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RADIANT DESTRUCTION.....

  • sluice
    sluice
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    sluice wrote: »
    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months. Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    ...
    Not my video, but pretty much illustrates the power of RD.
    Notice the initial tick.. you see it well on the last kill (15k initial tick on a 25% health target)
    Notice how quick targets that are in the 40-45% range die... roughly 2 seconds.
    Also notice the range on a few of those... lol

    https://www.youtube.com/watch?v=E_zM19tgfa0
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:

    Lady, look at my signature.

    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months.
    Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    And that can be done from up to 41m with a guaranteed initial it.

    But do I run and spam RD everywhere? No.
    I use RD as an execute under 40% and it's ridiculously powerful and too efficient.

    Although it's too powerful and too efficient, in my opinion, I can understand why it is like this and I accept why it's a strong ability. However, I don't accept that this skill can be spam on full health target to "early execute them" when they get other source of damage. It's literally a "WIN" button in Xv1.

    To get back on topic, reducing it's range would fix part of the problem and would put the spammers at a more vulnerable position.


    If you hit somebody at 50% you won't get much more than 1-2k. I have played templar as main for 2 years, and 50% or even 40% will not give lots of damage, and I build my templar to do lots of damage with about 43k magicka and over 3k spell damage. I don't use broken sets and I don't spam RD because it would not be beneficial to me when I have many skills which hit much harder, I would not even dream of using it unless somebody was almost dead anyway, as a finisher, and anyone who tried to use it any differently would quickly discover that it was futile and in no way, shape or form a 'win button'.

    People who say that it does stupid damage at 50% are clueless, and people who are upset that they got killed by it from afar when being beaten on by many people, well, if they are being beaten on my many people they will die regardless of somebody using RD or not.

    I can prove it even, I will get one of my friends to let me beam them later at 50% health, and then you will see how 'OP' it is :lol:

    I don't need to see anything. I have spent a lot on my Templar and still do.
    I have said that I could nuke someone bad at 50% (not 51%) in 2 seconds.
    I have done it. I have seen it. That is a case of noobness/poor build, but it happens versus bad players with bad builds

    If you don't rely on RD as much, why are you agains't simply lowering the range of RD to make it less spammable by players that are lazy / don't know any better? I bet you don't rely on spamming RD from the back end if you have that much experience with your Templar and rely on so "many skills" which hit harder?


    I don't want anything about my class nerfed because templars have already suffered enough nerfs over the past year or more, and if you play one, you would know this. The only reason we are standing out right now is because the other three magicka classes were affected allot more than we were in the stamina update. In all honesty, we were actually better before the last update IMHO, but now loads of magplars are jumping on the bandwagon of wearing sets to make themselves unkillable, they don't even care that their damage suffers from this, they just see it as their only means of survival against OP stamina damage I suppose...

    Instead of nerfing us AGAIN perhaps the other three magicka classes should be buffed somehow, then all of these magicka templars who stand in the back row can go back to their sorcerers, and you stamina people can complain that you cannot 1vx against them either :lol:

    Yeah you are right reducing Radiant Destruction to say 22m would completely nerf and kill the class.
    Because Magplar are already struggling too much agains't all other classes.
    PSN: sluiceqc (NA-PS4) CP: 551+
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  • Attackopsn
    Attackopsn
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    None of this addresses the real problem. Argonian magicka dragonknights running bow and destro have been one shotting everyone with elemental drain for the last four months. Elemental drain paired with the argonian swim speed passive plus stonefist is a broken, easy, free and cheesy way to kill someone. Elemental drain needs to have its damage cut in half for casters in the water. I've even seen some of them exploiting, wearing daedric armor at level 10. Argonians are clearly exploiters/hackers and should be banned.
    Edited by Attackopsn on August 16, 2016 1:42PM
    ign: ATTACKO
    PS4 NA
    First NA Completion of VMoL Hard Mode


  • sluice
    sluice
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    Attackopsn wrote: »
    None of this addresses the real problem. Argonian magicka dragonknights running bow and destro have been one shotting everyone with elemental drain for the last four months. Elemental drain paired with the argonian swim speed passive plus stonefist is a broken, easy, free and cheesy way to kill someone. Elemental drain needs to have its damage cut in half for casters in the water. I've even seen some of them exploiting, wearing daedric armor at level 10. Argonians are clearly exploiters/hackers and should be banned.

