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Should ZOS Nerf Veteran Maelstorm ?

  • Molag_Crow
    Molag_Crow
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    Don't Nerf !
    J2JMC wrote: »
    They just need to remove the snares. The fact that EVERY single stage has multiple enemies with snares is stupid and lazy. Stage 1 bubble and Stage 6 mini-spider I completely understand. Everything else is just unnecessary and annoying because they couldn't think of a way to make more challenging mechanics.

    Yeah, the snares... they're horrible and pointless. :lol:
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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  • Destruent
    Destruent
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    Don't Nerf !
    Destruent wrote: »
    I would say don't nerf it, but I want the weapons and don't want to do the content.

    Your problem, nothing else. Stop complaining about difficulty in a stupidly easy game! All Group content is nerfed so hard, it's sometimes no more fun to do, just plain stupid AoE-Bombing and bursting everything down.

    Pretty sure my post was specific... I've done VMSA and gotten the gear I want out of it... Well mostly. It was not fun or hard... It just takes learning dumb spawn timers and attacks... Everyone in the forum could do it if they spent 3 hours a day doing it for 2- 3 weeks. But the vast majority just want the gear... And don't want to or care if they beat it.

    My grip is with gear gates in what I consider a pvp game, if u truly liked the content and not the elitism and competitive advantage it brings then suggest having malstrum weapons after every stage... That way u could play the way u want, and I could play the way o want...

    It's definitely not a pvp game, there are some more aspects of this game. Solo-PvE, Group-PvE even Roleplaying or trading are parts of TESO. I mostly don't pvp and play since beta.
    And btw. play as you want doesn't mean: Play as you want and get everything you want...that's a big difference.
    Want those Weapons? Play Arena
    Want proximity-detonation? do pvp
    Want Skillpoints? Do quests/collect skyshards
    Want trial-sets? do those trials

    and so on...it's all "play as you want" and there's nothing wrong with it.
    I don't understand all this rage about the weapons. You don't need them for pvp and even for some pve-speccs they aren't best in slot. has anyone raged about sanctum-hm beeing to hard one year ago (when vicious ophidian was actually good)?
    Noobplar
  • Eyecon74
    Eyecon74
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    Don't Nerf !
    Oh look, yet another nerf thread... I haven't done vMA yet, it's hard but I'm learning the mechanics and I will succeed.
    If you can't do it then do normal or, you know, sk it altogether..?
  • YoloWizard
    YoloWizard
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    Don't Nerf !
    Oh yeah nerf vMA so it can be as boring as vdsa, yes it has bugs and not very good mechanics which can be fixed and improved but because of that you wanted the content to be nerfed?
    I bet some have only tried it once or twice and gave up and now they cry about it
    RETIRED

    World First Vet Maw Of Lorkhaj Clear
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  • Zapzarap
    Zapzarap
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    Don't Nerf !
    And to add onto Nifty's recent comment, it's also true that the leaderboards are pretty stagnant because of that.

    I would love to compete for score, but with the amount of cheesy, unpredictable one-shot deaths (like mainly physical attacks) completely puts me off. It's too intense. I have finally cleared it by the way so I'm not just saying this for the sake of it, but I like the place and I like the challenge of the mechanics, it's just the damage from the NPCs is a bit too much.

    If anybody thinks otherwise, tell me this. Why is there a total of;
    1. 100+ Sorcerers
    2. 74 Nightblades
    3. 42 Templars
    4. 23 Dragonknights.

    - Across all factions who've completed Veteran Maelstrom Arena on the EU megaserver, PS4?

    Simply because Sorcerers have the best damage-absorb shield (ward) and mobility (some can argue damage too.)

    It's not just because of their mobility or damage, it's because of the shield absorb helping them avoid the heavy physical (and spell, but not so much) damage in most stages, especially stage 9 (Crem Guards, Archers etc.)

    Hmmm, kind of agree, kind of disagree...
    Its because they are sorcerers... because the playstile of players that play sorcerer is "shield, shield, shield".
    Nightblades have a huge self heal and high dmg output (if played correctly)
    Dragonknight can reflect nearly everything...
    Templars heal tons of damage away with their puncturing sweep...
    everyone has a dmg shield with the healing staff.

    So everyone has something to deal with the dmg. For me it is easier with the Templar than with the DK, just because I am not used to it to keep the reflect up all time... A guild colleague managed it to get through the arena after 4h with the DK, at his first try with it.

    What I want to say, its all about your playstile. Sorc is more shield (once you forget them, you are dead), DK is all about reflect and so on...
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  • Volkodav
    Volkodav
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    Don't Nerf !
    I'll never do it,but I dont think it should be nerfed.Many players have already done it all,so it can be done.It's just hard,as it should be.Do the Normal mode,until you can do the Vet mode. :)
  • Shadesofkin
    Shadesofkin
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    Don't Nerf !
    There's no denying that both Templar and DK need a bit of a buff to allow for lower tier players to have a chance at beating vMSA without constant hours of practice, but that's all they need. The arena's themselves don't need nerfed (though there are a few issues I've sent /feedback about, including how often it seems certain villains can do certain abilities).
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Destruent
    Destruent
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    Don't Nerf !
    There's no denying that both Templar and DK need a bit of a buff to allow for lower tier players to have a chance at beating vMSA without constant hours of practice, but that's all they need. The arena's themselves don't need nerfed (though there are a few issues I've sent /feedback about, including how often it seems certain villains can do certain abilities).

