Forestd16b14_ESO wrote: »As the title says what ever you do do not turn in the undaunted keys the undaunted are pretty much at this point rigged to have a very very VERY high chance on giving shoulder pieces with prosperous or training trait. Like me today did gold and silver used both keys and 2 shoulder pieces and both had prosperous. Past 5 gold keys training or prosperous and I am not the only one friends are the same turn in keys prosperous or training and they horde their keys and open them like 10 at a time and the countless threads here on the forums too about undaunted chest and those traits.
Tin foil hat time I personally believe that the chest are rigged to give prosperous and training at a much higher rate than other pieces so that it forces PvE players to go farm AP in AvA and wait weeks at end for the golden to sell the piece they want. Same with PvP players they grind out for keys waste them all on junk then AP farm and wait weeks on end for the piece they want.
ZoS for the love of everything holy in this game remove prosperous and training not only from monster set shoulder but from all dropped gear period. If a player wants prosperous or training on their gear they will craft it. There's really no reason at all for those 2 traits to be on any set that drops so please ZoS remove prosperous and training from dropped gear players want them players will craft it.
puffytheslayer wrote: »dont forget the light reinforced shoulders which are oh so AMAZING!
Hm. I came into this thread expecting you to say something about the new monster sets being added in Update 12.
Or the elimination of Bronze/Silver/Gold keys in Update 12 and their consolidation into a single key type (existing keys will be converted, but it remains to be seen how this conversion would work).
In any case, I've written about this on the PTS forum back when the new traits were added.
In short, you are actually better off under the new system (unless you wanted Impen). Yes, the pool was diluted by trash traits. But the shoulder drop rate was doubled for gold keys and increased by 4x-5x for silver keys. This means that you actually have a better chance of getting a shoulder you want, despite the trait pool dilution.
And for those who claim that Training and Prosperous drop more frequently than other traits, that's just bad luck. Or observational bias. You're more likely to notice and remember an insulting trait like Prosperous than you are a less offensive trait like Reinforced.
Here are the results of opening 178 keys (100 gold, 75 silver, 3 bronze) on the Update 10 PTS (DB):
17 Divines
19 Infused
22 Prosperous
19 Reinforced
22 Sturdy
20 Training
19 Well-Fitted
And here are the results of opening 405 keys (200 gold, 200 silver, 5 bronze) on the Update 11 PTS (SotH):
33 Divines
36 Infused
40 Prosperous
47 Reinforced
42 Sturdy
47 Training
46 Well-Fitted
As you can see, the numbers are actually quite even. Though Divines does seem slightly underrepresented, but that's likely just the result of luck.
Next week, when the Update 12 PTS drops, I'll go on another key-spending spree (probably 600 keys or 200 per chest) and post the results in the PTS forum.
Forestd16b14_ESO wrote: »Hm. I came into this thread expecting you to say something about the new monster sets being added in Update 12.
Or the elimination of Bronze/Silver/Gold keys in Update 12 and their consolidation into a single key type (existing keys will be converted, but it remains to be seen how this conversion would work).
In any case, I've written about this on the PTS forum back when the new traits were added.
In short, you are actually better off under the new system (unless you wanted Impen). Yes, the pool was diluted by trash traits. But the shoulder drop rate was doubled for gold keys and increased by 4x-5x for silver keys. This means that you actually have a better chance of getting a shoulder you want, despite the trait pool dilution.
And for those who claim that Training and Prosperous drop more frequently than other traits, that's just bad luck. Or observational bias. You're more likely to notice and remember an insulting trait like Prosperous than you are a less offensive trait like Reinforced.
Here are the results of opening 178 keys (100 gold, 75 silver, 3 bronze) on the Update 10 PTS (DB):
17 Divines
19 Infused
22 Prosperous
19 Reinforced
22 Sturdy
20 Training
19 Well-Fitted
And here are the results of opening 405 keys (200 gold, 200 silver, 5 bronze) on the Update 11 PTS (SotH):
33 Divines
36 Infused
40 Prosperous
47 Reinforced
42 Sturdy
47 Training
46 Well-Fitted
As you can see, the numbers are actually quite even. Though Divines does seem slightly underrepresented, but that's likely just the result of luck.
Next week, when the Update 12 PTS drops, I'll go on another key-spending spree (probably 600 keys or 200 per chest) and post the results in the PTS forum.
No.... No odds just no... Prosperous and training need removed period. Doesn't matter that "it's fair and balanced" those garbage traits need removed from dropped gear.
And it's not bad luck me, friends, and countless others get nothing but those 2 garbage traits that is not bad luck it is a rigged RNG system.
