Who else prefers the Veteran System?

  • disintegr8
    disintegr8
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    I enjoyed the vet system and when it went I had a Vet1, vet10, vet12 and vet16 - it gave you something to work for.
    I also would prefer CP to only relate to one character rather than account wide - once again to give you something to work for.

    If they get rid of CP all together and cap people at 50 with no further 'in game' progression, I will cancel my sub and find another game to play. At least the vet system gave you something to continue working each new character towards rather than sprint to level 50 easily with hundreds of CP and then immediately have access to the best gear.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • notimetocare
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    Highly indifferent. Had they made skill lines easier and lvling skills faster, id easily say no VR but hitting 50 and spending 3-4 hrs on skills amd skill lines aint really better
  • Draxys
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    Didn't like the vet system, but I hate the champion system. Everyone's a super hero. Their attempts to homogenize the classes so that everyone can "play the way they want" has ruined the original vision and identity of the game design and I really don't think the devs have either right now.
    2013

    rip decibel
  • Joy_Division
    Joy_Division
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    I dont understand why you think people would make that god-awful grind from v1-v16 on multiple characters but not the easy peasy 1-50 grind under the new system.

    I think it's quite the opposite actually. I'd be much more apt to stick to a single character under the old system because I'd rather drink antifreeze than go from vr1 to vr16 again.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • MattT1988
    MattT1988
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    There was simply too much grinding under the old system. I simply prefer the new system because it took a lot of that away.
  • TheHsN
    TheHsN
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    i dont miss them at all:)
    Plays:
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    Stamina DK - PvE
  • Taternater
    Taternater
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    Draxys wrote: »
    Didn't like the vet system, but I hate the champion system. Everyone's a super hero. Their attempts to homogenize the classes so that everyone can "play the way they want" has ruined the original vision and identity of the game design and I really don't think the devs have either right now.

    I don't want to hear about people trying to homogenize the classes. That's gross.
  • Osteos
    Osteos
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    I'm thankful everyday that I no longer have to quest in AD lands
    DAGGERFALL COVENANT
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  • UltimaJoe777
    UltimaJoe777
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    Here's a question for all of you grind-haters:

    How did you manage to enjoy retro MMORPGs that all had WAY more to work for in terms of levels (Runescape is a good example)? Assuming at least SOME of you played retro MMOs.

    I'm no fan of long grind sessions myself but I DO enjoy lengthy goals to work toward. Some games were ridiculously hard though (Redstone).
    Edited by UltimaJoe777 on August 26, 2016 6:44AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • Amour
    Amour
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    I'm ok with the CP system but what I miss is attribute points and reaching a new level - you know the glowing woosh thingy that made you go 'Yaaay'.

    Sure you get attributes by gaining CPs but now we are stuck at 64 of them and it feels like you don't have any proper progression. Something is missing - for me.
    Edited by Amour on August 26, 2016 7:01AM
  • Flameheart
    Flameheart
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    CP System any day.

    I like the idea of slowly improving characters at max level not just by gear, but by just playing the game. ESO btw isn't the first MMO which goes that path. The good old Everquest already had a socalled "AA-System" (Alternate Advancement) after max lvl and the people liked it, although things were much more grindy in those old days.

    I hate systems - like in WoW (WoW isn't a bad game btw, I played it for over 5 years, but the side effect of character improvement just by gear drops due to perma raiding ever annoyed me, crafting was pretty useless) - where you are only able to improve by gear accumulation.

    In fact ESO had two systems to improve over max lvl, the Vet System and the CP System. From developer perspective running such two systems is pretty awkward, because you have to balance content towards both systems and all their opportunities and possibilities concerning gear and builds and evolving minimums and maximums.

    So the best solution was, that one has to go.

    If I have to choose between Vet and CP system again I would decide in favor for the CP system any day. It's still some sort of grind, but It's less grind Overall and you improve by just playing the game without making the grind as noticable as with the old Vet lvls. You are able to get a competitive char for end content much sooner. A CP 300 char is well able to do CP 160 vet instances, a Vet 12 char will barely hit a target in a Vet 16 instance. You are able to get 160 CPs to gear up a char in current max equipment much faster as max lvl and max lvl gear with the former Vet System. In fact the big difference was that vet lvls just apply to one char while CPs apply acountwide. The current system is much more friendly for playing twinks and for building well rounded groups and raid Groups, because - the pool of chars a raid group or guild can use is much larger now.

    After 4 chars with finished Cadwell's Gold, I won't ever shed a tear over the Vet System.

