Universal Guild Store a.k.a. Auction House

  • EZgoin76
    EZgoin76
    ✭✭✭✭
    There is plenty of undercutting and price manipulation going on now. You will have market manipulation with either system, so that particular argument is pointless.

    I'm really not for or against a global auction house. It doesn't matter either way. ZOS has said numerous times now that this is the system we're stuck with.

    What everyone needs to be pushing for are improvements to the current system. For instance, better search functions and an improved UI. I've also seen a lot of complaints about the bidding system and times.

    So instead of trying for something we will never have in this game. Let's try to improve what we have.
    I want to change the world. I'm just to lazy to do it.
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    So in the end the basic problem isnt lack of items but being unable to find them. As for now if you have problems with finding things you need to use Awesome Guild Store addon. The only thing id realy like to see is improved built in search/filter engine for guild stores.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Think of any and all add ons you can use, and know they are non-existent on console. The search function may be fine on PC, but trying to read those tiny letter descriptions across the living room starts making your eyes bug out. It's even worse if they're purple or blue.
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    There was an area chat auction in Rawl'Kha the other night. A girl stood up on the rock by the guild traders and was taking bids on items.

    This is as close as we'll get to an auction house in game.
  • KiraTsukasa
    KiraTsukasa
    ✭✭✭✭✭
    Oh, I've posted so many times on this subject. Let's see if I can find one...
    The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.

    This was from August of last year.

    Still have those motifs, btw.
  • snakester320
    snakester320
    ✭✭✭✭
    while the obvious problems it can cause RMT etc ( which to my knowledge exists anyway and aways does with mmo currency) i gather there are limited guild traders so to have to bid on them makes no sense and kinda feels unfair to other players who want to make gold by selling there stuff .. why not have a central auction house making it fair for all not just the rich guilds that can constantly bid high on traders.. seems to me that the game is punishing the poorer players that dont have traders and rewarding the rich ones!!
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • abreen28
    abreen28
    ✭✭
    As a newish player that doesn't have the gold to pay guild trader fees every week, it would be nice to have a global auction house. I picked up an item that I was told sells for 250k but I missed out on selling it because I couldn't. Real auction houses helps the economy IMO. I see why they haven't but it would be nice to make some gold.
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    abreen28 wrote: »
    As a newish player that doesn't have the gold to pay guild trader fees every week, it would be nice to have a global auction house. I picked up an item that I was told sells for 250k but I missed out on selling it because I couldn't. Real auction houses helps the economy IMO. I see why they haven't but it would be nice to make some gold.

    Very easy to get into a trade guild that you could properly sell that item. Items with that much demand also sell very easy in zone chat.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • KiraTsukasa
    KiraTsukasa
    ✭✭✭✭✭
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?

    @KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.
    Edited by Erock25 on July 19, 2016 1:43PM
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Viveun
    Viveun
    ✭✭✭
    One of the biggest issues I see with centralizing the market (apart from the obvious rise in price manipulation) is the removal of one of the biggest gold sinks in the game. Stall bids pull out easily 100 mil a week (at least speaking for Xbox NA). There's a reason we don't see many guild banks with hundreds of millions, even a year after console release. Trader bidding helps to stabilize the economy. The more money we make, the higher those bids get. Remove that mechanic and the biggest gold sink we'll have is what? Repair bills? Horse training? Skill resets?

    ZOS would need to create another multi-million, weekly sink to prevent hyper-inflation.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    Never, yet another feature like BG's that are available in other MMO's. This economy is one of the most well thought out under appreciated features in the game. Just like RvRvR and wanting to go back to instanced battlegrounds? I don't get why people want the same old thing that has been around for decades. There are way too many benefits to the AH system as is. Prices was be insanely higher with a global AH.

    I'd imagine they want to do the same old thing because it works.

    Quite simply this doesn't work, it's not worth my while to travel around trying to find something, so I make it myself or farm for it as that's much much easier.

    As I've said many times before, this current system fails to be inclusive, due it's nature there is only a set number of people who are able to sell to the community, on top of this its further reduced due there really only being certain traders that are worth having, ie. where you have a lot together.

    This system was flawed from launch and the guild traders were added as a sticky plaster. That plaster has long since curled up at the edges and is stuck in the plug hole. At no point was the system well thought out!
  • KiraTsukasa
    KiraTsukasa
    ✭✭✭✭✭
    Erock25 wrote: »
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?

    @KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.

    What?

