Similar to my Ahren Jebus- A Bound Gear Trader Merchant Concept
Watch them announce this, then everyone finds out the tokens are on their own RNG system
What's the point of the vote? Obviously, whoever didn't get their perfect traits will choose the first option.
If you want every item guaranteed, ok, ask for it. But then be fair and ask to have a cooldown on each dungeon too. That's why the token system in WOW made sense, but here - when you can run a dungeon as many times as you want in a row - the token system simply means that there will be no rare significant gear. Everything will be obtainable in a finite period of time. In that case might as well just make an NPC that gives you whatever gear you want, because everyone will wear the same thing anyway.
What's the point of the vote? Obviously, whoever didn't get their perfect traits will choose the first option.
If you want every item guaranteed, ok, ask for it. But then be fair and ask to have a cooldown on each dungeon too. That's why the token system in WOW made sense, but here - when you can run a dungeon as many times as you want in a row - the token system simply means that there will be no rare significant gear. Everything will be obtainable in a finite period of time. In that case might as well just make an NPC that gives you whatever gear you want, because everyone will wear the same thing anyway.
What's the point of the vote? Obviously, whoever didn't get their perfect traits will choose the first option.
If you want every item guaranteed, ok, ask for it. But then be fair and ask to have a cooldown on each dungeon too. That's why the token system in WOW made sense, but here - when you can run a dungeon as many times as you want in a row - the token system simply means that there will be no rare significant gear. Everything will be obtainable in a finite period of time. In that case might as well just make an NPC that gives you whatever gear you want, because everyone will wear the same thing anyway.
never played wow so no comment there, but, who says there could be no rare or significant gear, imagine if each piece costs 30 tokens, at 1 token per run, and each weapon costed 80 tokens, thats still a shite ton of runs, but a sight better than some poeple running 200 times and still not getting desired weapon, even in a crappy trait.
big difference in rare gear and rng?
What's the point of the vote? Obviously, whoever didn't get their perfect traits will choose the first option.
If you want every item guaranteed, ok, ask for it. But then be fair and ask to have a cooldown on each dungeon too. That's why the token system in WOW made sense, but here - when you can run a dungeon as many times as you want in a row - the token system simply means that there will be no rare significant gear. Everything will be obtainable in a finite period of time. In that case might as well just make an NPC that gives you whatever gear you want, because everyone will wear the same thing anyway.
never played wow so no comment there, but, who says there could be no rare or significant gear, imagine if each piece costs 30 tokens, at 1 token per run, and each weapon costed 80 tokens, thats still a shite ton of runs, but a sight better than some poeple running 200 times and still not getting desired weapon, even in a crappy trait.
big difference in rare gear and rng?
hedna123b14_ESO wrote: »give up now before he sucks you into his deep dark hold of cummunist "its ok that we suffer, as long as we suffer equally"
No reason to do this. Wow did it perfectly. A good gear for entering into your desired content. And it does take the sting off of the RNG hate that can befall a poor Dragon Slayer or People Slayer
That simply means that it will take 50 more tokens to get a weapon. So from the point of view of a player - it will take more time for this player to get this weapon. But looking at other players you will see that in a month or two everyone will have those weapons. So it won't matter how much time it took, if you consider a limit where time approaches infinity (well, just some large value), everyone will have enough tokens.
It is better for a certain player, if he wants that piece of gear. But is it better for everyone that everyone will have access to everything and getting something will be just a matter of time? I'm not convinced, to be honest.
But they don't. When was the last time we got something new to replace old stuff? We got vMOL but vMA weapons are still sought after. We had the same CP cap for how long? That's what I'm saying, the game is stagnant. And it will be like that for a while. Since now it's b2p and they just release a small DLC every quarter, there's no reason to expect huge updates with lots of new dungeons and gear. We'll get 1-2 dungeons. They won't pack them with all new gear obviously. They will distribute gear over all DLCs to make people buy them. The best thing we can expect for keeping the content diverse is that they will scale all existing content to create an illusion that endgame content is huge.no, if they have a progressively changing end game, with content and gear that is upgraded, this will be a non issue, because currently equipped gear becomes less valuable with level changes, find a way to make tokens/gear only echange for the level they were earned at. if the game stays stagnant and stale, and does not change content, armor sets, or raise cp, then yes, your argument is valid.
Solid_Metal wrote: »back to FF14 all over again~
seriously tho....rather than token i prefer fully craftable equipment that some of the ingridients are only obtainable in end game dungeon, no RNG, its guarantee to drop, but RNG the amount of it
hedna123b14_ESO wrote: »What's the point of the vote? Obviously, whoever didn't get their perfect traits will choose the first option.
If you want every item guaranteed, ok, ask for it. But then be fair and ask to have a cooldown on each dungeon too. That's why the token system in WOW made sense, but here - when you can run a dungeon as many times as you want in a row - the token system simply means that there will be no rare significant gear. Everything will be obtainable in a finite period of time. In that case might as well just make an NPC that gives you whatever gear you want, because everyone will wear the same thing anyway.
We already had one thread like this artis...Ill just let this poll tell you how wrong you are...
But they don't. When was the last time we got something new to replace old stuff? We got vMOL but vMA weapons are still sought after. We had the same CP cap for how long? That's what I'm saying, the game is stagnant. And it will be like that for a while. Since now it's b2p and they just release a small DLC every quarter, there's no reason to expect huge updates with lots of new dungeons and gear. We'll get 1-2 dungeons. They won't pack them with all new gear obviously. They will distribute gear over all DLCs to make people buy them. The best thing we can expect for keeping the content diverse is that they will scale all existing content to create an illusion that endgame content is huge.no, if they have a progressively changing end game, with content and gear that is upgraded, this will be a non issue, because currently equipped gear becomes less valuable with level changes, find a way to make tokens/gear only echange for the level they were earned at. if the game stays stagnant and stale, and does not change content, armor sets, or raise cp, then yes, your argument is valid.Guess, the same answer goes to the token system question then. If that's all arguments it requires to post and not get warning for spam/flood, then it's indeed enough and well - No, close the thread please.hedna123b14_ESO wrote: »NoSolid_Metal wrote: »back to FF14 all over again~
seriously tho....rather than token i prefer fully craftable equipment that some of the ingridients are only obtainable in end game dungeon, no RNG, its guarantee to drop, but RNG the amount of it
That's the same thing lol. Instead of that one ingredient you will farm tokens though. That's the only difference.
Love this argument, like grinding gear is the only reason we play?So people can do teh content Once, get what they need, and them come cry in the forums because they have nothing to do all day while playing ?
30+ vMA runs and have gotten every weapon EXCEPT the one I need. #downwithrngesus