It works fine. Stop whining.
GreenSoup2HoT wrote: »I don't understand a couple of things about the heavy Armour and sword + board skill-lines (includes Black Rose opinion). I believe Black Rose is an issue but there are also issues with S+B and Heavy Armour that extenuate the Black Rose Issue.
- 1: Why does Sword and Board have an increase to weapon damage passive?
- 2: Why does heavy Armour grant weapon damage after taking damage?
- 3: Why should black rose grant both damage and sustain?
- 4: Why should bashing with Sword and Board cost less?
1: I have the same opinions about Sword and Board passives giving you weapon damage. Why should the Defensive weapon skill-line be granting you more damage? If you want more damage you should be using 2H or DW which are more offensive weapon skill-lines. I personally would much rather see the amount of damage you can block increased instead of weapon damage.
2: Heavy Armour getting more damage over-time also kind of seem's not necessary. You pick up heavy Armour to be tanky. I'd much rather see heavy Armour grant more resistances over-time while you take damage instead. I don't think it's right that heavy Armour can become competitive in damage to light or medium Armour wearers over-time in a fight when heavy Armour is suppose to be the tanky Armour skill-line.
3: I'm not a fan of Black Rose because it gives you damage as well as very good sustain. It's the complete package set for heavy Armour. Heavy Armour users should have to decide between damage vs resource sustain. This set has a lot of both and it's kind of over-kill in my opinion.
4: I don't understand why Bashing should cost less stamina compared to other weapon types. I find it funny that ZOS thinks its easier to bash someone with a giant heavy shield then it is compared to the other weapon types. I'm fine with the extra damage because your getting hit by a big heavy shield.
Personally i think this "light attack, ability, bash" rotation should be abolished. Bashing should be used not to gain a dps boost. Bashing should be used tactically to interrupt ability's and such. So in my opinion i'd much rather see the increase to bash damage be increased by double but only proc when you successfully interrupt an attack.
These are my opinions and concerns about heavy Armour which includes my opinion on Black Rose also.
It works fine. Stop whining.
lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.
maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.
why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?
Forestd16b14_ESO wrote: »It works fine. Stop whining.
lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.
maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.
why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?
I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.
If you run heavy, ANY heavy armor, for dps.....nm for now.
Ooook. 1800÷4= 450 not 650.
Stam poison breaks any Heavy armor build unless dot heavy or Heavy attack is spammed. Heavy attack takes 3 seconds to charge and can be dodged easy.
Medium armor cost reduction almost negates stam poison.
Black Rose is fine. Your complaint is with heavy armor in general it sounds like. If anything heavy armor should have reduced movement speed.
Can keep going but think This is enough. Dont be mad your NB doesnt have a spammable regen source. Siphon is awesome.
You do realize regen tics every 2 seconds right?
Stam poison breaks heavy armor? So now we're bringing in mechanics that arent related to armor now? K
The lengths people will go to defend things that are obviously too strong.
"We need magicka versions" smfh, thats not why magicka is crap. That's a whole separate discussion.
If you run heavy, ANY heavy armor, for dps.....nm for now.
Ooook. 1800÷4= 450 not 650.
Stam poison breaks any Heavy armor build unless dot heavy or Heavy attack is spammed. Heavy attack takes 3 seconds to charge and can be dodged easy.
Medium armor cost reduction almost negates stam poison.
Black Rose is fine. Your complaint is with heavy armor in general it sounds like. If anything heavy armor should have reduced movement speed.
Can keep going but think This is enough. Dont be mad your NB doesnt have a spammable regen source. Siphon is awesome.
You do realize regen tics every 2 seconds right?
Stam poison breaks heavy armor? So now we're bringing in mechanics that arent related to armor now? K
The lengths people will go to defend things that are obviously too strong.
"We need magicka versions" smfh, thats not why magicka is crap. That's a whole separate discussion.
Read the constitution passive bud. Every 4 seconds. Regen for HA users is crap. I really dont think you min/max very well so ill stop now. Black rose is fine.
Forestd16b14_ESO wrote: »It works fine. Stop whining.
lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.
maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.
why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?
I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.
inv pve yes, this cant be compared, but on pvp as I see....you in heavy armor dont need to much to think to survive + wipe some players who arent in heavy armor while you on ligh/medium armor need more skill to survive and more to kill this heavy armor user, now for me its just about heavy armor, no only black rose as for pvp situation.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »It works fine. Stop whining.
lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.
maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.
why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?
I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.
inv pve yes, this cant be compared, but on pvp as I see....you in heavy armor dont need to much to think to survive + wipe some players who arent in heavy armor while you on ligh/medium armor need more skill to survive and more to kill this heavy armor user, now for me its just about heavy armor, no only black rose as for pvp situation.
Sorry not that is not the case. With the insane weapon/spell damage, crit damage, and penetration LA and MA can get HA resistance and ability to survive quickly diminish plus HA can only take the damage and with mitigation hard caped at 50% DPS players can still hit hard on HA tanks in PvP. While LA and MA players not only have far superior DPS but also better defense thanks to damage shields being able to take all the damage the caster receives including crit damage and dodge rolling (being as buggy as it is now with shuffle) able just avoid all the damage all together. Why bother worrying about only reducing the damage you receive by half turning that 20K hit into 10K when you can just avoid it all together ?
