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Proposed Blackrose change

  • SanTii.92
    SanTii.92
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    It's overperforming.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Maphusail
    Maphusail
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    It works fine. [SNIP]

    [Edited for Baiting]
    Edited by ZOS_JohanaB on September 6, 2016 3:42PM
  • Edziu
    Edziu
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    Maphusail wrote: »
    It works fine. Stop whining.

    lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.

    maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.

    why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?
  • MrAppleman
    MrAppleman
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    I don't understand a couple of things about the heavy Armour and sword + board skill-lines (includes Black Rose opinion). I believe Black Rose is an issue but there are also issues with S+B and Heavy Armour that extenuate the Black Rose Issue.
    • 1: Why does Sword and Board have an increase to weapon damage passive?
    • 2: Why does heavy Armour grant weapon damage after taking damage?
    • 3: Why should black rose grant both damage and sustain?
    • 4: Why should bashing with Sword and Board cost less?


    1: I have the same opinions about Sword and Board passives giving you weapon damage. Why should the Defensive weapon skill-line be granting you more damage? If you want more damage you should be using 2H or DW which are more offensive weapon skill-lines. I personally would much rather see the amount of damage you can block increased instead of weapon damage.

    2: Heavy Armour getting more damage over-time also kind of seem's not necessary. You pick up heavy Armour to be tanky. I'd much rather see heavy Armour grant more resistances over-time while you take damage instead. I don't think it's right that heavy Armour can become competitive in damage to light or medium Armour wearers over-time in a fight when heavy Armour is suppose to be the tanky Armour skill-line.

    3: I'm not a fan of Black Rose because it gives you damage as well as very good sustain. It's the complete package set for heavy Armour. Heavy Armour users should have to decide between damage vs resource sustain. This set has a lot of both and it's kind of over-kill in my opinion.

    4: I don't understand why Bashing should cost less stamina compared to other weapon types. I find it funny that ZOS thinks its easier to bash someone with a giant heavy shield then it is compared to the other weapon types. I'm fine with the extra damage because your getting hit by a big heavy shield.

    Personally i think this "light attack, ability, bash" rotation should be abolished. Bashing should be used not to gain a dps boost. Bashing should be used tactically to interrupt ability's and such. So in my opinion i'd much rather see the increase to bash damage be increased by double but only proc when you successfully interrupt an attack.


    These are my opinions and concerns about heavy Armour which includes my opinion on Black Rose also. B)B)B)

    Shhh

    Those types of changes are where we just came from. Having medium armor and 2h and bow as the only viable offensive build for stam in pvp is wrong.

    So heavy armor should have no place in offense? It still has its weakness compared to medium for DD.

    What is wrong with you?? One hand and shield and heavy armor only for tanks?

    Are you a bad burst build that gets killed by heavy armor sword and board builds?

    Go away.
  • ArtOfShred
    ArtOfShred
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    Alright lets say I have 3k wep power and I put on 7/7 medium. Now I have 12% more - 3360.
    Now lets say I have 3300 from hundings * 1.12 = 3696.
    Both setups I have dodge roll cost reduction, sprint speed, 28% regen, 21% less skill cost.

    Now I put black rose on. 3k wep power + 150 5pc + 200 wrath = 3350. Less than a medium armor set with no wep power bonuses.
    I get constitution but now my dodge roll costs more, I have 8% regen, and only 6% less skill cost. Lose a bunch of crit, and I get some more armor and health.

    Doesn't really seem too out of line to me. I agree it could be 1x stam/hp/magicka so its universal set though.

    Big problem with stamina currently is the non-scaling high damage of sets like Velidreth, Viper, and Widowmaker. Black Rose is good, but there's no reason it shouldn't be either. It's not doing anything exceptionally out of the ordinary on its own.
  • Riga_Mortis
    Riga_Mortis
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    Blackrose is fine, stop listening to certain streamers whining about not being able to instagib players wearing it.
    XBOX 1X
    GT - TAGNUTZ
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Edziu wrote: »
    Maphusail wrote: »
    It works fine. Stop whining.

    lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.

    maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.

    why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?