    I am honestly baffled by this response. Where do you even get this thought process?

    What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."

    I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.
  • KiraTsukasa
    KiraTsukasa
    ✭✭✭✭✭
    Viveun wrote: »
    One of the biggest issues I see with centralizing the market (apart from the obvious rise in price manipulation) is the removal of one of the biggest gold sinks in the game. Stall bids pull out easily 100 mil a week (at least speaking for Xbox NA). There's a reason we don't see many guild banks with hundreds of millions, even a year after console release. Trader bidding helps to stabilize the economy. The more money we make, the higher those bids get. Remove that mechanic and the biggest gold sink we'll have is what? Repair bills? Horse training? Skill resets?

    ZOS would need to create another multi-million, weekly sink to prevent hyper-inflation.

    Any other game with an auction house has a tax attached to all sales, usually 10-20%.
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Erock25 wrote: »
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?

    @KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.

    What?

    I am honestly baffled by this response. Where do you even get this thought process?

    What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."

    I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.

    You couldn't be more wrong. As I said, I am in only one rather mediocre trade guild right now and have never been a big seller in any trade guild. I'm not winning any part of the economy right now. I've also had to search multiple locations MANY MANY times to try to find a deal on a particular item because I don't have a lot of gold. I'm sorry you couldn't understand my response and that it is baffling you. I thought I laid it out pretty clear and concise and even gave an example to show you how the current trade guild system mirrors the standard pve guild system to help you understand better.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • KiraTsukasa
    KiraTsukasa
    ✭✭✭✭✭
    Erock25 wrote: »
    Erock25 wrote: »
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?

    @KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.

    What?

    I am honestly baffled by this response. Where do you even get this thought process?

    What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."

    I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.

    You couldn't be more wrong. As I said, I am in only one rather mediocre trade guild right now and have never been a big seller in any trade guild. I'm not winning any part of the economy right now. I've also had to search multiple locations MANY MANY times to try to find a deal on a particular item because I don't have a lot of gold. I'm sorry you couldn't understand my response and that it is baffling you. I thought I laid it out pretty clear and concise and even gave an example to show you how the current trade guild system mirrors the standard pve guild system to help you understand better.

    No, you said that selling items is the same as doing a raid, that it's supposed to be "high level content." It's not. And if you truly believe that, you are an even bigger idiot that I initially thought.
  • snakester320
    snakester320
    ✭✭✭✭
    Viveun wrote: »
    One of the biggest issues I see with centralizing the market (apart from the obvious rise in price manipulation) is the removal of one of the biggest gold sinks in the game. Stall bids pull out easily 100 mil a week (at least speaking for Xbox NA). There's a reason we don't see many guild banks with hundreds of millions, even a year after console release. Trader bidding helps to stabilize the economy. The more money we make, the higher those bids get. Remove that mechanic and the biggest gold sink we'll have is what? Repair bills? Horse training? Skill resets?

    ZOS would need to create another multi-million, weekly sink to prevent hyper-inflation.

    so rich players and guilds controlling the market of goods to the masses .. sounds a bit unfair to me!!! theres plenty of ways to make gold sinks housing when it arrives etc!!! why even have an economy when it caters to the rich players/guilds who can afford it???
  • Makkir
    Makkir
    ✭✭✭✭✭
    The other day i found some columbine for like 25 gold each on a trade vendor in an empty zone. You will NEVER see this with a global AH. For two years I have been an advocate against an AH, and I still am. The unqiue system we have is one of the reasons I chose ESO as my main MMO and dumped the others.

    I would play Tellatubbies Online if it was opposite of WoW or had crafting like SWG. More niche MMOs, less WalMart MMOs.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    Oh, I've posted so many times on this subject. Let's see if I can find one...
    The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.

    This was from August of last year.

    Still have those motifs, btw.

    You haven't checked around then. I belong to 5 guilds. 2 of them are trading guilds. *None* of them charge anything. One of them has the requirement that you log into the game once a week. The other trading guild lets you slide for a month, then if you don't sign into the game, you're kicked. One almost always has a trader kiosk. Voluntary raffles and donations usually fund that. [Those motifs go for about 200 gold, btw.] I've used the guild stores to sell to other guildmates, in addition to the kiosks when one or more of the guilds wins a bid. If you are really into trading stuff, most of the guilds are going to charge; it costs thousands/tens of thousands of gold to win a bid for a kiosk. The gold to bid has to come from somewhere. :shrug:

    Guilds can be very helpful and beneficial; not only bodies to help out, but crafters, provisioners, alchemists, and enchanters. One of my guilds makes gear for free up to the cp level, then the crafting is free, but you provide the materials. Guildies have shown up to help at a dolmen, or world boss, or a group delve that couldn't be completed otherwise. We also give stuff to each other. I got a nice start on the Abah's motif from a guildie who wanted a set crafted; I have the research done, but didn't have the motif, so he gave it to me in exchange for the gear. He also gave me the last two Pact motifs I didn't have as the tip for making his stuff. I've given away the blue motifs, recipes, and donated purple motifs and a full set of any craftable gear in the game up to cp150 improved to purple, with purple enchants for raffle prizes for my most active, and one of my two favorite, guilds. There are good guilds out there. If you are so dead set against joining other players, a mmo might not be a good fit for you.
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Erock25 wrote: »
    Erock25 wrote: »
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Which ends up being exclusive to only people that are in those guilds. But, I mean, hey, screw everyone else, right? If Billy wants to make some gold by selling items, he needs to join the guild. But to join the guild he needs money. That he doesn't have. And can't get.

    The one thing I don't understand is how people don't see a problem with this. Is the game not supposed to be FULLY accessible to ALL players?

    @KiraTsukasa Rawkla sets the economy but you can sell any item in almost any guild (that doesn't require dues) or in zone chat as I said earlier. I was basically out of the game for a year and a half and only one trade guild didn't kick me. They require zero dues and have a trader at some random location 50% of the time. I've sold 40+ listings in the month I've been back. You're basically saying, "It is unfair that even though Billy is a poor trader, he can't afford to be in best trade guilds." Playing the economy should be just as engaging and social as high end raiding. You don't just start out being able to access the highest level content.

    What?

    I am honestly baffled by this response. Where do you even get this thought process?

    What YOU are basically saying is "the system shouldn't change because I am winning at it and screw everyone else that isn't."

    I'll give you credit, this isn't the MOST *** response I've gotten on this subject, but it IS pretty far up there.

    You couldn't be more wrong. As I said, I am in only one rather mediocre trade guild right now and have never been a big seller in any trade guild. I'm not winning any part of the economy right now. I've also had to search multiple locations MANY MANY times to try to find a deal on a particular item because I don't have a lot of gold. I'm sorry you couldn't understand my response and that it is baffling you. I thought I laid it out pretty clear and concise and even gave an example to show you how the current trade guild system mirrors the standard pve guild system to help you understand better.

    No, you said that selling items is the same as doing a raid, that it's supposed to be "high level content." It's not. And if you truly believe that, you are an even bigger idiot that I initially thought.

    You really are good at only reading parts of my response and ignoring others to make your arguments. I'm fairly certain I said that it's very easy to sell in ANY trade guild and that only THE BEST trade guilds required actual experience as a trader. Therefore I did not say selling in itself is "high level content." You've had two replies now that I hope was just you being intentionally obtuse and not the alternative. One more and this debate we're having just isn't worth it.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Zinaroth
    Zinaroth
    ✭✭✭✭✭
    kylewwefan wrote: »
    I know there's tons of these posts. But I hadn't seen one today

    You've seen the "tons" of these threads and the negative sentiment towards this idea yet felt another daily thread would change the minds of the masses?

    A few people on the forums hardly counts as the 'masses'. The only people against an auction house are the people in big trade guilds. They do no want to lose all that gold. A global trading post would take the money out of the hands of these huge trading 'guilds' and into the average player... of course they don't want that. They can't corner the market anymore.

    That would be my argument aswell if I was a biased pro-AH player. You should do some election campaigns, you seem to be made of the right propagandic material.
  • Viveun
    Viveun
    ✭✭✭
    Any other game with an auction house has a tax attached to all sales, usually 10-20%.

    Tax is currently 7%. It would have to be raised substantially.
    so rich players and guilds controlling the market of goods to the masses .. sounds a bit unfair to me!!! theres plenty of ways to make gold sinks housing when it arrives etc!!! why even have an economy when it caters to the rich players/guilds who can afford it???

    I didn't say anything in terms of fairness/choosing a side (although I do admittedly have a selfish, vested interest in the current system remaining). Merely pointing out a factor that's often over looked in these discussions. Housing has already been confirmed to be instanced. It will be a gold sink, but not to the same caliber.