    I say ban all those lizards!

    Oh wait.. my last character is a templar lizard! :s
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
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    (vMA) drop table and probability
  • Elara_Northwind
    Elara_Northwind
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    sluice wrote: »
    SadieJoan wrote: »
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    There is nothing as messy as a 2v1 when one of the two is a magplar that spams Jesus Beam early.
    Stop with this crap.. I 1vX all day.

    You might have two characters out of your 8, that are not templar.. but it must of been a long time since you brought them into PVP.

    Good. I am glad, it should be messy. Fighting just one person who is equally as skilled as yourself is messy, fighting 2 people as equally skilled as you SHOULD result in your death, so I am guessing that you must be used to fighting people of no skill at all, either that or your stam-tard needs a nerf :smile:

    I, in fact, have 12 characters. I used my new character slots to make 2 new templars, a magicka DK and a stamina sorcerer, and other than my baby magicka DK and stamina sorcerer, they have all been to pvp, and RD is not an issue for any of them.

    With regards to the video you linked, not only are the guys being killed just standing around, obviously clueless as to what they are doing, but I believe it must have been recorded before the update, when this was indeed possible. You could dark flare and then beam somebody who did not know what they were doing and they would be dead. Now, this does not work, go ahead and try it if you don't believe me, it is no longer possible to 2 shot people with these skills in pvp :wink: (unless ofc they were low level, afk and naked :lol: )
    Edited by Elara_Northwind on August 16, 2016 2:12PM
    Sorcerer, Templar, Wolf Collector, Housing Addict!

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  • sluice
    sluice
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    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    There is nothing as messy as a 2v1 when one of the two is a magplar that spams Jesus Beam early.
    Stop with this crap.. I 1vX all day.

    You might have two characters out of your 8, that are not templar.. but it must of been a long time since you brought them into PVP.

    Good. I am glad, it should be messy. Fighting just one person who is equally as skilled as yourself is messy, fighting 2 people as equally skilled as you SHOULD result in your death, so I am guessing that you must be used to fighting people of no skill at all, either that or your stam-tard needs a nerf :smile:

    I, in fact, have 12 characters. I used my new character slots to make 2 new templars, a magicka DK and a stamina sorcerer, and other than my baby magicka DK and stamina sorcerer, they have all been to pvp, and RD is not an issue for any of them.

    With regards to the video you linked, not only are the guys being killed just standing around, obviously clueless as to what they are doing, but I believe it must have been recorded before the update, when this was indeed possible. You could dark flare and then beam somebody who did not know what they were doing and they would be dead. Now, this does not work, go ahead and try it if you don't believe me, it is no longer possible to 2 shot people with these skills in pvp :wink:

    Yes, I am used to fighting bad groups. Not implying that I am 1vX'ing good players.
    But you know what makes a messy 1v2 versus a mediocre group, when one of them is a RD spammer.

    Definition of a Radiant Destruction spammer
    To execute Radiant Destruction rapidly or repeatedly, even when the target is at full health in order to pre-execute them.

    True, the video is most probably from the Dark Brotherhood patch most probably as it's on console. But what has change in regards of Templars in the last update? I don't see anything in the patch note.

    Oh and my stam-tards do need some nerfs in area's just like Magplar needs a nerf to RD.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
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    Aldmeri Dominion (PvE only)
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  • Elara_Northwind
    Elara_Northwind
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    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    There is nothing as messy as a 2v1 when one of the two is a magplar that spams Jesus Beam early.
    Stop with this crap.. I 1vX all day.

    You might have two characters out of your 8, that are not templar.. but it must of been a long time since you brought them into PVP.