Also what is the point of getting the shoulder piece you want if it has a garbage trait ? What good is prosperous in PvP ? Or Training on a CP cap account ? Nothing. RNG is rigger prosperous and training need removed from dropped gear simple as that. Yes we have a better chance getting the shoulder piece we want but again what good is it with out a good trait.
Forestd16b14_ESO wrote: »Hm. I came into this thread expecting you to say something about the new monster sets being added in Update 12.
Or the elimination of Bronze/Silver/Gold keys in Update 12 and their consolidation into a single key type (existing keys will be converted, but it remains to be seen how this conversion would work).
In any case, I've written about this on the PTS forum back when the new traits were added.
In short, you are actually better off under the new system (unless you wanted Impen). Yes, the pool was diluted by trash traits. But the shoulder drop rate was doubled for gold keys and increased by 4x-5x for silver keys. This means that you actually have a better chance of getting a shoulder you want, despite the trait pool dilution.
And for those who claim that Training and Prosperous drop more frequently than other traits, that's just bad luck. Or observational bias. You're more likely to notice and remember an insulting trait like Prosperous than you are a less offensive trait like Reinforced.
Here are the results of opening 178 keys (100 gold, 75 silver, 3 bronze) on the Update 10 PTS (DB):
17 Divines
19 Infused
22 Prosperous
19 Reinforced
22 Sturdy
20 Training
19 Well-Fitted
And here are the results of opening 405 keys (200 gold, 200 silver, 5 bronze) on the Update 11 PTS (SotH):
33 Divines
36 Infused
40 Prosperous
47 Reinforced
42 Sturdy
47 Training
46 Well-Fitted
As you can see, the numbers are actually quite even. Though Divines does seem slightly underrepresented, but that's likely just the result of luck.
Next week, when the Update 12 PTS drops, I'll go on another key-spending spree (probably 600 keys or 200 per chest) and post the results in the PTS forum.
No.... No odds just no... Prosperous and training need removed period. Doesn't matter that "it's fair and balanced" those garbage traits need removed from dropped gear.
And it's not bad luck me, friends, and countless others get nothing but those 2 garbage traits that is not bad luck it is a rigged RNG system.
Also what is the point of getting the shoulder piece you want if it has a garbage trait ? What good is prosperous in PvP ? Or Training on a CP cap account ? Nothing. RNG is rigger prosperous and training need removed from dropped gear simple as that. Yes we have a better chance getting the shoulder piece we want but again what good is it with out a good trait.
I agree that Prosperous and Training should be removed.
But the objective fact is that you're still better off than before. Yes, things could be better with them removed. But it already is an improvement, despite the trash traits. Two steps forward, one step back.
You're forgetting that, before the trait revamp, you only had a 50% chance of getting a shoulder from a gold chest. And only a 10% chance from a silver chest. No matter how bad Prosperous and Training are, they are still better than getting nothing. At least now a bad luck streak is a few Prosperous/Training pieces in a row instead of coming up completely empty-handed several keys in a row.
And yes, it is just bad luck. Unless you post the numbers from opening 100+ chests, a few points of anecdotal evidence is insufficient grounds for a sweeping claim of "rigging".
And I'm one of those min-maxers who runs 7p Divines on my characters. So what? A trash trait or even no trait is still better than not having anything. My first VO shoulder piece was Prosperous. My second VO shoulder piece was Training. And I used them both, because just having the full 5p VO set bonus is worth it. Of course, as I got better traits, I replaced them, until I finally got Divines. But trash traits meant that I got to use the set and enjoy the set bonuses, whereas if I had gotten nothing, then... well, I would've gotten nothing.Forestd16b14_ESO wrote: »Some players spec builds around the traits they have.
No, that is still anecdotal evidence without numbers. Of course people will get Prosperous and Training pieces. And of course they'll get streaks of them now and then. And they're more likely to complain about 3 Prosperous/Training in a row than they are to complain about 3 Reinforced in a row because the former is a greater insult than the latter (and, for the record, I've been quite vocal about the uselessness of Prosperous as soon as it appeared on the DB PTS).Forestd16b14_ESO wrote: »And again it's not bad luck it's rigged cause again it's just not me who only gets pros and train from chest it's 100s to 1000s of other players and pretty sure the amount of chests the common player opens up daily is at least some where in the 200s maybe 300s and most of the shoulders are train or pros.
Yes, let's save the keys so the chances of getting the item that you want are severely decreased by the time 17 new monster sets are added.
TheDarkoil wrote: »Hold on! After about 100 keys I have only ever gotten shoulders, helms drop as well from them??????!!!!!!!!
Oh wow!! I only have 1.1K keys, but that's silver and gold combined.alainjbrennanb16_ESO wrote: »across all characters i have 1k gold and 1k silver keys