    I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.
  • Edziu
    Edziu
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    Edziu wrote: »
    Maphusail wrote: »
    It works fine. Stop whining.

    lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.

    maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.

    why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?

    I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.

    inv pve yes, this cant be compared, but on pvp as I see....you in heavy armor dont need to much to think to survive + wipe some players who arent in heavy armor while you on ligh/medium armor need more skill to survive and more to kill this heavy armor user, now for me its just about heavy armor, no only black rose as for pvp situation.
  • Lokey0024
    Lokey0024
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    Xinthisis wrote: »
    Lokey0024 wrote: »
    If you run heavy, ANY heavy armor, for dps.....nm for now.


    Ooook. 1800÷4= 450 not 650.

    Stam poison breaks any Heavy armor build unless dot heavy or Heavy attack is spammed. Heavy attack takes 3 seconds to charge and can be dodged easy.

    Medium armor cost reduction almost negates stam poison.

    Black Rose is fine. Your complaint is with heavy armor in general it sounds like. If anything heavy armor should have reduced movement speed.

    Can keep going but think This is enough. Dont be mad your NB doesnt have a spammable regen source. Siphon is awesome.

    You do realize regen tics every 2 seconds right?
    Stam poison breaks heavy armor? So now we're bringing in mechanics that arent related to armor now? K

    The lengths people will go to defend things that are obviously too strong.

    "We need magicka versions" smfh, thats not why magicka is crap. That's a whole separate discussion.

    Read the constitution passive bud. Every 4 seconds. Regen for HA users is crap. I really dont think you min/max very well so ill stop now. Black rose is fine.
  • The_Duke
    The_Duke
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    5 heavy 2 medium only gives you 4% more resistance than 2 heavy 5 medium. Its not nearly as "Tanky" as people think it is. I'd trade the wrath passive for a higher resistance base any day of the weak. I still get burst into the ground by some heavy damage builds if caught off gaurd.
    The Duke

    Stamplar

    Guild leader of The Dukes. PS4
  • leepalmer95
    leepalmer95
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    Lokey0024 wrote: »
    Xinthisis wrote: »
    Lokey0024 wrote: »
    If you run heavy, ANY heavy armor, for dps.....nm for now.


    Ooook. 1800÷4= 450 not 650.

    Stam poison breaks any Heavy armor build unless dot heavy or Heavy attack is spammed. Heavy attack takes 3 seconds to charge and can be dodged easy.

    Medium armor cost reduction almost negates stam poison.

    Black Rose is fine. Your complaint is with heavy armor in general it sounds like. If anything heavy armor should have reduced movement speed.

    Can keep going but think This is enough. Dont be mad your NB doesnt have a spammable regen source. Siphon is awesome.

    You do realize regen tics every 2 seconds right?
    Stam poison breaks heavy armor? So now we're bringing in mechanics that arent related to armor now? K

    The lengths people will go to defend things that are obviously too strong.

    "We need magicka versions" smfh, thats not why magicka is crap. That's a whole separate discussion.

    Read the constitution passive bud. Every 4 seconds. Regen for HA users is crap. I really dont think you min/max very well so ill stop now. Black rose is fine.

    Yes it's every 4 seconds but it's being compare to regen which is every 2s... it's no thard just half it, black rose with 5 heavy is 1300, half it and it equates to getting 650 stamina every 2 seconds, which is compared to regen which is every 2 seconds...

    Oh and black rose is not fine.

    Light/medium used to be dps, you used it for damage and had more sustain.
    Heavy was more mitigation , block cost reduction, hp etc...

    Now with black rose you get:

    very high sustain which is > medium/light
    2x Max stam + 150 wpn dmg which is > than a hundings with the 12% medium bonus
    More hp and more armour

    Currently heavy gives it all, hence why everyone who knows a thing about pvp knows thats it;s best in slot. Why even bother with regen when black rose will cover all your sustain needs.

    Heavy got overbuffed, with the overbuff black rose is too strong.

