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Seriously!! Gold Coast so easy what is the point?

martinhpb16_ESO
martinhpb16_ESO
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Gold coast open world feels like an expired zone I did 10 levels ago.

I boxed a minotaur to death wearing nothing but underwear and jewels. I've just done a crappy dungeon quest for Razum-dar and its just rubbish easy.

Sad waste of time this new zone.
At least the spelling is difficult for you.
Hew's Bane*
  • Teridaxus
    Teridaxus
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    Do the same in vmol now.
  • martinhpb16_ESO
    martinhpb16_ESO
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    Do the same in vmol now.
    u mean u do the same or i should try?
    Edited by martinhpb16_ESO on June 23, 2016 11:52AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • leepalmer95
    leepalmer95
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    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • GilGalad
    GilGalad
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    Have you also done the world bosses?
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • Duiwel
    Duiwel
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    You should try OP

    and post the video of you doing it ( failing )
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

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  • martinhpb16_ESO
    martinhpb16_ESO
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    Gil.Galad wrote: »
    Have you also done the world bosses?

    I did a big minotaur solo. took a quite few goes because of deaths and he kept resetting. It was mildly entertaining.

    So I guess 2 man on that would be ok. but does that make for entertaining, immersive adventuring, taking the whole into account?
    At least the spelling is difficult for you.
    Hew's Bane*
  • Wollust
    Wollust
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    Well what do you expect in a game meant and made for casual players?

    If you want hard content, do vMoL HM or go PvP (not in a rofl zerg though). Those are the only challenging places left.
    Susano'o

    Zerg Squad
  • martinhpb16_ESO
    martinhpb16_ESO
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    Wollust wrote: »
    Well what do you expect in a game meant and made for casual players?

    If you want hard content, do vMoL HM or go PvP (not in a rofl zerg though). Those are the only challenging places left.

    Yes and I do.

    What I expect is some decent content with my DLC so as a customer my expectations are not being met at all.
    Edited by martinhpb16_ESO on June 23, 2016 12:06PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • ArchMikem
    ArchMikem
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    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • leepalmer95
    leepalmer95
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    ArchMikem wrote: »
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?

    Nah who even pve's anymore.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • GreenhaloX
    GreenhaloX
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    Yes, overall, it is fairly easy. It's easy because you have an Army of players roaming or standing around, like in the bosses pit and Kvatch arena. Try tackling that Minotaur boss or that Knight Cdr Pantheus (is that his name?) with only a few players, if you want the challenge in Gold Coast. I think Gold coast is good too for XP. Doing the repeatable assassin contract nets 8K XP apiece. Doing the daily bounties net about 18-26K a piece. Beats going around pickpocketing NPCs for Thieves guild for the XP. So, after getting Bane of the Gold Coast and all that, coming back to do repeatable for big XP is what Gold Coast is still good for. I'm sure for others is to collect those assassin league motifs.
  • ArchMikem
    ArchMikem
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    ArchMikem wrote: »
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?

    Nah who even pve's anymore.

    Then your negative remarks are irrelevant since PvE content doesn't concern you.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Molag_Crow
    Molag_Crow
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    That is one thing I dislike about the game, mobs are too easy out in the world and in the story quests but that's expected, since most of us have so many champion points now that we're just over-tuned for mobs... actually, even with 0 CP it's still pretty easy lol

    Wish we had some sort of difficulty slider but then I don't know how that could work, and no, wearing nothing and spending 0 CP doesn't fix anything, that's a band-aid solution.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Phatmattfu
    Phatmattfu
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    Well to be fair, they did increase PVE difficulty on consoles with the introduction of invisible monsters. As well as extra load screens to give the mobs a chance at beating you down.



  • Tomg999
    Tomg999
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    and soon all of Tamriel will be like that....

    :(
  • emily3989
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    If you are looking for a challenging game, OP, you are definitely lost here in Tamriel.
    Thasi - V16 Magblade Vampire PC/NA
  • Giraffon
    Giraffon
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    I did the opening quest for DB with a level 4 Kahjiit NB with no armor and a stolen sword. I only died once...I fell through a hole in the world and had to use /stuck. So that doesn't really count, does it?

