WhiteCoatSyndrome wrote: »I concur, Auridon isn't ugly it's just...bland. How about brightly painted, gilded and carved ships? Or water fountains in gravity-defying and reality-warping configurations? Huge statues of revered ancestors? Altmer society is big on magic, and builds to last, they should have magic to burn--even if not right now during the Planemeld, then in the not-so-distant past.
RealLifeRedguard wrote: »WhiteCoatSyndrome wrote: »I concur, Auridon isn't ugly it's just...bland. How about brightly painted, gilded and carved ships? Or water fountains in gravity-defying and reality-warping configurations? Huge statues of revered ancestors? Altmer society is big on magic, and builds to last, they should have magic to burn--even if not right now during the Planemeld, then in the not-so-distant past.
That's ANOTHER thing that really annoys me. We have no indication that the altmer are in any way magically advanced. They do everything just like everyone else, without any sort of magical assistance. In what way is altmer society advanced by magic?
RealLifeRedguard wrote: »WhiteCoatSyndrome wrote: »I concur, Auridon isn't ugly it's just...bland. How about brightly painted, gilded and carved ships? Or water fountains in gravity-defying and reality-warping configurations? Huge statues of revered ancestors? Altmer society is big on magic, and builds to last, they should have magic to burn--even if not right now during the Planemeld, then in the not-so-distant past.
That's ANOTHER thing that really annoys me. We have no indication that the altmer are in any way magically advanced. They do everything just like everyone else, without any sort of magical assistance. In what way is altmer society advanced by magic?
I'm sure mainland Summerset is different that Auridon. I can't remember where i read that the cities of mainland Summerset are bustling with magic and of course you have the crystal tower!
RealLifeRedguard wrote: »RealLifeRedguard wrote: »WhiteCoatSyndrome wrote: »I concur, Auridon isn't ugly it's just...bland. How about brightly painted, gilded and carved ships? Or water fountains in gravity-defying and reality-warping configurations? Huge statues of revered ancestors? Altmer society is big on magic, and builds to last, they should have magic to burn--even if not right now during the Planemeld, then in the not-so-distant past.
That's ANOTHER thing that really annoys me. We have no indication that the altmer are in any way magically advanced. They do everything just like everyone else, without any sort of magical assistance. In what way is altmer society advanced by magic?
I'm sure mainland Summerset is different that Auridon. I can't remember where i read that the cities of mainland Summerset are bustling with magic and of course you have the crystal tower!
I'm not so sure that ZOS is willing to live up to the original descriptions of Summerset. They already got Firsthold wrong. I remember when ZOS tried to tell us that altmer cities are grounded in reality and that the stuff described in the old lore books isn't possible (it was in their first aldmeri dominion AMA). Anyone remember their "You can't make buildings out of poetry" snafu?
The notion that "The rest of Summerset will be cooler" never made sense to me. It seems like wishful thinking. We're supposed to believe that the altmer for no reason use an entirely different architectural style and have an entirely different culture on Auridon than they do on Alinor?
Why?
What reason is there for that other than a contrivance to make us less angry over how underwhelming Auridon turned out?
Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
RealLifeRedguard wrote: »RealLifeRedguard wrote: »WhiteCoatSyndrome wrote: »I concur, Auridon isn't ugly it's just...bland. How about brightly painted, gilded and carved ships? Or water fountains in gravity-defying and reality-warping configurations? Huge statues of revered ancestors? Altmer society is big on magic, and builds to last, they should have magic to burn--even if not right now during the Planemeld, then in the not-so-distant past.
That's ANOTHER thing that really annoys me. We have no indication that the altmer are in any way magically advanced. They do everything just like everyone else, without any sort of magical assistance. In what way is altmer society advanced by magic?
I'm sure mainland Summerset is different that Auridon. I can't remember where i read that the cities of mainland Summerset are bustling with magic and of course you have the crystal tower!
I'm not so sure that ZOS is willing to live up to the original descriptions of Summerset. They already got Firsthold wrong. I remember when ZOS tried to tell us that altmer cities are grounded in reality and that the stuff described in the old lore books isn't possible (it was in their first aldmeri dominion AMA). Anyone remember their "You can't make buildings out of poetry" snafu?
The notion that "The rest of Summerset will be cooler" never made sense to me. It seems like wishful thinking. We're supposed to believe that the altmer for no reason use an entirely different architectural style and have an entirely different culture on Auridon than they do on Alinor?
Why?
What reason is there for that other than a contrivance to make us less angry over how underwhelming Auridon turned out?
Cose they don't really allow many outsiders in their mainland cities, Auridon is there to make contact and trade with the rest of Tamriel. In the Pocket Guide to the Empire they explain how very few outsiders are ever allowed inside the cities of Alinor and how Auridon works as port for trade between Alinor and the rest of Tamriel.
RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
More Visual Effects = More Lag
RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
The architecture would say otherwise, there is places in Hew's Bane that look very alike Mesopotamia and Abah's Landing is i would say inspired by Mesopotamia and Ottoman. Sentinel is a more modern Redguard city that looks very heavily inspired by Ottoman and their capital Constantinople.
RealLifeRedguard wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
The architecture would say otherwise, there is places in Hew's Bane that look very alike Mesopotamia and Abah's Landing is i would say inspired by Mesopotamia and Ottoman. Sentinel is a more modern Redguard city that looks very heavily inspired by Ottoman and their capital Constantinople.
I suggest you take a look at some medieval African cities.
Redguard cities are definitely not Mesopotamian. I can definitely see Ottoman, but that's more due to the fact that both North Africa and Turkey were heavily influenced by Arab / Muslim architecture.
Their primary inspiration is Africa. Their designer was inspired by African culture and their role in fantasy, their names are all east or North African, they worship gods like "Tu'waccha" and "Tall Papa" for goodness sake.
I don't know why this is so hard for people to grasp. The confusion comes from the fact that a lot of their influence comes from North Africa, which itself was influenced by the Middle East.
But back on topic, none of this explains why the altmer got the short end of the stick. Am I the only one who thinks Auridon is completely underwhelming? Is this really the "strange, mysterious, and alien" civilization we were waiting to see?
dodgehopper_ESO wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
The architecture would say otherwise, there is places in Hew's Bane that look very alike Mesopotamia and Abah's Landing is i would say inspired by Mesopotamia and Ottoman. Sentinel is a more modern Redguard city that looks very heavily inspired by Ottoman and their capital Constantinople.
I suggest you take a look at some medieval African cities.
Redguard cities are definitely not Mesopotamian. I can definitely see Ottoman, but that's more due to the fact that both North Africa and Turkey were heavily influenced by Arab / Muslim architecture.
Their primary inspiration is Africa. Their designer was inspired by African culture and their role in fantasy, their names are all east or North African, they worship gods like "Tu'waccha" and "Tall Papa" for goodness sake.
I don't know why this is so hard for people to grasp. The confusion comes from the fact that a lot of their influence comes from North Africa, which itself was influenced by the Middle East.
But back on topic, none of this explains why the altmer got the short end of the stick. Am I the only one who thinks Auridon is completely underwhelming? Is this really the "strange, mysterious, and alien" civilization we were waiting to see?
I personally think the Redgards are a little more diverse than you're giving them credit for. You really have multiple elements to their culture: Yokudan, Crown, and Forebear are the primary but not the only elements. Tamriel has changed them, and they are not exactly the same people they were on Old Yokuda. The whole shehai thing also takes on a more Samurai kind of feeling to me than you'd expect from African culture. The Redguards are inspired by a lot of things, and I definitely think the middle east and all of Africa are part of that, I'd also suggest some far-east themes as well. I am in full agreement though that the Altmer need more. I was really looking forward to seeing something unusual with the Crystal Tower - I'm still holding out for the hopes of seeing it.
failkiwib16_ESO wrote: »Pls don't mess with my Auridon Q.Q it's neat to be there, most romantic place to mara and it is a balanced good home town location.
RealLifeRedguard wrote: »dodgehopper_ESO wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
The architecture would say otherwise, there is places in Hew's Bane that look very alike Mesopotamia and Abah's Landing is i would say inspired by Mesopotamia and Ottoman. Sentinel is a more modern Redguard city that looks very heavily inspired by Ottoman and their capital Constantinople.
I suggest you take a look at some medieval African cities.
Redguard cities are definitely not Mesopotamian. I can definitely see Ottoman, but that's more due to the fact that both North Africa and Turkey were heavily influenced by Arab / Muslim architecture.
Their primary inspiration is Africa. Their designer was inspired by African culture and their role in fantasy, their names are all east or North African, they worship gods like "Tu'waccha" and "Tall Papa" for goodness sake.
I don't know why this is so hard for people to grasp. The confusion comes from the fact that a lot of their influence comes from North Africa, which itself was influenced by the Middle East.
But back on topic, none of this explains why the altmer got the short end of the stick. Am I the only one who thinks Auridon is completely underwhelming? Is this really the "strange, mysterious, and alien" civilization we were waiting to see?
I personally think the Redgards are a little more diverse than you're giving them credit for. You really have multiple elements to their culture: Yokudan, Crown, and Forebear are the primary but not the only elements. Tamriel has changed them, and they are not exactly the same people they were on Old Yokuda. The whole shehai thing also takes on a more Samurai kind of feeling to me than you'd expect from African culture. The Redguards are inspired by a lot of things, and I definitely think the middle east and all of Africa are part of that, I'd also suggest some far-east themes as well. I am in full agreement though that the Altmer need more. I was really looking forward to seeing something unusual with the Crystal Tower - I'm still holding out for the hopes of seeing it.
