clocksstoppe wrote: »OP just because tanks are fun to BUILD doesn't mean they are fun to play.
In the end, all tanks just have a cheese tanking skill or 2 and hold block while taunting the boss. Tank GAMEPLAY is garbage.
clocksstoppe wrote: »OP just because tanks are fun to BUILD doesn't mean they are fun to play.
In the end, all tanks just have a cheese tanking skill or 2 and hold block while taunting the boss. Tank GAMEPLAY is garbage.
Nah, not really. Go try that in a vet trial and see how far just holding block gets you.
In fact, make a tank and go tank ICP with no healer. Record and post please.
Peekachu99 wrote: »A good tank:
-Contols the most dangerous threats.
-Locks down and controls other adds via talons, encase, daedric mines, caltrops. (On my Sorc and DK tanks I can ensure that not a single mob moves from the cluster in which I trap them. It's as close to WoW style tanking as you can get.)
-Intercepts boss charges or otherwise protects against aggro-free abilities and moves, by using: Guard, Barrier, actively blocking the random charge from RoM's Lizard Man boss (yes a tank can block that), etc..
-Leads the group through shortcuts to avoid unecessary conflict and to expidite the experience.
-Has enough survuvability and sustain to resurrect everyone from what looks to be a wipe.
-Provides secondary healing/ shielding if needed; supplementary and different than the above--which is a critical situation. Can offheal successfully if the healer goes down.
-Provides group wide buffs: warhorn, igneous weapons, etc.
-Can survive one-shots or 40K+ hits.
-Can swap on the fly to a burstier or execution skillset while still holding aggro.
Dps don't have the tools, gear or would want to sacrifice valuable slots to handle all of these secondary tasks. A good tank is never a hindrance to a group and always an addition, allowing the other roles to perform to the absolute maximum of their capabilities without worry. Also the TTK for solo content isn't as bad as some of you are making it out to be and you can pull absolutely massive mobs without worry for your safety. Also, tanks can solo pretty much any world boss without issues and usually excel in VMSA due to their survivability.
If you think tanks are unecessary for group content, you've never had a good one. They should make every run easier. I don't think I'd play ESO if I couldn't tank. ZoS did a great job with the tanking meta, and the nerfs weren't nearly as bad as people made out. If anything it's encouraged more active and thoughtful approaches to content.
clocksstoppe wrote: »OP just because tanks are fun to BUILD doesn't mean they are fun to play.
In the end, all tanks just have a cheese tanking skill or 2 and hold block while taunting the boss. Tank GAMEPLAY is garbage.
Imo this game needs an official in-game tutorial at the beggining, for everyone to explain clearly the basics and requirements for all classes in certain activities like dungeons/trials. Something to restrain inexperienced players running alone without guild (thus nobody who can learn them) from doing their tank/healer/dd roles in a way that can ruin the others' fun.
My 50cents.
Tanks are not needed for like 80 percent of dungeons. You're better off running with a 3rd DPS and just bursting through everything.
Tanks don't really have a place in PvP. (Not to be confused with heavy armored tanky build trolls.)
Tanks are hard to level up, and they are hard to use in solo PvE content.
*Mind you, I'm talking about the kind of tank that focuses on survivability. Now a days, certain sets, are shifting towards tanks that can do damage too. Still:
DPS w/strong self-heals > Tank w/damage ability...
I love tanking. I hate PUGing as a tank.
Why? Because tanks are at the mercy of the rest of your group. If your group sucks, and you're a DPS, you can carry it. If the group sucks and you're a healer, you can carry it (though with a bit more difficulty than if you were a DPS). If you're a tank and your group sucks, you can't carry them through unless you're an offensive saptank (I use Kag+Bahraha on my saptank), and even then, it's not going to be as easy.
I've been in PUG runs where my saptank did over 50% of the group damage... in her heavy armor full tank setup. Now imagine a group like that, except on a traditional DK tank that has 1/4 the DPS potential of a saptank.
I almost never PUG with my DK tank--I always run with friends or guildies. I do PUG a lot with my saptank, since she can do a lot of DPS while in her full tank setup (or, depending on the dungeon, I'll just have her in her DPS gear with sword-and-board back bar configured for tanking), except I don't run many pledges these days.
