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How do I utilise Eternal Hunt? Should I change?

JAMESLJNR
JAMESLJNR
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So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

Health: 22k
Stam: 35k
Stam Regen: 2.2k
Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
Crit resist: 2.2k

I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?
  • altemriel
    altemriel
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    JAMESLJNR wrote: »
    So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

    Health: 22k
    Stam: 35k
    Stam Regen: 2.2k
    Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
    Crit resist: 2.2k

    I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?



    I want to try 5 Eternal Hunt too, together with 3 Morkuldin as my PVP set for my stam DK. I suppose that this rune is more a zerg buster, for enemies in larger groups, in 1x1 it is easily dodgable I guess.

    But I did not test it out yet.


    But I will like to hear the advices how to use this set too :)
  • CapuchinSeven
    CapuchinSeven
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    When I run it AND I never do anymore I use it by dodge rolling into them not away.
  • Skitttles
    Skitttles
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    I use it with Skirmisher too although my regeneration is 3.2k and 100 into tumbling, all well fitted.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • JAMESLJNR
    JAMESLJNR
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    Skitttles wrote: »
    I use it with Skirmisher too although my regeneration is 3.2k and 100 into tumbling, all well fitted.

    How's your damage with that set up?
  • Waffennacht
    Waffennacht
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    I use this set as well, but more for It's intended purpose.

    It's a counter to gap closers. When a NB SA or when a 2h uses crit rush, or a SnB uses invasion, or a temp jabs, or a DK leaps, a sorc streaks, you dodge roll and they cannot avoid the rune.

    In that moment I either counter with my own Gap closer, or as a sorc I can use dark exchange etc,

    It's my way to counter these huge damage dealing builds.

    In some matches I don't dodge roll because it's un-needed. Trying to excessively dodge roll trying to force these sets, you waste stamina and end up under performing, also making these sets look bad.

    Personally (im comin out with a guide soon) my hybrid runs HA with 3 well fitted traits (4% dodge roll cost reduction at purp, 5% at gold.) And one medium, giving 16% - 19% cost reduction (you get 20% passively with medium, so the 25% resistance increase via HA and the well fitted trait, I think, brings HA into an advantage versus medium in this regard)

    So that's how I manage that
    Edited by Waffennacht on September 12, 2016 6:01PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Skitttles
    Skitttles
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    JAMESLJNR wrote: »
    Skitttles wrote: »
    I use it with Skirmisher too although my regeneration is 3.2k and 100 into tumbling, all well fitted.

    How's your damage with that set up?

    wd is only about 3k, but you don't need 4k wd this patch to kill people. Also I use befoul enchants and incap as the lack of the ability to heal does most people in.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Brutusmax1mus
    Brutusmax1mus
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    If you use it defensively you can be very tough to kill. The key is to dodge roll away so the rune is between you and your opponent. You can easily kit around it and heal up and then charge in yourself as they will be damaged and rooted if they ignore it.

    Btw ambush completely avoids this btw.
  • Skinzz
    Skinzz
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    I used to run it. Its a nice set that annoys people that try to chase u plus it allows you to stack damage on your jewelry.
    Anybody got a group? LFG, anybody? Hello?
  • DeanTheCat
    DeanTheCat
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    Eternal Hunt explodes in a small 2.5m AoE when it procs, so it can affect and root multiple targets at the same time. The real value in Eternal Hunt lies in it's passive-aggressive style of fighting, allowing you to turn a defensive situation into an offensive one.

    Due to the current melee centric meta, most enemies you face will be attacking in close range. This means that they are susceptible to the riposte style combat that Eternal Hunt enables. The trick to using Eternal Hunt effectively is not to spam it just for the sake of the Rune. Use your dodge how you would have used it if you were not using Eternal Hunt, and capitalise on the root provided to either heal up or press an attack of your own. That Rune effectively prevents gap closer spam lockdown, so take advantage of the breathing room it provides to go on the offense while your enemy is rooted.
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

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  • d3nbark3r
    d3nbark3r
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    JAMESLJNR wrote: »
    So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

    Health: 22k
    Stam: 35k
    Stam Regen: 2.2k
    Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
    Crit resist: 2.2k

    I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?