    Good. I am glad, it should be messy. Fighting just one person who is equally as skilled as yourself is messy, fighting 2 people as equally skilled as you SHOULD result in your death, so I am guessing that you must be used to fighting people of no skill at all, either that or your stam-tard needs a nerf :smile:

    I, in fact, have 12 characters. I used my new character slots to make 2 new templars, a magicka DK and a stamina sorcerer, and other than my baby magicka DK and stamina sorcerer, they have all been to pvp, and RD is not an issue for any of them.

    With regards to the video you linked, not only are the guys being killed just standing around, obviously clueless as to what they are doing, but I believe it must have been recorded before the update, when this was indeed possible. You could dark flare and then beam somebody who did not know what they were doing and they would be dead. Now, this does not work, go ahead and try it if you don't believe me, it is no longer possible to 2 shot people with these skills in pvp :wink:

    Yes, I am used to fighting bad groups. Not implying that I am 1vX'ing good players.
    But you know what makes a messy 1v2 versus a mediocre group, when one of them is a RD spammer.

    Definition of a Radiant Destruction spammer
    To execute Radiant Destruction rapidly or repeatedly, even when the target is at full health in order to pre-execute them.

    True, the video is most probably from the Dark Brotherhood patch most probably as it's on console. But what has change in regards of Templars in the last update? I don't see anything in the patch note.

    Oh and my stam-tards do need some nerfs in area's just like Magplar needs a nerf to RD.

    There wasn't anything about it on the patch notes, but as somebody who plays templar on a daily basis, I can assure you that my damage in pvp is lower than it was before the update. Must have been a stealth nerf I guess...
    Sorcerer, Templar, Wolf Collector, Housing Addict!

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  • SleepyTroll
    SleepyTroll
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    After reading more of this thread I have come to a few conclusions:
    1. Thank *** God that ZOS does not balance around 1vX players just because they don't have the capacity to make friends in an MMORPG.
    2. People bitching about a channeled execute's ticks hitting for as hard as an animation canceleable execute such as executioner. Is just, it just boggles my mind.
    3. Linking a video of you killing people from full health with like multiple casts of RD's, and thinking its OP because it works show absulty how terrible of a player you are. (Low lvl player who doesn't even heal or fight back, any average player would have not died.)
    4. In all my years of playing this game I have not once been beamed down from full health by a single templar or even a mob consisting of only templars. Now I have died to a mob of people hitting me while a templar was also beaming me, but you know that just kinda makes sence.
  • sluice
    sluice
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    @SadieJoan :/ I hope not... I guess I will see tonight/this week (Patch being rolled out right now).

    @SleepyTroll Go back to sleep, troll!

    #4 is what people are complaining about.. because while you are doing everything to stay alice, the templar simply can beam you to death from far away.

    A lot of players and I are only asking for simple range reduction to RD... not any damage nerf, and this is sincerely why, I hope there isn't a Ninja Nerf in the current patch, @SadieJoan.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
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  • ZOS_JohanaB
    ZOS_JohanaB
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    You'll notice several comments have been removed. Many of the comments were removed for baiting and taking the thread off track. Please remember that even though you may not agree with others that does not give you an excuse to bait them nor be flat out rude to them. Follow the Community Rules and remember it doesn't cost anything to be nice.
    Staff Post
  • SleepyTroll
    SleepyTroll
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    @sluice why, why should any one player have the power to survive the onslaught of attacks coming a mob, while simultaneously being able to dish out hefty amounts of damage. But thays what these 1vX want to do right? This isn't a single player game, those aren't npc's. You want to survive when a mob is beating on you? Cool go make a tank, that's what they are for.

    Idc if they nerf RD, in the end everything gets touched by ZOS, Wether there is a thousand threads on the subject or not, but these arguments that most people are coming up with are terrible.
  • sluice
    sluice
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    @sluice why, why should any one player have the power to survive the onslaught of attacks coming a mob, while simultaneously being able to dish out hefty amounts of damage. But thays what these 1vX want to do right? This isn't a single player game, those aren't npc's. You want to survive when a mob is beating on you? Cool go make a tank, that's what they are for.

