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The amount of people using macros

  • code65536
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    So do you use macros or something ?

    LOL, nice deflection. I primarily take issue with this false equivalency that you create and the distraction that it serves in this particular discussion. They both give players unfair advantages. But one circumvents the game while the other does not. They are not comparable, and you are detracting from the discussion by trying to equate the two. I'm merely providing facts that clarify the confusion that you sow.
    Edited by code65536 on August 4, 2016 4:31PM
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  • bowmanz607
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    You can macro all you want, but it still does not bypass the internal cool down.
  • laksikus
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    another one of those threads with ignorant peoples trying to say macros when its clearly a critrush bug, like it was reported several times.

    watch the video to see what we mean. crit rush is bugged point.

    then the animation cancel thing. you can easy do it without macros. im using a simply 2button+wheel mouse, without third party program and can weave la+skill+bash easy. There are enouh guides out there to tell how its done, and how GCD works, its not astrophysics, everbody can understand it.

    I dont say there are no macro users, but msot of those stupid threads are made after people that dont have a clue about animation cancel, just get rekt by normal people without macros.
  • mtwiggz
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    WTB pre-animation priority animation canceling.
  • Van_0S
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    Just play 4 fun ! Even I got nuked by many stamacros. But these forums and devs are like a rock that never agrees with anything that is good.
    So, I decided to play 4 fun and kiss goodbye to competition.
  • Rohamad_Ali
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    code65536 wrote: »
    So do you use macros or something ?

    LOL, nice deflection. I primarily take issue with this false equivalency that you create and the distraction that it serves in this particular discussion. They both give players unfair advantages. But one circumvents the game while the other does not. They are not comparable, and you are detracting from the discussion by trying to equate the two. I'm merely providing facts that clarify the confusion that you sow.

    It's not a deflection it's a serious question . Read my edit from the last post .It's easy to answer . I use macros on other games where they are allowed . Do you use macros here ? Yes or No . I don't use them here . When people defend something it's because they have an interest . People don't defend things they have no interest in . Basic human psychology .
  • vyndral13preub18_ESO
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    code65536 wrote: »
    So do you use macros or something ?

    LOL, nice deflection. I primarily take issue with this false equivalency that you create and the distraction that it serves in this particular discussion. They both give players unfair advantages. But one circumvents the game while the other does not. They are not comparable, and you are detracting from the discussion by trying to equate the two. I'm merely providing facts that clarify the confusion that you sow.

    It's not a deflection it's a serious question . Read my edit from the last post .It's easy to answer . I use macros on other games where they are allowed . Do you use macros here ? Yes or No . I don't use them here . When people defend something it's because they have an interest . People don't defend things they have no interest in . Basic human psychology .

    Except on the interwebs. For some they have no intrest in the topic, but just have intrest in the troll. Not saying that is what is going on here. Just that your blanket statement of that is psychology does have its holes.
  • Rohamad_Ali
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    Like someone said before if ZOS allowed everyone to use macros , everyone would be on equal ground here . Because they do not , it gives the advantage towards those account risk takers that use them . If ZOS allowed macros , I would write a bunch that would work great at ganking people and rek twice as many people no problem . You'd be lucky if you even saw the animation before you died .
    Edited by Rohamad_Ali on August 4, 2016 4:47PM
  • Wollust
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    I love the idiots saying macros can bypass the global cool down. Some people will simply never learn it.
    Susano'o

    Zerg Squad
  • Erock25
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    @JamieAubrey

    If you really did get hit with that sequence of attacks instantly, it was most definitely lagged out or someone with a real cheat program. Macros can't do that. The light into heavy attack alone has a 1 second delay between it.


    @L2Pissue
    L2Pissue wrote: »
    people saying macros giving you no advantage are coming in 3...2..1...

    Incoming.
    L2Pissue wrote: »
    i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"

    There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down

    Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD. Maybe reconsider your key binds as well to allow better animation canceling.
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  • Miszou
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    Root of the problem is animation cancelling imho.

    If cancelling an animation resulted in no damage dealt, it wouldn't matter if you used macros or not.

  • Rohamad_Ali
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    Miszou wrote: »
    Root of the problem is animation cancelling imho.

    If cancelling an animation resulted in no damage dealt, it wouldn't matter if you used macros or not.

    It's a true statement and the reason why macros are so effective in this game . However unpopular to remove .
  • Autolycus
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    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy.
    Edited by Autolycus on August 4, 2016 4:58PM
  • Van_0S
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    Miszou wrote: »
    Root of the problem is animation cancelling imho.

    If cancelling an animation resulted in no damage dealt, it wouldn't matter if you used macros or not.

