Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

RADIANT DESTRUCTION.....

  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Any way Low Skill Templar players defend Radiant Destruction is really pityful.

    The ability is not balanced and at the very least needs tweaking (execute range, cast range, cost, etc...).
    More precisely, the ability is somehow balanced 1v1 BUT the most important issue is that it is the most unskilled ability in the game.

    It blows my mind how this came to live. How on earth, this can hurt like an ultimate, be highly and undefinitely spammable, non dodgeable, without any counterpart or risk associated except being interrupted once.

    Radiant Destruction is easier, safer and uncomparatively stronger than a light attack AND requires less skill.

    Light attacks can be dodged, are vulnerable to line of sight (RD does not break on Line of sight) and requires melee range for half the weapon sets.

    Come on!
  • sluice
    sluice
    ✭✭✭✭
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    Edited by sluice on August 17, 2016 11:34AM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    Ok, I will admit that one did hit very hard :lol: but generally, it does not do that much damage in pvp.

    [img][/img]ftc%20report_zpsinentgos.jpg

    This is an FTC report from last night when I used RD as a finisher twice when the guy was low health, because he managed to block the first one, it was 100% crit, and both times COMBINED did 10k damage to him... It even states that the AVERAGE I hit him for with it was 5k, doesn't seem OP to me :blush:

    Are you telling me that other classes have not hit you that hard? I have had DK's and NB's gap close onto me and stun me, and then finish me of with just a couple of skills and I can't do anything about it, and even had sorcerers who are apparently in a bad spot hit me harder than RD, and I AM rather tanky, despite wearing light and medium armour on my main templar :wink:
    Edited by Elara_Northwind on August 17, 2016 1:01PM
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
    ✭✭✭✭
    @SadieJoan, it was just a clip from the other night to show how hard Radiant Destruction *can* hit.

    I'm still not fighting for a damage nerf per say and I'll continue to advocate that lowering the range would make this skill less frustrating to fight agains't.

    Yes other class do hit me as hard (and sometime harder)..
    Especially stamblades. Their opening burst is really hard to recover from.

    And trust me, as a user of Incapacitating Strike on my stamblade and Dawnbreaker of Smithing on my stamsorc, I'm calling loudly for a damage nerf to these two abilities (just to name these two).

    Incapacitating Strike is possibly the most annoying Ulti in the game right now. It does way too much (High damage, stun, Increased Damage vs target, Major Defile)... all of that for 50 ulti... :|
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    SadieJoan wrote: »
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    Ok, I will admit that one did hit very hard :lol: but generally, it does not do that much damage in pvp.

    [img][/img]ftc%20report_zpsinentgos.jpg

    This is an FTC report from last night when I used RD as a finisher twice when the guy was low health, because he managed to block the first one, it was 100% crit, and both times COMBINED did 10k damage to him... It even states that the AVERAGE I hit him for with it was 5k, doesn't seem OP to me :blush:

    Are you telling me that other classes have not hit you that hard? I have had DK's and NB's gap close onto me and stun me, and then finish me of with just a couple of skills and I can't do anything about it, and even had sorcerers who are apparently in a bad spot hit me harder than RD, and I AM rather tanky, despite wearing light and medium armour on my main templar :wink:

    So RD was hitting incredibly hard for an execute on a full health opponent so we should ignore that, and instead go with your numbers since they're lower? Well at least you're not bias.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    sluice wrote: »
    @SadieJoan, it was just a clip from the other night to show how hard Radiant Destruction *can* hit.

    I'm still not fighting for a damage nerf per say and I'll continue to advocate that lowering the range would make this skill less frustrating to fight agains't.

    Yes other class do hit me as hard (and sometime harder)..
    Especially stamblades. Their opening burst is really hard to recover from.

    And trust me, as a user of Incapacitating Strike on my stamblade and Dawnbreaker of Smithing on my stamsorc, I'm calling loudly for a damage nerf to these two abilities (just to name these two).

