Maintenance for the week of September 1:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Stamina Sorcerer Feedback Thread: Patch 2.4.3 Update - Crit surge now affected by Battle Spirit

  • Dyride
    Dyride
    ✭✭✭✭✭
    luxfreak wrote: »
    can someone tell me the new dreugh slayer effect? im curious on this as it was my fave of all heavy armors?

    There is no real BIG change to it. Mainly was updated to V16 completly. Will be farmable in nSO.
    Mayby i didnt see some small detail, but it still has the same 2-4 bonuses and still the speed (and extra dmg?) on kill on the 5th.

    @luxfreak @Mettaricana No, they nerfed the 5 pc and made it basically useless. It gives Major Brutality constantly and gives Major Expedition after a kill. Also no vr16 neck or greatsword so even 3 piece is the only real draw.
    V Є H Є M Є И C Є
      Ḍ̼̭͔yride

      Revenge of the Bear

      ØMNI
      Solongandthanksforallthef
      Revenge of the Hist
      Revenge of the Deer


      Remember the Great Burn of of the Blackwater War!


      #FreeArgonia
    1. Birdovic
      Birdovic
      ✭✭✭✭✭
      Dyride wrote: »
      luxfreak wrote: »
      can someone tell me the new dreugh slayer effect? im curious on this as it was my fave of all heavy armors?

      There is no real BIG change to it. Mainly was updated to V16 completly. Will be farmable in nSO.
      Mayby i didnt see some small detail, but it still has the same 2-4 bonuses and still the speed (and extra dmg?) on kill on the 5th.

      @luxfreak @Mettaricana No, they nerfed the 5 pc and made it basically useless. It gives Major Brutality constantly and gives Major Expedition after a kill. Also no vr16 neck or greatsword so even 3 piece is the only real draw.

      Please prove that Necklace and Greatsword are gone.
    2. Mettaricana
      Mettaricana
      ✭✭✭✭✭
      ✭✭✭
      Major brutality constantly sounds friggan amazing.
    3. Birdovic
      Birdovic
      ✭✭✭✭✭
      Major brutality constantly sounds friggan amazing.

      Yeah, it just doesnt work well together with Rally or Critical Surge etc.

      So since equipping 5 Piece Dreughkingslayer doesnt make slotting Rally/Crit Surge obsolete, its not very good, because you still need the heals, beforementioned Abilities provide (next to the Major Brutality)

      Instead of passive Major Brutality, what about... Minor Berserk :naughty:

      Where I see Dreughkingslayer becoming interesting is a Werewolf Build, since you dont have Access to keep Major Brutality up while in WW Form (except for a horrible 4sec Morph)
      Edited by Birdovic on May 9, 2016 3:47PM
    4. Dyride
      Dyride
      ✭✭✭✭✭
      @andypappb16_ESO It isn't in the bags given to templates, and I asked people that ran the nSO and vSO, no proof but definite evidence.

      It follows ZOS's recent pattern when they updated pvp sets like Archmage and Affliction to remove the jewelry or weapon.
      V Є H Є M Є И C Є
        Ḍ̼̭͔yride

        Revenge of the Bear

        ØMNI
        Solongandthanksforallthef
        Revenge of the Hist
        Revenge of the Deer


        Remember the Great Burn of of the Blackwater War!


        #FreeArgonia
      1. Birdovic
        Birdovic
        ✭✭✭✭✭
        Dyride wrote: »
        @andypappb16_ESO It isn't in the bags given to templates, and I asked people that ran the nSO and vSO, no proof but definite evidence.

        It follows ZOS's recent pattern when they updated pvp sets like Archmage and Affliction to remove the jewelry or weapon.

        I cant remember who it was, but somewhere on the forum a Dreugkingslayer Necklace was confirmed.

        You also should note, that the PTS always offered only 5 pieces, so we can test new Sets/Set Bonus.
        With that said, you're saying that Dreughkingslayer HELMET is also gone.