FLuFFyxMuFFiN wrote: »I love tanking. I hate PUGing as a tank.
Why? Because tanks are at the mercy of the rest of your group. If your group sucks, and you're a DPS, you can carry it. If the group sucks and you're a healer, you can carry it (though with a bit more difficulty than if you were a DPS). If you're a tank and your group sucks, you can't carry them through unless you're an offensive saptank (I use Kag+Bahraha on my saptank), and even then, it's not going to be as easy.
I've been in PUG runs where my saptank did over 50% of the group damage... in her heavy armor full tank setup. Now imagine a group like that, except on a traditional DK tank that has 1/4 the DPS potential of a saptank.
I almost never PUG with my DK tank--I always run with friends or guildies. I do PUG a lot with my saptank, since she can do a lot of DPS while in her full tank setup (or, depending on the dungeon, I'll just have her in her DPS gear with sword-and-board back bar configured for tanking), except I don't run many pledges these days.
Yes I hate PUG tanking with a passion. The other night was the last time I will ever attempt it. Elitist pigs who probably shouldn't even be in PUG groups anyway make it even worse.
I disagree with OP.
Today, as a tank, I was trying to find a group for Silver/Gold/Random in EP pledge area. I witnessed many tanks on general chat trying to find a group, and just spamming LFG, but apparently there was no interest in tanks.
I was spamming LFG too and found no group. Also tried to find one in my guilds, however it was early so only few members online. Eventually found a pug by Group Finder and completed Silver and random. Not by LFG though.
btw
I have a nice DK Nord pure tank, based on health/health regen, great sustain for me and the group.
I have a nice MagPlar pure healer, endless magicka resources from Warlock/Lich, spaming spells, double healing staffs.
I have a nice DD alts, based on either magicka or stamina, based on aoe without spamming light attacks.
Anyway, tanking is boring in eso, to be a good tank for me means the damage output is poor. Great sustain, low damage = time consuming pve, slow progress in questing. Some people in pugs trying to tank on NB archer with 20-25k health, taunting bosses and any mobs around, then standing on red, spamming light attacks, and grief at healer why they had to die...
Imo this game needs an official in-game tutorial at the beggining, for everyone to explain clearly the basics and requirements for all classes in certain activities like dungeons/trials. Something to restrain inexperienced players running alone without guild (thus nobody who can learn them) from doing their tank/healer/dd roles in a way that can ruin the others' fun.
My 50cents.
FLuFFyxMuFFiN wrote: »I love tanking. I hate PUGing as a tank.
Why? Because tanks are at the mercy of the rest of your group. If your group sucks, and you're a DPS, you can carry it. If the group sucks and you're a healer, you can carry it (though with a bit more difficulty than if you were a DPS). If you're a tank and your group sucks, you can't carry them through unless you're an offensive saptank (I use Kag+Bahraha on my saptank), and even then, it's not going to be as easy.
I've been in PUG runs where my saptank did over 50% of the group damage... in her heavy armor full tank setup. Now imagine a group like that, except on a traditional DK tank that has 1/4 the DPS potential of a saptank.
I almost never PUG with my DK tank--I always run with friends or guildies. I do PUG a lot with my saptank, since she can do a lot of DPS while in her full tank setup (or, depending on the dungeon, I'll just have her in her DPS gear with sword-and-board back bar configured for tanking), except I don't run many pledges these days.
Yes I hate PUG tanking with a passion. The other night was the last time I will ever attempt it. Elitist pigs who probably shouldn't even be in PUG groups anyway make it even worse.
I don't mind tanking pugs. I usually can make a few people who don't normally play with a skilled tank happy for one nights pledge. I frequently get thanked in private messages and I try to help people with build advice when they ask.
I keep hearing everyone state that tanks aren't necessary for 80% of the normal/Vet dungeons yet every time I take my pure tank through silver and/or gold, I get nothing but thank you's for such and easy run, thanks for making that so quick, thanks for a great job, etc., etc.