No, I'm saying that the majority of the times people scream "exploit", it's actually not. I understand you truly believe it's an exploit, but there's a good chance you're wrong. Or straight up full of bunk.
It's likely going to take some time for them to fix it in a way that doesn't break more things.
if they dont do anything about it within 5/6 hours i will make a video and post it here and on reddit, because of this thread there are guys selling about 300 mats in guild stores, might aswell go full public with it lol
pelennor_fields wrote: »there is something there with them that is usually not there.
scorpiodog wrote: »If I forked out the cash for a portable banker I could withdraw all my characters' piled up surveys from the bank one right after the other.
Twin_Snakes5 wrote: »One last thing i want to say, this "exploit" is not game breaking. It is only an economy breaker, an economy created by players not the devs, players who only cares about raising prices to get gold!
well at least people got some value out of the ridiculous 5k overpriced *** banker =X
Twin_Snakes5 wrote: »One last thing i want to say, this "exploit" is not game breaking. It is only an economy breaker, an economy created by players not the devs, players who only cares about raising prices to get gold!
Exploits like this are still bad for the game, and other than ZOS not many game developers would stand for them.
I honestly do hope they take a stand this time and hand out some temp bans / strip items gold from people to show this isn't how you're meant to play a game.
Twin_Snakes5 wrote: »Plus you guys do know that the gold mats have a really low chance drop from refining, so it really depends on luck and not math facts! RNGesus even in an exploit, gotta love it lol!
Twin_Snakes5 wrote: »Plus you guys do know that the gold mats have a really low chance drop from refining, so it really depends on luck and not math facts! RNGesus even in an exploit, gotta love it lol!
That's not the only effect from this, let me try some simple and by far not accurate maths.
10,000 materials raw. Let's say a 1/100 chance of a gold temper, that's 100 gold tempers.
However what about all the other materials, the cost of those will crash on the market if players inject them all, meaning players who play the game without an exploit will see their hard work devalued.
Also if the players farming don't decided to cash out to market but rather vendor trash all their materials, let's say they sell a stack of 8,000 refined materials at 1,600 gold per stack of 200. That's 64,000 more gold injected into the game.
Now imagine you have 100 players doing this, that's 6.4M gold. Let this continue for a month or so.
You want the cost of materials to go down, however there will be more gold injected into the games economy via this than tempers. The tempers are consumed and removed from the game as well, whilst there are far less gold sinks. So what you'll eventually see is the value of tempers rise to meet the higher pools of gold everyone has.
Sure if this was push button receive only gold temper you would get the desired effect you want, cheaper tempers. However that's not the only effect here.
However what about all the other materials, the cost of those will crash on the market if players inject them all, meaning players who play the game without an exploit will see their hard work devalued.
Twin_Snakes5 wrote: »Plus on the thing that you say i lost, i never lost in any fight or anything in this game because my builds, my rotations and my mechanic understanding is clearly fine in every fight i i fought.
However what about all the other materials, the cost of those will crash on the market if players inject them all, meaning players who play the game without an exploit will see their hard work devalued.
Wow, you are so awesome that you explained my whole post in one paragraph xD
@Twin_Snakes5 according to what @Turelus said above, imagine you doing dungeon following it's mechanics, training, polishing your rotation and finally beating Molag Kena.
OR!
You can just poke her in her eye and she dies.
Quoting Turelus: "players who play the game without an exploit will see their hard work devalued".
So looking on an game economy as an another game within the game, yes, that's nasty and not nice.
You need our game to have your game, we need your game to have our game.
Supply and demand.Twin_Snakes5 wrote: »Plus on the thing that you say i lost, i never lost in any fight or anything in this game because my builds, my rotations and my mechanic understanding is clearly fine in every fight i i fought.
I never lost in this game.
My my arsenal of addons and data analyzers, my time-saving rotation around guild stores and my knowledge of mechanic of supply and demand of each item is clearly fine with every transaction I've completed.
...just kiddin', everyone dies from time to time, and each death makes us stronger
Twin_Snakes5 wrote: »@Khamira here is how i see it, the guys who have an economy as a game in this game is just so sad because they chose that path because they cannot beat stuff in this game
some people really like playing the game to farm stuff and keeping the economy alive and supplying stuff to players.Twin_Snakes5 wrote: »@Khamira here is how i see it, the guys who have an economy as a game in this game is just so sad because they chose that path because they cannot beat stuff in this game
REALLY????pelennor_fields wrote: »It's true. I sent multiple emails to customer support and haven't had a response yet. I also have had multiple people acknowledging the exploit and encouraging me to participate. I won't; in fact I rode around Wrothgar for hours reporting people doing it. When are you going to do something about this? It is a game breaking exploit that will wreck the economy.