    Edited by Flameheart on August 26, 2016 12:32PM
    Sometimes the prey turns and nips us... it's a small thing.

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  • acw37162
    acw37162
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    Nope, prefer this system hands down.
  • adriant1978
    adriant1978
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    Don't miss it in the slightest. I'm a self-confessed altaholic and I love it that all my characters, previously of varying Veteran Ranks from 1-16, are now effectively the same level and whoever I decide to play it contributes to my overall CP pool. No longer do I have to feel guilty about playing X because Y really needs to level up some more.

    My girlfriend and I also love to run as a duo, and now we can mix 'n' match characters in ways we couldn't easily before because of disparities in character and gear levels.
  • notimetocare
    notimetocare
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    Here's a question for all of you grind-haters:

    How did you manage to enjoy retro MMORPGs that all had WAY more to work for in terms of levels (Runescape is a good example)? Assuming at least SOME of you played retro MMOs.

    I'm no fan of long grind sessions myself but I DO enjoy lengthy goals to work toward. Some games were ridiculously hard though (Redstone).

    Played wow since launch, i enjoyed levelling then for some reason...
  • Avenias
    Avenias
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    Hell no for vet system
  • Gargath
    Gargath
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    Imho both systems have pros and cons, but current based on CP is just more convenient and I like it more.
    I have 7 alts, now CP450+, and I play all on a frequent basis. The idea of levelling all those 7 in vet system was really bad, it's just way too much time wasted on levelling each to the top.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    i do miss it, simple reason is that people shout in zone chat cp points this and that, which makes no sense, the amount of times i have joined a group where some have cp caps and not ready for end game stuff as there skills are still low, they dont have the skills to do the stuff and still don't understand their build
    Main character dk - Vanikifar whitestrike
  • jeevin
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    I don't miss the Veteran grind. But the CP grind is even worse and balance has gone out the window. I can't understand why not just make Vet ranks account wide? The current leveling system is a hot mess. Hopefully this one Tamriel thing will balance things a bit better.
  • Avenias
    Avenias
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    jeevin wrote: »
    I don't miss the Veteran grind. But the CP grind is even worse and balance has gone out the window. I can't understand why not just make Vet ranks account wide? The current leveling system is a hot mess. Hopefully this one Tamriel thing will balance things a bit better.

    No thank you. The current system is much better
    Edited by Avenias on August 26, 2016 9:24AM
  • notimetocare
    notimetocare
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    Avenias wrote: »
    jeevin wrote: »
    I don't miss the Veteran grind. But the CP grind is even worse and balance has gone out the window. I can't understand why not just make Vet ranks account wide? The current leveling system is a hot mess. Hopefully this one Tamriel thing will balance things a bit better.

    No thank you. The current system is much better

    Current system is marginally better and it's only a faster grind if you're already at or near CP cap
  • Asardes
    Asardes
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    I had the opportunity to level my main char trough Cadwell's Silver & Gold. The day I reached VR16 I had exactly 240 CP. I was at the end of the first Gold zone, Auridon. I only played enough every day to fill the illumination because there were few other opportunities to gain XP for CP besides straight forward grinding which I hate. Then I made 3 other alts - my other current veteran characters. One, my sorcerer, I kept as extra bank - I opened about 60 chests when I reached VR16 so there was plenty of gear I had to store - while I leveled the other 2 trough AD and DC alliance areas. My Templar had already reached VR1 by the time TG was released, together with the random dungeon experience bonus and the definitive timeline for VR removal. The problem was that back then the XP pool was somewhat split between characters - you had to get enough XP on a single character to earn the CP, but the CPs and illumination were account wide. So any XP gained by alts was "wasted" until you actually had enough to earn a CP.

    I decided to focus just on my main char, Stamina DK tank, until the next update. The queue times were very short in general, especially for tanks. I queued for random vet dungeons and did a dozen of those a day. The first one gets you 100K XP, the subsequent ones 33K. But was more than enough to earn 3-4 or even 6 CP a day. At the same time I farmed all monster sets, got complete agility, willpower and endurance jewlery sets with perfect traits (and some extra ones which I sold for good prices), as well as piles of VR9-14 and most importantly VR15-16 materials; there was no other way to get the latter because I had bought no DLCs. I hit the CP cap at the end of May, about a week before DB was released. But the most important thing I got was neither gear, nor materials, not even CPs, but the experience of playing in random groups and learning to adapt and compensate. Some were extremely bad, even if the players were VR16 but with most I managed to get trough the end of the dungeon.

