CromulentForumID wrote: »The barriers are:
1. Finding one to join that has fees you can afford
2. Finding someone who can invite you to said guild
3. Time spent looking outside the game to find these if you can't find them in-game
4. If on console, no text chat. I would call having to run around asking in voice chat is a barrier.
Are these insurmountable? No. But they are a barrier. Especially number 3.
Shadesofkin wrote: »I have never met anyone who's had a good reason to avoid being in at least one trading guild.
Let me introduce you to one. Me. I have 16 characters across a couple of accounts, and my characters are pretty much self-sufficient. In playing the game since PC launch I've had perhaps a dozen decent items dropped that I would have liked to have sold through a trading system. Everything else I've used, deconstructed, or sold to NPC merchants. Those few items I have just left in the bank in case I want to enable zone chat one day and advertise them (on the PC EU server, I only have Zone English enabled by default so as to cut out all the extraneous babble on the main zone channel). How many trading guilds do you know that would have kept me in them for well over two years while only listing a dozen items in that time?
I'd be perfectly happy with an NPC trader who restricted me to listing only a couple of items at a time (with two items listed all such NPC traders would be locked to me) at a high commission rate with the commission shared between trading guilds in that location. It would meet my very occasional trading needs while benefiting the trading guilds who would be even more strengthened if my earlier suggestion was adopted and the NPC traders were restricted to the starting cities only with a quest that introduced the guild trader concept so that new players were aware of how to trade in the game.
No because the majority of us don't see the problem with joining a trade guild what you are saying just appears illogical. It seems like you don't want to play with other players in an MMO and if that is the case why not just stay on Skryim?
Walking around the tree wearing out your voice repeating "dreugh wax for sale" for 3 hours IS NOT PLAYING THE GAME AT ALL.
Doing it while competing with the yahoo next to the bank that is playing dub step into his mic IS NOT PLAYING THE GAME AT ALL.
Then having to steer clear of the knobs doing the emote dancing to the current top 40 hits over at the back near the enchanting table IS NOT PLAYING THE GAME AT ALL.
Then you get the squeaky voice people following you around the room asking over and over "What's dreugh wax? Who was that with dreugh wax? Can you tell me what it is? What is dreugh wax for? How do you get dreugh wax? How do I get dreugh wax? Where do I get it? " and that IS NOT PLAYING THE GAME AT ALL.
And 95% of the people walking through have the area chat turned off because of the yahoos and knobs and squeaky voices, so it takes a long time of standing there NOT PLAYING THE GAME AT ALL, with your voice reaching only that room.
If you really want to make a game out of commerce, why are you on a game where the objective is to use magic/weapons to kill monsters/enemy team? It seems that if you really want to be playing a game of commerce you would be off running roller coaster tycoon or sim farm or some other business simulation game like "Capitalism" -
https://en.m.wikipedia.org/wiki/Capitalism_(video_game)
You fail to realize that the guild trader system exists as a consequence of playing the game. This is not a business sim game, it is a swords and sorcery kill the monster game.
Edited to get that link to work correctly.
Rayya_Blackheart wrote: »CromulentForumID wrote: »The barriers are:
1. Finding one to join that has fees you can afford
2. Finding someone who can invite you to said guild
3. Time spent looking outside the game to find these if you can't find them in-game
4. If on console, no text chat. I would call having to run around asking in voice chat is a barrier.
Are these insurmountable? No. But they are a barrier. Especially number 3.
I really can't even imagine how rough it is in console versions of the game right now, especially in the guild trade area. Y'all are like the ZoS red headed step children. I'm also kind of surprised at the number of guild traders on other platforms that require a fee to be members. I'm only in 1 with a requirement, and that's either sell X amount of value, buy X amount of value, or make up the difference via deposit... which goes into a raffle. I won 5 kuta from that.
Everyone else, it's an optional deposit which also is in the form of a raffle.
Daemons_Bane wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.
Why are you so aggressive???? There's room for all of us in the game, and the possibility for all of us to play the way we like.. Why would it ruin the game for you if people got a 2nd opportunity to conduct their business if they don't like being in a guild?
Rayya_Blackheart wrote: »CromulentForumID wrote: »The barriers are:
1. Finding one to join that has fees you can afford
2. Finding someone who can invite you to said guild
3. Time spent looking outside the game to find these if you can't find them in-game
4. If on console, no text chat. I would call having to run around asking in voice chat is a barrier.
Are these insurmountable? No. But they are a barrier. Especially number 3.
I really can't even imagine how rough it is in console versions of the game right now, especially in the guild trade area. Y'all are like the ZoS red headed step children. I'm also kind of surprised at the number of guild traders on other platforms that require a fee to be members. I'm only in 1 with a requirement, and that's either sell X amount of value, buy X amount of value, or make up the difference via deposit... which goes into a raffle. I won 5 kuta from that.
Everyone else, it's an optional deposit which also is in the form of a raffle.