Also seeing absolutely no mention of the eso plus issues many Xbox members are having. @newblacksmurf
Also seeing absolutely no mention of the eso plus issues many Xbox members are having. @newblacksmurf
ZOS_JessicaFolsom wrote: »Also seeing absolutely no mention of the eso plus issues many Xbox members are having. @newblacksmurf
We are also working on fixing issues with Xbox One players, specifically, having issues with their ESO Plus entitlements, and issues with the Grouping Tool/Activity Finder on all platforms. For the latter, we're currently testing a fix. If it's hotfixable (it might be) we'll be rolling it out as soon as possible.
ZOS_JessicaFolsom wrote: »(Cross-posted to the Xbox One Technical Support forum area)
Thank you all for your patience. We understand how frustrating this is for those who are experiencing these issues - we have our Engineering team working to get it resolved as soon as possible.
ZOS_JessicaFolsom wrote: »We are also working on fixing issues with Xbox One players, specifically, having issues with their ESO Plus entitlements.
I've been having this issue ever since I bought the game, when I dodge roll I am stuck blocking for a second. This stops my stam regen and it breaks my momentum. I've looked everywhere to try to find a fix for this, I don't know what causes it and I would like some help, this bug is making me want to quit eso.
ZOS_JessicaFolsom wrote: »(Cross-posted to the Xbox One Technical Support forum area)
Hi everyone,
We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.
We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.
In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.
There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.
Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.
ZOS_JessicaFolsom wrote: »(Cross-posted to the Xbox One Technical Support forum area)
Hi everyone,
We have identified a cause of the majority of the crashes to dashboard and crash loops that some characters are getting caught in on Xbox One and PlayStation 4. The issue is related to memory, and we have a fix that improves memory handling for both console clients.
We are rolling out this fix on both Xbox One and PlayStation 4 on Wednesday, July 6. Once this fix goes live, you should no longer see frequent crashes to dashboard and crash loops on specific characters.
In the meantime, we’d like to ask for your help. The highest volume of crash loops we’re seeing are in and around Orsinium and Wrothgar, especially where you pick up and do Crafting Writs, and to a lesser degree in Elden Root and Grahtwood. If you are experiencing crashing those areas, we ask that you please consider staying out of them until we patch the issue on Wednesday of next week—we’d greatly appreciate it. If your character does get stuck in a crash loop, our Support team can move your character if you contact them. If they do have to move your character, please be sure to not return to that area as they won’t be able to move you a second time until they’ve moved everyone waiting for their first character move – which could mean they won’t get to you before the 6th.
There is still one edge-case crash cause in Orsinium that we are working on a fix for, but it is easily avoidable. If you Wayshrine into Orsinium (the city) and quickly run into the city, especially with a movement speed buff on, you may crash. Waiting a few seconds before moving after you Wayshrine into Orsinium will greatly reduce the likelihood that you will crash. This issue will be fixed in a future patch.
Thank you for your patience as we worked to resolve this issue. After the patch goes live on Wednesday, please let us know if you are running into any other crash issues on Xbox One and PlayStation 4.