        And: Did we get ALL pieces of Bahrahas/Serpent Spirit or just 5 to again test the 5pc bonus? :wink:
      2. Dyride
        Dyride
        ✭✭✭✭✭
        @andypappb16_ESO Who cares when 5 pc is irrelevant now outside of niche WW/Stamplar builds?
        V Є H Є M Є И C Є
          Ḍ̼̭͔yride

          Revenge of the Bear

          ØMNI
          Solongandthanksforallthef
          Revenge of the Hist
          Revenge of the Deer


          Remember the Great Burn of of the Blackwater War!


          #FreeArgonia
        1. Mettaricana
          Mettaricana
          ✭✭✭✭✭
          ✭✭✭
          The buff still seems usable maybe not on stam sorc but I can see alotta uses evemnif not usable for 5pc I can use its 2-3pc
        2. Birdovic
          Birdovic
          ✭✭✭✭✭
          The buff still seems usable maybe not on stam sorc but I can see alotta uses evemnif not usable for 5pc I can use its 2-3pc

          Yeah the set is great and im happy its back at a useful Level.
          For stacking Wepaon Damage you could definetly use 2pc/3pc bonus, even using 2 Heavy and 1 Necklace, keeping the 5pc Medium Passives.
        3. Mettaricana
          Mettaricana
          ✭✭✭✭✭
          ✭✭✭
          On a flat dmg level it can rival hundings if it offers the 20% dmg buff constantly now if they wanna get really creative give us minor brutality instead so we can stack it with rally and surge
        4. Birdovic
          Birdovic
          ✭✭✭✭✭
          On a flat dmg level it can rival hundings if it offers the 20% dmg buff constantly now if they wanna get really creative give us minor brutality instead so we can stack it with rally and surge

          Lol I didnt even think about Minor Brutality, thats a great Idea.
        5. Mettaricana
          Mettaricana
          ✭✭✭✭✭
          ✭✭✭
          For once in my life I say nerf it to minor instead of major lol
        6. Dyride
          Dyride
          ✭✭✭✭✭
          This is getting way off-topic, but to return Dreugh King to be more similar to it's previous bonus:

          5 pc passive Minor Brutality, gives Minor Berzerk and Major Expedition for 6 secs after making a kill.

          V Є H Є M Є И C Є
            Ḍ̼̭͔yride

            Revenge of the Bear

            ØMNI
            Solongandthanksforallthef
            Revenge of the Hist
            Revenge of the Deer


            Remember the Great Burn of of the Blackwater War!


            #FreeArgonia
          1. SorataArisugawa
            SorataArisugawa
            ✭✭✭✭✭
            Orious13 wrote: »
            I think the main question that we and ZoS should be asking is... "What do you want the Sorcerer to be?"

            In other words.. What is the point of the Dark Magic skill line? What is the point of the Daedra Summoning Skill line? What is the point of the storm calling skill line?

            For instance... you have Daedric mines in the Dark Magic skill line and Daedric Curse in the Daedric Summoning Skill line. To me Daedric mines acts more like a summon and Curse acts more like Dark magic. The point of me mentioning this is I feel since we have Staves that do their own elemental damage, the Sorc skills were just thrown in there to take up space and jumbled together. Then you have defensive skills like damage shield and bone armor in the Deadric Skill line and then hurricane (a defensive skill) also in the storm summing line...

            Let me break it down another way. Dark Magic seems to be more of a single and multiple target CC skill line. Summing is the defensive skill line. Storm Calling is the DPS skill line. I would say ZoS needs to reorganize these skill lines for specific purpose (not a specific class) so the entire class can make sense. Then from there tailor the active and passive skills for magicka or stamina based in a logical way.

            For example for the Storm Skill Line:
            • Lightening Form/Hurricane: MUCH Higher DPS/DOT, Keep movement speed buff and/or Slow all Enemies in AOE range, and remove armor bonus. Or instead of slowing enemies make it mana steal them since that kinda makes the lore people happy. Hybrid Offense+Defense skills SUCK. This skill should be something like a blitz krieg, a burst of offensive "bang and smash". Surge+Lightening Form should wreck with high DPS.

