writs (or all 3) and you have the skill points into the appropriate passives then no its not expensive, a time sink yes, but expensive no
    • Bigevilpeter
      Bigevilpeter
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      Yes (State your reasons)
      if you are buying your gold tempers from traders, and upgrading items on a charcater without the appropriate passives then YES it is expensive (on some platforms more so than others)

      however if you are gathering the resources for yourself whether that be through harvesting nodes, hirlings or writs (or all 3) and you have the skill points into the appropriate passives then no its not expensive, a time sink yes, but expensive no

      Time is money :P Still you spend a lot of time collecting mats when you can be enjoying game content is not a very smart way to play the game
    • greylox
      greylox
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      Yes (State your reasons)
      Considering the upgrade from purple to gold is minimal (in terms of numbers/ stats) it's barely worth it at the silly prices they go for now. It'd be great if a weapon levelled up the more you used it.
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    • Tan9oSuccka
      Tan9oSuccka
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      No (State Reasons)
      Is it required to make a test set all gold?

      Purple is more than enough for most content.

      I suspect the new PVP cheese sets are bumping prices up. Viper, Veledrith etc.

    • Qbiken
      Qbiken
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      No (State Reasons)
      The game is already easy as it is and is going towards an even more casual gameplay. As someone stated, it´s called legendary for a reason. And to reason it with "it costs to much" isn´t valid imo. Anyone with decent IQ can with ease get 300k gold a week by selling stuff in guildstores. 300k = 40 dreugh wax (upgrading for a whole set), or about 30 temp alloy, or about 60 rosin. Not that difficult to get to be honest.
    • bebynnag
      bebynnag
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      Other
      if you are buying your gold tempers from traders, and upgrading items on a charcater without the appropriate passives then YES it is expensive (on some platforms more so than others)

      however if you are gathering the resources for yourself whether that be through harvesting nodes, hirlings or writs (or all 3) and you have the skill points into the appropriate passives then no its not expensive, a time sink yes, but expensive no

      Time is money :P Still you spend a lot of time collecting mats when you can be enjoying game content is not a very smart way to play the game

      I dont personally i have 10 characters with max level hirlings, my gold shiny shiny's get sent to me twice a day!
    • Defilted
      Defilted
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      No (State Reasons)
      Wow can nothing be remotely difficult?

      It is not even hard to run around and farm and get the materials.

      I feel like some people want a game you turn on and you have everything. MMOs are not this kind of game.
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    • Wolfchild07
      Wolfchild07
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      Other
      It takes too many materials to begin with just to make cp 160 gear. Then you have to use 8 gold materials just to upgrade 1 piece of gear to gold. I only ever craft purple 150 gear, or gold 160 for weapons.
    • Bigevilpeter
      Bigevilpeter
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      Yes (State your reasons)
      Defilted wrote: »
      Wow can nothing be remotely difficult?

      It is not even hard to run around and farm and get the materials.

      I feel like some people want a game you turn on and you have everything. MMOs are not this kind of game.

      How is grinding mats or spending gold difficult?? its not difficult its a waste of time. I can't understand people who want everything to take longer "make it more difficult" in their opinion. If you have too much time in you life you can do other things, but don't force people who have other things to leave everything in their lives just to play a game
    • Bigevilpeter
      Bigevilpeter
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      Yes (State your reasons)
      Defilted wrote: »
      Wow can nothing be remotely difficult?

      It is not even hard to run around and farm and get the materials.

      I feel like some people want a game you turn on and you have everything. MMOs are not this kind of game.

      How is grinding mats or spending gold difficult?? its not difficult its a waste of time. I can't understand people who want everything to take longer "make it more difficult" in their opinion. If you have too much time in you life you can do other things, but don't force people who have other things to leave everything in their lives just to play a game
    • Defilted
      Defilted
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      No (State Reasons)
      It is fun to earn things. It is not fun to have things given to you constantly.
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    • SHADOW2KK
      SHADOW2KK
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      No (State Reasons)
      Nope, I get a fair amount of gold mats from decon or hirelings or from crafting writs every week, plus I am quite rich hehe.

      Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

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    • schroed360
      schroed360
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      Other
      Runs wrote: »
      The drop rates are fine... They drop really well to be honest. It's the demand that's too high, everybody wants to yellow out every piece of gear they try on.

      Yellow is supposed to be Legendary, not everyday everyone wears everything even stuff they are just testing to see if they like. So as it stands there is sort of a commitment to an item if you make it legendary, or a huge waste of gold if you decide to just drop it.

      So IMO the price is too high, but it should be.

      Exactly this. And i would add that it s simply a design problem that appear with IC. Before that the difference was not so important.
    • Mortehl
      Mortehl
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      No (State Reasons)
      All you have to do is look at the significant increase you get from yellowing out your weapons to understand. Its meant intentionally to be a hard barrier between experimentation/normal trials/vet dungeons and hard mode dungeons/vet trials.

      Of course ZOS manages, manipulates, and adjusts the economy. People say that like its a bad thing. Farm your own mats guys. There's nothing in the game you can't achieve if you put your own elbow grease in.
    • Knootewoot
      Knootewoot
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      Yes (State your reasons)
      Yes. I can barely keep up. People with ESO+ should get at least 1 golden temper per week for free for each crafting profession. Or they should be sold in crownstore for 500 crowns a piece.
      ٩(͡๏̯͡๏)۶
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    • Kippesnikke
      Kippesnikke
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      Knootewoot wrote: »
      Yes. I can barely keep up. People with ESO+ should get at least 1 golden temper per week for free for each crafting profession. Or they should be sold in crownstore for 500 crowns a piece.

      500 crowns for one temper!!!!! ur mad ><
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    • I_killed_Vivec
      I_killed_Vivec
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      No (State Reasons)
      Hasn't cost me anything.

      Choices have consequences. If you choose not to farm materials then you have to pay for them. If you choose not to pay for them you have to get them yourself.

      Or do without...
    • Knootewoot
      Knootewoot
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      Yes (State your reasons)
      Knootewoot wrote: »
      Yes. I can barely keep up. People with ESO+ should get at least 1 golden temper per week for free for each crafting profession. Or they should be sold in crownstore for 500 crowns a piece.

      500 crowns for one temper!!!!! ur mad ><

      I have a good job. I will buy 100 in a blink of an eye. I will make everyone and their mother golden.
      ٩(͡๏̯͡๏)۶
      "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
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