    Change a stam for magicka, remove the wpn/spell dmg , reduce the constitution, 40% extra is giving you 400~ more on the passives, which is 200 magicka AND stamina recovery per second, while giving dmg. This is on heavy armour people...

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Edziu wrote: »
    Edziu wrote: »
    Maphusail wrote: »
    It works fine. Stop whining.

    lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.

    maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.

    why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?

    I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.

    inv pve yes, this cant be compared, but on pvp as I see....you in heavy armor dont need to much to think to survive + wipe some players who arent in heavy armor while you on ligh/medium armor need more skill to survive and more to kill this heavy armor user, now for me its just about heavy armor, no only black rose as for pvp situation.

    Sorry not that is not the case. With the insane weapon/spell damage, crit damage, and penetration LA and MA can get HA resistance and ability to survive quickly diminish plus HA can only take the damage and with mitigation hard caped at 50% DPS players can still hit hard on HA tanks in PvP. While LA and MA players not only have far superior DPS but also better defense thanks to damage shields being able to take all the damage the caster receives including crit damage and dodge rolling (being as buggy as it is now with shuffle) able just avoid all the damage all together. Why bother worrying about only reducing the damage you receive by half turning that 20K hit into 10K when you can just avoid it all together ?
  • leepalmer95
    leepalmer95
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    Edziu wrote: »
    Edziu wrote: »
    Maphusail wrote: »
    It works fine. Stop whining.

    lets change name of this theard to just heavy armor change....black rose is just seet like all....jus passives to additional weapon dmg, to damage in heavy armor are sick while it is tank armor, no dps armor.

    maybe add to light armor ther more spell and psyhical resist whiel wearing 5 or more, maybe 4-5k addition resists or something like this like is with addition damage in heavy armor, lets balance this outperforming heavy armor.

    why you should have both resistance and damage in heavy armor whiel in light/medium armor you cant have these both?

    I used black rose and it is fine.Yes the tiny damage bonus it offers is nice and all to boost DPS a bit but if I wanna DPS I'll use medium or light armor. I use HA to tank and be defensive so that's why I'll choose a tanky set. If players want black rose and other DPS sets on their HA by all means just know you can not compare to the DPS LA and MA offers and since you are using a DPS set you wont be as tanky as a tank HA user using a tank set.

    inv pve yes, this cant be compared, but on pvp as I see....you in heavy armor dont need to much to think to survive + wipe some players who arent in heavy armor while you on ligh/medium armor need more skill to survive and more to kill this heavy armor user, now for me its just about heavy armor, no only black rose as for pvp situation.

    Sorry not that is not the case. With the insane weapon/spell damage, crit damage, and penetration LA and MA can get HA resistance and ability to survive quickly diminish plus HA can only take the damage and with mitigation hard caped at 50% DPS players can still hit hard on HA tanks in PvP. While LA and MA players not only have far superior DPS but also better defense thanks to damage shields being able to take all the damage the caster receives including crit damage and dodge rolling (being as buggy as it is now with shuffle) able just avoid all the damage all together. Why bother worrying about only reducing the damage you receive by half turning that 20K hit into 10K when you can just avoid it all together ?

    Because people can't dodge roll or shield stack forever, while the mitigation and insane sustain lasts forever.

    The fact it gives magicka and stamina is also something to really focus on, you get 650 of both, doesn't seem to important but with classes such as dk/sorc and to a lesser extent nb who use magicka for stamina via skills such as dark deal/ siphoning attacks and the helping hands passive, they also get even more stupid sustain.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Hiero_Glyph
    Hiero_Glyph
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    DHale wrote: »
    No its not over performing. No i don't have it and don't use it on any toon. My only concern is there is not a magic version. After that why is there only one good heavy armor set. That is what needs to be addressed. Nerfs have done nothing to help this game... AOE caps were a nerf, Ult gen a nerf, battle spirit a nerf. Dragon blood a nerf. Blocking nerfed, roll dodge nerf. Black Rose was already nerfed once. I would convert it back if it was up to me. Its ok to have the meta in a game. I would just like more than one option. Which is what we have.