    I actually had more trouble killing a fisherman with my bare hands as a precursor to the quest as I had not yet "picked up" a weapon. Once I got my Blade of Woe it made my level 4 NB sort of OP but I'm not complaining. I was having fun. :-)


    Giraffon - Beta Lizard - For the Pact!
  • Grabmoore
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    I did a big minotaur solo. took a quite few goes because of deaths and he kept resetting. It was mildly entertaining.

    How can you complain about stuff being too easy when you don't even solo it in one or two attempts?
    ...

    Seriously, first try -like me and many other probably too- would have been an indicator for too easy content. However you come here and complain despite dying multiple times to face roll content?

    Go vMSA or vMoL, but don't fool yourself and pretend to be a godlike player, who needs more difficult content. Damn you guys are annoying at times. (sorry for harsh wording)


    Imo questing and exploring on Gold coast is entertaining enough and definetly better than thieves guild. I actually listen to some dialouges in this new story, it's not too bad :)
    If you don't enjoy it, gather all skyshards, rush the story and wait for next more challenging content, because this one isn't meant to be hardcore.
    EU - PC - Ebonheart Pact
    Iggy Grabmoore - Argonian Magicka Templar | Nyctasha - Redguard Stamina Nightblade
    Do-Ra'Zhar - Khajiit Stamina DK | Ashmedi - Dunmer Magicka DK
    Vanya Darchow - AD Altmer Magicka Sorc | Malek gro'Kash - Orc Stam Sorc
    GM of "Handelshaus von Riften" - Trading & PvX Community
  • martinhpb16_ESO
    martinhpb16_ESO
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    Grabmoore wrote: »
    I did a big minotaur solo. took a quite few goes because of deaths and he kept resetting. It was mildly entertaining.

    How can you complain about stuff being too easy when you don't even solo it in one or two attempts?
    ...

    It's meant to be a world boss i.e. group content and therefore faceroll if attempted by a group. To deprecate me for being honest enough to say that when I did this solo it took a few attempts feels somewhat extreme.

    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    Grabmoore wrote: »
    because this one isn't meant to be hardcore.

    Is it meant to be faceroll then?

    At least the spelling is difficult for you.
    Hew's Bane*
  • kidwgm
    kidwgm
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    Is it just me but when people through around the word "casuals" I immediately think the individual as an elitist basement dweller?
    DPS StamDK CP506 X1 NA GT Kid Whimsical
  • SwaminoNowlino
    SwaminoNowlino
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    I think the distinction between casual vs hardcore player, at least in terms of PVE, is much thinner than most people like to think. Its really quite simple.

    Casual = Those who like to stand in the red telegraphs
    Hardcore = Moves two steps right or left out of the telegraph
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Balamoor
    Balamoor
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    Difficulty is really hard to judge, because you have gamers that just are amazing players. They go into a game kick it's ass and leave. Kinda like the Marines.

    Then you have average players, they know mechanics they are competent at completing realistic difficulty. The big problem is many really amazing players view anyone that can't do the content as easily as they can scrubs, worthless, and the bane of gaming.

    Problem is there are 50X more average players than amazing players,

    Guess what most companies are going to do to keep the player base healthy?

    Set the difficulty for the average players.

    Now before someone replies: "I'm just a below average player and it's too easy", metrics say you are a lot better than you think. I know this because for several years I did analytics for several developers. Some of those developers said screw the metrics content should be hard, those games ended up losing players reducing difficulty and either reassigning the developers that said that (*Cough Kaplan *cough) or outright firing them.

    I get that armchair developers have an answer for everything and *ZoS sucks/is evil* etc etc but all of these devs have been doing this for years they know what keeps the majority playing, they also know that the really good players are just going to complain the content is too easy and there is a goodly number of Trolls that cry about everything being too easy just to fuel the drama train, content they have never even done. I wish I had a nickle every time I read a forum post from a player who was outraged at how faceroll easy a dungeon or raid was to find that account never went anywhere near said content.