    I am about to enlighten you my friend and change your eso gaming experience forever ;) (I notice some above have highlighted this build whilst I composed this message but I will go into more detail)

    I run 5 skirmisher 5 eternal hunt 1 molag kena from time to time on my Stam Blade using 2h and bow.... and I can tell you this build is only really effective with 7 piece well fitted and 94 points or more in the tumbling tree ;) With 2.2k crit resist I can tell you don't have any well fitted.

    You could run this build with food... but I feel it kind of defeats the point, so I run drinks with this build.... it's the only build left that I use that I will still run with drinks.

    With vampirism and redguard passives my stats are as follows.

    20k health
    27k stamina
    9k magika (roughly)
    3.3k wpm dmg buffed with rally and skirmisher... 3.6k after weapon dmg glyph procs.
    3k stamina regen with relentless focus 2.8k with shadow image.

    I can dodge roll 14 times in a row.

    Obviously I don't dodge roll 14 times in a row during fights as would be poor resource management but my philosophy with this build regarding the impen has always been "why would you need impen if the opponent can't land a hit". You are very squishy when caught out.... but with shuffle active.... line of sighting and efficient kiting round objects this build is the funnest openworld 1 vs x build I have ever played..... just lacks the damage that my food builds tend to have.

    Skirmisher is VERY cheap to find in well fitted... I run 3 piece jewellery...2 pieces of well fitted skirmisher armour. 4 pieces of eternal hunt crafted well fitted armour.... 1 eternal hunt bow defending and 2h maul sharpened...1 molag kena shoulder well fitted.

    All the dodge roll percentages stack.... get I think 4% per piece of medium armour? Another 5% per piece from the well fitted... and another 18.5% I think it was from 94 points in tumbling.

    Do the math on that for dodge roll reduction ;)

    Also.... because you are wearing 7 piece well fitted.... running from object to object to kite enemies costs like no stamina as well fitted obviously reduces the cost in sprint ;)

    Have 10% reduce cost of stam abilities in warlord think is like 42 or something.... 94 points in tumbling.... remainder of points into moon calf... think I get like 12.5% from that with the points I have left.

    Get back to me on this once you have made above changes and tell me about how I changed your life ;)

    Damage will be somewhat lower than you are used to with food.... but it's not the point of this build. Your resources will seem never ending... so it's your job to sustain longer than your opponents wearing them down... making them chase you to decrease their own stamina... and quickly bursting in, taking full advantage of animation cancels to try get them out the game as quickly as possible.

    I tend to cancel my surprise attack with a heavy attack as I roll through an enemy which places the hunt ward on top of them adding extra damage into my burst.
    Edited by d3nbark3r on September 13, 2016 11:29AM
    If you like, have been inspired by or agree with the threads I start, please take your time to check an option at the bottom of the post, thanks! :') ;)
  • WildWilbur
    WildWilbur
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    Anyone ever tried Morihaus with Eternal Hunt? And rolling through your enemy?
    "Call me a killjoy, but I think that because this is not to my taste, no one else should be able to enjoy it." Marge Simpson
  • d3nbark3r
    d3nbark3r
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    WildWilbur wrote: »
    Anyone ever tried Morihaus with Eternal Hunt? And rolling through your enemy?

    Probably wouldn't be that great because medium armour is pretty essential for roll dodging efficiently. If this set comes in jewellery then maybe.... but if you are required to wear 5 piece heavy then likely not.... would be very espensive to roll dodge multiple times.
    If you like, have been inspired by or agree with the threads I start, please take your time to check an option at the bottom of the post, thanks! :') ;)
  • altemriel
    altemriel
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    d3nbark3r wrote: »
    WildWilbur wrote: »
    Anyone ever tried Morihaus with Eternal Hunt? And rolling through your enemy?

