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Maelstrom is the worst thing that ZoS ever put into this game

raidentenshu_ESO
raidentenshu_ESO
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First off I'm not complaining because I'm unable to do it.... I'm complaining about it because you're more than forced to do it just to obtain a powerful weapon to further advance your build. For all of the DPS burst builds out there more less requires you to have a maelstrom weapon. For players like me who really wants to participate in high DPS events such as a vet trial I am forced to do something that I really don't want... To completely reset my entire build (At the cost of me of course... since resetting your skill points/etc cost you a *** loads of gold) just to accommodate the solo based environment of maelstrom.

ZoS, I play ESO so that I can interact with other players.. to play dungeons and trials with other people who share the same interest as I do. While I'm more of a PvE kind of player I just might get into some PvP in the near future... I don't play your game to play all by myself. If I really want to do that then I just shut the game off, and go play some Skyrim or grand theft auto.
  • Kammakazi
    Kammakazi
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    Just come back to at a later level. You do not absolutely need Maelstrom weapons to be successful.

    I attempted it at 280 CP, farmed to 380 CP and did it again and finally beat it. Was a vampire too.

    The key is to not stress over it at a lower CP, just grind some XP out and get more CP.

    A lot of people complain that getting CP is difficult but in reality it's a lot better and quicker now than it was before. At least you don't require 975,000 XP just for 1 CP.
  • Qyrk
    Qyrk
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    To say that maelstrom is required for vet trials is an uninformed player. It is recommended but many groups have completed vet trials without it. What makes your dps is to perfect your rotation; the weapons are there to facilitate. Even if you have the weapons and do not have your rotation to the 'T' , then your dps will underperform.
  • Nikkor
    Nikkor
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    Qyrk wrote: »
    To say that maelstrom is required for vet trials is an uninformed player. It is recommended but many groups have completed vet trials without it. What makes your dps is to perfect your rotation; the weapons are there to facilitate. Even if you have the weapons and do not have your rotation to the 'T' , then your dps will underperform.

    I don't know what game you are playing but on na ps4 if you haven't completed maelstrom you are allowed to do a lot of trials. If you haven't gotten the right weapon your bloodspawn time will be several seconds off. You will not be allowed or you will be second string.

    I agree with op
  • Totalitarian
    Totalitarian
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    You have to reset your entire build to be a DPS?

    My healer can become a great dps by swapping gear and abilities and CP, and most of the time, I won't swap my CP.
    PC NA CP 531+
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  • Mojmir
    Mojmir
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    Nikkor wrote: »
    Qyrk wrote: »
    To say that maelstrom is required for vet trials is an uninformed player. It is recommended but many groups have completed vet trials without it. What makes your dps is to perfect your rotation; the weapons are there to facilitate. Even if you have the weapons and do not have your rotation to the 'T' , then your dps will underperform.

    I don't know what game you are playing but on na ps4 if you haven't completed maelstrom you are allowed to do a lot of trials. If you haven't gotten the right weapon your bloodspawn time will be several seconds off. You will not be allowed or you will be second string.

    I agree with op

    And people say pc players are elitist, lol
  • Vaoh
    Vaoh
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    Only issue with Maelstrom Arena, is that those Daggers/Axes buff your Single Target DoTs by 24x Golden CP160 Weapon Damage stat bonuses.

    If running a trial as a Stam Build (especially Stam Sorc and Stam DK) you will be a total liability without them.

    This gear is nigh on impossible to get, yet is 110% BiS by a mile for Stam PvE DPS.

    That needs to change. RNG is RNG, and my 150+ runs and weeklies have netted me a single Axe (no Daggers) in all of my invested time. It was Nirnhoned :disappointed:
  • PurifedBladez
    PurifedBladez
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    That last chest is such a dirty little ***.
  • juhasman
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    Hmm i would not said that vMA is the worst thing. RNG is problem but arena itself despite fact it can be boring to do it solo over and over is pretty good designed and I personally find it a not bad content. The biggest minus is fact it can be done only solo.
  • FrostFallFox
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    You are not Forced to do anything. We all have choices, just don't make the wrong ones :)
    \(^-,,-^)/
  • notimetocare
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    Nikkor wrote: »
    Qyrk wrote: »
    To say that maelstrom is required for vet trials is an uninformed player. It is recommended but many groups have completed vet trials without it. What makes your dps is to perfect your rotation; the weapons are there to facilitate. Even if you have the weapons and do not have your rotation to the 'T' , then your dps will underperform.

    I don't know what game you are playing but on na ps4 if you haven't completed maelstrom you are allowed to do a lot of trials. If you haven't gotten the right weapon your bloodspawn time will be several seconds off. You will not be allowed or you will be second string.