    In the end I'm glad they removed the VR and introduced a daily source of XP that actually requires people to get together. I didn't have the patience at the time to run all my alts trough Cadwell's Silver and Gold again, or grind them, especially with the hybrid system limitations on CP gain, the risk of getting desirable trait but under leveled gear (ex. VR6 robust agility ring or VR4 divines Valkyn Skoria hat), and the clutter of mid tier materials I would have gotten from deconstruction trough the quest areas and dungeons. Finally, I didn't like the idea of crafting more training gear sets for VR. The one I crafted at levels 14,24,34 and 44 now sufficed. Good riddance Veteran ranks! I can barely wait for One Tamriel which will allow me to play my alts in CP160 leveled zones, get the proper gear and materials.
    Edited by Asardes on August 26, 2016 9:51AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
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    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
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  • IcyDeadPeople
    IcyDeadPeople
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    Kammakazi wrote: »
    Am I the only one who didn't like that they changed levels from Veteran to CP? The reason why I don't like it because after they changed it, I've been seeing a lot of players ask the same question, "Where is the best place to grind CP? / Where can I grind CP?"
    In the old system, players were asking, "where can I grind vet levels" - there will always be people grinding, but now there are a lot less. With the catch up mechanism (first CP costs less than subsequent CP), and with removal of veteran ranks, it's really not even necessary to grind anymore unless you are starting a new account.
    Kammakazi wrote: »
    In the new system, more players are sticking to only one character, and then they'd have to grind CP all the way to 531.

    I find people are playing their alts and different characters more often these days. You can roll a new character, hop into Cyrodiil at level 10 and in a week or two reach max level, just playing the game.

    Many of us who had alts during the old system just got bored of grinding and gave up trying to level them. I had several sitting at V1, V3, V6 etc., when Dark Brotherhood launched. Suddenly they were all boosted to max level and could finally equip the CP160 sets in my bank.

    Edited by IcyDeadPeople on August 26, 2016 11:19AM
  • Dubhliam
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    Nope, I like this CP system better.

    I am somewhat of an altoholic, but I would absolutely hate to have to level each and every one to VR 16.

    EDIT: I am not a fan of mindless exp grinding.
    Edited by Dubhliam on August 26, 2016 10:02AM
    >>>Detailed Justice System Concept thread<<<
  • notimetocare
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    My own full opinion: i like VR, the grind was rough but at the end i new my character had all skills up, maxed, and was ready to roll. Yea i had long grinds to get there (6 v16 and a v13) but i didnt mind heavy grinds (vanilla wow and DAoC were my first mmos).

    Despite liking that system, new CP system is good. I dont think either is better, just different styles.
  • ArchMikem
    ArchMikem
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    Kammakazi wrote: »
    In the new system, more players are sticking to only one character, and then they'd have to grind CP all the way to 531. Would you really want to grind from CP 160 to 531 on the same character?

    I only have two characters. I tried making a third but deleted her at Level 10 cause by then it was actually my fifth character overall and I REALLY did not have it in me to do it all over again for a fifth time. So I deleted the characters I felt were inadequate and kept the two I actually enjoyed and were already level capped.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • Asardes
    Asardes
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    I have 2 just for keeping all my gear and excess mats respectively. I have accumulated quite a few sets from various dungeons, getting PvP and daily random dungeon rewards. I don't want to spend money each month for subscription. So even "dead" characters have their uses. And they are only "dead" until I fully train riding skills, then the burden passes to the next ones in line and they come back to "life" :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • ZoM_Head
    ZoM_Head
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    Never supported the CP sytsem at all, Veteran ranks and zones were just fine.

    As always, the passives and in the CP got reworked numerous times, then, no suprised, a cap was introduced because they launched the CP system with no new content.

    Obviously you had people grinding the daylights out of it, thus huge CP advantages, which effected PvE and PvP dramatically.

    Till this day, i dont support it, not one bit.

    So yes i miss the veteran rank AND the soft caps.
    mDKs still need a lot of love!
  • Hempyre
    Hempyre
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    I preferred the vet system, but I started playing when it was active.

    My issue is that its made all vet gear under 160 useless decon trash. I used to be able to spread some of the gear around my lowbys and try stuff out but what am I going to use a 140 purp weap for now? I can't even sell it for anything.

    Maybe RNGesus doesn't love me atm, but I'm not seeing any useable gear drops in any content outside of trials.
  • nimander99
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    QUEZ420 wrote: »
    Grinding veteran ranks were straight aids, full blown hiv. :)

    Oh god! Thanks for that. Literally laughed out loud. People in the office looked at me weird...
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    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
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