    If Black Rose had a max stamina bonus changed to a max magicka it would fulfill both stamina and magicka builds.
  • NoMoreChillies
    NoMoreChillies
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    remove resistance hard caps before you even think of changing heavy armor
    its still dumb tanks are the only playstyle with a hard cap.
    Insulting people on the internet is cowardly.
  • davidautry_ESO
    Do not change Black Rose. You trade damage for sustain.

    The OP is exaggerating. The numbers don't lie.


  • tplink3r1
    tplink3r1
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    Mashille wrote: »
    What's so wrong with people using a Heavy Armour set for DPS? People shouldn't be forced to Run Medium armour if they want to do DPS.

    It provides less DPS than many Medium armours and also means you cannot dodge roll as much as a means for mitigation getting mitigation more from blocking and giving more survivability. Personally I think it's ok as it is.
    In some people's mind you have to be 100% focused on one thing only, either damage or dps, and if you don't, you are playing the game the wrong way.
    Edited by tplink3r1 on September 6, 2016 1:25AM
    VR16 Templar
    VR3 Sorcerer
  • juhasman
    juhasman
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    susmitds wrote: »
    You are forgetting one thing. You get Magicka back while blocking but not stamina. Stamina PvP heavy armor builds need this to sustain.

    You dont know 1 thing. There will be s&b ulti that allows You to block dmg by 7 seconds when You dont hold block so You can charge 3-4 heavy attacks to restore stamina while ulti is active and with blackrose You get stamina from 0 to 100% during this 7 seconds and You can even use s&b skills because 1 of morphs reduce that skill line costs by 100%. and this ulti cost is 100 which means that wirh blodspawn and heroic slash it'll take like 15 seconds to charge it again. So You click utli after 7 seconds You start to holding block and after 8 seconds You click ulti again. You still think Black Rose is so needed?
    Edited by juhasman on September 6, 2016 1:51AM
  • Xinthisis
    Xinthisis
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    You're not trading much damage for sustain and that's the problem.. 5 hundings vs 5 blackrose for instance. 336 weapon damage with hundings and medium 12% passive. 350 weapon damage with blackrose and full wrath passive (10 attacks, so after about 3-6 seconds of being in a fight its up). You get more max stam then hundings with two max stam buffs. Which at the very least 1 should be changed to magicka. No other set in game gives as much of everything. Also, if you want to talk about regen, half the time you're risking getting 0 regen anyway with medium armor as when you sprint, or block you drop to 0 regen. Even tap blocking causes issues as there is a good chance you'll tap block just as your precious regen is coming in. Rolldodging? cool, you can roll dodge, but the amount of rolldodges you have is still miniscule with the roll nerf. Better to get guaranteed sustain and tankiness from Blackrose. Now, crit is a issue with heavy. Thats why most run thief. Also, cant crit on shields so even if you have that precious 40-50% crit you'll be SOL against most builds in game.

    I'm not talking about nerfing the sustain aspect of the set. It should remain as is. I'm talking about removing the damage aspects of the set. If you want to wear it as a tank, cool. You don't need that weapon damage and spell damage. It should be 1 health, 1 stam, 1 mag and the constitution passive increase.



    Edited by Xinthisis on September 6, 2016 1:52AM
    "What happens in ESO, stays in ESO"

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    "Yup"

    -YT-
  • Erock25
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    Why are people saying Black Rose gives 1300 regen back through constitution passive when in reality it is only giving a 40% boost to constitution? Black Rose bonus is only giving an additional value of 370 to the constitution passive compared to using any other set in 5 heavy. So if you are getting hit constantly (aka chasing someone down and boom there goes your regen) you gain an additional 185 stamina and magicka regen. If you want to make a post saying that a set is too strong, you really shouldn't mislead people with incorrect information.

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  • GreenSoup2HoT
    GreenSoup2HoT
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    MrAppleman wrote: »
    I don't understand a couple of things about the heavy Armour and sword + board skill-lines (includes Black Rose opinion). I believe Black Rose is an issue but there are also issues with S+B and Heavy Armour that extenuate the Black Rose Issue.
    • 1: Why does Sword and Board have an increase to weapon damage passive?
    • 2: Why does heavy Armour grant weapon damage after taking damage?
    • 3: Why should black rose grant both damage and sustain?
    • 4: Why should bashing with Sword and Board cost less?


