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Seriously!! Gold Coast so easy what is the point?

  • Balamoor
    Balamoor
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    There is easy, and then there is WAY to easy. Gold Coast is the second. Recently I have been holding a sleeping baby in one arm and only heavy/light attacking, no dodgerolling, no flipping weapons, and have mapped the move forward key to an extra button on the mouse. I am able to go through Gold Coast with no trouble at all, and that is just not right.

    Couple points

    Holding a infant and gaming is not something you should be doing.
    I can shuffle a poker deck and deal with one hand, it's simple for me.

    Just because I can doesn't mean everyone can.
  • Khaos_Bane
    Khaos_Bane
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    OP, you are awesome bro
  • martinhpb16_ESO
    martinhpb16_ESO
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    Mandragora wrote: »
    It is clear, that those, who want a game to be too hard for nomal players, want to destroy the game for majority of the players. If they will destroy the game for majority of the players, they will destroy the game.
    The most quiet players are the most happy with the game, so all those screams for higher difficulty are players who actually don't play the game, but want to annoy others and want to change the game to something, that will make the players, who actually play the game, to leave.
    If you cannot enjoy the game for what is good at, it is not game for you.
    And if you are looking for a hardcore content in an open landscape, you just want to annoy other players, so hi troll... and Wow player is my guess...

    Why is it that people who support the "causal" cause often accuse people who want some difficulty of being pejorative, whilst actually loading their posts with pejorative and nasty comments about other players, as the example above demonstrates.
    Edited by martinhpb16_ESO on June 24, 2016 11:49AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    People bragging about how easy they defeat the game.. Why are you even still here if it bothers you that much? Go play another game that challenges you if that's what you like.. This game is not meant to be that hard, since most players here are casuals that just like to unwind in a beautiful setting.. Yes we can breeze through the Gold Coast with our underwear on the head and a stick in the ass, but why not just calm down a notch, enjoy the scenery and storyline instead

    Because not everyone wants to do that and when the game started it wasn't like that.

    So basically we agree with eachother you are also saying that "Yes we can breeze through the Gold Coast" so its realistic to assume that not the whole player base will be satisfied with breeze level - what about intermediate and hard?

    Surely as a community we should accept that there should be something for everyone and not just "breeze" level and without resorting to blame or ridicule of other playstyles.

    I personally am very disatisfied with the difficulty level of Gold Coast, to such an extent that I write on the forums. I am entitled to give this feedback to ZOS whilst listening to the opinions of other players.

    I agree players need to chill, but not in game, they need to chill and understand that not everyone just wants to look at he scenery and be a little more giving to those who also want some open world content that meets their playstyle.

    From the start ESO said it would try and appeal to everyone.

    Cant there be some open world pve for everyone or does it have to be all one-sided. get what i'm saying? It would be equally wrong to suggest that all pve open world was extra difficult. We used to have a more varied mix.

    Also i dont think anyone was actually bragging.
    Edited by martinhpb16_ESO on June 24, 2016 11:58AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • JJBoomer
    JJBoomer
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    ArchMikem wrote: »
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    I initially wanted to get into this whole debate with you over your passively insulting statement about players and the way they choose to experience this game, but I really hate debates in general and I know it'd result in nothing more than a frustrated migraine. So I'll just resort to this.

    U mad bro?

    Nah who even pve's anymore.

    ppl that don't particularly care about PVP or the frustrations and immature people that take part in it?
  • JJBoomer
    JJBoomer
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    People bragging about how easy they defeat the game.. Why are you even still here if it bothers you that much? Go play another game that challenges you if that's what you like.. This game is not meant to be that hard, since most players here are casuals that just like to unwind in a beautiful setting.. Yes we can breeze through the Gold Coast with our underwear on the head and a stick in the ass, but why not just calm down a notch, enjoy the scenery and storyline instead

    Because not everyone wants to do that and when the game started it wasn't like that.

    So basically we agree with eachother you are also saying that "Yes we can breeze through the Gold Coast" so its realistic to assume that not the whole player base will be satisfied with breeze level - what about intermediate and hard?

    Surely as a community we should accept that there should be something for everyone and not just "breeze" level and without resorting to blame or ridicule of other playstyles.

