dylanjaygrobbelaarb16_ESO wrote: »? what 10% is pretty high considering you can stack so many hots. yes your suggestions would be stupidly op in pvp. thats why its got reasonable stats.
dylanjaygrobbelaarb16_ESO wrote: »? what 10% is pretty high considering you can stack so many hots. yes your suggestions would be stupidly op in pvp. thats why its got reasonable stats.
10% is REALLY low. If you actually play as a Healer, you'd understand. A good healer only needs 1 heal over time, and that's Grand Healing. Regeneration right now is very buggy and I don't even bother using it because it targets the wrong players all the time.
redspecter23 wrote: »dylanjaygrobbelaarb16_ESO wrote: »? what 10% is pretty high considering you can stack so many hots. yes your suggestions would be stupidly op in pvp. thats why its got reasonable stats.
10% is REALLY low. If you actually play as a Healer, you'd understand. A good healer only needs 1 heal over time, and that's Grand Healing. Regeneration right now is very buggy and I don't even bother using it because it targets the wrong players all the time.
If you're going to use a set like Gossamer, you adjust your playstyle for that set. If you're only using one HoT and at the same time complaining the set is trash, you need to think outside the box a bit. As a quick example, Quick Siphon on a boss mob will result in quite a few heals per second on each player hitting that mob and those heals count as delivered by the player casting the Quick Siphon. Reviving Barrier or the healing morph of Negate also place a large amount of hots on multiple players. Ritual of Retribution in a raid group will provide 6 heals per second among the group. The healing morph of Necrotic Orb will provide more than 20 heals per second to a 12 man group. Just a few different ways to maximize the usefulness of the set outside of Healing Springs... done.
Well, Gossamer is fortunately extremely easy to get, so I still recommend trying it out if you get it. I'm sitting on 2 full jewelry sets now and have deconned countless armor pieces, and I wasn't even farming vCoS very hard--just ran it maybe a dozen times to get a divines helm and the skin. Nothing like how long it took back in the day to get 5p SPC.
Anyway, the biggest problem with Gossamer is that it requires you to heal an injured ally. Heals on an ally at full health don't work. It's the same reason why Combat Physician is so lackluster. It's rather silly that this set is more rewarding for groups that play badly and take extra damage than for good groups that avoid damage.
To get an idea of what the proc rate would be like without that restriction, find a pool of lava (Stonefalls) and have your group stand in it while you Springs them through the damage. The proc rate is just fine, once that artificial must-be-injured restriction is out of the picture. But with that restriction, then the set is grossly underperforming.
@Wrobel @ZOS_GinaBruno @ZOS_JessicaFolsom Please change Gossamer (and Combat Physician) so that it can work off of heals that happen at full health. This will make these two sets much more competitive and desirable for healers.