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Incap Strike

  • bowmanz607
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    Erondil wrote: »
    susmitds wrote: »
    Erondil wrote: »
    If you want to be able to reach this number with a magicka nb you have to use dual wield as a mag build, and inner light/entropy before... means you dont have the 8k heavy attack weave in it, and have to waste a gcd between your lotus fan and your soul harvest. Oh wait 2 bc you also need to recast cloak

    That does not change the fact that Magicka NBs can still do it some way or the other.

    And also to get these numbers with Incap Strike on PTS with a Stam NB, you need Major Brutality, Minor Berserk, 36+ stam and a great deal of weapon dmg and crit dmg bonus and have to get it empowered by Ambush. Oh yeah, it also has to be critical hit.

    THAT'S A LOT OF IFS.
    You dont need 36k+stam to reach this. "It has to be empowered by ambush" yeah you mean the best gapcloser in the game, thats gonna crit for 6-7k and give you a free empowerement? Mmh indeed seems to be a huge sacrifice youre making to get this incap buffed... very comparable to wasting 1 or 2 gcd as a magicka build to proc might of the guild! Again yes magicka could pull off the same numbers or nearly before, but it requires many more IF and keep in mind it wouldnt come at the same time as a 6k ambush or a 6-8k medium/heavy attack.

    I disagree. Can definitely hit those numbers with a mag build without any more trouble than a Stam build. In fact, i find it easier as a mag build because you don't need to leave stealth to get the am powering buff.

    I don't know where this mentality comes from that mag builds can't git as hard as Stam builds. Yes, you can stack weapon damage easier than spell damage. But you can also stack your overall mag higher than overall stam. Mag builds don't need as much regeneration as Stam users, so max mag is chosen over regen on gear and food is chosen over drink. Don't forget that the ratio is roughly 100 spell damage = 1100 max mag.

    Why does it at times feel like Stam hits harder. Well before tg it hut harder because there was no mitigation in the champ tree, so everyone put points into mag. Currently, more people still run reduced mag damage more than reduced physical because the more people are running around with mag builds this patch. Asditionally, mag builds are negated with annulment where a Stam builds doesn't have to tear through it.

    This idea that there is some crazy disparity in the numbers between the two is crazy. It does not take much for mag builds to reach that damage. Especially a mag balde. I will drop a 11k concealed weapons. I will drop 15k souk harvest. Dawn breakers hit harder than that.

    Additionally, we no nothing about the picture above. Was he wearing impen? Was he ganged from a fully buffed player in the shadows? Was he ganjed from behind from even more damage? What is the player mitigation? Perhaps the player proc Lena on a mob since it is in ic. Perhaps the player was fully mitigated with impen. Who knows. For all we know this was someone and his buddy attempting to get nb nerfed. What were the players champ points as opposed to the attackers?

    The point is that these numbers currently exist on mag builds. Additionally, more mitigation is being added to the game. Shields and increasing the ease at which players can add mitigation.

    That said, there are just some builds that are weak. LA users should drop quick. That is the point. You don't want to drop quick, then add more health and or mitigation. Don't go whining because your playing a flimsy build and don't want to change your approach so you just cry nerf to damage. Try and theory craft your way around it. That is the problem with a lot of people in this game. When there build doesn't counter everyrhing, they cry net rather than figuring out ways around it. This is why this game has moved closer and closer to easy mode.
  • ManDraKE
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    You gotta love those screenshots, 17k with soul harvest? yeah i can hit 16k cristal frag to noobs to, that dosn't mean that cristal frag is overpowered. We all know that withouth impen, crit damage is insane.

    A player running 7 MEDIUM impen v16 gold won't get hit for more than 8-10k (even with empower buff), which is normal for an ultimate (you can also try doging or blocking you know...). That is barely half the hp poll of the average player on cyrodril.
    Edited by ManDraKE on April 27, 2016 5:54PM
  • mr_wazzabi
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    Master_Kas wrote: »
    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.

    Sorcs that want to stay op is what it is
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  • Strider_Roshin
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.

    I'm levelling one atm, and it's just so damn strong, lol. The passives and all are just super OP. With zenimax just loving NB's so very much it's stupid not to have a NB.

    Lol oh really? And how is it OP? Also real fast, are you leveling up a magicka or stamina Nightblade?

    Magicka because I hate playing as stam. :P
    And they're OP just as they're so good for pretty much anything you want to do, sorc ones are very specific and not very strong on top of that compared to NB ones.

    That makes sense. Yeah the magicka Nightblade is pretty ridiculous, I agree. Even made a YouTube video of me beating maelstrom arena naked, standing still, and spamming swallow soul the whole time. Yeah it's a joke lol
    https://youtu.be/axsgf6Ei_lU
  • Xael
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    If this change went in for Templars or DKs nobody would make a sound. Give anything to Nightblades and all of a sudden the world is ending.

    When the whining starts about poisons it will be Nightblades to blame, because for some reason other classes don't have access to sneak, heavy attack, snipe, or invis pots.
    This ultimate is fine and it puts them in a good spot. It should have happened in 1.6 when the other classes got fixed and staves stopped scaling off stamina and weapon power/damage. These changes were long overdue.
    I got killed in pvp, nerf everything...
  • Strider_Roshin
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    Master_Kas wrote: »
    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.