    I personally am very disatisfied with the difficulty level of Gold Coast, to such an extent that I write on the forums. I am entitled to give this feedback to ZOS whilst listening to the opinions of other players.

    I agree players need to chill, but not in game, they need to chill and understand that not everyone just wants to look at he scenery and be a little more giving to those who also want some open world content that meets their playstyle.

    From the start ESO said it would try and appeal to everyone.

    Cant there be some open world pve for everyone or does it have to be all one-sided. get what i'm saying? It would be equally wrong to suggest that all pve open world was extra difficult. We used to have a more varied mix.

    Also i dont think anyone was actually bragging.

    This is what always happens in MMO's vets and strong players get dissatisfied and expect the devs top bend over backwards and present hole just for them and what they want, while giving the finger to everyone else.

    I am "casual" as you seem to like to say. Probably a cheap thrill to turn it into an insult right? But I'm not embarrassed about being a casual player. Because my enjoyment of this game matters just as much as yours.

    As far as the difficulty goes, I agree there should be more a mix. Do I think the difficulty of everything should go up? No because that can make them game extremely unappealing to many ppl which will lose ZOS money, and well I don't see that going over well for them.

    Oh and don't go about blaming "casuals" for everything you don't like. That is a weal strawman argument if I ever saw one. ZOS is the one that makes changes and makes decisions. So if there is something you don't like, take it to them. Don;t scapegoat players who are just here to enjoy themselves, simply because you have lost the ability to enjoy something.

    I'm a casual, and I am not responsible for your dissatisfaction.

    Also there is always a rule to mmo's. if it stops being fun, then don't play. but expecting devs to cater to your every whim, is going to only lead you to perpetual disappointment.
  • mistermutiny89
    mistermutiny89
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    You obviously haven't fought the secret boss on that map yet.

    His name is "Crash Lock"... His appearance is very rng based.. So simply try to complete missions on the map, look at your map, perform a blade of woe kill... And he'll spawn. There you'll be transferred to your dashboard and won't be able to log back in for a few days.

    No one is safe.
    Guild Leader : Defenders Of Miley
    XB1 EU
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    AD | VR16 Breton Templar - Dante
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    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • Artis
    Artis
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    OP, I've been asking the same question when I was playing DLCs with my main. I think I finally got the answer.

    Not so long ago I created an alt and well after the DB update all the CP were reset. So I was playing that toon - he was level 10-14 or so - and I forgot to invest my CP. What can I say, battle level Orsinium was legit challenging. I'm assuming same with other DLC. So I think the difficulty is alright for new players. I do agree that they need to do something for veterans, though. Because oneshotting everything is boring :/

    p.s. I then crafted some sets for my level with my main and invested CP and orsinium became easy again. CP is changing everything looks like.
  • martinhpb16_ESO
    martinhpb16_ESO
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    JJBoomer wrote: »

    This is what always happens in MMO's vets and strong players get dissatisfied and expect the devs top bend over backwards and present hole just for them and what they want, while giving the finger to everyone else.

    I am "casual" as you seem to like to say. Probably a cheap thrill to turn it into an insult right? But I'm not embarrassed about being a casual player. Because my enjoyment of this game matters just as much as yours.

    As far as the difficulty goes, I agree there should be more a mix. Do I think the difficulty of everything should go up? No because that can make them game extremely unappealing to many ppl which will lose ZOS money, and well I don't see that going over well for them.

    Oh and don't go about blaming "casuals" for everything you don't like. That is a weal strawman argument if I ever saw one. ZOS is the one that makes changes and makes decisions. So if there is something you don't like, take it to them. Don;t scapegoat players who are just here to enjoy themselves, simply because you have lost the ability to enjoy something.

    I'm a casual, and I am not responsible for your dissatisfaction.

    Also there is always a rule to mmo's. if it stops being fun, then don't play. but expecting devs to cater to your every whim, is going to only lead you to perpetual disappointment.

    Hold your horses cowboy. Did you even read my post ?

    I didn't even mention the word "casual", not once, even though you accuse me of using that word.

    You accuse me of insulting people for cheap thrills, by calling them causals and then go on to describe yourself in your own words as a "casual" and in total you use the word four times. I didnt call anyone a causal or even write the word, you did.