    Idc if they nerf RD, in the end everything gets touched by ZOS, Wether there is a thousand threads on the subject or not, but these arguments that most people are coming up with are terrible.

    All we're saying is that Radiant Destruction is too easy to abuse at a distance. Period.

    PS: I <3 you guys!
    @SadieJoan
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    I strictly play on Daggerfall Covenant for when it comes to PvP
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    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
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  • Francescolg
    Francescolg
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    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Edited by Francescolg on August 16, 2016 3:16PM
  • Minno
    Minno
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    Beautiful thing about RD is that it finalizes a ranged Templars offensive build. Running a destroy staff Templar without RD can be suboptimal if you abhor jabs.

    And even more beautiful is that most people aren't speced to deal with this skill, in fact most of PvP is geared to run stamina builds that can handle most attacks at range but forget their builds can't handle undodgable attacks. When I see a player dodge rolling more than one time, I target him with lighting staff and RD just to annoy him (it works too lol). And I'll separate out of groups to tease stamina players to me where I'll apply Dots, armor debuffs, and take hit till they dodge roll away at 40% health. Then I'll RD to remind them they made a mistake thinking I'm some easy Magicka Templar they could kill with a year old meta.
    Minno - DC - Forum-plar Extraordinaire
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  • bowmanz607
    bowmanz607
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    sluice wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    I bet 99% of the people who are defending RD are RD spammers.

    I bet 99% of people that are crying nerf need to l2p
  • Hashtag_
    Hashtag_
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    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD. Name another execute that will do that much damage to full health? Cause I'm specked for 5k damage on my nb and if I spam executioner/killers blade at full health I'm only critting for like 2k.

    Ap7QxtY.png
    Edited by Hashtag_ on August 16, 2016 3:45PM
  • Hashtag_
    Hashtag_
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    double post
    Edited by Hashtag_ on August 16, 2016 3:45PM
  • bowmanz607
    bowmanz607
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    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD.

    Ap7QxtY.png

    I think that is a build problem. Against a half decent player Rd tickles outside of 50% and can be outshines by vigor. From about 31-40% it hits about as much as a typical dps ability such as suprised attack or executioner damage at that percentage. Where things start to heat up is 30% and below. Since it is an execution ability it should.

    My favorite thing is people yelling about how hard it hits for when a player is at 25% health or less yelling it hit me for 15k ahhhhhh. Who cares. At that point any execute kills you. 25% health is typically between 5-7k health and you would die whether it hit for 15k or for say an average killers blade at 9k or so.
  • Hashtag_
    Hashtag_
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    bowmanz607 wrote: »
    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD.

    Ap7QxtY.png

    I think that is a build problem. Against a half decent player Rd tickles outside of 50% and can be outshines by vigor. From about 31-40% it hits about as much as a typical dps ability such as suprised attack or executioner damage at that percentage. Where things start to heat up is 30% and below. Since it is an execution ability it should.

    My favorite thing is people yelling about how hard it hits for when a player is at 25% health or less yelling it hit me for 15k ahhhhhh. Who cares. At that point any execute kills you. 25% health is typically between 5-7k health and you would die whether it hit for 15k or for say an average killers blade at 9k or so.

    I get hit for 4-5k radiant ticks at full health and I rock 2500 impen with around 20k resistances....
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Hashtag_ wrote: »
    bowmanz607 wrote: »
    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD.

    Ap7QxtY.png

    I think that is a build problem. Against a half decent player Rd tickles outside of 50% and can be outshines by vigor. From about 31-40% it hits about as much as a typical dps ability such as suprised attack or executioner damage at that percentage. Where things start to heat up is 30% and below. Since it is an execution ability it should.

    My favorite thing is people yelling about how hard it hits for when a player is at 25% health or less yelling it hit me for 15k ahhhhhh. Who cares. At that point any execute kills you. 25% health is typically between 5-7k health and you would die whether it hit for 15k or for say an average killers blade at 9k or so.