    Lol lower damage? Try 68k
  • Strider_Roshin
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    And imagine, you can spam that 46 times in a row.
  • Noobslayer3255
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    You realize that on live it currently hits pretty much this hard on magblades? Why is that ok then? They just changed it so stamblades have access to it now too...
  • Erondil
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    Master_Kas wrote: »
    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.

    yh tell me when you can empower overload with a 6k dmg abilitie, tell me when you can combine 1 overload with a 8k heavy attack+2k bash, tell me when overload gives minor and major disease, tell me when it increases your next damage by 20% and stun, tell me when its unpredictable. Yes stamina incap needs a nerf before its even out on live, because we both know its not gonna get any kind of balance once its on live until next big patch. And if nothing changes we can already start to call ESO 2.4 Elder stamblade online.

    ~retired~
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  • Burning_Talons
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    bowmanz607 wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable

    can hit this with mag build now but noone yells about that. not to mention this player likely is a gank build that had empower buff up. Wont be hit with that every time. Especially with everyone having access to shields now.

    Soul Harvest doesnt hit for nearly as much
  • Tavore1138
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.

    I'm levelling one atm, and it's just so damn strong, lol. The passives and all are just super OP. With zenimax just loving NB's so very much it's stupid not to have a NB.

    Lol oh really? And how is it OP? Also real fast, are you leveling up a magicka or stamina Nightblade?

    Magicka because I hate playing as stam. :P
    And they're OP just as they're so good for pretty much anything you want to do, sorc ones are very specific and not very strong on top of that compared to NB ones.

    Magblade is very strong, way easier to play well than stamblade (I have both).

    Don't judge one by the other.



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  • Pirhana7_ESO
    Pirhana7_ESO
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    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable

    Are you guys really factoring the 20% damage buff from ambush? take that away and this drops from 16000, to 12800. Doesnt that look much more reasonable?

    Not everyone uses ambush as an opener, most actually ry to land Suprise Attack as the opener for much more damage and long stun. Most people will try to save Incap Strike as a last resourt during the fight.

    I think a better solution to this problem would be for Incap strike to NOT be bale to gain a bonus from the 20% empower buff.
  • JDar
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    Back from ban

    This ability is almost always available for a nightblade. All you have to do is drink a potion and you get 20 ultimate. That's 40% of the cost. That was courtesy of the TG base game patch. I wondered why they did that, but unfortunately they do not explain why they do things so we have to assume they are full r***.
  • DDuke
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    Erondil wrote: »
    Master_Kas wrote: »
    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.

    yh tell me when you can empower overload with a 6k dmg abilitie, tell me when you can combine 1 overload with a 8k heavy attack+2k bash, tell me when overload gives minor and major disease, tell me when it increases your next damage by 20% and stun, tell me when its unpredictable. Yes stamina incap needs a nerf before its even out on live, because we both know its not gonna get any kind of balance once its on live until next big patch. And if nothing changes we can already start to call ESO 2.4 Elder stamblade online.

    Well Denne, you tell me when my Soul Harvests start Disintegrating people, essentially doubling the burst they deal <.<

    Also, nightblade burst is pretty much over after that. Don't tell me LA-Surprise Attack spam is in any ways comparable to DKs DoTs or stamplar sweep DPS... even stamina sorcs are able to put out more sustained pressure.

    Stamblade is all about burst and that's why I think the damage portion of the ulti is fine.
  • mcurley
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    I've been hitting people with 10-13k Incapacitating Strike crits for a while now... in BwB and AS.

    I figured people on CP-enabled campaigns would already be hitting 16k...
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  • leepalmer95
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    mcurley wrote: »
    I've been hitting people with 10-13k Incapacitating Strike crits for a while now... in BwB and AS.

    I figured people on CP-enabled campaigns would already be hitting 16k...

    Well to be perfectly honest most people on the non cp campaign's usually haven't played the game long or played pvp much.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JDar
    JDar
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    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable

    Are you guys really factoring the 20% damage buff from ambush? take that away and this drops from 16000, to 12800. Doesnt that look much more reasonable?

    Not everyone uses ambush as an opener, most actually ry to land Suprise Attack as the opener for much more damage and long stun. Most people will try to save Incap Strike as a last resourt during the fight.

    I think a better solution to this problem would be for Incap strike to NOT be bale to gain a bonus from the 20% empower buff.

    Actually the math I did shows that with a 20% empower bonus, the tooltip damage would have been 14158.333333

    Multiply 14158.3 by 1.2 and you get the damage shown in OP

    You took 20% of 16000, but it is incorrect to do that.
    Edited by JDar on April 27, 2016 7:23PM
  • mcurley
    mcurley
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    mcurley wrote: »
    I've been hitting people with 10-13k Incapacitating Strike crits for a while now... in BwB and AS.

    I figured people on CP-enabled campaigns would already be hitting 16k...