    Incapacitating Strike is possibly the most annoying Ulti in the game right now. It does way too much (High damage, stun, Increased Damage vs target, Major Defile)... all of that for 50 ulti... :|

    It doesn't 50% more damage than surprise attack, and 11% more damage than wrecking blow. The damage is fine for a single target, and if compared to another single target ultimate such as overload; the damage is actually quite underwhelming. What makes this ultimate an ultimate is the damage buff, and defile that follows. Also considering that the Nightblade is the least defensive of all the classes, eliminating it's burst damage would be essentially killing the class. The only way I could justify a damage nerf is by granting them major mending passively. Although personally I think that'll make them OP just like magicka Templars are at the moment.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Does anyone else notice that commenting on this thread no longer bumps it up? Is ZOS trying to quiet this discussion down or something?
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    SadieJoan wrote: »
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    Ok, I will admit that one did hit very hard :lol: but generally, it does not do that much damage in pvp.

    [img][/img]ftc%20report_zpsinentgos.jpg

    This is an FTC report from last night when I used RD as a finisher twice when the guy was low health, because he managed to block the first one, it was 100% crit, and both times COMBINED did 10k damage to him... It even states that the AVERAGE I hit him for with it was 5k, doesn't seem OP to me :blush:

    Are you telling me that other classes have not hit you that hard? I have had DK's and NB's gap close onto me and stun me, and then finish me of with just a couple of skills and I can't do anything about it, and even had sorcerers who are apparently in a bad spot hit me harder than RD, and I AM rather tanky, despite wearing light and medium armour on my main templar :wink:

    So RD was hitting incredibly hard for an execute on a full health opponent so we should ignore that, and instead go with your numbers since they're lower? Well at least you're not bias.

    Not at all, I am very surprised that anyone could do 17k with RD. Since the stamina update, I certainly haven't hit with it for even close to that in pvp. Perhaps if somebody had no defence and no clue what they were doing, idk, but I don't see it hitting for 17k from myself or from others, so I don't really understand what is going on in this video lol
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    Just because templars can put up a decent fight against OP stamina classes, that does not make them OP, it makes them balanced. If it were up to me, stupid sets that make our class look bad would be nerfed to hell or deleted entirely, and magicka nb's and magicka sorcerers would receive huge buffs to make them on par with templar, so that stamina classes could cry about them not being easy kills too :smile:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • genjutsu_kami
    genjutsu_kami
    ✭✭✭
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    it took 2 fu...cking seconds to down him does that seem fair ????
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    Hashtag_ wrote: »
    bowmanz607 wrote: »
    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD.

    Ap7QxtY.png

    I think that is a build problem. Against a half decent player Rd tickles outside of 50% and can be outshines by vigor. From about 31-40% it hits about as much as a typical dps ability such as suprised attack or executioner damage at that percentage. Where things start to heat up is 30% and below. Since it is an execution ability it should.

    My favorite thing is people yelling about how hard it hits for when a player is at 25% health or less yelling it hit me for 15k ahhhhhh. Who cares. At that point any execute kills you. 25% health is typically between 5-7k health and you would die whether it hit for 15k or for say an average killers blade at 9k or so.

    I get hit for 4-5k radiant ticks at full health and I rock 2500 impen with around 20k resistances....

    You are a liar.
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭

    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    it took 2 fu...cking seconds to down him does that seem fair ????

    I don't understand how, especially after the new update, anyone could get hit with RD that hard. Either this was recorded before the update OR this guy does not have as much in the way of resistances as he claims. Either way, a 30 second clip means nothing in the grand scheme of things.

    If you choose to enter cyrodiil as a glass canon, with all in damage and nothing in defence, you probably will be hit much harder, but 17k is not normal or usual even then... I think I give up on this conversation now anyway, its completely futile. No point trying to defend my class to people who don't seem to be able to comprehend anything beyond their own OP stamina sheep.

    I just pray that zenimax has more sense than most of the people on here who want a skill nerfed to make 1vX-ing easier for them, and nerf stamina in to the ground and buff magicka classes, which is the only thing that is sucking the fun out of pvp and causing it to be an uneven playing field right now.

    Have a good day! :blush:

    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
    ✭✭✭✭
    SadieJoan wrote: »
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    it took 2 fu...cking seconds to down him does that seem fair ????

    I don't understand how, especially after the new update, anyone could get hit with RD that hard. Either this was recorded before the update OR this guy does not have as much in the way of resistances as he claims. Either way, a 30 second clip means nothing in the grand scheme of things.