    I agree with op

    Because the console players know nothing? That or you are dead focused on the 1% and that is on you. Just about everyrhing can be done withoit vMSA wepa
  • DPShiro
    DPShiro
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    No it's not, I actually enjoy it and has made me a much better player.
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • raidentenshu_ESO
    raidentenshu_ESO
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    You are not Forced to do anything. We all have choices, just don't make the wrong ones :)

    If I want to have high DPS to qualified for vet trials I more less have to obtain the Maelstrom weapon which requires me to completely alter my settings at the cost of me.

    Don't tell me otherwise. Name me 1 person who completed a vet trial that does not use a Maelstrom weapon nor a masters (vDSA) weapon?

    Can I personally craft a destruction staff that is equally powerful as this?

    b6ISVza.png
  • Asmael
    Asmael
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    You are not Forced to do anything. We all have choices, just don't make the wrong ones :)

    If I want to have high DPS to qualified for vet trials I more less have to obtain the Maelstrom weapon which requires me to completely alter my settings at the cost of me.

    Don't tell me otherwise. Name me 1 person who completed a vet trial that does not use a Maelstrom weapon nor a masters (vDSA) weapon?

    Can I personally craft a destruction staff that is equally powerful as this?

    [snip]

    Streak One.

    https://www.youtube.com/watch?v=c7KRsu4XwZ8
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • code65536
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    Skill and rotation matter much more than vMA weapons. I know people who run vet trials with crafted staves because they never got Sharpened vMA staves. Yes, between two equally-skilled players, vMA weapons will win, but skill > gear.
    Nightfighters ― PC/NA and PC/EU

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  • IwakuraLain42
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    While I personally hate the MS area and the fact that the weapons are insanely powerful and that there are no alternatives that I know I have to agree that you don't necessarily need then for the trials. At least not for all of them (vMoL I can't imagine doing with normal weapons). Basically everything that does not have a dps race should be fine.

    I just finished my first trial (vSO) this week and I don't have MS weapons (stamblade)
  • Docmandu
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    just finished my first trial (vSO) this week and I don't have MS weapons (stamblade)

    Now try it when it's not downscaled to level 47 :blush: J/K
  • IwakuraLain42
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    Docmandu wrote: »
    just finished my first trial (vSO) this week and I don't have MS weapons (stamblade)

    Now try it when it's not downscaled to level 47 :blush: J/K

    Thanks, but I earned it on vet160. People, trials aren't only dps tests, more important is group coherence, movement and situational awareness.
  • Shad0wfire99
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    There are so many things in this game worse than Maelstrom. I'm not really sure where to begin.


    XBox NA
  • Dymence
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    Asmael wrote: »
    You are not Forced to do anything. We all have choices, just don't make the wrong ones :)

    If I want to have high DPS to qualified for vet trials I more less have to obtain the Maelstrom weapon which requires me to completely alter my settings at the cost of me.

    Don't tell me otherwise. Name me 1 person who completed a vet trial that does not use a Maelstrom weapon nor a masters (vDSA) weapon?

    Can I personally craft a destruction staff that is equally powerful as this?

    [snip]

    Streak One.

    https://www.youtube.com/watch?v=c7KRsu4XwZ8

    Haha well, I'm not sure what's harder to get.

    A VMA Staff in sharpened, or 2 infallible staves in sharpened.
  • CaptainVenom
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    You don't need Maelstrom weapons to be strong or pro. Actually people have wrong idea that good equipment (high weapon/spell damage, high regen, and so on) and smash skill keys and mouse buttons will make them pro. Of course gear matters, but expertise matters more.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • reesenorman
    reesenorman
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    You are not Forced to do anything. We all have choices, just don't make the wrong ones :)

    If I want to have high DPS to qualified for vet trials I more less have to obtain the Maelstrom weapon which requires me to completely alter my settings at the cost of me.

    Don't tell me otherwise. Name me 1 person who completed a vet trial that does not use a Maelstrom weapon nor a masters (vDSA) weapon?

    Can I personally craft a destruction staff that is equally powerful as this?

    b6ISVza.png

    I ran vHRC 4 times today and can't get past the second round of vmsa. WHile it certainly would be nice to get some of the weapons for my toons, its definitiely not nessecary as im pulling about 28k dps without them.
    Mundus Core

    1st NA Tick-Tock Tormentor

    #2 World vHRC: 157'735 // 14 minutes 20 seconds

    #1 NA vHOF Clear
    #1 NA vHOF HM Clear
  • susmitds
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    code65536 wrote: »
    Skill and rotation matter much more than vMA weapons. I know people who run vet trials with crafted staves because they never got Sharpened vMA staves. Yes, between two equally-skilled players, vMA weapons will win, but skill > gear.