    It doesn't matter which class you play...all of them need hours of practice. For me it's even easier on my templar then on my NB.
    Noobplar
  • socomred
    socomred
    Soul Shriven
    Don't Nerf !
    Definately does not need to be nerfed, how ever some things could definately be fixed, or tweaked an example would be round 7 the plumes spawning in the shields during the scream. After running vmsa on every class stam and mag its not as hard as people think if you know what to expect, and with that in mind end game content should hard until its understood.
  • agro2014
    agro2014
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    Don't Nerf !
    I think vMA doesn't need to be nerfed, but some mechanics need change (stage 7 - poison plants random spawn is bad design IMHO), also vMA needs save progress function. And crap traits for Maelstrom Weapons (like defending on staves) must be removed from RNG.
  • Acid_Glow
    Acid_Glow
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    Don't Nerf !
    Don't Nerf it one day all of you will get there.

    PS4 Username AcidGlow
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    Fire-King ReinHeardt Orc Stam DK DPS

  • Jaywics
    Jaywics
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    Nerf !
    CoA and WGT are 10 times easier to beat as a stamina player than VMSA is and they are nerfing both those dungeons so hell yeah nerf the shi* out of VMSA and increase the weapon drop rate while your at it or introduce a token system ffs....
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  • Destruent
    Destruent
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    Don't Nerf !
    Jaywics wrote: »
    CoA and WGT are 10 times easier to beat as a stamina player than VMSA is and they are nerfing both those dungeons so hell yeah nerf the shi* out of VMSA and increase the weapon drop rate while your at it or introduce a token system ffs....

    vMSA will get easier with more CP, better equip and more practice...get it and vMSA doesn't need to be nerfed.

    btw. 4-men-content is just extremely easy in this game, so you cannot really compare it...
    Noobplar
  • NewBlacksmurf
    NewBlacksmurf
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    Don't Nerf !
    I haven't gotten too far on Vet mode but I'd like there to be incredible challenges in the game still

    They only need to allow two ppl to do it.
    Basically, any and all solo-only encounters need to be opened up for duo participation. All regardless and that fixes this for some but allows it to be solo able still
    Edited by NewBlacksmurf on May 11, 2016 8:01AM
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Myerscod
    Myerscod
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    Don't Nerf !
    Don't nerf!

    Try again, and try doing it differently. Einstein said insanity is doing the same thing over and over again and expecting different results... Now I'm not saying your insane but maybe leave it more than your first try to come to the forums to call for the nerf hammer.
    Edited by Myerscod on May 11, 2016 7:54AM
  • The Uninvited
    The Uninvited
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    Don't Nerf !
    EsoRecon wrote: »
    I haven't even gotten past the second stage in vMSA and I don't want it to be nerfed. The weapons you get from there are good and so only good players should get them. The truth hurts. (And I know I just called myself a bad player.)

    This. I am in the same position and I don't want a nerf either. I will just keep on trying until I make it.
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  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Nerf !
    If they continue to nerf the classes as drastically as they have been, yes, yes they should
  • Destruent
    Destruent
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    Don't Nerf !
    If they continue to nerf the classes as drastically as they have been, yes, yes they should

    lol...healing ward is all you need. Combine this with your class abilities to heal and you'll be fine. Stambuilds can use vigor/boneshield combo and are fine aswell.
    Noobplar
  • AOECAPS
    AOECAPS
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    Don't Nerf !
    Go play Lego Marvels if you want something easy there is nothing difficult left in PvE except VMA and Vmol why do you deserve to complete it. No one deserves to complete it hell a lot of people on PS4 are paying people to run it for them because they can't beat it. Learn the mechanics and improve your build its easy as that. If sorc is to hard for you run it on a mag NB it's easier than a sorc because you're healing while doing damage and that's basically what VMA is being able to heal yourself and deal damage at the same time.i run this daily on my Stamplar trying to get a better trait in 2H and it's not difficult anymore once you get used to it and continue to learn it's a breeze(I'm almost at the point of a classless run on my stamplar now and will probably do it on my mag Nb at a time that's not busy and the server is lagging) quit qq and L2P
  • ninjaguyman
    ninjaguyman
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    Don't Nerf !
    I've never even beaten it and I don't want it nerfed(but I have tried). I think vmsa is something cool to aspire to as a challenging piece of content. But... Buff the maelstrom drop rates for when i do finally succeed maybe? :^)
    Characters:
    AD breton nb: Shadowshinobi
    DC Altmer magicka nb: merc shot
  • Vanady
    Vanady
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    Don't Nerf !
    The vMA is much easier now than it was when it came out. Cause they buffed classes and made the vMA quest to save progress.