    1: I have the same opinions about Sword and Board passives giving you weapon damage. Why should the Defensive weapon skill-line be granting you more damage? If you want more damage you should be using 2H or DW which are more offensive weapon skill-lines. I personally would much rather see the amount of damage you can block increased instead of weapon damage.

    2: Heavy Armour getting more damage over-time also kind of seem's not necessary. You pick up heavy Armour to be tanky. I'd much rather see heavy Armour grant more resistances over-time while you take damage instead. I don't think it's right that heavy Armour can become competitive in damage to light or medium Armour wearers over-time in a fight when heavy Armour is suppose to be the tanky Armour skill-line.

    3: I'm not a fan of Black Rose because it gives you damage as well as very good sustain. It's the complete package set for heavy Armour. Heavy Armour users should have to decide between damage vs resource sustain. This set has a lot of both and it's kind of over-kill in my opinion.

    4: I don't understand why Bashing should cost less stamina compared to other weapon types. I find it funny that ZOS thinks its easier to bash someone with a giant heavy shield then it is compared to the other weapon types. I'm fine with the extra damage because your getting hit by a big heavy shield.

    Personally i think this "light attack, ability, bash" rotation should be abolished. Bashing should be used not to gain a dps boost. Bashing should be used tactically to interrupt ability's and such. So in my opinion i'd much rather see the increase to bash damage be increased by double but only proc when you successfully interrupt an attack.


    These are my opinions and concerns about heavy Armour which includes my opinion on Black Rose also. B)B)B)

    Shhh

    Those types of changes are where we just came from. Having medium armor and 2h and bow as the only viable offensive build for stam in pvp is wrong.

    So heavy armor should have no place in offense? It still has its weakness compared to medium for DD.

    What is wrong with you?? One hand and shield and heavy armor only for tanks?

    Are you a bad burst build that gets killed by heavy armor sword and board builds?

    Go away.

    If it makes you feel any better i think Poison Inj and Executioner are over performing as well.

    In my opinion heavy armour 1h+s builds should either be heavy offensce or sustain. Black rose makes both of these possible.

    My other suggestions are just quality of life changes in my opinion that make sense.
    PS4 NA DC
  • mtwiggz
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    Black Rose is fine as is. You're comparing apples to oranges here.
  • juhasman
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    Erock25 wrote: »
    Why are people saying Black Rose gives 1300 regen back through constitution passive when in reality it is only giving a 40% boost to constitution? Black Rose bonus is only giving an additional value of 370 to the constitution passive compared to using any other set in 5 heavy. So if you are getting hit constantly (aka chasing someone down and boom there goes your regen) you gain an additional 185 stamina and magicka regen. If you want to make a post saying that a set is too strong, you really shouldn't mislead people with incorrect information.

    Ok so it's heavy armor that gives ~
    1k max hp
    2k max stam
    150 spell dmg
    150 wep dmg
    185 stam regen
    185 mag regen
    in fight. Is that correct showing of set profits and is that doesnt look to strong comared to other heavy armor sets?
    Edited by juhasman on September 6, 2016 2:16AM
  • Erock25
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    juhasman wrote: »
    Erock25 wrote: »
    Why are people saying Black Rose gives 1300 regen back through constitution passive when in reality it is only giving a 40% boost to constitution? Black Rose bonus is only giving an additional value of 370 to the constitution passive compared to using any other set in 5 heavy. So if you are getting hit constantly (aka chasing someone down and boom there goes your regen) you gain an additional 185 stamina and magicka regen. If you want to make a post saying that a set is too strong, you really shouldn't mislead people with incorrect information.

    Ok so it's heavy armor that gives ~
    1k max hp
    2k max stam
    150 spell dmg
    150 wep dmg
    185 stam regen
    185 mag regen
    in fight. Is that correct showing of set profits and is that doesnt look to strong comared to other heavy armor sets?

