- 10 tokens for each completion of Veteran Maelstrom Arena + up to 10 bonus tokens depending on how good your score was:
- Completion with no score (not in one go): 10 tokens
- Completion in one go with score below 75'000: 12 tokens
- Score of 75'000-149'999: 14 tokens
- Score of 150'000-224'999: 16 tokens
- Score of 225'000-299'999: 18 tokens
- Score of 300'000 or higher: 20 tokens
More/other rewards that can be bought with tokens or possibly other ways to earn tokens could be added at any point in a later update if needed.* in DB there will be a 50% chance to get a Maelstrom Weapon from the final chest and there's 10 different weapon types for Maelstrom Weapons if I'm not mistaken -> 1/20 chance to get a weapon of a specific type.
- Turn in 10 tokens for a bound container item with the same RNG mechanics the final chest in VMSA has now (for those who like to gamble).
- Turn in 200* tokens for a bound container item that includes a Maelstrom Weapon with the type of your choice (for example one-handed axe or bow or inferno staff) but with a random trait (for those who like to gamble a bit less; this requires between 10 and 20 completions of VMSA depending on the player's scores).
- Turn in 1'200** tokens for a Maelstrom Weapon of your choice (you get to choose the weapon type and trait) (for those who want a guaranteed reward they desire; this requires between 60 and 120 completions of VMSA depending on the player's scores).
** Assuming that Maelstrom Weapons can have 6 different traits in DB, the chance to get the Maelstrom Weapon you want with the trait you want from the final chest is 1/120.
Going to shamelessly repost my suggestion for a token system here (add tokens as a new currency; send mail with reward tokens attached to player when the VMSA is completed; add NPC with token shop; add container items and complete items to shop; done):
How players could obtain tokens:- 10 tokens for each completion of Veteran Maelstrom Arena + up to 10 bonus tokens depending on how good your score was:
- Completion with no score (not in one go): 10 tokens
- Completion in one go with score below 75'000: 12 tokens
- Score of 75'000-149'999: 14 tokens
- Score of 150'000-224'999: 16 tokens
- Score of 225'000-299'999: 18 tokens
- Score of 300'000 or higher: 20 tokens
Rewards that could be purchased with tokens:More/other rewards that can be bought with tokens or possibly other ways to earn tokens could be added at any point in a later update if needed.* in DB there will be a 50% chance to get a Maelstrom Weapon from the final chest and there's 10 different weapon types for Maelstrom Weapons if I'm not mistaken -> 1/20 chance to get a weapon of a specific type.
- Turn in 10 tokens for a bound container item with the same RNG mechanics the final chest in VMSA has now (for those who like to gamble).
- Turn in 200* tokens for a bound container item that includes a Maelstrom Weapon with the type of your choice (for example one-handed axe or bow or inferno staff) but with a random trait (for those who like to gamble a bit less; this requires between 10 and 20 completions of VMSA depending on the player's scores).
- Turn in 1'200** tokens for a Maelstrom Weapon of your choice (you get to choose the weapon type and trait) (for those who want a guaranteed reward they desire; this requires between 60 and 120 completions of VMSA depending on the player's scores).
** Assuming that Maelstrom Weapons can have 6 different traits in DB, the chance to get the Maelstrom Weapon you want with the trait you want from the final chest is 1/120.
I also think that all normal set items obtained from Maelstrom Arena chests (not the Maelstrom Weapons!) should really be tradable (bind on equip).

Confirmed again. Another 4 runs this week, all rings.
I was running vMA on my sorc (after farming Willpower. 2 out of 15 jewelry being Arcane, reminds you of something?).
At round 6 I died once, not too surprising, never a good idea to run it with less than 18k health, but...
I thought about the last 20 runs I had on my mag DK. yes, 20 runs I did since DB.
I remembered I didn't have a single useful drop, and yet I'm looking for quite a few (Precise or sharpened axe, inferno or lightning staff, precise resto staff, hell, even precise dagger).
I just quit. No point doing it for the loot, so I just gave up on it. Never came back to vMA since that day, and not doign it again till the leaderboard reset.
DRXHarbinger wrote: »Weekly rewards. Not joking here.
Nirnhoned lightening staff.
Powered inferno.
Precise ice.
2 sharpened mauls.
Over and out goodbye vma.
DRXHarbinger wrote: »Weekly rewards. Not joking here.
Nirnhoned lightening staff.
Powered inferno.
Precise ice.
2 sharpened mauls.
Over and out goodbye vma.
GG blizzard. I finally got my winterborn pants last night, so I'm out too, good riddance
PurifedBladez wrote: »Yeah I'm not doing this anymore literally sucking the fun out of the game. No weapon drops I realize I did just complete vma a couple days ago but, I've been running it since then and, I hate it lol. 5+ runs with nothing I can use is enough for me. I can appreciate the difficulty to an extent but, they've managed to make something that I consider to be one of the most unsatisfactory things I've ever done in a video game ever.
@tinythinker no one cares about any of the six sets from vma. Those are terrible