    True !
    Wait, all those macro supporter's, who said that macros are slow or what not ,they didnt know about animation canceling :D
  • Rohamad_Ali
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    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .
    Edited by Rohamad_Ali on August 4, 2016 5:00PM
  • Autolycus
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    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?
  • Giraffon
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    vamp_emily wrote: »
    last night I got hit 5 times in the same second ( no lag zone ) each hit dealing between 3-4k. Instant death.

    That sure seemed like a Macro attack. I didn't even have time to respond to the attack so I looked at the damage report to see what hit me. All hits were in the same sec.

    I'm not savvy enough about these things to know what happened, but ^this^ happens to me all the time. 1v1. Here he comes! I'm ready. Shields up! Prepare to attack!

    [Begin Death Recap]

    blah, blah, blah, you must suck
    [End Death Recap]

    I don't even waste any energy on it. All I know is the fight didn't feel fair so I just respawn and go someplace different so I don't get farmed trying to get my revenge.

    Edited by Giraffon on August 4, 2016 5:04PM
    Giraffon - Beta Lizard - For the Pact!
  • rotaugen454
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    I set up macros for some emotes, but I can't remember which button is which, so I keep using the wrong emote and get puzzled replies.
    "Get off my lawn!"
  • Rohamad_Ali
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    Autolycus wrote: »
    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?

    Perhaps just simply stating a 100% rate on all actions , no finger cramps , no whoops wrong button ! Panic tapping or any of the other bumblings humans have with keyboards is enough ...
  • diskiukas
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    Armitas wrote: »
    diskiukas wrote: »
    LOL, again lets blame lag for this. BS, its' been forever and it's not caused by lag.

    Not random lag, manually induced lag, which is what people were using in the past to BE in straight line without falling and to hit people with 5 surprise attacks in a second (forget the actual skill). Sometimes it's environmental lag and sometimes it's manually induced lag. Environmental lag, and manually induced lag is the only way I know of to circumvent GCDs. Macros have no ability to allow you to circumvent a GCD.
    You could be right and people missing a point. OP said that it's macros that causes this and everyone started to argue what macros can or cant do. Simply put, this stuff happens everyday in Cyro and I dont know what causes that but its there and been there for a long time.
  • Dredlord
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    code65536 wrote: »
    So do you use macros or something ?

    LOL, nice deflection. I primarily take issue with this false equivalency that you create and the distraction that it serves in this particular discussion. They both give players unfair advantages. But one circumvents the game while the other does not. They are not comparable, and you are detracting from the discussion by trying to equate the two. I'm merely providing facts that clarify the confusion that you sow.

    No you are not clarifying anything, you are clueless and shortsighted.

    BOTH circumvent the game in different ways, one with the code and one with the intended user interface.
  • Autolycus
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    Autolycus wrote: »
    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?

    Perhaps just simply stating a 100% rate on all actions , no finger cramps , no whoops wrong button ! Panic tapping or any of the other bumblings humans have with keyboards is enough ...

    And an experienced, practiced player will have the dexterity and the muscle memory to do these things flawlessly as well.
  • Rohamad_Ali
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    I set up macros for some emotes, but I can't remember which button is which, so I keep using the wrong emote and get puzzled replies.

    Thank you for your honesty . It's against the rules but I hope no one would report you for Roleplaying .
  • Rohamad_Ali
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    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?

    Perhaps just simply stating a 100% rate on all actions , no finger cramps , no whoops wrong button ! Panic tapping or any of the other bumblings humans have with keyboards is enough ...

    And an experienced, practiced player will have the dexterity and the muscle memory to do these things flawlessly as well.

    Humans tire . Macros don't . I once had 15 friends defend a base for 2 days on another game while we slept an went to work .
  • Autolycus
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    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?

    Perhaps just simply stating a 100% rate on all actions , no finger cramps , no whoops wrong button ! Panic tapping or any of the other bumblings humans have with keyboards is enough ...

    And an experienced, practiced player will have the dexterity and the muscle memory to do these things flawlessly as well.

    Humans tire . Macros don't . I once had 15 friends defend a base for 2 days on another game while we slept an went to work .

    Completely beside the point. People here are complaining about getting their butts whooped. We all get our butts whooped, some more than others. We've all gone up against someone who seemingly strung together a flurry of attacks that of course felt unfair. Because we humans are adverse to admitting fault. When we lose, it's not our faults. It's the other guy, who was obviously cheating. It's because I was tired and accidentally hit the wrong button.