    You also accuse me of expecting the devs to bend over backwards at the drop of a hat and giving the finger to everyone else! I would liek to point out that this is your assumption and not based on anything I actually wrote. Read the post i am responding too and you will see the context of my words.

    You say in your post that I blame casuals for everything I don't like. Again not what I wrote at all.

    OMG such rage at things you assume about me but didn't actually read! try reading the post I responded too and then you get the context of what I am saying.

    Also please try and read past your rage and see that what I actually said is:

    "Surely as a community we should accept that there should be something for everyone and not just "breeze" level and without resorting to blame or ridicule of other playstyles."

    The word "breeze" is how the previous poster I am replying too described the content.

    Come on try and be a little more accepting and a little less blame driven

    Thanks


    Edited by martinhpb16_ESO on June 24, 2016 2:34PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • SolarCat02
    SolarCat02
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    Artis wrote: »
    OP, I've been asking the same question when I was playing DLCs with my main. I think I finally got the answer.

    Not so long ago I created an alt and well after the DB update all the CP were reset. So I was playing that toon - he was level 10-14 or so - and I forgot to invest my CP. What can I say, battle level Orsinium was legit challenging. I'm assuming same with other DLC. So I think the difficulty is alright for new players. I do agree that they need to do something for veterans, though. Because oneshotting everything is boring :/

    p.s. I then crafted some sets for my level with my main and invested CP and orsinium became easy again. CP is changing everything looks like.

    This.

    And the problem is that newer players without CP need to have something to play in the game, too.

    I don't really know the best way to fix this... Maybe once One Tamriel hits, use the "Normal" and "Veteran" toggle outside of dungeons, and unlock the "Veteran" option for non-dungeons for the entire account once you earn your first 10 CP? (Switching would not be able to be done while in combat, but out of combat would put you to a loading screen to the other difficulty instance? Traveling to a player would give a "Cannot mix difficulties" error, like the "Cannot mix alliances" error we get now?)

    I am just brainstorming here. But CP is definitely a huge factor here.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • martinhpb16_ESO
    martinhpb16_ESO
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    SolarCat02 wrote: »

    And the problem is that newer players without CP need to have something to play in the game, too.



    Just wondering but don't new players with no Cp have the entire open world game laid out before them with all its wealth of content, including the epic quest, mage / fighter guild quests, all sub quests, non vet dungeons etc as well of course the three DLC zones.?
    Edited by martinhpb16_ESO on June 24, 2016 2:41PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • ContraTempo
    ContraTempo
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    Just go into settings and move your difficulty slider from Noob to Insane.
    ;)
    Edited by ContraTempo on June 24, 2016 3:51PM
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Taleof2Cities
    Taleof2Cities
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    Time to make an Alt, OP, because the PvE part of game isn't going to change for a min/max character that's in the top .01% of builds.

    I'm gathering from your cavalier posts that you're looking for a challenge. So, start a new character in a different class ... instead of facerolling everything on your main and then declaring the DLC "rubbish".
  • Averya_Teira
    Averya_Teira
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    The game is tuned for people with very low CPs because they want new players to be able to do the content. Of course the game is going to be easy with 500 CP....

    It's like a WoW player with full Mythic gear complaining LFR is too easy....
  • Saltypretzels
    Saltypretzels
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    Balamoor wrote: »
    There is easy, and then there is WAY to easy. Gold Coast is the second. Recently I have been holding a sleeping baby in one arm and only heavy/light attacking, no dodgerolling, no flipping weapons, and have mapped the move forward key to an extra button on the mouse. I am able to go through Gold Coast with no trouble at all, and that is just not right.

    Couple points

    Holding a infant and gaming is not something you should be doing.
    I can shuffle a poker deck and deal with one hand, it's simple for me.

    Just because I can doesn't mean everyone can.

    I'm not sure why you think so. It's not much different than holding a sleeping baby sitting in any chair. And you are missing my point here. If the game is easy enough to play one handed and not use (hardly) any of the functions available to the player, there is a problem with the difficulty level. Why even have skills and these other things if you don't even need to use them to be successful?
  • Mush55
    Mush55
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    I remember when having a game that challenged you was looked at as a good thing, now most see this as an unwanted obstacle, more so in eso.

