KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
As a newish player that doesn't have the gold to pay guild trader fees every week, it would be nice to have a global auction house. I picked up an item that I was told sells for 250k but I missed out on selling it because I couldn't. Real auction houses helps the economy IMO. I see why they haven't but it would be nice to make some gold.
I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
KiraTsukasa wrote: »I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.
The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
amgame308_ESO wrote: »Never, yet another feature like BG's that are available in other MMO's. This economy is one of the most well thought out under appreciated features in the game. Just like RvRvR and wanting to go back to instanced battlegrounds? I don't get why people want the same old thing that has been around for decades. There are way too many benefits to the AH system as is. Prices was be insanely higher with a global AH.
KiraTsukasa wrote: »I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.
The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
@KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.
One of the biggest issues I see with centralizing the market (apart from the obvious rise in price manipulation) is the removal of one of the biggest gold sinks in the game. Stall bids pull out easily 100 mil a week (at least speaking for Xbox NA). There's a reason we don't see many guild banks with hundreds of millions, even a year after console release. Trader bidding helps to stabilize the economy. The more money we make, the higher those bids get. Remove that mechanic and the biggest gold sink we'll have is what? Repair bills? Horse training? Skill resets?
ZOS would need to create another multi-million, weekly sink to prevent hyper-inflation.
KiraTsukasa wrote: »KiraTsukasa wrote: »I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.
The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
@KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.
What?
I am honestly baffled by this response. Where do you even get this thought process?
What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."
I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.
KiraTsukasa wrote: »KiraTsukasa wrote: »I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.
The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
@KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.
What?
I am honestly baffled by this response. Where do you even get this thought process?
What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."
I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.
You couldn't be more wrong. As I said, I am in only one rather mediocre trade guild right now and have never been a big seller in any trade guild. I'm not winning any part of the economy right now. I've also had to search multiple locations MANY MANY times to try to find a deal on a particular item because I don't have a lot of gold. I'm sorry you couldn't understand my response and that it is baffling you. I thought I laid it out pretty clear and concise and even gave an example to show you how the current trade guild system mirrors the standard pve guild system to help you understand better.
One of the biggest issues I see with centralizing the market (apart from the obvious rise in price manipulation) is the removal of one of the biggest gold sinks in the game. Stall bids pull out easily 100 mil a week (at least speaking for Xbox NA). There's a reason we don't see many guild banks with hundreds of millions, even a year after console release. Trader bidding helps to stabilize the economy. The more money we make, the higher those bids get. Remove that mechanic and the biggest gold sink we'll have is what? Repair bills? Horse training? Skill resets?
ZOS would need to create another multi-million, weekly sink to prevent hyper-inflation.
KiraTsukasa wrote: »Oh, I've posted so many times on this subject. Let's see if I can find one...KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
This was from August of last year.
Still have those motifs, btw.
KiraTsukasa wrote: »KiraTsukasa wrote: »KiraTsukasa wrote: »I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.
The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
@KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.
What?
I am honestly baffled by this response. Where do you even get this thought process?
What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."
I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.
You couldn't be more wrong. As I said, I am in only one rather mediocre trade guild right now and have never been a big seller in any trade guild. I'm not winning any part of the economy right now. I've also had to search multiple locations MANY MANY times to try to find a deal on a particular item because I don't have a lot of gold. I'm sorry you couldn't understand my response and that it is baffling you. I thought I laid it out pretty clear and concise and even gave an example to show you how the current trade guild system mirrors the standard pve guild system to help you understand better.
No, you said that selling items is the same as doing a raid, that it's supposed to be "high level content." It's not. And if you truly believe that, you are an even bigger idiot that I initially thought.
KhajiitiLizard wrote: »Giles.floydub17_ESO wrote: »kylewwefan wrote: »I know there's tons of these posts. But I hadn't seen one today
You've seen the "tons" of these threads and the negative sentiment towards this idea yet felt another daily thread would change the minds of the masses?