    For Stamina, the difference is much bigger. Without vMA weapons, you are looking at around 15k less DPS.
  • Pandorii
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    I don't agree with the OP that vMSA is the worst thing that has happened to ESO, but I do wonder if we would have better class balance without it. Why? vMSA forced the devs to give DPS self-heals strong enough to sustain through the arena.

    The concept of having DPS that can keep themselves alive indefinitely has some implications to the way that we do things in the game. It makes healers obsolete in some instances (like dungeons), and it put so much emphasis on DPS burn ASAP.
  • LegendaryArcher
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    Those naive people that believe you get vMA weapons from running Maelstrom... o:)

    Just go enjoy the game.

    This is coming from someone with 250+ flawless runs and not a single usable vMA weapon.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • DieterP
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    Maelstrom alone forced people to perfect their characters and builds. It teaches you how to survive .It was sofar in my opinion one of the best things they could've ever done. If you can beat maelstrom I have confidence that one can avoid a world shaper in Vet sanctum hardmode.
  • AtmaDarkwolf
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    i think they really got to stop the 'push the limit' idea and instead have given the master/maelstrom weapons 'unique utility' instead of just slapping on a massive (and it is, its easily a 20-25k dps to 30-40k dps difference ONLY switching to maelstrom weapons, it really is that huge a jump, with NO other changes to build, cp, or rotation)

    I mean drop the 'heres a couple million extra damage' and instead add something like 'rapid strikes now heals you for 25% of the damage done' or 'charge now causes armor break'

    A nice, hefty buff added to them that is 'possible' normally, just tougher to get.

    Would still make them best in slot (for the added debuffs/buffs/utility, etc if only to 'free up' a skill slot on your bar) bu tnot make them so damn over the top stupidly superior.

    Also that damn 'must do lottery' concept zos has signed into just 'to keep the players nose to the grindstone' is making many 'reconsider' playing. (Myself included, who has only 'attempted' vma 12 times or so and leave it after my 3-4th death simply because I do NOT want to suffer the frustration it will definitely cause)
  • GreenhaloX
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    Nahhh.. normal Maelstrom is easy, and there are values with vMA because it is much more difficult. It forces you to rethink your tactics and armor/weapon build. You get bragging rights as well as the gratification of completing the hardest solo trial (vMA), thus far in ESO.

    Blind weekly bidding for guild store's trader is (one) of the worst thing ZOS has put in this game.. period! Text chat is another unfavorable factor for many, and I foresee open area dueling to be included in the worst category.
  • AtmaDarkwolf
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    uh, yes normal maelestrom is STUPIDLY easy. IE: magicka nightblade, first time trying, 0 death run, almost fell asleep level easy.

    Normal is almost 100% pointless to run. u get no worthwhile reward for the time taken. Either:

    1: Maelstrom(and master weapons to lesser extent) need to be scaled back slightly, OR a 'closing the gap' alternative needs to be added (IE not as good as master/maelstrom but CLOSER to them anything else currently available now) to the game.

    2: Maelstrom(and dsa) on normal should be slightly harder, and slightly easier on vet. No I don't mean 'everyone gets a prize' easy, but less 'my hand was sore and i failed a perfect run because I was flexing my hand' level of cheese. Also broken mechanics are broke(Bug where your being smacked by lighting, and getting hit for the 20-25k dmg when NOT standing in the water, etc)

    Don't want this to be read as 'give us a easy run' but instead consider that things like this, in any game, only further increase the gap between 'the epic pro' and everyone else. Keep in mind that those who get these (For the most part) are already quite abit ahead of other players just with skill alone (Player skill) - adding these only made that gap MUCH MUCH wider, and further destroys the concept of a MMO (IE these players will, and justifiably so, rather run with other like-skilled players simply because a quicker run though a dungeon means profits that much faster with less costs.)

    ZoS please wake up and stop going both sides of spectrum(IE too much added to make it more solo-friendly, easymode, and yet another 'epic' level for only those who have 0.02 sec reaction time. Make your 'easy' content harder, and your harder content easier.
  • Omgwtfbbq321
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    Not making Maelstrom local to your PC/Console was the worst thing they have done... Not everyone has the same latency, makes me want to holiday in America just to run Maelstrom while I'm there.
    My ping is higher than your resource recovery...
  • Pallio
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    Lag and RNG are the biggest complaints in the game, content and challenge is great, class balance will always be debated by everyone who either plays or hates the class etc. If they could just fix LAG and RNG, especially in a SOLO instance....
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