            Anyways... I just feel like the Sorc skills are all over the place and need some focus rather than trying to make them all cool hybrids of offense and defense. That sort of thing just doesn't work on an individual skill level. Let the individual skills be specific and let the players mix and match skills to create their own hybridity.


            @Wrobel

            Please consinder this a bit more.It is so strange that! The stormcalling skillline has no real DMG effect for the normal use. The best we got is in the dark magic skill line. The finisher should be dark margic and the/ a normal DMG skill should be in the stormcalling tree! This is just an example. This is my biggest consern with the sorcerer class.

            In addition: Several people mentioned lot of skills, which are not often/nearly never used. Please consider to change some of them for the Stamina version of the sorc. For example the lightning flood could be the orcan morph. This skill is seldom used anyway.

            I thought about it a little. How about the following changes?

            (Note: all the basic forms are magica, because we are sorcs, but every mention skill has an endurance version)

            Christal shard -> removed

            now:
            Dark Curse (28m)
            Deals x amout of DMG(not bad, not to much) after 4sec(or something else). If the target falls below 25 the DMG is increased by 150%(more or less; good finisher, not better than assasinate or anny close range finisher) and it explodes imidently.
            1. morph: endurance morph, 8m range, more DMG
            2. morph: explodes already at 40%
            _________

            Mage fury -> lightning strike

            now:
            Lightning strike (28m), 1sec casttime
            Deals x amout of DMG(good DMG, like Dark flare), not reflectable
            1. morph: endurance morph, All attacks stack a buff. After 6 you could cast a instant lightning explostion in front of you, which deals a great DMG againt all enemys in the area of the explostion (3-5m radius) (could look like the explostion of the small imps)
            2. morph: Deals additional 40% of its DMG to max 3 enemys in a 5m range to the target.

            __________

            Deadric curse -> removed

            now:
            Deadric presence increseas your magica by 5%(max value) while slotted
            Activate: summons a specral dedric spider for 15 sec, which does medium amount of DMG
            1. morph: endurance morph, increases Endurance instead of Magica, the Spider is bigger, deals lot of DMG in a cone in front of her, stays for 8sec.
            2. morph: the spider explodes in the end for a huge amount a DMG with 8m range

            With this, the DMG possiblities of the Stamina and the Magica Sorcs are way more better and far more interesting. What do you think guys and of course @Wrobel
            Edited by SorataArisugawa on May 9, 2016 5:07PM
            PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
          2. genjutsu_kami
            genjutsu_kami
            ✭✭✭
            wouldn't all of this be easier if they just gave stam sorc a crystal frags stam morph ? instead it does physical damage and can proc at low stam cost for using abilities. just like concealed weapon and surprise attack.......
            Edited by genjutsu_kami on May 9, 2016 5:27PM
          3. SorataArisugawa
            SorataArisugawa
            ✭✭✭✭✭
            wouldn't all of this be easier if they just gave stam sorc a crystal frags stam morph ? instead it does physical damage and can proc at low stam cost for using abilities. just like concealed weapon and surprise attack.......

            Yeah,easy... but some other problems would be still in place. With my suggestions you would get 3 reasonable and useful attacks for every Sorc version, Sorc would not be extrem bursty and could get a good DPS instead. It would be extremly nice...
            Edited by SorataArisugawa on May 9, 2016 5:32PM
            PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
          4. Spearblade
            Spearblade
            ✭✭✭✭
            I don't like spiders irl or in game lol. I think Atronach summons are better, and more "Elder Scrolls." Minor disagreement though. Honestly, I'd rather ditch the daedric creatures in general and just go straight Atronachs. Plenty to choose from. And a Frost Atronach and a Fire Atronach both do what you wrote. Frost use cleaves and Fire Atronachs explode.

