Saltypretzels wrote: »There is easy, and then there is WAY to easy. Gold Coast is the second. Recently I have been holding a sleeping baby in one arm and only heavy/light attacking, no dodgerolling, no flipping weapons, and have mapped the move forward key to an extra button on the mouse. I am able to go through Gold Coast with no trouble at all, and that is just not right.
Mandragora wrote: »It is clear, that those, who want a game to be too hard for nomal players, want to destroy the game for majority of the players. If they will destroy the game for majority of the players, they will destroy the game.
The most quiet players are the most happy with the game, so all those screams for higher difficulty are players who actually don't play the game, but want to annoy others and want to change the game to something, that will make the players, who actually play the game, to leave.
If you cannot enjoy the game for what is good at, it is not game for you.
And if you are looking for a hardcore content in an open landscape, you just want to annoy other players, so hi troll... and Wow player is my guess...
Daemons_Bane wrote: »People bragging about how easy they defeat the game.. Why are you even still here if it bothers you that much? Go play another game that challenges you if that's what you like.. This game is not meant to be that hard, since most players here are casuals that just like to unwind in a beautiful setting.. Yes we can breeze through the Gold Coast with our underwear on the head and a stick in the ass, but why not just calm down a notch, enjoy the scenery and storyline instead
leepalmer95 wrote: »leepalmer95 wrote: »Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.
I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.
U mad bro?
Nah who even pve's anymore.
martinhpb16_ESO wrote: »Daemons_Bane wrote: »People bragging about how easy they defeat the game.. Why are you even still here if it bothers you that much? Go play another game that challenges you if that's what you like.. This game is not meant to be that hard, since most players here are casuals that just like to unwind in a beautiful setting.. Yes we can breeze through the Gold Coast with our underwear on the head and a stick in the ass, but why not just calm down a notch, enjoy the scenery and storyline instead
Because not everyone wants to do that and when the game started it wasn't like that.
So basically we agree with eachother you are also saying that "Yes we can breeze through the Gold Coast" so its realistic to assume that not the whole player base will be satisfied with breeze level - what about intermediate and hard?
Surely as a community we should accept that there should be something for everyone and not just "breeze" level and without resorting to blame or ridicule of other playstyles.
I personally am very disatisfied with the difficulty level of Gold Coast, to such an extent that I write on the forums. I am entitled to give this feedback to ZOS whilst listening to the opinions of other players.
I agree players need to chill, but not in game, they need to chill and understand that not everyone just wants to look at he scenery and be a little more giving to those who also want some open world content that meets their playstyle.
From the start ESO said it would try and appeal to everyone.
Cant there be some open world pve for everyone or does it have to be all one-sided. get what i'm saying? It would be equally wrong to suggest that all pve open world was extra difficult. We used to have a more varied mix.
Also i dont think anyone was actually bragging.
This is what always happens in MMO's vets and strong players get dissatisfied and expect the devs top bend over backwards and present hole just for them and what they want, while giving the finger to everyone else.
I am "casual" as you seem to like to say. Probably a cheap thrill to turn it into an insult right? But I'm not embarrassed about being a casual player. Because my enjoyment of this game matters just as much as yours.
As far as the difficulty goes, I agree there should be more a mix. Do I think the difficulty of everything should go up? No because that can make them game extremely unappealing to many ppl which will lose ZOS money, and well I don't see that going over well for them.
Oh and don't go about blaming "casuals" for everything you don't like. That is a weal strawman argument if I ever saw one. ZOS is the one that makes changes and makes decisions. So if there is something you don't like, take it to them. Don;t scapegoat players who are just here to enjoy themselves, simply because you have lost the ability to enjoy something.
I'm a casual, and I am not responsible for your dissatisfaction.
Also there is always a rule to mmo's. if it stops being fun, then don't play. but expecting devs to cater to your every whim, is going to only lead you to perpetual disappointment.
OP, I've been asking the same question when I was playing DLCs with my main. I think I finally got the answer.
Not so long ago I created an alt and well after the DB update all the CP were reset. So I was playing that toon - he was level 10-14 or so - and I forgot to invest my CP. What can I say, battle level Orsinium was legit challenging. I'm assuming same with other DLC. So I think the difficulty is alright for new players. I do agree that they need to do something for veterans, though. Because oneshotting everything is boring
p.s. I then crafted some sets for my level with my main and invested CP and orsinium became easy again. CP is changing everything looks like.
SolarCat02 wrote: »
And the problem is that newer players without CP need to have something to play in the game, too.
Saltypretzels wrote: »There is easy, and then there is WAY to easy. Gold Coast is the second. Recently I have been holding a sleeping baby in one arm and only heavy/light attacking, no dodgerolling, no flipping weapons, and have mapped the move forward key to an extra button on the mouse. I am able to go through Gold Coast with no trouble at all, and that is just not right.
Couple points
Holding a infant and gaming is not something you should be doing.
I can shuffle a poker deck and deal with one hand, it's simple for me.
Just because I can doesn't mean everyone can.
martinhpb16_ESO wrote: »SolarCat02 wrote: »
And the problem is that newer players without CP need to have something to play in the game, too.
Just wondering but don't new players with no Cp have the entire open world game laid out before them with all its wealth of content, including the epic quest, mage / fighter guild quests, all sub quests, non vet dungeons etc as well of course the three DLC zones.?
Taleof2Cities wrote: »Time to make an Alt, OP, because the PvE part of game isn't going to change for a min/max character that's in the top .01% of builds.
I'm gathering from your cavalier posts that you're looking for a challenge. So, start a new character in a different class ... instead of facerolling everything on your main and then declaring the DLC "rubbish".
SolarCat02 wrote: »(Switching would not be able to be done while in combat, but out of combat would put you to a loading screen to the other difficulty instance? Traveling to a player would give a "Cannot mix difficulties" error, like the "Cannot mix alliances" error we get now?)
I am just brainstorming here. But CP is definitely a huge factor here.
martinhpb16_ESO wrote: »Gold coast open world feels like an expired zone I did 10 levels ago.
I boxed a minotaur to death wearing nothing but underwear and jewels. I've just done a crappy dungeon quest for Razum-dar and its just rubbish easy.
Sad waste of time this new zone.
leepalmer95 wrote: »Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.
martinhpb16_ESO wrote: »martinhpb16_ESO wrote: »I did a big minotaur solo. took a quite few goes because of deaths and he kept resetting. It was mildly entertaining.
How can you complain about stuff being too easy when you don't even solo it in one or two attempts?
...
It's meant to be a world boss i.e. group content and therefore faceroll if attempted by a group. To deprecate me for being honest enough to say that when I did this solo it took a few attempts feels somewhat extreme.
leepalmer95 wrote: »Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.
KingYogi415 wrote: »It's the carebears begging for nerfs on every aspect of the game. How much they play is irrelevent.
If you have ever asked for anything to be nerfed you are a carebear.
Everything in this game has a proper counter if you are smart enough.
Cheers!