    It looks strong but not out of line, especially considering it only comes in armor, which means you can't get a crafted 5 piece (no black rose + clever alch) and it limits how you can put different gear sets together. Reactive and Ravager come to mind as powerful heavy armor sets and with the coming update we will have a lot of new sets to choose from.
    You earned the 500 LOLs badge.
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  • Aquanova
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    I think a better option would be to buff light and medium armor sustain and damage output.

    I think ZOS should add more cost reduction and regeneration to light armor. Also Magicka in general needs a buff so adding spell damage would work.

    Medium is already pretty darn good so I would be very conservative with any increases it gets. Particularly what those increases would be.

    Blackrose and heavy armor in general are fine imo, it's just when wearing this set it highlights the need for buffs to light armor and medium to a lesser extent.
    NA/PC
  • Hiero_Glyph
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    Aquanova wrote: »
    I think a better option would be to buff light and medium armor sustain and damage output.

    I think ZOS should add more cost reduction and regeneration to light armor. Also Magicka in general needs a buff so adding spell damage would work.

    Medium is already pretty darn good so I would be very conservative with any increases it gets. Particularly what those increases would be.

    Blackrose and heavy armor in general are fine imo, it's just when wearing this set it highlights the need for buffs to light armor and medium to a lesser extent.

    Are you insane?! Time to kill is already stupid low and the power creep from the new sets is beyond excessive. As the CP cap keeps increasing this game is becoming more and more dominated by the burst meta.
  • Xinthisis
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    Aquanova wrote: »
    I think a better option would be to buff light and medium armor sustain and damage output.

    I think ZOS should add more cost reduction and regeneration to light armor. Also Magicka in general needs a buff so adding spell damage would work.

    Medium is already pretty darn good so I would be very conservative with any increases it gets. Particularly what those increases would be.

    Blackrose and heavy armor in general are fine imo, it's just when wearing this set it highlights the need for buffs to light armor and medium to a lesser extent.

    Are you insane?! Time to kill is already stupid low and the power creep from the new sets is beyond excessive. As the CP cap keeps increasing this game is becoming more and more dominated by the burst meta.

    The burst meta is a meta because you cant drain the resources of people like you once could due to the change in the scaling of the game(no more softcaps, and cp being increasingly defensive). Once upon a time skilled players could run high sustain builds and kill players by draining their stamina, cc them, and ending it while they lay on the ground. Currently cc is mostly used to unleash a 1 shot combo. Not to drain players of their stam. Any player with a somewhat average knowledge of the game is not going to die due to poor stamina management. No. They die because the only way to kill players now is to burst them. whether thats from 100-0 or using dots then drop an ult to take them from 60-0 on the tankier players.
    "What happens in ESO, stays in ESO"

    "Dont mind me."

    "Xin knows"

    "Yup"

    -YT-
  • Vaoh
    Vaoh
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    Black rose is fine.
    Black rose is fine.

    The fact that these two identical posts got 20+ and 10 agrees respectively, is downright disappointing.

    There are a ton of people actually crutching on Black Rose right now. And why wouldn't they? This set is good enough to turn bad players into dangerous players. Really sad tbh.

    Literally all of the "strongest" builds are heavy armor Stamina builds using this set. In action, it is a beast of a set that gives you everything you need and much more.

    If it wasn't so strong, we wouldn't see it used by all of the meta players. I suggest removing that overkill weapon/spell damage bonus and reducing the resource gain to 30-35%. Simple.

    Edited by Vaoh on September 6, 2016 4:53AM
  • GreenSoup2HoT
    GreenSoup2HoT
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    @Vaoh There are people like you and me who come onto these forums reporting issues and gear over-performing... then on the other side are the people defending there crutches. Think about it, there was once a time on these forums where players were actually defending Malubeth when it was broken.

    ZOS is actually pretty good when it comes to doing the right thing in my opinion despite their faults.
    PS4 NA DC
  • Lokey0024
    Lokey0024
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    So 1k health, 1k stam and 185 regen and 1/2 the WD and the % crit of the next best dps set is enough to call for nerfs? Crazyness.
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