    If you choose to enter cyrodiil as a glass canon, with all in damage and nothing in defence, you probably will be hit much harder, but 17k is not normal or usual even then... I think I give up on this conversation now anyway, its completely futile. No point trying to defend my class to people who don't seem to be able to comprehend anything beyond their own OP stamina sheep.

    I just pray that zenimax has more sense than most of the people on here who want a skill nerfed to make 1vX-ing easier for them, and nerf stamina in to the ground and buff magicka classes, which is the only thing that is sucking the fun out of pvp and causing it to be an uneven playing field right now.

    Have a good day! :blush:

    This was recorded this past week-end or this Monday.. It's the Dark Brotherhood patch on PS4.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Destyran
    Destyran
    ✭✭✭✭✭
    Ok so raidiant need to be nerfed because all the cry babys suck at 1vX well lets look at mor op thinng. Dbos and literally any attack kills you. Meduim armour takes less damage than light. Perma dodgeroll!! All stam heals rally and vigor heal ONLY the caster not randoms like BoL or HW nbs with 260 cp can almost oneshot a 501 from stealth with incap? FEAR CANT BE BLOCKED OR DODGED AND IS BROKEN!! if you dont meet that very small break free window you are stuck. Spammable roots and snares (cough) bombard (cough) magnum shot. Stam builds get a massive pool of damage dodge break. While magik gets just 2-3 sheild that we can put up while we are out of stam fet kbocked back and the sheild taken off because stamina damage is broken. MALUBETH!!! Tranmutation. Infini fossilise can i go on?? Rd is the least of our concerns. Just because YOU suck at 1vX doesnt mean it should be nerfed. Git gut we have other thing that need attention first.
  • Destyran
    Destyran
    ✭✭✭✭✭
    Gargath wrote: »
    maybe this will clarify or the very least humble your one sided mind to the real problem.
    https://www.youtube.com/watch?v=rPfI1UrlChs

    This particular example looks more like a bug to me, my radiant opression doesn't work that way.
    I can't do 20k damage in less than a second when player has 72% health. In my game players hp drops much slower on my radiant.
    Darkflare not appearing properly
  • BRogueNZ
    BRogueNZ
    ✭✭✭✭✭
    I'm wondering if there is a way to implement a cool down that removes the execute bonus if an enemy is hit by multiple beams within x seconds. If the first doesn't execute then neither will the second or third for x seconds.

    This might actually encourage its intended use as an execute and lessen the spam, although, with the odd exception, most people will see its the crap ton of other damage that is actually leading to their death and not RD, its just hastening their demise.
  • Hempyre
    Hempyre
    ✭✭✭✭
    @sluice

    First off get a combat log so we can see what actually happened.

    Second, you have 20k health in Cyro... You're a baddie. I doubt it mattered who got to you, you'd have died quicker to any stam toon.

    20k.... Lol. Put some health on man, glass cannons are dumb. Doesn't matter how much boom you have if you don't live long enough to use it.
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Good dps average about what, 35-40k dps Stam or Magic in PVE? Half of that is 15,000-20,000 in PVP. You have 20,000 hp, how long do you think you will last when you get surprised? Glass cannons are called such cause they die fast, you chose to be a cannon so you get the weakness that comes with it.

    All classes can drop 20k dmg on you in 2 - 3 seconds, this is not unique to magic templar.
    Edited by AfkNinja on August 17, 2016 6:21PM
  • BRogueNZ
    BRogueNZ
    ✭✭✭✭✭
    AfkNinja wrote: »
    Good dps average about what, 35-40k dps Stam or Magic in PVE? Half of that is 15,000-20,000 in PVP. You have 20,000 hp, how long do you think you will last when you get surprised? Glass cannons are called such cause they die fast, you chose to be a cannon so you get the weakness that comes with it.

    All classes can drop 20k dmg on you in 2 - 3 seconds, this is not unique to magic templar.

    Truth
  • sluice
    sluice
    ✭✭✭✭
    Hempyre wrote: »
    @sluice

    First off get a combat log so we can see what actually happened.