A few people on the forums hardly counts as the 'masses'. The only people against an auction house are the people in big trade guilds. They do no want to lose all that gold. A global trading post would take the money out of the hands of these huge trading 'guilds' and into the average player... of course they don't want that. They can't corner the market anymore.
"KiraTsukasa wrote: »Any other game with an auction house has a tax attached to all sales, usually 10-20%.
snakester320 wrote: »so rich players and guilds controlling the market of goods to the masses .. sounds a bit unfair to me!!! theres plenty of ways to make gold sinks housing when it arrives etc!!! why even have an economy when it caters to the rich players/guilds who can afford it???
Still limited to richer guilds a gobal ah would drive prices down because of more market making it easier /cheaper to buy and sell stuff ... You are wrong on easier to sell stuff than other mmos... IN WOW you just post stuff up on the ah i dont have to pay some guild for the right to do so!!! ffxiv you get retainers at a certian lvl that will sell stuff on the mb for you not paying AGAIN for the right to sell something.. SO in fact its not really easy to sell stuff in ESO i have to run around looking for a trading guild that has a guild trader PAY them for the right to sell and hope they dont lose it to another guild that outbids them.. I will agree that it better suits guilds such as your own to keep your market going .. which is why the system should be changed to cater to everyone!!"KiraTsukasa wrote: »Any other game with an auction house has a tax attached to all sales, usually 10-20%.
Tax is currently 7%. It would have to be raised substantially.snakester320 wrote: »so rich players and guilds controlling the market of goods to the masses .. sounds a bit unfair to me!!! theres plenty of ways to make gold sinks housing when it arrives etc!!! why even have an economy when it caters to the rich players/guilds who can afford it???
I didn't say anything in terms of fairness/choosing a side (although I do admittedly have a selfish, vested interest in the current system remaining). Merely pointing out a factor that's often over looked in these discussions. Housing has already been confirmed to be instanced. It will be a gold sink, but not to the same caliber.
The market is actually incredibly accessible for a new player to get into, in comparison to other MMOs. I help new players regularly start bringing in easily 100k+ a week with minimal effort. This is largely due to the trader system we have in place currently. New players are not barred.
Let me put it this way. Right now Mournhold is the number one sell spot on Xbox NA. It houses 6 trading stalls - 6 guilds for a total of up to 3,000 traders. Speaking as a leader of a large trading guild, these guilds are constantly looking to clean out inactives from their roster and to add new members. Generally they ask for 5k dues - which can be earned by running around the Hollow City for 15 minutes and offering your alchemy reagents in area chat. It takes 15 minutes and a message on Xbox to sell in the number one trading hub in the community. That's it. That's your barrier. Even just selling pick-up loot, you'll make twice your money back.
KiraTsukasa wrote: »Oh, I've posted so many times on this subject. Let's see if I can find one...KiraTsukasa wrote: »The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.
This was from August of last year.
Still have those motifs, btw.
I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
As a newish player that doesn't have the gold to pay guild trader fees every week, it would be nice to have a global auction house. I picked up an item that I was told sells for 250k but I missed out on selling it because I couldn't. Real auction houses helps the economy IMO. I see why they haven't but it would be nice to make some gold.
snakester320 wrote: »Still limited to richer guilds a gobal ah would drive prices down because of more market making it easier /cheaper to buy and sell stuff ... You are wrong on easier to sell stuff than other mmos... IN WOW you just post stuff up on the ah i dont have to pay some guild for the right to do so!!! ffxiv you get retainers at a certian lvl that will sell stuff on the mb for you not paying AGAIN for the right to sell something.. SO in fact its not really easy to sell stuff in ESO i have to run around looking for a trading guild that has a guild trader PAY them for the right to sell and hope they dont lose it to another guild that outbids them.. I will agree that it better suits guilds such as your own to keep your market going .. which is why the system should be changed to cater to everyone!!