    The market is actually incredibly accessible for a new player to get into, in comparison to other MMOs. I help new players regularly start bringing in easily 100k+ a week with minimal effort. This is largely due to the trader system we have in place currently. New players are not barred.

    Let me put it this way. Right now Mournhold is the number one sell spot on Xbox NA. It houses 6 trading stalls - 6 guilds for a total of up to 3,000 traders. Speaking as a leader of a large trading guild, these guilds are constantly looking to clean out inactives from their roster and to add new members. Generally they ask for 5k dues - which can be earned by running around the Hollow City for 15 minutes and offering your alchemy reagents in area chat. It takes 15 minutes and a message on Xbox to sell in the number one trading hub in the community. That's it. That's your barrier. Even just selling pick-up loot, you'll make twice your money back.
  • snakester320
    snakester320
    ✭✭✭✭
    Viveun wrote: »
    Any other game with an auction house has a tax attached to all sales, usually 10-20%.

    Tax is currently 7%. It would have to be raised substantially.
    so rich players and guilds controlling the market of goods to the masses .. sounds a bit unfair to me!!! theres plenty of ways to make gold sinks housing when it arrives etc!!! why even have an economy when it caters to the rich players/guilds who can afford it???

    I didn't say anything in terms of fairness/choosing a side (although I do admittedly have a selfish, vested interest in the current system remaining). Merely pointing out a factor that's often over looked in these discussions. Housing has already been confirmed to be instanced. It will be a gold sink, but not to the same caliber.

    The market is actually incredibly accessible for a new player to get into, in comparison to other MMOs. I help new players regularly start bringing in easily 100k+ a week with minimal effort. This is largely due to the trader system we have in place currently. New players are not barred.

    Let me put it this way. Right now Mournhold is the number one sell spot on Xbox NA. It houses 6 trading stalls - 6 guilds for a total of up to 3,000 traders. Speaking as a leader of a large trading guild, these guilds are constantly looking to clean out inactives from their roster and to add new members. Generally they ask for 5k dues - which can be earned by running around the Hollow City for 15 minutes and offering your alchemy reagents in area chat. It takes 15 minutes and a message on Xbox to sell in the number one trading hub in the community. That's it. That's your barrier. Even just selling pick-up loot, you'll make twice your money back.
    Still limited to richer guilds a gobal ah would drive prices down because of more market making it easier /cheaper to buy and sell stuff ... You are wrong on easier to sell stuff than other mmos... IN WOW you just post stuff up on the ah i dont have to pay some guild for the right to do so!!! ffxiv you get retainers at a certian lvl that will sell stuff on the mb for you not paying AGAIN for the right to sell something.. SO in fact its not really easy to sell stuff in ESO i have to run around looking for a trading guild that has a guild trader PAY them for the right to sell and hope they dont lose it to another guild that outbids them.. I will agree that it better suits guilds such as your own to keep your market going .. which is why the system should be changed to cater to everyone!!
  • Vulsahdaal
    Vulsahdaal
    ✭✭✭✭✭
    Oh, I've posted so many times on this subject. Let's see if I can find one...
    The idea of needing to be in a guild to sell to other players is, and always will be, completely stupid. Right now, I have an Argonian and Altmer motif sitting in my inventory gathering dust. I would LOVE to sell these, but I'm not joining a guild that I don't even want to be a part of in the first place and is most likely going to charge me for membership, just to sell two items. Instead, my only options are to NPC them and get 10 gold each, or let them sit and take up space. I would need a hundred of them just to make up for the price I COULD be selling them for. And the bank and inventory space are EXTREMELY limited even without dead weight sitting there, which I could expand IF I could make a decent amount of gold in this game. So basically, my only two options are non-options. The most insane thing about this is that people think this is GOOD.

    This was from August of last year.

    Still have those motifs, btw.

    I am guessing you are on console then. I am a former console player and feel bad for you guys. Even if you want to join a decent trading guild, its hard to find one (or know who to contact for info/invite if you do have a certain guild in mind), and if you are the type who would rather not join a guild then you are left with no choices but to vendor, destroy or keep an item.
    On PC, we have zone chat to sell our items and it usually works well. If I went to a starter area with those 2 motifs and advertised on zone, they would be sold in a couple minutes. Just wait, not much longer until consoles get text chat and this should help the 'independents' sell their items at decent guild store prices, and no tax either :smile:
  • abreen28
    abreen28
    ✭✭
    @Viveun I never have area chat on, when I first started ESO there was crazy stuff going on in area chat so I turned it off. I don't know the market for any items bc yes the auction side of things is not new player friendly. I didn't know there even was one until I got into a social guild and heard about it. This game isn't new player friendly at all imo but I won't get into that. What is Hollow City? Is it really that easy to make gold? When you try selling in area chat how do you know someone is serious about buying stuff and how do you even go about doing it?
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Erock25 wrote: »
    I've always been against a global auction house, but at this point the stocked guild stores are so centralized to rawkla that we already basically have the one economy.