            This Lightning Strike thing...depends on duration of the Stamina morph. Keep in mind, Stamina sorcs don't have instant spam, and would be using Wrecking/Dizzying Blow or Flurry (still has channel duration). Also, if it's a buff...gotta be instant cast.

            Dark Curse...reminds me of Poison Injection. I don't think Executes are a huge issue for Stam Sorc atm (even though we don't have class one). All Weapon lines have one basically (DW passives kinda similar). I'd rather just have a straight dot that maybe has a debuff associated with it (Major Fracture perhaps?)
            Edited by Spearblade on May 9, 2016 5:35PM
          5. Birdovic
            Birdovic
            ✭✭✭✭✭
            Alright, fellow Stam Sorc, dont cry, but look at this:


            Sorcerer
            Dark Magic
            Dark Exchange: Increased the amount of health restored from this ability and its morphs by 100%.
            Storm Calling
            Disintegrate:
            Renamed this passive ability to Implosion.
            This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them.
            Updated this passive’s tooltip to indicate what the health threshold is for it to trigger.
            Energized: This passive ability now also increases your Physical Damage done in addition to the Shock Damage done.
            Hurricane (Lightning Form morph): This morph now also grants the Minor Expedition buff at all times while it is active.
            Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.
          6. CP5
            CP5
            ✭✭✭✭✭
            ✭✭✭
            Any idea how powerful that once per second heal is? It now just sounds like a hot that we need to keep critting to keep going. I remember the last time surge had a 1s cooldown and that didn't pan out well. And what about pets, dark magic, and the general lack of sustained damage? At least dark exchange may be useful'ish now.
          7. Dyride
            Dyride
            ✭✭✭✭✭
            BWAHAHAHAHA. I bet surge is nerfed...

            gg folks this is what happens to the "houses" when they are invited in to fix them.
            FIXES & IMPROVEMENTS, BASE GAME PATCH
            Combat & Gameplay

            Sorcerer
            • Dark Magic
              • Dark Exchange: Increased the amount of health restored from this ability and its morphs by 100%.
            • Storm Calling
              • Disintegrate:
                • Renamed this passive ability to Implosion.
                • This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them.
                • Updated this passive’s tooltip to indicate what the health threshold is for it to trigger.
              • Energized: This passive ability now also increases your Physical Damage done in addition to the Shock Damage done.
              • Hurricane (Lightning Form morph): This morph now also grants the Minor Expedition buff at all times while it is active.
              • Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.
            V Є H Є M Є И C Є
              Ḍ̼̭͔yride

              Revenge of the Bear

              ØMNI
              Solongandthanksforallthef
              Revenge of the Hist
              Revenge of the Deer


              Remember the Great Burn of of the Blackwater War!


              #FreeArgonia
            1. luxfreak
              luxfreak
              ✭✭✭
              ITS HERE ITS HERE ITS HERE
              stam sorc changes!!!!!
              And i personaly think that it seems like good changes.
              Making Stam Sorcs not the Strongest Class, but very viable at least!
              Tank/DD with Hof HM clear
            2. Dyride
              Dyride
              ✭✭✭✭✭
              Even though I'm guessing DW/Bow or SnB/DW will be much more viable without needing the larger crit size.
              V Є H Є M Є И C Є
                Ḍ̼̭͔yride

                Revenge of the Bear

                ØMNI
                Solongandthanksforallthef
                Revenge of the Hist
                Revenge of the Deer


                Remember the Great Burn of of the Blackwater War!


                #FreeArgonia
              1. Erock25
                Erock25
                ✭✭✭✭✭
                ✭✭
                Definitely need some info on that surge change. I'm afraid that this may be a nerf disguised as a buff/fix though. There seems to be no reason to ever want to pass 50% crit rating anymore considering you're at least pulling off a light attack and ability attack every second, not to mention the many dots you can stack.
                You earned the 500 LOLs badge.
                You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
              2. Birdovic
                Birdovic
                ✭✭✭✭✭
                Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.