    Just don't give up after first try, it's all about practice and learning the mechanics. Maybe try another build or do some researches.
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  • hydrocynus
    hydrocynus
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    Don't Nerf !
    ZoS leave it alone. Look at the votes:

    LEAVE
    IT
    ALONE

    OP you went in there as sorc and got to arena 5 on first try? That took me weeks to get that far. It took me a total of 5 weeks of almost every night of massive fails to get it completed but I did and I have ping like you. Always on the 200s. Best advice to give is to reduce graphics to medium to increase frames and the ping is less significant. It really helped me.

    But your biggest problem OP as far as I am concerned is that you actually haven't tried really hard. You have failed once and you feel you are great player so you should walk it first time because you have gold gear and can finish vCoA. Maybe the pugs were carrying you as remember you were a pug to them too.

    For me Maelstrom is the great leveller of great players. There is no one to help you. You are on your own and no amount of video watching is going to help you understand the spawn points and spawn timings (very pertinent on the level you currently are stuck). There is no one there to help you like the guys who carried you through vCoA. It's all up to you and maybe you are realising you are not as good as you think you are and actually you need more than great gear and great party members that can cover your mistakes. You must have an intimate understanding of your class and maybe you don't have that cos the videos you watched told you what skills to use for the whole thing so you don't know how to change them to adapt to different arenas where required because maybe you don't understand those skills you are getting spoon-fed.

    And btw I don't think I am great. I have finished it twice only and cannot finish it in a single sitting to get in leaderboards so I am not saying I am great. I am saying those that can get on leaderboards deserve serious respect and it shouldn't be any other way.

    Your gear is not right for there either. Try more sustain and use skills that also give you sustain. Seducer an option. Maybe transmutation.

    Come back in 5 weeks when you have spent 4 hours a night on it and still haven't finished it and maybe I will take you seriously because till then you don't take vet Maelstrom Arena seriously.
    My internet is invalid
  • Slayyer-AUS
    Slayyer-AUS
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    Nerf !
    just nerf it its boring as hell and i just want my gear
    World first level 50 horse
  • hydrocynus
    hydrocynus
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    Don't Nerf !
    Oh lol those is an old thread. Rant for nothing.

    I wonder if OP finished it yet.
    My internet is invalid
  • byrom101b16_ESO
    byrom101b16_ESO
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    Nerf !
    Nerf is the wrong word - but I clicked it because I would see it redesigned to be something equally difficult but for mechanics reasons - not massive arbitrary numbers requiring one of a very few cookie-cutter builds and techniques to complete.

    Engaging mechanics fights are far more interesting than just having to shield spam and hyper tune your build to win despite knowing the mechanics backwards.

    The mechanics are too easy - the numbers are too hard for everything but the exact right balance of survivability and potent sustained dps.

    Boring lazy game design.

    yes it's hard - but it becomes easy after you know what to have on your bar in each arena and get your characters stat balance right and have numbed your brain running it so many times to know when everything will happen and how in each of the nine arenas.

    Rinse and repeat.

    If you are a tank or a healer - this is a waste of your time, even if you dps is good in those roles.

    Again - bad design.

    GOOD design would be to have very tough challenges in each arena with different paths to victory - a sustain and survive route, and a dps route... at the very least. That would make it interesting.

    They are pushing (and have pushed) hybrids builds, and yet a hybrid would never, EVER go into vMA.

    They have aspirations on increasing the variability of gameplay style for players and yet force us to go only one way with the hardest solo content.

    BAD DESIGN.
    Edited by byrom101b16_ESO on May 11, 2016 9:13AM
  • Edziu
    Edziu
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    just balance this ***.....do it more viable for stam builds idk how....or do it more hardly to magica builds and then it will be ok.
    why magica buil should do it very very easily, withot any problems, without good exp when on stamina its so hard and you need to be much experienced?

    so as I say....make it some more easily for stam build or make harder for magica builds and then this content will be balanced for all
  • OrphanHelgen
    OrphanHelgen
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    Don't Nerf !
    You will have progress everytime you retry arena.
    Have a break that day and enter again the next day and you will see.
    Also use sigils at the right time, one sigil last 30 sec.

    Its cp raise and skill buffs in the future, with all that I dont see the reason to nerf dungeons.
    PC, EU server, Ebonheart Pact


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  • Vanady
    Vanady
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    Don't Nerf !
    just nerf it its boring as hell and i just want my gear

    True, it's boring and I just do it for the gear aswell. xD

    But still they shouldn't nerf it. And they are not going to nerf it so.
    Edited by Vanady on May 11, 2016 9:53AM
    Guilds: Hodor / Aurora Avalonis / Exterminatus / Ghost & Goblins

    @ VanaEvr (EU PC EP)
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  • CherryCake
    CherryCake
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    Nerf !
    Either nerf or prepare players for it. Lets be honest, ALL the ESO content is too freaking easy and then they throw MA without any preparation. Do stuff in between, a game can have different modes, not just "easy as a childs game" and "spend my entire day and night on the sofa cursing".
    Edited by CherryCake on May 11, 2016 10:56AM
    I like sweetrolls and I cannot lie
  • SlayerTheDragon
    SlayerTheDragon
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    It doesn't really matter - next patch will see you farming poison ingredients instead of Maelstrom Weapons.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
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