    Really? On what platform/server? on NA PC, Rawl'kha is a good spot, but I would think Mournhold/Elden Root and Wayrest would be better.

    Either way, whenever I am looking for something I just check any guild traders I find along the way. You never know what deals you are going to find.
    abreen28 wrote: »
    As a newish player that doesn't have the gold to pay guild trader fees every week, it would be nice to have a global auction house. I picked up an item that I was told sells for 250k but I missed out on selling it because I couldn't. Real auction houses helps the economy IMO. I see why they haven't but it would be nice to make some gold.

    I'm in 2 official "Trading" guilds and neither charges fees. One asks for a minimum sale turnover of 3k gold every 10 days, which is easily achieved because they have a great spot. I am in a third guild that regularly has an off-the-path trader that gets enough repeat customers that I'm happy to keep my stores stocked. I also have 2 guilds that have internal stores only, but I still stock them up because you can sell to guildies.

    I also play Black Desert, which has a central AH (with a 35% tax, btw), and it's a pain. You can find a number of basic things easily, any high end gear costs an arm, a leg and your firstborn and all the stuff that's mildly harder to find is never available and you have to farm it/craft it yourself anyway. Or you have to spend your day camping the market NPC in hopes that you will be able to snipe it when it gets listed.

    Plus, the 35% tax makes it a loss to sell something you find now that you may need later.

    So I much prefer the more laid-back system that ESO has. I liked it already before I started playing BDO. Now that I have experienced the other side of the argument, I can say that I still prefer the decentralized system.

    The Moot Councillor
  • Zerok
    Zerok
    ✭✭✭✭
    I think the real issue with trading in ESO is the lack of antitrust laws. I'm concerned that a few multimillionaire players or groups of players (who should probably get a real job IMHO) can basically gain market control over certain items and artificially increase the market price of those items.

    As for guild traders, ZOS chose them instead of a global auction house because (I think) they wanted some kind of "time sink" into their game, forcing players to lose time all around the world shopping for specific items. This pisses some players off but at the same time, it increases the average playtime of their player base.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Viveun
    Viveun
    ✭✭✭
    Still limited to richer guilds a gobal ah would drive prices down because of more market making it easier /cheaper to buy and sell stuff ... You are wrong on easier to sell stuff than other mmos... IN WOW you just post stuff up on the ah i dont have to pay some guild for the right to do so!!! ffxiv you get retainers at a certian lvl that will sell stuff on the mb for you not paying AGAIN for the right to sell something.. SO in fact its not really easy to sell stuff in ESO i have to run around looking for a trading guild that has a guild trader PAY them for the right to sell and hope they dont lose it to another guild that outbids them.. I will agree that it better suits guilds such as your own to keep your market going .. which is why the system should be changed to cater to everyone!!

    Some things would be driven down in price with the launch of a Global AH - you are correct. All supply would be centralized and accessibility would increase dramatically. Certain end game items, however, would experience the exact opposite. The old wealth of the game would hoard and monopolize a lot of these items and freely set the market value. Not to mention the ensuing inflation with the loss of the game's main gold sink. Inflation is the inevitable slow-death of all MMO economies, and ESO has done well slow its progression thus far.

    By easy, I mean that ESO is one of the few MMOs I've played in which a brand new player can go from broke to several hundred thousand gold with relative ease by utilizing the market. It is a very favorable system for making money and I'm always happy to help players navigate it to their benefit.

    The one major change I would like to see is a more functional UI when browsing traders. There's really no reason a search function should not exist for console users.

    @abreen28 Avoid the starter zone area chats (i.e. Daggerfall). They're full of trolls. I sell my stuff auction style in the town square in Wayrest, but banks are generally a good place to look for serious buyers. It is sincerely that easy. Hollow City is the main city in Cold Harbor. Run the outside ring and you'll easily pull 3-6 reagents a minute, each worth 100-600g a piece.
  • abreen28
    abreen28
    ✭✭
    @Viveun thank you for the info!!
Sign In or Register to comment.