    I get hit for 4-5k radiant ticks at full health and I rock 2500 impen with around 20k resistances....

    Anecdotal. Prove it please with combat logs and build information/screenshots.
  • SleepyTroll
    SleepyTroll
    ✭✭✭✭✭
    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD. Name another execute that will do that much damage to full health? Cause I'm specked for 5k damage on my nb and if I spam executioner/killers blade at full health I'm only critting for like 2k.

    Ap7QxtY.png

    A crit against a lvl 47 with no elemental defender and no impen. good job. OP skill, skill is so OP from this one picture.
  • Francescolg
    Francescolg
    ✭✭✭✭
    Hashtag_ wrote: »
    Ap7QxtY.png
    Again, why are you taking our time??

    A so-so equipped templar with 2.5k spell damage (with CP: +10-20% magic dmg/+10% dot dmg) can crit for 5800 on the first Radiant Destruction tick in PvE. A very poorly spec'd Templar in basic equip (1000-1200 spell dmg) can crit for 3,5k radiant destruction first tick in PvE.

    Before coming to the forums and posting your "video proof" please do hour-long testing with friends in PvP, or simply with PvE-monsters. DO

    Any skill, I repeat: ANY skill will do more than 5k crit damage and I bet in the video everything is optimized for magic dmg/dot dmg. That is another ~40%+ dmg bonus. Also the empower buff can raise the first tick dmg but I didn't see it used, just 20% more magic dmg [15 sec].

    Again, please! Stop ....ing my time! Thank you! I will not give any more answers..
  • sluice
    sluice
    ✭✭✭✭
    Hashtag_ wrote: »
    Ap7QxtY.png
    Again, why are you taking our time??

    A so-so equipped templar with 2.5k spell damage (with CP: +10-20% magic dmg/+10% dot dmg) can crit for 5800 on the first Radiant Destruction tick in PvE. A very poorly spec'd Templar in basic equip (1000-1200 spell dmg) can crit for 3,5k radiant destruction first tick in PvE.

    Before coming to the forums and posting your "video proof" please do hour-long testing with friends in PvP, or simply with PvE-monsters. DO

    Any skill, I repeat: ANY skill will do more than 5k crit damage and I bet in the video everything is optimized for magic dmg/dot dmg. That is another ~40%+ dmg bonus. Also the empower buff can raise the first tick dmg but I didn't see it used, just 20% more magic dmg [15 sec].

    Again, please! Stop ....ing my time! Thank you! I will not give any more answers..

    Bye.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
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    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
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    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
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    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Hashtag_
    Hashtag_
    ✭✭✭✭✭
    Hashtag_ wrote: »
    Ap7QxtY.png
    Again, why are you taking our time??

    A so-so equipped templar with 2.5k spell damage (with CP: +10-20% magic dmg/+10% dot dmg) can crit for 5800 on the first Radiant Destruction tick in PvE. A very poorly spec'd Templar in basic equip (1000-1200 spell dmg) can crit for 3,5k radiant destruction first tick in PvE.

    Before coming to the forums and posting your "video proof" please do hour-long testing with friends in PvP, or simply with PvE-monsters. DO

    Any skill, I repeat: ANY skill will do more than 5k crit damage and I bet in the video everything is optimized for magic dmg/dot dmg. That is another ~40%+ dmg bonus. Also the empower buff can raise the first tick dmg but I didn't see it used, just 20% more magic dmg [15 sec].

    Again, please! Stop ....ing my time! Thank you! I will not give any more answers..

    I know the guy in the video he's wearing 3 willpower spell damage enchants, kags/mags, no crit builds at all.


    At the end of the day you templars are going to have to come up with some reasonable ideas and changes to the skill because at the alarming rate that ability is cheesed it's going to get severely nerfed. It's only a matter of time.
    Edited by Hashtag_ on August 16, 2016 5:16PM
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    It would be really interesting to know how many people invest points into thick skinned.