    Yes this dlc was pathetically easy and yawn worthy.
  • SolarCat02
    SolarCat02
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    SolarCat02 wrote: »

    And the problem is that newer players without CP need to have something to play in the game, too.



    Just wondering but don't new players with no Cp have the entire open world game laid out before them with all its wealth of content, including the epic quest, mage / fighter guild quests, all sub quests, non vet dungeons etc as well of course the three DLC zones.?

    Currently, yes! :) Right now there are tons of things to do.

    I am talking more about about if the DLC difficulty is increased across the board, and when the battle leveled One Tamriel comes out.

    I would love some more difficult content to be added to the game. I just don't want it to happen at the expense of new CP-less players, because that effectively strangles off the source of new players.

    My level 44 Stamplar has been wearing the same set of training armor since she was level 10 and she only ran into a problem when I decided to solo a level 46(?) Coldharbor world boss at level 30. She has 400+ CP allocated so I can breeze through levels to get her to vet, and it shows. CP changes everything.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Deceptive_Yoshi
    Deceptive_Yoshi
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    I took my fresh alts to the TG and DB and it was decently challenging since they were skillpoint starved and I was dumping nearly all skill points into the DB, legerdemaine, and TG skill line. I like to think of these dlc zones as an alternative way to level a character since going through glenumbra for the 8th or 9th time is getting tiring.
  • SwaminoNowlino
    SwaminoNowlino
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    Especially when One Tamriel is implemented, it would be nice if every zone would have a Normal and Vet setting like dungeons currently do. If you want the easy cakewalk, just set your difficulty to normal and you will experience the game at the difficulty it is now in areas like Orsinium and Hew's Bane. If you set it to Vet, it will be just like a Vet dungeon where everything is more difficult, and the resulting loot is a bit more valuable. This way everyone is happy and it would breathe new life into the zones that are just too boring to complete. I would love to do Cadwell's Gold, but it is just so incredibly boring because I know there is no chance I am going to die, even fighting a world boss.

    I'd like to see the Normal/Vet function moved out of Group, because it already doesn't make sense being there with VMA being a solo arena.

    Just seems like it would be fairly easy to implement, would make everyone happy, and would help break up instances so there wouldn't be so much lag.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • martinhpb16_ESO
    martinhpb16_ESO
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    Time to make an Alt, OP, because the PvE part of game isn't going to change for a min/max character that's in the top .01% of builds.

    I'm gathering from your cavalier posts that you're looking for a challenge. So, start a new character in a different class ... instead of facerolling everything on your main and then declaring the DLC "rubbish".

    TBH I wouldn't put myself in the top 0.1%. I haven't finished vet Arena, city of ash, Maw vet and a lot of other content. Alsthough I do enjoy raiding with my pve guild, pvp with friends and Im a GM of an established trade guild. So I would class myself as an average player.

    So is that what the new DLCs are for, start a new toon and play them? I must of missed something.
    Edited by martinhpb16_ESO on June 24, 2016 7:36PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • Artis
    Artis
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    SolarCat02 wrote: »
    (Switching would not be able to be done while in combat, but out of combat would put you to a loading screen to the other difficulty instance? Traveling to a player would give a "Cannot mix difficulties" error, like the "Cannot mix alliances" error we get now?)

    I am just brainstorming here. But CP is definitely a huge factor here.

    It's easy. What's difficulty? It's basically the monster's power relative to yours. If you can't change a numerator and keep players able to play with each, change the denominator. The difficulty slider would change a level your character is leveled to :)
  • Malmai
    Malmai
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    Gold coast open world feels like an expired zone I did 10 levels ago.

    I boxed a minotaur to death wearing nothing but underwear and jewels. I've just done a crappy dungeon quest for Razum-dar and its just rubbish easy.

    Sad waste of time this new zone.

    RP fault...
  • khele23eb17_ESO
    khele23eb17_ESO
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    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    Actually, its stupidly easy because ZoS couldnt balance the game. When the game launched the the VET zones were significantly harder which made all the imbalances painfully obvious. The content was still easily doable with certain magicka builds but stamina builds were getting slaughtered. Instead of balancing that, they nerfed the content.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Birdovic
    Birdovic
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    Grabmoore wrote: »
    I did a big minotaur solo. took a quite few goes because of deaths and he kept resetting. It was mildly entertaining.