    Probably wouldn't be that great because medium armour is pretty essential for roll dodging efficiently. If this set comes in jewellery then maybe.... but if you are required to wear 5 piece heavy then likely not.... would be very espensive to roll dodge multiple times.



    if this info here is correct, then it drops only as heavy:
    http://elderscrollsonline.wiki.fextralife.com/Hide+of+Morihaus+Set

    so not good for dodge rolling....but then I do not understand that 5 piece bonus on a heavy armor...
  • Solariken
    Solariken
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    The EH rune is SUPER powerful once you learn to time it and place it strategically. As one example, you should be able to smack everyone that gap closes to you by rolling through them.

    It's extra awesome on a Stamplar because you can roll through someone in front of you and hit them with a Javelin to knock them into the rune. Follow up with a Dawnbreaker and it's good game good night. XD

  • brtomkin
    brtomkin
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    d3nbark3r wrote: »
    WildWilbur wrote: »
    Anyone ever tried Morihaus with Eternal Hunt? And rolling through your enemy?

    Probably wouldn't be that great because medium armour is pretty essential for roll dodging efficiently. If this set comes in jewellery then maybe.... but if you are required to wear 5 piece heavy then likely not.... would be very espensive to roll dodge multiple times.

    You can get Morihaus jewelry (healthy trait only), weapons, and shields from the daily quest rewards in Gold Coast. So, depending on your setup, you can combine Eternal Hunt medium armor with Morihaus jewelry and weapons and 1 or 2-pc Monster set to run 7 medium or 6 med/1 heavy. My question: Do the cc's from these sets give immunity?
    Edited by brtomkin on September 13, 2016 5:54PM
    PS5 NA: Pickmans__Model, CP 2000+
  • Ghettokid
    Ghettokid
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    I also have this set in bank, and its pretty fun set to use in pvp. I always tried to lure enemies to me between rocks or something and then just dodge then rearming trap, dodge again... And they never get even chance to hit u. Well I almost everytime ended up as dead(cause i watch too much yt-esoclips and think that I can handle 10 enemies by myself)but it was still fun.
  • Waffennacht
    Waffennacht
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    d3nbark3r wrote: »
    JAMESLJNR wrote: »
    So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

    Health: 22k
    Stam: 35k
    Stam Regen: 2.2k
    Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
    Crit resist: 2.2k

    I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?


    I am about to enlighten you my friend and change your eso gaming experience forever ;) (I notice some above have highlighted this build whilst I composed this message but I will go into more detail)

    I run 5 skirmisher 5 eternal hunt 1 molag kena from time to time on my Stam Blade using 2h and bow.... and I can tell you this build is only really effective with 7 piece well fitted and 94 points or more in the tumbling tree ;) With 2.2k crit resist I can tell you don't have any well fitted.

    You could run this build with food... but I feel it kind of defeats the point, so I run drinks with this build.... it's the only build left that I use that I will still run with drinks.

    With vampirism and redguard passives my stats are as follows.

    20k health
    27k stamina
    9k magika (roughly)
    3.3k wpm dmg buffed with rally and skirmisher... 3.6k after weapon dmg glyph procs.
    3k stamina regen with relentless focus 2.8k with shadow image.

    I can dodge roll 14 times in a row.

    Obviously I don't dodge roll 14 times in a row during fights as would be poor resource management but my philosophy with this build regarding the impen has always been "why would you need impen if the opponent can't land a hit". You are very squishy when caught out.... but with shuffle active.... line of sighting and efficient kiting round objects this build is the funnest openworld 1 vs x build I have ever played..... just lacks the damage that my food builds tend to have.

    Skirmisher is VERY cheap to find in well fitted... I run 3 piece jewellery...2 pieces of well fitted skirmisher armour. 4 pieces of eternal hunt crafted well fitted armour.... 1 eternal hunt bow defending and 2h maul sharpened...1 molag kena shoulder well fitted.

    All the dodge roll percentages stack.... get I think 4% per piece of medium armour? Another 5% per piece from the well fitted... and another 18.5% I think it was from 94 points in tumbling.