    ZoS should get on the bandwagon and not only add inspect to the game, but also online displays. Complaint thread about RD? Dude, y u no thick skinned??? Get out of here with that poop.
  • genjutsu_kami
    genjutsu_kami
    ✭✭✭
    sluice wrote: »
    maxjapank wrote: »
    maxjapank wrote: »
    Destyran wrote: »
    SadieJoan wrote: »
    How many times do TEMPLARS have to tell you people that yes, it may state that RD begins scaling at 50% but if any of you actually played templar you would be aware that it does nothing to somebody at 50%. Learn to block (or cloak if you are nb) and if you are so low in health that you are finished off completely by RD, then that was because you were low health anyway. Its almost like some people want anything that manages to kill them to be nerfed...

    Any stamina class wanting RD to be nerfed is delusional and if they are being hurt by RD at 50%, perhaps need to invest in some new armour :lol:

    obviously you would think so lightly about it because you are a radiant spammer and everything wrong with this ability, I'm pretty sure you stand in your ruin and spam breath of life while you radiant lol do you even have a backbar I'm pretty sure you can fit all you cheese in one bar

    Im pretty sure you are twelve and arent helping this topic by throwing a tantrum when some makes sense and calls him names. You are a poser who is just taking side with the *cool* nerf jb players look into it and l2p if you die from this skill you are trash

    haha classic comment from a spammer, oh you don't die in pvp? sorry god of eso best pvp player that ever existed haha get a grip you obnoxious imbecile, radiant destruction over performs in damage and in distances and if you can not see that problem them you my friend are the real trash.

    Childish much? You spend a lot of time complaining when you could be getting better at playing.

    and you spend a lot of time defending your broken over performing ability because your not that good at the game.....

    Lol. Cry more.

    lol nah ill just keep posting RD posts till common sense prevails :)

    Let's keep fighting the good fight. o:)

    @ RD Spammers (aka RD defenders), we just want a fair battlefield... (meaning no broken or OP skills and sets)


    i couldn't agree more
    It would be really interesting to know how many people invest points into thick skinned.

    ZoS should get on the bandwagon and not only add inspect to the game, but also online displays. Complaint thread about RD? Dude, y u no thick skinned??? Get out of here with that poop.
    It would be really interesting to know how many people invest points into thick skinned.

    ZoS should get on the bandwagon and not only add inspect to the game, but also online displays. Complaint thread about RD? Dude, y u no thick skinned??? Get out of here with that poop.

    i do, 11 points and i have 2.1k crit resistance and its still obnoxiously over performs
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    sluice wrote: »
    maxjapank wrote: »
    maxjapank wrote: »
    Destyran wrote: »
    SadieJoan wrote: »
    How many times do TEMPLARS have to tell you people that yes, it may state that RD begins scaling at 50% but if any of you actually played templar you would be aware that it does nothing to somebody at 50%. Learn to block (or cloak if you are nb) and if you are so low in health that you are finished off completely by RD, then that was because you were low health anyway. Its almost like some people want anything that manages to kill them to be nerfed...

    Any stamina class wanting RD to be nerfed is delusional and if they are being hurt by RD at 50%, perhaps need to invest in some new armour :lol:

    obviously you would think so lightly about it because you are a radiant spammer and everything wrong with this ability, I'm pretty sure you stand in your ruin and spam breath of life while you radiant lol do you even have a backbar I'm pretty sure you can fit all you cheese in one bar

    Im pretty sure you are twelve and arent helping this topic by throwing a tantrum when some makes sense and calls him names. You are a poser who is just taking side with the *cool* nerf jb players look into it and l2p if you die from this skill you are trash

    haha classic comment from a spammer, oh you don't die in pvp? sorry god of eso best pvp player that ever existed haha get a grip you obnoxious imbecile, radiant destruction over performs in damage and in distances and if you can not see that problem them you my friend are the real trash.

    Childish much? You spend a lot of time complaining when you could be getting better at playing.

    and you spend a lot of time defending your broken over performing ability because your not that good at the game.....