They definitely take inspiration from many places, particularly Japan and even bits of Aboriginal mythology as well. I just get frustrated that no one seems to acknowledge the obvious African overtones they have. It's confusing to me that no one seems
to realize they're inspired by Africa at all.
well in my opinion it is a very neat nice looking location and it feels like home - the Shrine of Mara there is the only romantic marriage place in the game.RealLifeRedguard wrote: »failkiwib16_ESO wrote: »Pls don't mess with my Auridon Q.Q it's neat to be there, most romantic place to mara and it is a balanced good home town location.
So you think grey stone houses are more romantic than white marble, crystal, and coral? If anything, making it lore friendly would make
it more romantic.
RealLifeRedguard wrote: »dodgehopper_ESO wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »RealLifeRedguard wrote: »Auridon is my favorite zone, but that's a lot due to the gorgeous pink blooming trees. I also love the white stone arcs and buildings scattered throughout the land. Agree though, an average Auridon house looks very simple inside to the point of being scarce.
Right? I just don't see why ZOS gave races like khajiit and redguards such rich-looking, decorative and lavish homes while we end up with grey hovels that looks more at home in Solitude than they do in Summerset.
Khajiit are based of Hindu culture and Redguard are based of midwest culture, they have very rich and colorful architecture. What you have seen of the khajiit architecture is not even the good stuff.
I think you meant to say African for the redguards. It's a common misconception that they're arab, and they do have some north-african / arab themes but with their physical description, names and words like Na-Totambu, Kematu, Yokuda, and the original writer comparing them to black panthers, they're pretty obviously inspired by African kingdoms like Meroe, Nubia, and Songhai.
For the khajiit, I don't think there was ever any hint of Hindu or Indonesian culture in them until ESO. They were always more Moroccan or even Romani to me, but honestly I like the direction Zenimax went with them. I just wish the altmer got something remotely interesting.
Like I said, it's not that I want Summerset to look like khajiit and redguard stuff, but what exactly did we get? What are we based off of? Again, our cities look like grey, dull, bland versions of Rivendell. It's awful.
The architecture would say otherwise, there is places in Hew's Bane that look very alike Mesopotamia and Abah's Landing is i would say inspired by Mesopotamia and Ottoman. Sentinel is a more modern Redguard city that looks very heavily inspired by Ottoman and their capital Constantinople.
I suggest you take a look at some medieval African cities.
Redguard cities are definitely not Mesopotamian. I can definitely see Ottoman, but that's more due to the fact that both North Africa and Turkey were heavily influenced by Arab / Muslim architecture.
Their primary inspiration is Africa. Their designer was inspired by African culture and their role in fantasy, their names are all east or North African, they worship gods like "Tu'waccha" and "Tall Papa" for goodness sake.
I don't know why this is so hard for people to grasp. The confusion comes from the fact that a lot of their influence comes from North Africa, which itself was influenced by the Middle East.
But back on topic, none of this explains why the altmer got the short end of the stick. Am I the only one who thinks Auridon is completely underwhelming? Is this really the "strange, mysterious, and alien" civilization we were waiting to see?
I personally think the Redgards are a little more diverse than you're giving them credit for. You really have multiple elements to their culture: Yokudan, Crown, and Forebear are the primary but not the only elements. Tamriel has changed them, and they are not exactly the same people they were on Old Yokuda. The whole shehai thing also takes on a more Samurai kind of feeling to me than you'd expect from African culture. The Redguards are inspired by a lot of things, and I definitely think the middle east and all of Africa are part of that, I'd also suggest some far-east themes as well. I am in full agreement though that the Altmer need more. I was really looking forward to seeing something unusual with the Crystal Tower - I'm still holding out for the hopes of seeing it.
They definitely take inspiration from many places, particularly Japan and even bits of Aboriginal mythology as well. I just get frustrated that no one seems to acknowledge the obvious African overtones they have. It's confusing to me that no one seems
to realize they're inspired by Africa at all.
Generic High Elf Fantasy World #378.What culture would you say Altmer are based of, their buildings don't look like something i had seen before.
RealLifeRedguard wrote: »Generic High Elf Fantasy World #378.What culture would you say Altmer are based of, their buildings don't look like something i had seen before.
Only difference is its all grey and white.
Be honest, do you really think auridon lives up to the mysterious and supposedly "bizarre" altmer cities of the lore? Especially when compared to anythig else in Tamriel?
It's just so dull and generic compared to a lot of the other races. It's a disappointment