    Do the math on that for dodge roll reduction ;)

    Also.... because you are wearing 7 piece well fitted.... running from object to object to kite enemies costs like no stamina as well fitted obviously reduces the cost in sprint ;)

    Have 10% reduce cost of stam abilities in warlord think is like 42 or something.... 94 points in tumbling.... remainder of points into moon calf... think I get like 12.5% from that with the points I have left.

    Get back to me on this once you have made above changes and tell me about how I changed your life ;)

    Damage will be somewhat lower than you are used to with food.... but it's not the point of this build. Your resources will seem never ending... so it's your job to sustain longer than your opponents wearing them down... making them chase you to decrease their own stamina... and quickly bursting in, taking full advantage of animation cancels to try get them out the game as quickly as possible.

    I tend to cancel my surprise attack with a heavy attack as I roll through an enemy which places the hunt ward on top of them adding extra damage into my burst.

    I hate people who LOS

    So if you were to use LOS with this build... my response would be...

    Walk away lmao.

    I can see how it would be hella annoying. But Im also gonna guess you have no hope to kill the more tanky builds, like Temps and Sap NBs?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • altemriel
    altemriel
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    d3nbark3r wrote: »
    JAMESLJNR wrote: »
    So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

    Health: 22k
    Stam: 35k
    Stam Regen: 2.2k
    Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
    Crit resist: 2.2k

    I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?


    I am about to enlighten you my friend and change your eso gaming experience forever ;) (I notice some above have highlighted this build whilst I composed this message but I will go into more detail)

    I run 5 skirmisher 5 eternal hunt 1 molag kena from time to time on my Stam Blade using 2h and bow.... and I can tell you this build is only really effective with 7 piece well fitted and 94 points or more in the tumbling tree ;) With 2.2k crit resist I can tell you don't have any well fitted.

    You could run this build with food... but I feel it kind of defeats the point, so I run drinks with this build.... it's the only build left that I use that I will still run with drinks.

    With vampirism and redguard passives my stats are as follows.

    20k health
    27k stamina
    9k magika (roughly)
    3.3k wpm dmg buffed with rally and skirmisher... 3.6k after weapon dmg glyph procs.
    3k stamina regen with relentless focus 2.8k with shadow image.

    I can dodge roll 14 times in a row.

    Obviously I don't dodge roll 14 times in a row during fights as would be poor resource management but my philosophy with this build regarding the impen has always been "why would you need impen if the opponent can't land a hit". You are very squishy when caught out.... but with shuffle active.... line of sighting and efficient kiting round objects this build is the funnest openworld 1 vs x build I have ever played..... just lacks the damage that my food builds tend to have.

    Skirmisher is VERY cheap to find in well fitted... I run 3 piece jewellery...2 pieces of well fitted skirmisher armour. 4 pieces of eternal hunt crafted well fitted armour.... 1 eternal hunt bow defending and 2h maul sharpened...1 molag kena shoulder well fitted.

    All the dodge roll percentages stack.... get I think 4% per piece of medium armour? Another 5% per piece from the well fitted... and another 18.5% I think it was from 94 points in tumbling.

    Do the math on that for dodge roll reduction ;)

    Also.... because you are wearing 7 piece well fitted.... running from object to object to kite enemies costs like no stamina as well fitted obviously reduces the cost in sprint ;)

    Have 10% reduce cost of stam abilities in warlord think is like 42 or something.... 94 points in tumbling.... remainder of points into moon calf... think I get like 12.5% from that with the points I have left.

    Get back to me on this once you have made above changes and tell me about how I changed your life ;)

    Damage will be somewhat lower than you are used to with food.... but it's not the point of this build. Your resources will seem never ending... so it's your job to sustain longer than your opponents wearing them down... making them chase you to decrease their own stamina... and quickly bursting in, taking full advantage of animation cancels to try get them out the game as quickly as possible.

    I tend to cancel my surprise attack with a heavy attack as I roll through an enemy which places the hunt ward on top of them adding extra damage into my burst.

    I hate people who LOS

    So if you were to use LOS with this build... my response would be...