    Second, you have 20k health in Cyro... You're a baddie. I doubt it mattered who got to you, you'd have died quicker to any stam toon.

    20k.... Lol. Put some health on man, glass cannons are dumb. Doesn't matter how much boom you have if you don't live long enough to use it.

    I’ on console. How the F do you want me to get a combat log?

    Correction: the baddie has 21.5k health.

    AfkNinja wrote: »
    Good dps average about what, 35-40k dps Stam or Magic in PVE? Half of that is 15,000-20,000 in PVP. You have 20,000 hp, how long do you think you will last when you get surprised? Glass cannons are called such cause they die fast, you chose to be a cannon so you get the weakness that comes with it.

    All classes can drop 20k dmg on you in 2 - 3 seconds, this is not unique to magic templar.

    Have I ever said otherwise?
    This video just shows how quickly someone can get nerf with essentially only Radiant Destruction and doesn't have anything to do to a burst combo of any classes.
    Edited by sluice on August 17, 2016 6:35PM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    sluice wrote: »
    @Francescolg
    @SadieJoan

    What about this clip?
    https://www.youtube.com/watch?v=RnSa-bdZfHE&feature=gp-n-y&google_comment_id=z12dwlwbckbrijb3p225sl44akylxlq05

    Yeah I f*** up, as I was so suprised to be taken out of stealth, I dodged rolled instead of putting Vigor. When I put vigor @25% health, it's already too late. But it wouldn't change anything at this point, even if I would already have vigor applied before the beam.

    Look at the initial hit of the beam (3923 damage! @ like 97% health)

    Now tell me again that you can't nail someone from 50% to zero in ~2 seconds, and look how long I last between 55% to 0.

    This is not a tanky build, obviously but I still have:
    -about 2.2k crit resistance
    -about 11.5 magic resistance
    -All CP160 gear purple gear
    -CP501 character (20 into think skinned, 50 Elemental Defender)

    O dear. LMAO. THis is great! ROFL

    [TL;DR] This video is a perfect example of the overhype and misunderstanding that is involved in the community at large concerning this ability. Although I amaware this does not represent everyones knowledge who is calling for a nerf of this ability, it is the majority of them imo.

    -This is the perfect example of poor gameplay against RD. and a perfect example of how low the damage is.
    -This is a perfect example of how many of you play when encountering this attack and then turn around and say it is OP.
    -This is also a perfect illustartion of people not really taking a closer look at how they died and blame it on one thing when really much more was happening behind the scenes.

    Let me explain...
    We will start with the numbers behind this and move to the sloppy reaction.

    Ok so your combat scrolling text was as follows:
    581, 2537, 512, 3932, 581 [heal], 427, 2743, 4151, 537 [heal], 7053

    Your combat log after death was 2,391 (Blazing), 512 (blazing pulse), 2537 (burning light proc), 1008 (Entropy), 17,870 (RD)

    Do you see a problem here>? Blazing is not on the scrolling combat log so you dont see that damage there but the damage occurred. As for proof look at your death recap, the visual on the ground and the facted that you were stunned. So at right from the beginning you were hit with 2,391.

    Now look at the timing of the attacks. At the same time you were hit with blazing (2391) you were hit a burning light proc (2537), Blazing pulse (512), and initial hit of RD (3932). That is 9,432 damage in a combo move (and lucky proc) to drop you to nearly half health. Notice the initial hit of a buffed RD is (3932). A fair number for the initial hit and when compared to hits from dps abilities is very underwhelming. Keep in mind this is initial damage and not tick damage which is biggest part of ability.

    Now lest look at these numbers again and add in what attack is associated with those numbers:
    581--Entropy: meaningless attack that you healed before real attack;
    2,391--Blazing: did not appear on scrolling log but did occur as discussed above;
    2537--Burning light proc
    512--Blazing Pulse
    3932--RD initial hit
    581 [heal]
    427--Entropy
    2743--RD tick (obviously a low tick and noting to get on about)
    {at this point your health is at 41%}
    4151--RD tick (hits barely more than the intial hit and still fairly underwhelming for a dps ability and occurs in execute range)
    537 [heal]
    7053--RD tick (killing blow) (you had merely 5k health left at this point and any execute should kill you at this point. Not to mention it still executed you for less than other executes even on the final tick)

    You see how the numbers show that RD was not that crazy afterall. Heck, the combo move brought you to half health and that was not all RD. It was barely half that. You got hit with a combo and unlucky proc that brought you to the proper range for the attack.

