Strider_Roshin wrote: »Items that require such skill to get shouldn't have such horrible RNG. Can we get a token system already?
KingYogi415 wrote: »No token system.
We need smart loot. any item/trait you have not received need to be weighted higher in the drop pool.
Same with trails. I'm on my 11th aether ring, but not a single V O necklace. 4 aether neck's. I feel like i'm just getting trolled at this point.
I swear they need to make it so you can trade MA weapons with people who have completed MA.It would ease up the pain IMO.I know a lot of people who gets weapons their friends could use and vice versa.I've got 2 sharpened greatswords (and a couple of sharpened battle axes) that are of limited use to me because I don't PvP much. Say, have you got any sharpened 1H axes or lightning staves? I'd love to trade... er, no, wait...
DRXHarbinger wrote: »If this is for an overload build you're wasting your time on swords. The passive doesn't affect overload. Buy some daggers for 50 gold and be done with it. This has been said for a long long time now.
Strider_Roshin wrote: »Items that require such skill to get shouldn't have such horrible RNG. Can we get a token system already?
Strider_Roshin wrote: »DRXHarbinger wrote: »If this is for an overload build you're wasting your time on swords. The passive doesn't affect overload. Buy some daggers for 50 gold and be done with it. This has been said for a long long time now.
No, this is for my stamblade.
DRXHarbinger wrote: »Strider_Roshin wrote: »DRXHarbinger wrote: »If this is for an overload build you're wasting your time on swords. The passive doesn't affect overload. Buy some daggers for 50 gold and be done with it. This has been said for a long long time now.
No, this is for my stamblade.
Infallible on a stamblade? Why is this going to work?
DRXHarbinger wrote: »Strider_Roshin wrote: »DRXHarbinger wrote: »If this is for an overload build you're wasting your time on swords. The passive doesn't affect overload. Buy some daggers for 50 gold and be done with it. This has been said for a long long time now.
No, this is for my stamblade.
Infallible on a stamblade? Why is this going to work?
Er. What? Thread title says Flawless (as in, "Flawless Conqueror", aka "yet another person burned by vMA drop RNG" not "here's a clever synonym for Infallible").
DRXHarbinger wrote: »DRXHarbinger wrote: »Strider_Roshin wrote: »DRXHarbinger wrote: »If this is for an overload build you're wasting your time on swords. The passive doesn't affect overload. Buy some daggers for 50 gold and be done with it. This has been said for a long long time now.
No, this is for my stamblade.
Infallible on a stamblade? Why is this going to work?
Er. What? Thread title says Flawless (as in, "Flawless Conqueror", aka "yet another person burned by vMA drop RNG" not "here's a clever synonym for Infallible").
Errrrrrrr what? Think Vma rng has nothing to do with this. He's on about it easier to get flawless than a sharpened infallible sword (which doesn't drop in vma) but he's using a stam blade for a mag set?
Ghost-Shot wrote: »@Oreyn_Bearclaw this is what you've been training for Bear!
Oreyn_Bearclaw wrote: »Another option, allow VMA weapons to be traded for one another. How amazaballs would that be? Someone hinted at it earlier.
Admittedly, they really helped the RNG nightmare with bind on group. The two places this does nothing is Monster Shoulders and VMA weapons. If you made them trade-able with one another, all of our problems would be solved. People would still have a carrot because a nice drop would still net you a little gold I am guessing, and people wouldnt want to rage quite the game over a damn staff.
Oreyn_Bearclaw wrote: »Ghost-Shot wrote: »@Oreyn_Bearclaw this is what you've been training for Bear!
Just kill me now.
I got real excited about re-grinding this place for about 2 weeks. I say regrinding this because I already did it once to get precise in most things, back when precise was better in trials before they changed it. Now I am after sharpened. The only sharpened thing I have seen in grind 2.0 is sharpened Resto.
Hey guys look how awesome ZOS is. They are giving us a drop every run. BUT WAIT!!!! They tripled the size of the loot table. JK... Its far worse than it ever was. Can we please go back to November 2015? K thanks.
Give us the ability to change traits or give us a token system. For the love of god. Also, you think this is bad? How impossible is it going to be to get a monster shoulder in anything useful next patch. There will be more of them than weapons, and they still have a loot table that seems to be about 90% prosperous and training.
Edit: Also, while I encourage people to keep making these threads, they will never get a meaningful response from the Devs. They view RNG as the only carrot they have to lead us all. Shame, because they dont realize (or dont give a flying F)that there are people leaving this otherwise wonderful game over a broken loot system. The game itself should be the carrot...
Oreyn_Bearclaw wrote: »Ghost-Shot wrote: »@Oreyn_Bearclaw this is what you've been training for Bear!
Just kill me now.
I got real excited about re-grinding this place for about 2 weeks. I say regrinding this because I already did it once to get precise in most things, back when precise was better in trials before they changed it. Now I am after sharpened. The only sharpened thing I have seen in grind 2.0 is sharpened Resto.
Hey guys look how awesome ZOS is. They are giving us a drop every run. BUT WAIT!!!! They tripled the size of the loot table. JK... Its far worse than it ever was. Can we please go back to November 2015? K thanks.
Give us the ability to change traits or give us a token system. For the love of god. Also, you think this is bad? How impossible is it going to be to get a monster shoulder in anything useful next patch. There will be more of them than weapons, and they still have a loot table that seems to be about 90% prosperous and training.
Edit: Also, while I encourage people to keep making these threads, they will never get a meaningful response from the Devs. They view RNG as the only carrot they have to lead us all. Shame, because they dont realize (or dont give a flying F)that there are people leaving this otherwise wonderful game over a broken loot system. The game itself should be the carrot...
It's such a shame they're still using what appears to be pure RNG as the only carrot. There are so many modified RNG systems that would keep the carrot but lose the stick. For instance, you can keep track of per-character loot payout and simply remove already-awarded items from the loot table until the whole table has been distributed, at which point it resets. Under this system, dual-wield weapons would of course need to be distributed two at a time, but that's ALREADY something that should be happening. Totes ridonculous that every other weapon type only needs one copy. There are some other ideas floating around my RNG thread.