    Walk away lmao.

    I can see how it would be hella annoying. But Im also gonna guess you have no hope to kill the more tanky builds, like Temps and Sap NBs?



    what do you mean by "LOS"?
  • Waffennacht
    Waffennacht
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    Line of Sight or running around a tree for example.

    And I can't help myself. Here is an example of my eternal hunt use:


    https://www.youtube.com/watch?v=UxQNEklK-uM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DHale
    DHale
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    Roll dodge to the nearest crafting station and say... One set of hundings rage please I could not kill anyone in eternal hunt.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Skitttles
    Skitttles
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    Morihaus comes in jewelry but it's only healthy trait and blue quality. I found I was better off with mass hysteria or DS.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Syiccal
    Syiccal
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    My thoughts on eternal hunt and skirmisher are that in today's meta there no gd..having high regen and being able to dodge roll alot is not doing dmg to ppl.especially dks that spam roots.also good luck out sustaining even heavy armour builds at min.i used to use it but think on my nb I'm far more effective playing with a high dmg build and being able to dispatch of ppl quickly and move on before get jumped by there friends.
  • mtwiggz
    mtwiggz
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    Line of Sight or running around a tree for example.

    And I can't help myself. Here is an example of my eternal hunt use:


    https://www.youtube.com/watch?v=UxQNEklK-uM

    What in the good *** is that?
  • artal
    artal
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    Line of Sight or running around a tree for example.

    And I can't help myself. Here is an example of my eternal hunt use:


    https://www.youtube.com/watch?v=UxQNEklK-uM

    I'm sorry mate but this for sure is not good example of eternal hunt use. Hybrid build with 20k stam cant really utilize that set good.
    If this type of builds make you happy thats great. I can understand that since I also always like to play odd builds, but this build just cant kill anyone but completely bad players (like players in this clip). They dont heal, they are missing combos, cant cc break, missing dawnbreakers... many npcs are harder than these guys.
    So you are running pellinal and eternal hunt here, you focused more on max magicka, my guess is cause of shields, and you are running light armor????!!! So much confusion in this build, its like you would like to have little bit of everything... it just dont work.
    But like I said again if it makes you happy go for it, goal of playing games is to have fun and hybrid builds can be great fun. Just dont show this as advice to people how to use eternal hunt since it just not working.
  • Kas
    Kas
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    JAMESLJNR wrote: »
    So I'm currently running Skirmisher Eternal Hunt, stats are pretty nice unbuffed as follows:

    Health: 22k
    Stam: 35k
    Stam Regen: 2.2k
    Weapon damage: 2.7k (3.8k with rally + dodgeroll, kinda hard to keep up roll though?)
    Crit resist: 2.2k

    I think I'm wasting the 5pc on eternal hunt because my rune hardly ever seems to hit. Probably once every 7 people I kill or something. Maybe I'm not noticing I dunno, it seems to be so effective against me on magicka builds though. What would you guys suggest?

    it's probably your playstyle. Eternal hunt is extremely good when you're being chased. There are a few great players who play a very squishy, high-damage, super-mobile build with EH, bow and draining shot. That way they take on multiple players and excell in killing easy targets even if another good player is near. Further, they get away from zergs fairly well.

    Basically it's a set that does almost nothing when you fight a single enemy where you win anyway but helps a LOT if you fight a hard fight where you're on the run as well. A hit-and-run (not back out of combat but back into a good position/health) playstyle is necessary for eternal hunt to shine
    @bbu - AD/EU
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    + many others
  • Mayrael
    Mayrael
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    Use it with viper set :> rune procs viper :> Love the panic when someone gets crit from rune and viper and eats 10k dmg just because he steped in my sheit. Trust me he will be very careful while gap closing you whas makes him easy target. With bow its awesome against templars and dks. Usualy I do something like Lethal Arrow, LA, Poison injection, Swap, Crit Rush, LA, Fear, Incap, LA, Reverse Slice and no matter what, roll out, cloak and repeat. This is jump in-jump out play style and is very efective and fun to play.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
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