    If you're tired then take a break. That still doesn't mean a human can't do what a macro can.
  • Rohamad_Ali
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    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation. Someone who practices their rotation is just as effective as someone who uses a macro to hit the same keys. Macros do not shorten cast times or allow multicasting.

    After a year or so one would think people would at least understand what a macro is. And no, I don't use macros. I practice my rotation just as anyone who wants to genuinely feel like they are good with their character. Imho macros as simply lazy. But they are not cheating.

    Like I've said before I use macros in other MMOs . Ones that allow them . They give great advantages over those who do not use them . That's why we use them . There's no reason to use anything that does not do something better , there's no logic to it .

    Perhaps you'd like to itemize the advantages then, and enlighten as to what you can do that an experienced player cannot with the use of a macro?

    Perhaps just simply stating a 100% rate on all actions , no finger cramps , no whoops wrong button ! Panic tapping or any of the other bumblings humans have with keyboards is enough ...

    And an experienced, practiced player will have the dexterity and the muscle memory to do these things flawlessly as well.

    Humans tire . Macros don't . I once had 15 friends defend a base for 2 days on another game while we slept an went to work .

    Completely beside the point. People here are complaining about getting their butts whooped. We all get our butts whooped, some more than others. We've all gone up against someone who seemingly strung together a flurry of attacks that of course felt unfair. Because we humans are adverse to admitting fault. When we lose, it's not our faults. It's the other guy, who was obviously cheating. It's because I was tired and accidentally hit the wrong button.

    If you're tired then take a break. That still doesn't mean a human can't do what a macro can.

    It's not besides the point it's a real possibility here . I could write a macro for all my friends to keep us logged in and defend a tower resource indefinitely if we were allowed to use macros . I've done it in other games . It's an unfair advantage . I could use a macro to keep me logged in so I keep getting AP tics while my friends played an I slept . You asked for good reasons and I'm giving them . You just don't seem to like the truth of them .
    Edited by Rohamad_Ali on August 4, 2016 5:24PM
  • Sharee
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    Erock25 wrote: »
    There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.

    Using your fingers to press four separate buttons within a split second of each other may seem simple until you need to do it in the heat of combat, distracted, under pressure etc. With a macro, the pressure plays no role. You just press one button, and the macro does the rest, perfectly timed, everytime.

    As you said, there are four separate GCDs, so you can fire a light attack, a skill, a bash, and an ultimate with nearly no delay between them. You may not be able to repeat this immediately, but you often don't need to, since those 4 attacks alone are enough to remove 100% of most enemies' health bar.
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Erock25 wrote: »
    Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD.

    A disadvantage? Please. You obviously would not use a macro in a situation where it would mean a disadvantage, you would put it on a separate key and only use it when it is advantageous to do so. Having a macro programmed doesn't prevent you from using abilities manually when the situation calls for it.

    But there are many situations where the loss of fine control about a sequence of attacks is a small price to pay for a flawless micro-second-perfect execution of a chain of attacks - for example when initiating attack from stealth, or after fearing an opponent so you know he is not going to do anything surprising in the next 1-2 seconds.
  • EölMPK
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    Come join us @ps4 :)
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  • FENGRUSH
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    These threads never really go anywhere. Most people that make them or accuse wide ranges of deaths on macros dont really understand animations too well unfortunately.

    The reality is, there are bugged animation functions in the game, and they arent all repeatable either (see the macroslice vid). These account for more frustrating deaths than most people 'macroing'. Ive fought most the skilled players on PC NA Id say, and I dont even feel like Im at a disadvantage against someone feeling like hes macroing and I cant keep up.

    Dont worry about it - move on. You probably got macrosliced ultimately!
  • Rohamad_Ali
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    FENGRUSH wrote: »
    These threads never really go anywhere. Most people that make them or accuse wide ranges of deaths on macros dont really understand animations too well unfortunately.

    The reality is, there are bugged animation functions in the game, and they arent all repeatable either (see the macroslice vid). These account for more frustrating deaths than most people 'macroing'. Ive fought most the skilled players on PC NA Id say, and I dont even feel like Im at a disadvantage against someone feeling like hes macroing and I cant keep up.

    Dont worry about it - move on. You probably got macrosliced ultimately!

    It's not just key binding macros that are an issue here it's macros in general . Some of them I've pointed out are being used in the game now . A simple animation emote macro can keep a person logged in all night while they sleep and gather AP from their friends defending . Macros take the human element out of the game and automate game play . Don't even get me started on multi boxing or team macro coordination . All I can say is it's a good thing there's no follow player command in this MMO or /assist target . Macros can be a disaster for fair play in a game .
This discussion has been closed.