                @Dyride

                Yup, im also concrened about that
                Im afraid that flat value will be too low.

                Besides that, the changes sound interesting (except Hurricane, minor Expedition still sounds underwhelming).
                But well, download soon done, then we will see.
              3. DDuke
                DDuke
                ✭✭✭✭✭
                ✭✭✭✭
                Ok, this is a bit concerning...

                Does the Implosion passive have a chance of proccing from each Flurry hit? Because that'd seriously pigeonhole stamina sorcs to use DW.

                Other than that, I like the changes.
                Edited by DDuke on May 9, 2016 6:18PM
              4. susmitds
                susmitds
                ✭✭✭✭✭
                ✭✭✭✭✭
                DDuke wrote: »
                Ok, this is a bit concerning...

                Does the Implosion passive have a chance of proccing from each Flurry hit? Because that'd seriously pigeonhole stamina sorcs to use DW.

                Other than that, I like the changes.

                No flurry is considered a DoT which cannot proc it.
              5. Birdovic
                Birdovic
                ✭✭✭✭✭
                susmitds wrote: »
                DDuke wrote: »
                Ok, this is a bit concerning...

                Does the Implosion passive have a chance of proccing from each Flurry hit? Because that'd seriously pigeonhole stamina sorcs to use DW.

                Other than that, I like the changes.

                No flurry is considered a DoT which cannot proc it.

                wrong,

                look at this again:
                Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.
                It now can proc on dots as it seems.
              6. Erock25
                Erock25
                ✭✭✭✭✭
                ✭✭
                susmitds wrote: »
                DDuke wrote: »
                Ok, this is a bit concerning...

                Does the Implosion passive have a chance of proccing from each Flurry hit? Because that'd seriously pigeonhole stamina sorcs to use DW.

                Other than that, I like the changes.

                No flurry is considered a DoT which cannot proc it.

                wrong,

                look at this again:
                Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.
                It now can proc on dots as it seems.

                They were talking about Implosion (formerly Disintegrate). If Disintergrate never procced on DOTs before, then I have no reason to believe Implosion will proc on DOTs now.
                You earned the 500 LOLs badge.
                You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
              7. Ajax_22
                Ajax_22
                ✭✭✭✭✭
                Alright, fellow Stam Sorc, dont cry, but look at this:


                Sorcerer
                Dark Magic
                Dark Exchange: Increased the amount of health restored from this ability and its morphs by 100%.
                Storm Calling
                Disintegrate:
                Renamed this passive ability to Implosion.
                This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them.
                Updated this passive’s tooltip to indicate what the health threshold is for it to trigger.
                Energized: This passive ability now also increases your Physical Damage done in addition to the Shock Damage done.
                Hurricane (Lightning Form morph): This morph now also grants the Minor Expedition buff at all times while it is active.
                Surge: This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second.

                We'll have to see how everything looks in game, but if that's all we're getting I'm not impressed.

                Dark Exchange still has a cast time, and the stamina return is still bad. This skill will be useless.

                Good updates to the passives and Hurricane.

                We need to see the flat value for the heal, but I don't like the huge cooldown increase.
              8. luxfreak
                luxfreak
                ✭✭✭
                susmitds wrote: »
                DDuke wrote: »
                Ok, this is a bit concerning...

                Does the Implosion passive have a chance of proccing from each Flurry hit? Because that'd seriously pigeonhole stamina sorcs to use DW.

                Other than that, I like the changes.

                No flurry is considered a DoT which cannot proc it.
                It say, that it procs from physical Damage, so i guess it proccs from flurry. didnt it proc from all the thunder DOTS out there as well? Next, even if it doesnt Proc from the Flurry DOT, it could still Proc from Flurry, as either the last or the first hot of flurry, mayby both, are NOT considered DOT Ticks.
                Some who have experience with the DOT mechanic on magika sorcs may help me out with the DOT thing?
                Tank/DD with Hof HM clear
              Sign In or Register to comment.