Why do people constantly try to stereotype the classes? Not all nightblades are stealthy assassins or paper tigers, just like not all sorc are bathrobe wizards and not all templars are overzealous plate wearing holy warriors.
You can build your character away from the general class tropes in this game, and many do so. You argument that "nightblades should be easy to kill if they don't surprise you" has absolutely no bearing in this game.
FatKidHatchets wrote: »Put on Radiant mage light. Have a few healers in your group. Use block once in a while. Have two or three (not the healers) Use lingering flare.
There is a problem, its the players. If you want to run around in your light armor you are screwed when caught from the stealthy types.
Head, chest, Legs, shield reinforced heavy armor, shoulders, belt, gloves, boots impenetrable heavy armor.
Give up on your divine pajamas.
Literrally nightblades will no longer mess with your group. Most dps builds won't unless they are in a large zerg and then it comes to skill.
Why do people constantly try to stereotype the classes? Not all nightblades are stealthy assassins or paper tigers, just like not all sorc are bathrobe wizards and not all templars are overzealous plate wearing holy warriors.
You can build your character away from the general class tropes in this game, and many do so. You argument that "nightblades should be easy to kill if they don't surprise you" has absolutely no bearing in this game.
The thing is, look where it's gotten this game. Play as you want is pointless and stupid and gives people the notion that they should be able to play as they want AND be competitive. The classes SHOULD have defined roles and if they play outside of that then they should be weaker.
Sorcerer = Magicka DPS (Wizard, Spellcaster, Mage)
Nightblade = Stamina DPS (Rogue, Assassin, Specialist)
Templar = Tank/Healer (Paladin, Cleric, Support)
Dragonknight = Tank (Warrior, Bruiser, Buffs)
Of course that's my opinion. I still accept the game for what it is and play it, but that doesn't mean the system could be better.
The classes SHOULD have defined roles and if they play outside of that then they should be weaker.
Nightblade = Stamina DPS (Rogue, Assassin, Specialist)
Why do people constantly try to stereotype the classes? Not all nightblades are stealthy assassins or paper tigers, just like not all sorc are bathrobe wizards and not all templars are overzealous plate wearing holy warriors.
You can build your character away from the general class tropes in this game, and many do so. You argument that "nightblades should be easy to kill if they don't surprise you" has absolutely no bearing in this game.
The thing is, look where it's gotten this game. Play as you want is pointless and stupid and gives people the notion that they should be able to play as they want AND be competitive. The classes SHOULD have defined roles and if they play outside of that then they should be weaker.
Sorcerer = Magicka DPS (Wizard, Spellcaster, Mage)
Nightblade = Stamina DPS (Rogue, Assassin, Specialist)
Templar = Tank/Healer (Paladin, Cleric, Support)
Dragonknight = Tank (Warrior, Bruiser, Buffs)
Of course that's my opinion. I still accept the game for what it is and play it, but that doesn't mean the system could be better.
Septimus_Magna wrote: »Both stamina and magicka build will have a version of mage light in the DB update.
This means that Cloak will be very easy to counter just by popping Mage Light or Evil Hunter.
Without Cloak most NBs tend to die pretty fast.
Why do people constantly try to stereotype the classes? Not all nightblades are stealthy assassins or paper tigers, just like not all sorc are bathrobe wizards and not all templars are overzealous plate wearing holy warriors.
You can build your character away from the general class tropes in this game, and many do so. You argument that "nightblades should be easy to kill if they don't surprise you" has absolutely no bearing in this game.
The thing is, look where it's gotten this game. Play as you want is pointless and stupid and gives people the notion that they should be able to play as they want AND be competitive. The classes SHOULD have defined roles and if they play outside of that then they should be weaker.
Sorcerer = Magicka DPS (Wizard, Spellcaster, Mage)
Nightblade = Stamina DPS (Rogue, Assassin, Specialist)
Templar = Tank/Healer (Paladin, Cleric, Support)
Dragonknight = Tank (Warrior, Bruiser, Buffs)
Of course that's my opinion. I still accept the game for what it is and play it, but that doesn't mean the system could be better.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Septimus_Magna wrote: »Both stamina and magicka build will have a version of mage light in the DB update.
This means that Cloak will be very easy to counter just by popping Mage Light or Evil Hunter.
Without Cloak most NBs tend to die pretty fast.
Except, of course, those of us who don't rely on stealth ganking to get our kills.
Korah_Eaglecry wrote: »Sometimes I wonder if people like the OP, who have no clue what theyre talking about, would just keep quiet rather then pretend as if theyre making some great revelation or bringing insight to the masses. That the Devs would get around to buffing and fixing playstyles that actually needed the attention. Like StamSorcs.
FatKidHatchets wrote: »Put on Radiant mage light. Have a few healers in your group. Use block once in a while. Have two or three (not the healers) Use lingering flare.
There is a problem, its the players. If you want to run around in your light armor you are screwed when caught from the stealthy types.
Head, chest, Legs, shield reinforced heavy armor, shoulders, belt, gloves, boots impenetrable heavy armor.
Give up on your divine pajamas.
Literrally nightblades will no longer mess with your group. Most dps builds won't unless they are in a large zerg and then it comes to skill.