Sunburnt_Penguin wrote: »That minor comes from Relentless Focus which I always keep up due to the +10% stamina so it seems kinda wasted on PE as well.
A damage or healing debuff seems logical to me. It could also add healing done to the user which kinda follows the "extraction" concept.
Minor fracture and minor maim.
Ah I read it wrong, it's early! Yeah, that would be good for group play as an alternative to the other AOEsSunburnt_Penguin wrote: »That minor comes from Relentless Focus which I always keep up due to the +10% stamina so it seems kinda wasted on PE as well.
A damage or healing debuff seems logical to me. It could also add healing done to the user which kinda follows the "extraction" concept.
Relentless gives you an 8% increase to damage dealt.
I mentioned an 8% increased damage taken debuff applied to the enemy.
These are separate things which I think would be nice to have in the kit.
For pvp you're right, it's nice for tanky stamblades with 1h/shield + 2h. But for pve most of what you listed is useless. You will run with dual wield anyway, minor defile won't do anything against most trash groups, the weapon damage buff doesn't stack with potions since the Tamriel Unlimited patch.Well it is now a non-weapon dependant aoe with a 10 percent chance to apply minor defile that buffs your weapon damage and triggers faster ultimate generation through siphoning passives a Stam blade is not used to triggering on a patch where Stam blade recieved a very powerful turn and burn ultimate. I don't think it is doing to bad.
lolo_01b16_ESO wrote: »For pvp you're right, it's nice for tanky stamblades with 1h/shield + 2h. But for pve most of what you listed is useless. You will run with dual wield anyway, minor defile won't do anything against most trash groups, the weapon damage buff doesn't stack with potions since the Tamriel Unlimited patch.Well it is now a non-weapon dependant aoe with a 10 percent chance to apply minor defile that buffs your weapon damage and triggers faster ultimate generation through siphoning passives a Stam blade is not used to triggering on a patch where Stam blade recieved a very powerful turn and burn ultimate. I don't think it is doing to bad.
So some kind of debuff to increase the damage against the targets it would be nice. Another possibility would be adding minor force to it.
Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
It's already gives major brutality and have not so small chance to proc disease status effect, it needs more only if it will do physical damage. Add Fasalla's Guile on top of it, play with stats a little and you'll get something really powerful.For those who are unfamiliar, Power Extraction is the stamina morph of Nightblades' last siphoning skill, the magicka morph of which is Sap Essence. Sap Essence is a super useful magicka ability, but its other morph has been lacking in comparison for a long, long time.
Changing the damage type to disease is a huge step forward for the ability. Thank you ZOS for that.
However, I feel that the ability needs an extra component to make it competitive against the likes of Steel Tornado and Bombard for NBs' choice of AoE damage.
I do not necessarily believe that Power Extraction needs a damage buff. It should deal more damage than Bombard or Steel Tornado outside of execute range but less damage than Steel Tornado in execute range, but the damage is beside the point. I believe it needs a utility component to make it competitive.
What type of utility would be fitting for stamblades' signature AoE skill? Mageblades love their healing, but is that what stamblades would want -- a small heal per enemy hit on their AoE? A snare (god I don't want more snares in the game...)? A bleed? Apply minor penetration debuff? Apply that minor buff that makes the target take 8% more damage?
Got input or another idea? Share.
Give it major or minor mending.So the magica version heals you while the stam version helps your healing.
Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
That's how it should be for every class.
Instead of trying to stunt nightblades' class development, let's push for other classes' development as well, yea? This ability needs another effect or it will continue to go unused.It needs to be made competitive, just as other classes need attention too.
But DK already have it, there's no reason to grant night blades full featured unrestricted hidden buffs or they will newer get out from invis, just oneshot everything around.Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
I would rather have the Igneous Weapons, which literally does nothing but grant Major Brutality to stam DKs - than a Power Extraction that I can't use from stealth and cant buff myself with without hitting a target and dealing a pitiful amount of damage compared to something like Steel Tornado.
I really don't understand the hate some people have towards Nightblades. It gets to the point where it just becomes counterproductive. If you don't buff the underutilized skills, the one shot gank builds with Vigor & Rally are going to be all you see when it comes to NBs.
Sugaroverdose wrote: »But DK already have it, there's no reason to grant night blades full featured unrestricted hidden buffs or they will newer get out from invis, just oneshot everything around.Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
I would rather have the Igneous Weapons, which literally does nothing but grant Major Brutality to stam DKs - than a Power Extraction that I can't use from stealth and cant buff myself with without hitting a target and dealing a pitiful amount of damage compared to something like Steel Tornado.
I really don't understand the hate some people have towards Nightblades. It gets to the point where it just becomes counterproductive. If you don't buff the underutilized skills, the one shot gank builds with Vigor & Rally are going to be all you see when it comes to NBs.
Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
I would rather have the Igneous Weapons, which literally does nothing but grant Major Brutality to stam DKs - than a Power Extraction that I can't use from stealth and cant buff myself with without hitting a target and dealing a pitiful amount of damage compared to something like Steel Tornado.
I really don't understand the hate some people have towards Nightblades. It gets to the point where it just becomes counterproductive. If you don't buff the underutilized skills, the one shot gank builds with Vigor & Rally are going to be all you see when it comes to NBs.
That's why I said just give us minor mending to at least keep us Competitive with stamplars and StamDK self heals.Its not the same but its enough.Give it major or minor mending.So the magica version heals you while the stam version helps your healing.
That's a good idea!
Magicka nightblades should NOT get major mending, although minor mending would be cool. Their healing is already high enough as it is.
Stamina nightblades could use it, though, to keep up with stam DKs and templars...but then stam sorcs would need it to keep up as well...and then there is just sooooo much healing in the game all of a sudden...That disturbs me.
In all seriousness though, give it an AoE bleed effect. Sap essence heals you, make extraction a more brutal thing that just makes them bleed that essence all over the place.
In all seriousness though, give it an AoE bleed effect. Sap essence heals you, make extraction a more brutal thing that just makes them bleed that essence all over the place.
Nothing. Every nightblade ability does not need to have a subsidiary effect to it like it already currently does. Be thankful with it now scaling with mighty and move on haha seriously though, nightblade is the only class in the game that LITERALLY every ability has multiple effects to it.
I would rather have the Igneous Weapons, which literally does nothing but grant Major Brutality to stam DKs - than a Power Extraction that I can't use from stealth and cant buff myself with without hitting a target and dealing a pitiful amount of damage compared to something like Steel Tornado.
I really don't understand the hate some people have towards Nightblades. It gets to the point where it just becomes counterproductive. If you don't buff the underutilized skills, the one shot gank builds with Vigor & Rally are going to be all you see when it comes to NBs.
Templar doesn't have a way to buff itself either? Why does nightblade literally have all the utility in the world through its skills and passives yet nightblade players want more. I'd love to have armor buffs. I'd love for my jabs to do extreme damage, not be a channel, and reduce armor. I'd love for my class gap closer (mind you I don't use it because I'm a stamplar) to work consistently and empower my next attack, I'd love to have a freaking willows path set regen bonus as a passive, I'd love to have the ability to scale my max stats with slotting certain abilities, I'd love to have aoe unblock able CC. Shall I continue?