    Now lets move onto your sloppy gameplay which was the real death of you.

    1. You got hit with entropy seconds before getting attacked. between the loss of health, scrolling log, and in game ques you should have noticed and been aware of your surrounding especially with a flagged keep nearby.
    2. There was not much you could do about the combo attack and proc since you failed to notice step one, but your reaction was terrible. You know full well that you cant dodge it, but yet there you are trying to dodge it with no los around in which you are even going to. You basically just flop over and take it.
    3. you had cloak on your bar with plenty of mag and failed to utilize one of the best hard counters in the game for RD.
    4. you failed to block
    5. you failed to activate vigor in connection with block or cloak
    6. you failed to activate rally which you activated before combat and was ready to give you a decent burst heal which could have been done while blocking or cloaking
    7. You froze and had poor reaction cause RD scared you rather than reacting

    This video is the exact thing that many people try to use as to why RD is op. People fail to see the combos and learn from their deaths. They fail to have situational awareness. They fail to react properlly as mentioned above. The list goes on. But then you guys try and turn around as use this mentality to change the game.

    Heck go look at syphers video where he was getting RD by 4 people or 5 at once. Sure he is better than your average and probably facing scrubs, but is that a real counter argument. Afterall, the people ragin in these forums about it say that it is an easy "I win" button so shouldnt trash players be able to just be good and dominate be spamming it in groups.

    The numbers in this video are hardly outrageous when you break them down to see what is going on. On top of that it is poor gameplay which is a l2p moment.




  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Edit (Math in post above mine was better. Deleted this)

    He was close to you. The nerf you advocate for is a range reduction. That would not have saved you. You are advocating for a range nerf so you can use that as further proof it needs another nerf in the future.

    Magic NB can 1 shot you with just a heavy attack. 20,000 dmg from a heavy attack. 1 skill. DK can do that also, they just can't stealth away after.

    All classes can drop you in a few seconds using only a few skills. You are arguing semantics here, That templar only used 2 skills to kill me (cause I have low hp) NERF HIM!!!

    Edit: I play stamplar, haven't touched Magplar in over a year.
    Edited by AfkNinja on August 17, 2016 6:54PM
  • Hempyre
    Hempyre
    ✭✭✭✭
    @sluice

    Ahh, well i guess no combat log for you. Long live the Master Race.

    Regardless, 20k hp and 11k resists is not even close to competitive for Cyro. I did the same thing when i started playing and was abused by every class... So calling for a nerf when your build is sub-optimal (putting it nicely there) is like complaining about losing a race against a Porsche when you driving a bug.

    I know it's not exactly the same but all those peeps complaining go try vet maelstrom with your current build, lets see how you do. Personally i got destroyed with my glass build, both because I was bad and because my build sucked. I made significant changes, did research, learned to play better, quicker responses, better mitigation, etc... I get much further in vet mael now and coincidentally do way better in Cyro.

    Just because you want to set your toon up a certain way doesn't mean the rest of us have to pay the price for it.
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Recent NB ganking with heavy attacks: https://www.youtube.com/watch?v=NY0wckExj30

    I say ganking with Heavy attacks cause a few of those people literally drop after 1 heavy.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hempyre wrote: »
    @sluice

    First off get a combat log so we can see what actually happened.

    Second, you have 20k health in Cyro... You're a baddie. I doubt it mattered who got to you, you'd have died quicker to any stam toon.

    20k.... Lol. Put some health on man, glass cannons are dumb. Doesn't matter how much boom you have if you don't live long enough to use it.

    Really? Put glyphs or attributes into health? MAYBE for a healthpar but no other build recommends this advice

    Also isn't the vid xbox? No combat log for,consoles :( or buff timers...
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Francescolg
    Francescolg
    ✭✭✭✭
    it took 2 fu...cking seconds to down him does that seem fair ????

