(Cross-posted to the Xbox One Technical Support forum area)
We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.
We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.
In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.
There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.
Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.
After today's patch for me the experience on PS4 turned from bad to worse:
1. Invisible mobs for an entire minute
I played the vetPledge of today (Crypt of Hearts) in the early morning (before the patch) and it was largely ok.
After the patch, in the same vetDungeon during the 1st boss fight (Ibelgast) beams hit me cast by an invisible enemy. When I tried to get closer, I first received a loading screen, then a crash.
After reloading, I found that the other players already moved on. Following them, I was attacked again by invisible mobs and could not defend. It even took about one minute until I finally was able to see the mobs and defend (I only could survive by spamming BOL).
2. Unable to switch weapon bars (stuck with one bar)
After a new map is loaded (city, dungeon etc.) I cannot switch weapon bars anymore. First, I thought my controller was defective. However, after about 15-30 secs, switching weapon bars suddenly is working again. This loading bug is especially bad on reloading after a crash in a dungeon because I then cannot attack/defend properly.
@AJ_1988 Haven't bothered booting it up I just want the things broke in Dark Brotherhood fixed performance wise before I hop on but I did give them money for fixing some things. Maybe I will hop on to just spend those crowns.