    How can you complain about stuff being too easy when you don't even solo it in one or two attempts?
    ...

    It's meant to be a world boss i.e. group content and therefore faceroll if attempted by a group. To deprecate me for being honest enough to say that when I did this solo it took a few attempts feels somewhat extreme.

    The minotaur and Bosses from previous DLC's are okay I'd say. They just Happen to be underwhelming due to Power creep and CP. Over Time we have received better gear and Max Level as well.Imagine the Game without these and suddenly the Bosses are challenging.

    If you really want to complain, you Should Start with Base Game World Bosses from AD/EP/DC, these are the ones in Need of some Love (they will be at Max Level in a few Months).

    Also anchors or mobs Overall Need a drastic difficulty increase, which hopefully happens with Tamriel One and Scaling.

    Mobs in WGT are a good example, they really surprised me when I saw them the First Time, huge Health.
    Edited by Birdovic on June 25, 2016 8:13AM
  • Mordenkainen
    Mordenkainen
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    The crap one can read on forums.... simply mind-blowing.

    "Normal Players"

    "Casual Players"

    "Hardcore Players"

    Let me tell you something. Those are all simply called >players<. I wish people would just for once, use their brain and not be try-hard dark souls edgelords.

    Also, the point of the DB DLC was as the name says, the dark brotherhood questline. It's a story you play. If you don't like stories, then I can only pity you as the DB questline was actually quite nice.

    But eh.. if you want to do the hardcore thing, I suggest attempting to solo Hel Ra, or VWGT.


    Now back to be being edgelords.

    :D
    Edited by Mordenkainen on June 25, 2016 8:26AM
  • mark.sinclair4rwb17_ESO
    Because 99% of the game is stupidly easy because casual's complained too much, instead of just adapting to the game and actually have to think.

    This is something I noticed after playing beta/release then coming back a few weeks ago, my son and I started new characters and we are blitzing through it, it's far too easy, we don't need to concern ourselves with strategy to take down a tough mob, no need for potions nor to keep our gear up to our level, no need to use a certain element against a creature who is vulnerable to it, click a few buttons and it's dead, it has just become too themepark, back in release, I died a lot, it forced me to think.
    So my boy has gone back to Skyrim and I'm just enjoying the storyline, there is little satisfaction and zero challenge.
  • Nifty2g
    Nifty2g
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    SO is kinda hard with all that random poison and stacked aoes
    #MOREORBS
  • Bonzodog01
    Bonzodog01
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    In the overall context of things, with One Tamriel, this game becomes more about enjoying the game with friends, Exploration, and the storyline/lore of The Elder Scrolls.

    For ZOS, their target for openworld content is not meant to be challenging - its about learning the story, learning the lore, exploring the world, seeing new things.

    ZOS do provide a Hardcore challenge in the shape of Trials and Vet dungeons. There is challenging content in the game, but its roped off into the above.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • KingYogi415
    KingYogi415
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    It's the carebears begging for nerfs on every aspect of the game. How much they play is irrelevent.
    If you have ever asked for anything to be nerfed you are a carebear.
    Everything in this game has a proper counter if you are smart enough.
    Cheers!
  • Birdovic
    Birdovic
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    It's the carebears begging for nerfs on every aspect of the game. How much they play is irrelevent.
    If you have ever asked for anything to be nerfed you are a carebear.
    Everything in this game has a proper counter if you are smart enough.
    Cheers!

    I dont think you should declare everyone who is asking for nerfs a carebear.

    Sure, there are a few more vocal ones who cry for nerfs on almost anything because they think they're at a disadvantage or whatever the reason may be.

    But imagine People wouldnt call for nerfs, well, what would this game look like.

    Cyrodiil would still be filled with Magicka DK's and Sorc who perma batswarm or streak and stomp everyone with ease.

    Calling for nerfs is not always just "waaah waah everything is unfair", its more than often justified.
    Edited by Birdovic on June 25, 2016 11:24AM
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