    I do think that in the future content will be able to scale to individual abilities and the issue will take care of itself, but were not there yet.

    I don't expect this to be the answer anyone is looking for it's just a perspective form the other side of the fence some folks may not get.
    Edited by Balamoor on June 23, 2016 2:37PM
  • Grabmoore
    Grabmoore
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    Grabmoore wrote: »
    because this one isn't meant to be hardcore.

    Is it meant to be faceroll then?
    It isn't, but it's meant to be easy enough for most players.

    Giraffon wrote: »
    Once I got my Blade of Woe it made my level 4 NB sort of OP but I'm not complaining. I was having fun. :-)
    Yeah, that's what I'm talking about. This kind of content suits best to the average gamer, who enjoys the game without the rush and leaderboards. This doesn't have to be the "filthy casual" people complain about, but rather someone with IRL commitments, who doesn't enjoy another day of maelstrom all day everyday.
    EU - PC - Ebonheart Pact
    Iggy Grabmoore - Argonian Magicka Templar | Nyctasha - Redguard Stamina Nightblade
    Do-Ra'Zhar - Khajiit Stamina DK | Ashmedi - Dunmer Magicka DK
    Vanya Darchow - AD Altmer Magicka Sorc | Malek gro'Kash - Orc Stam Sorc
    GM of "Handelshaus von Riften" - Trading & PvX Community
  • Smasherx74
    Smasherx74
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    ArchMikem wrote: »
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?

    Nah who even pve's anymore.

    Majority of people who play the game. PVP is pretty trash if you're a competitive person. It's mostly typing PACT! in zone chat, then zergfest. If you don't got enough zerg you lose. If you're night blade you can suicide bomb individual people but will be killed instantly in big group.

    If PVP would of been more fixed, with NCP interaction. Then maybe it would of been cool. As it stands all the ncps are trash, they should of addon world bosses for each faction side or something. Implement more PvE into PVP would help the experience a lot for me.
    Master Debater
  • Saltypretzels
    Saltypretzels
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    There is easy, and then there is WAY to easy. Gold Coast is the second. Recently I have been holding a sleeping baby in one arm and only heavy/light attacking, no dodgerolling, no flipping weapons, and have mapped the move forward key to an extra button on the mouse. I am able to go through Gold Coast with no trouble at all, and that is just not right.
  • Animal_Mother
    Animal_Mother
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    Phatmattfu wrote: »
    Well to be fair, they did increase PVE difficulty on consoles with the introduction of invisible monsters. As well as extra load screens to give the mobs a chance at beating you down.



    It would make the game more interesting on the pc.

    I think the distinction between casual vs hardcore player, at least in terms of PVE, is much thinner than most people like to think. Its really quite simple.

    Casual = Those who like to stand in the red telegraphs
    Hardcore = Moves two steps right or left out of the telegraph

    Woo hoo! I'm a Hardcore!

    Gold Coast just seems really sparse compared to Hew's Bane or Wrothgar to me. I've only done a couple quests, but I'm bored with the zone already.
  • Daemons_Bane
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    People bragging about how easy they defeat the game.. Why are you even still here if it bothers you that much? Go play another game that challenges you if that's what you like.. This game is not meant to be that hard, since most players here are casuals that just like to unwind in a beautiful setting.. Yes we can breeze through the Gold Coast with our underwear on the head and a stick in the ass, but why not just calm down a notch, enjoy the scenery and storyline instead
  • Mandragora
    Mandragora
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    It is clear, that those, who want a game to be too hard for nomal players, want to destroy the game for majority of the players. If they will destroy the game for majority of the players, they will destroy the game.
    The most quiet players are the most happy with the game, so all those screams for higher difficulty are players who actually don't play the game, but want to annoy others and want to change the game to something, that will make the players, who actually play the game, to leave.
    If you cannot enjoy the game for what is good at, it is not game for you.
    And if you are looking for a hardcore content in an open landscape, you just want to annoy other players, so hi troll... and Wow player is my guess...
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    ArchMikem wrote: »
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?

    Nah who even pve's anymore.

    PvE is where its at. At least ZOS cares about us
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