No its not over performing. No i don't have it and don't use it on any toon. My only concern is there is not a magic version. After that why is there only one good heavy armor set. That is what needs to be addressed. Nerfs have done nothing to help this game... AOE caps were a nerf, Ult gen a nerf, battle spirit a nerf. Dragon blood a nerf. Blocking nerfed, roll dodge nerf. Black Rose was already nerfed once. I would convert it back if it was up to me. Its ok to have the meta in a game. I would just like more than one option. Which is what we have.
In some people's mind you have to be 100% focused on one thing only, either damage or dps, and if you don't, you are playing the game the wrong way.What's so wrong with people using a Heavy Armour set for DPS? People shouldn't be forced to Run Medium armour if they want to do DPS.
It provides less DPS than many Medium armours and also means you cannot dodge roll as much as a means for mitigation getting mitigation more from blocking and giving more survivability. Personally I think it's ok as it is.
You are forgetting one thing. You get Magicka back while blocking but not stamina. Stamina PvP heavy armor builds need this to sustain.
MrAppleman wrote: »GreenSoup2HoT wrote: »I don't understand a couple of things about the heavy Armour and sword + board skill-lines (includes Black Rose opinion). I believe Black Rose is an issue but there are also issues with S+B and Heavy Armour that extenuate the Black Rose Issue.
- 1: Why does Sword and Board have an increase to weapon damage passive?
- 2: Why does heavy Armour grant weapon damage after taking damage?
- 3: Why should black rose grant both damage and sustain?
- 4: Why should bashing with Sword and Board cost less?
1: I have the same opinions about Sword and Board passives giving you weapon damage. Why should the Defensive weapon skill-line be granting you more damage? If you want more damage you should be using 2H or DW which are more offensive weapon skill-lines. I personally would much rather see the amount of damage you can block increased instead of weapon damage.
2: Heavy Armour getting more damage over-time also kind of seem's not necessary. You pick up heavy Armour to be tanky. I'd much rather see heavy Armour grant more resistances over-time while you take damage instead. I don't think it's right that heavy Armour can become competitive in damage to light or medium Armour wearers over-time in a fight when heavy Armour is suppose to be the tanky Armour skill-line.
3: I'm not a fan of Black Rose because it gives you damage as well as very good sustain. It's the complete package set for heavy Armour. Heavy Armour users should have to decide between damage vs resource sustain. This set has a lot of both and it's kind of over-kill in my opinion.
4: I don't understand why Bashing should cost less stamina compared to other weapon types. I find it funny that ZOS thinks its easier to bash someone with a giant heavy shield then it is compared to the other weapon types. I'm fine with the extra damage because your getting hit by a big heavy shield.
Personally i think this "light attack, ability, bash" rotation should be abolished. Bashing should be used not to gain a dps boost. Bashing should be used tactically to interrupt ability's and such. So in my opinion i'd much rather see the increase to bash damage be increased by double but only proc when you successfully interrupt an attack.
These are my opinions and concerns about heavy Armour which includes my opinion on Black Rose also.
Shhh
Those types of changes are where we just came from. Having medium armor and 2h and bow as the only viable offensive build for stam in pvp is wrong.
So heavy armor should have no place in offense? It still has its weakness compared to medium for DD.
What is wrong with you?? One hand and shield and heavy armor only for tanks?
Are you a bad burst build that gets killed by heavy armor sword and board builds?
Go away.
Why are people saying Black Rose gives 1300 regen back through constitution passive when in reality it is only giving a 40% boost to constitution? Black Rose bonus is only giving an additional value of 370 to the constitution passive compared to using any other set in 5 heavy. So if you are getting hit constantly (aka chasing someone down and boom there goes your regen) you gain an additional 185 stamina and magicka regen. If you want to make a post saying that a set is too strong, you really shouldn't mislead people with incorrect information.
Why are people saying Black Rose gives 1300 regen back through constitution passive when in reality it is only giving a 40% boost to constitution? Black Rose bonus is only giving an additional value of 370 to the constitution passive compared to using any other set in 5 heavy. So if you are getting hit constantly (aka chasing someone down and boom there goes your regen) you gain an additional 185 stamina and magicka regen. If you want to make a post saying that a set is too strong, you really shouldn't mislead people with incorrect information.
Ok so it's heavy armor that gives ~
1k max hp
2k max stam
150 spell dmg
150 wep dmg
185 stam regen
185 mag regen
in fight. Is that correct showing of set profits and is that doesnt look to strong comared to other heavy armor sets?
I think a better option would be to buff light and medium armor sustain and damage output.
I think ZOS should add more cost reduction and regeneration to light armor. Also Magicka in general needs a buff so adding spell damage would work.
Medium is already pretty darn good so I would be very conservative with any increases it gets. Particularly what those increases would be.
Blackrose and heavy armor in general are fine imo, it's just when wearing this set it highlights the need for buffs to light armor and medium to a lesser extent.
Hiero_Glyph wrote: »I think a better option would be to buff light and medium armor sustain and damage output.
I think ZOS should add more cost reduction and regeneration to light armor. Also Magicka in general needs a buff so adding spell damage would work.
Medium is already pretty darn good so I would be very conservative with any increases it gets. Particularly what those increases would be.
Blackrose and heavy armor in general are fine imo, it's just when wearing this set it highlights the need for buffs to light armor and medium to a lesser extent.
Are you insane?! Time to kill is already stupid low and the power creep from the new sets is beyond excessive. As the CP cap keeps increasing this game is becoming more and more dominated by the burst meta.
Rage_Killin wrote: »Black rose is fine.
Forestd16b14_ESO wrote: »Black rose is fine.