Patch notes:
We couldn't fix the Gold Coast dailes... now it seems Daggerfall Covenent is now unable to get the quests
Also LFG now instead of taking forever kicks your from the game instead to an infinite +1 loading screen.
I hope my poor sorcerer has his ears back again after this patch! He's missed them. Floating shoulder fixes would be nice too, I've realised that's the reason his hair has started clipping through his Mages Guild shawl.
...And game-breaking bug fixes are good too .
mihaiisraging wrote: »
I hope my poor sorcerer has his ears back again after this patch! He's missed them. Floating shoulder fixes would be nice too, I've realised that's the reason his hair has started clipping through his Mages Guild shawl.
...And game-breaking bug fixes are good too .
Depends on how they handle bugs if its first in first out then you'll have no ears till 2020...
Fixed an issue that was making ears disappear on character models that were using two specific hairstyles
"Fixed an issue where the default enchantments on Alliance War weapons had higher values than intended."
RIP, Covenant/Dominion/Pact's Bow and Axes. Your only saving graces were your unique enchantments that set you apart.
It was the only reason people used them. I mean, the set bonuses themselves are weak at best, but the enchants were one of the few things that if you decided to use them it made it up for them. The enchants have been there since launch. Is it really a bug, or just become overly powerful given the upgrades to CP160?Yea, kinda strange that they'll "fix" those now when they've been like that since time immemorial.