    Lol. Cry more.

    lol nah ill just keep posting RD posts till common sense prevails :)

    Let's keep fighting the good fight. o:)

    @ RD Spammers (aka RD defenders), we just want a fair battlefield... (meaning no broken or OP skills and sets)


    i couldn't agree more
    It would be really interesting to know how many people invest points into thick skinned.

    ZoS should get on the bandwagon and not only add inspect to the game, but also online displays. Complaint thread about RD? Dude, y u no thick skinned??? Get out of here with that poop.
    It would be really interesting to know how many people invest points into thick skinned.

    ZoS should get on the bandwagon and not only add inspect to the game, but also online displays. Complaint thread about RD? Dude, y u no thick skinned??? Get out of here with that poop.

    i do, 11 points and i have 2.1k crit resistance and its still obnoxiously over performs

    You might be over stacking crit residence. On paper you'll looking to limit a certain portion of dmg (at moist a Magicka templar might only be able to have 50% crit chance and 80% crit dmg), but missed the boat on adding more spell/physical resistance, using a dmg reduction pot/spell, reducing your attackers dmg, using a shield (no crit), and heavy stack of the dmg mitigation cp of your choice.

    My current build can get 80-90% reduction on physical dmg and I still have spell resistance capped.

    I used to run a blazing shield templar with high health and RD was hitting for less than 3k on initial tick.

    It's definitely a build issue. Impen is so 2015.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    AfkNinja wrote: »
    Hashtag_ wrote: »
    bowmanz607 wrote: »
    Hashtag_ wrote: »
    sluice wrote: »


    Dude, you video shows the execute working as an execute. The players are under 50% HP (some 10-30%) and the targets are attacked by multiple players (DoTs, DDs, etc..).
    So, 1.) Radiant Destruction is not the only damage source, 2.) It is working perfectly as intended (no enormous damage per tick) and 3.) most targets were dead, anyway, no matter what spell/skill/finisher you'd have used... 4.) Many targets have very low HP 5.) the last target isn't even healing himself. None of the targets is using any type of defense.. 6.) RD did 5k damage on the last player, when he was at 50% hp, and 3-5k around 50% HP (00:00:50) and this absolutely normal damage... Seventh, if you pick PvP players with 15-22k HP for such a video, of course, you will "bash" them, so would any stamina spec with 3,5k+ weapon damage, even with bow..

    WHY AM I SPENDING MY TIME WATCHING THIS VIDEO.... :'(

    Explain why the 1st tick on a full health target hit this hard then? When you are fighting templars they are hitting you at full health for anywhere to 4-7k per tick of RD.

    Ap7QxtY.png

    I think that is a build problem. Against a half decent player Rd tickles outside of 50% and can be outshines by vigor. From about 31-40% it hits about as much as a typical dps ability such as suprised attack or executioner damage at that percentage. Where things start to heat up is 30% and below. Since it is an execution ability it should.

    My favorite thing is people yelling about how hard it hits for when a player is at 25% health or less yelling it hit me for 15k ahhhhhh. Who cares. At that point any execute kills you. 25% health is typically between 5-7k health and you would die whether it hit for 15k or for say an average killers blade at 9k or so.

    I get hit for 4-5k radiant ticks at full health and I rock 2500 impen with around 20k resistances....

    Anecdotal. Prove it please with combat logs and build information/screenshots.

    this
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    Destruent wrote: »
    sluice wrote: »
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.

    As long as templar only uses radiant he won't hurt you either as long as you keep vigor up.
    And i doubt you can get a stambuild out of stam by using javelin...atleast not a good stambuild.

    And a stamina build can get a magicka one of out magicka how?

    Oh dear Peelolmer is still trying fit the square peg in the round hole...

    Here's a hint lolmer, you dont, you stam him out.
  • Strider_Roshin
    Strider_Roshin
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    ✭✭✭
    Can we just make this a Nightblade move that way it can get nerfed? Templars seem to be immune to everything other than buffs.
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    Can we just make this a Nightblade move that way it can get nerfed? Templars seem to be immune to everything other than buffs.

    So you started playing the game 4 months ago?
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