    Guy, and again, stop wasting our time and get a PC with a combat log/chat addon! If you like to talk about numbers..
    Can you stop opening new threads on the same topic over and over again??

    Your video shows:

    A) a low HP spec'd build with 21k HP (every good stamina build can do 15-25k dmg to you in 4-5 sec). This is why people go with 25k-35k HP into PvP. But if you want to play a DD with 12-22k HP that's your choice and, yes, then you can get killed in a few seconds, one reason is: lags in PvP = the dmg comes a few seconds later

    B ) PvP Lag - you can't see neither the Blazing Spear, nor the damage it does (as well as other skills which follow)

    C) You, getting hit by:
    1. Blazing spear + 1 tick = 3k dmg (lag pvp bug)
    2. 1 or 2 burning light passive proc = 2,5k dmg, that makes 5,5k damage
    3. Structured Entropy 1k dmg BEFORE RD, 6,5k dmg
    4. Opponent had 2 BUFFs from Structured Entropy: (20% more spell dmg) + (20% more damage next attack/or/first dot tick)
    5. Your HP 21,5 k - 6,5k = 15K -
    6. First Radiant Destruction tick = 3923 dmg (20% more spell dmg/+20% first tick dmg/+CP magic damage 25%/+CP DoT dmg 25%) - 3923 - 20% dmg = 3200 - 25% dot dmg CP = 2700 - up to 25% CP magic dmg + other factors = ~1500 First Radiant Destruction tick (no accurate numbers)
    7. Your HP= 15k - 4k = 11k, now finisher starts on tier 1 (of 3)
    8. 2nd RD tick = 2743 dmg
    9. Your HP -2743 dmg (some effects / CP heal you slightly)
    10. Third Radiant Destruction Tick = 4151 (2 tick: this is "normal" damage for 1st execute phase for radiant destruction without empower buff)
    11. 5k HP left
    12. 4th RD tick = 7052 (tier 2 execute phase)

    Radiant Destruction dmg= 3923 (+ 20% more dmg [first tick], etc. etc. etc.) + 2743 + 4151 + 7052 = 17869 total RD dmg

    The time was more then 2 seconds but because of lags you couldn't see the blazing spear. After break free, you did not block/purge/heal yourself. So you were standing in an "invisible/laggy" blazing spear, so you had several DoTs on you, Blazing Spear, Burning Light, Structured Entropy + Radiant Destruction, from s.o. attacking from behind and your client had lags..

    I can't say which ticks are crits and because of the lags the whole video is absolutely no evidence! Or it's just evidence for laggy ESO PvP! Second, I bet you have low CP-resistances for DoT damage and maybe 10-20% for magic damage.. ! Third, anyone would have died because of lags in that situation...

    Edited by Francescolg on August 17, 2016 7:15PM
  • Hempyre
    Hempyre
    ✭✭✭✭
    @Waffennacht

    Ya? How those recommendations working out for ya?

    ...

    For every build in Cyro. Period.
  • sluice
    sluice
    ✭✭✭✭
    @Waffennacht, it's PS4 :)

    @bowmanz607,
    Yes the reaction was terrible, already mentionned it earlier, myself.
    I was not fully focused on the game, my error. Thanks for stating the obvious.
    So, when I noticed something was happening, I dodged rolled instead of hitting Vigor.
    (Vigor was hit when I was at the 24% mark.)

    Why am I even explaining this?

    @AfkNinja, Not sure what this have to do in comparaison to RD a 41m ranged ability in PVP that cannot be dodge.

    I'm no showing this video to call for a nerf to the damage of Radiant Destruction.
    This video was added to the discussion in light of the people that were saying that RD was not hitting that hard.

    @Hempyre,
    For me it's working great actually. Thanks for asking.

    @Francescolg Are you for realzzzz?
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Hemprye me personally? Just fine actually, I haven't had the problems with RD others have had.

    The templar that got me last night was hitting me for 6k jabs, after PvP reduction, after all mitigation, non-critical strike... spammed and AC'ed I believe...

    I gots melted against him. But that's not a RD issue, that's more of a L2P issue.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Hempyre
    Hempyre
    ✭✭✭✭
    @sluice

    Says the dead guy...
Sign In or Register to comment.