    Well to be perfectly honest most people on the non cp campaign's usually haven't played the game long or played pvp much.

    I don't see the relevance of this comment to the thread topic. Maybe because they aren't wearing any impen?
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
    Yelruc - magicka Sorc
  • Erondil
    Erondil
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    DDuke wrote: »
    Erondil wrote: »
    Master_Kas wrote: »
    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.

    yh tell me when you can empower overload with a 6k dmg abilitie, tell me when you can combine 1 overload with a 8k heavy attack+2k bash, tell me when overload gives minor and major disease, tell me when it increases your next damage by 20% and stun, tell me when its unpredictable. Yes stamina incap needs a nerf before its even out on live, because we both know its not gonna get any kind of balance once its on live until next big patch. And if nothing changes we can already start to call ESO 2.4 Elder stamblade online.

    Well Denne, you tell me when my Soul Harvests start Disintegrating people, essentially doubling the burst they deal <.<

    Also, nightblade burst is pretty much over after that. Don't tell me LA-Surprise Attack spam is in any ways comparable to DKs DoTs or stamplar sweep DPS... even stamina sorcs are able to put out more sustained pressure.

    Stamblade is all about burst and that's why I think the damage portion of the ulti is fine.

    Now stamblade has many other tools for burst, to begin with Assassin's scourge and killers blade. But who the f*ck needs that when a simple heavy attack+incap strikes or (optionnal: poison injection+)ambush+incapaciting strike is already an insta kill out of nowhere
    Edited by Erondil on April 27, 2016 7:30PM
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  • D0ntevenL1ft
    D0ntevenL1ft
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    The problem isn't the physical ulti it's simply that a nightblade has all the tools to make it hit very high only in specific situations. Yet if you are in these specific situations where they get all their bonuses at once then that's your own problem. Don't act like you can hit a 12k frag which isn't even an ult.
  • CyrusArya
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    I have been saying this from the very beginning. Incap strike was balanced around the fact that it dealt magicka damage, and was already incredibly powerful before this patch due to it hitting so hard, being so cheap, providing so much utility, and coexisting with the strong stamina burst NBs already have.

    To make it disease damage without adjusting the tooltip is clearly taking a balanced skill and pushing it over the edge. Incap is now by far the best stamina ulti in the game, on a class which already had the best stamina spammable skill and gap closer. I was really enjoying the live patch because finally, the stamina classes were relatively equal. Now that balance is honestly ruined and stamblade is clearly the best stamina build, no contest.
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  • leepalmer95
    leepalmer95
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    Yet magblades have been using a magicka version of this for a while? Why are people suddenly so salty?

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • bowmanz607
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    bowmanz607 wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable

    can hit this with mag build now but noone yells about that. not to mention this player likely is a gank build that had empower buff up. Wont be hit with that every time. Especially with everyone having access to shields now.

    Soul Harvest doesnt hit for nearly as much

    I disagree.
  • kadar
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    Lyar09 wrote: »
    Killer's Blade is an execute and doesnt do anymore damage then executioner. So no, I dont have a problem with it. But you want to talk about balance when this isnt actually balance. Not every class has a scaleable class ultimate with Mighty. Now only DK and Nightblade do. Your argument of balance is null in my opinion.

    The fact that only NB and DK have Ults that scale off Mighty is exactly why the change was a good one. Like I said before, Magicka Ults have been scaling off CPs this whole time. Not at least two two Stam classes have Ults that scale. So yes, this a step closure to balance from a Magicka vs. Stamina perspective.
  • bowmanz607
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    Lyar09 wrote: »
    Killer's Blade is an execute and doesnt do anymore damage then executioner. So no, I dont have a problem with it. But you want to talk about balance when this isnt actually balance. Not every class has a scaleable class ultimate with Mighty. Now only DK and Nightblade do. Your argument of balance is null in my opinion.

    The fact that only NB and DK have Ults that scale off Mighty is exactly why the change was a good one. Like I said before, Magicka Ults have been scaling off CPs this whole time. Not at least two two Stam classes have Ults that scale. So yes, this a step closure to balance from a Magicka vs. Stamina perspective.

    Stam Sorcs got an atro if I'm not mistaken.
  • Anti_Virus
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    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable

    I don't get the QQ magic NBs can hit Very hard with this ulti, now that one of them scales with stam all of a sudden its OP?











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  • kadar
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    bowmanz607 wrote: »
    Lyar09 wrote: »
    Killer's Blade is an execute and doesnt do anymore damage then executioner. So no, I dont have a problem with it. But you want to talk about balance when this isnt actually balance. Not every class has a scaleable class ultimate with Mighty. Now only DK and Nightblade do. Your argument of balance is null in my opinion.

    The fact that only NB and DK have Ults that scale off Mighty is exactly why the change was a good one. Like I said before, Magicka Ults have been scaling off CPs this whole time. Not at least two two Stam classes have Ults that scale. So yes, this a step closure to balance from a Magicka vs. Stamina perspective.

    Stam Sorcs got an atro if I'm not mistaken.

    Well there ya go. 3/4.

    Wasn't Incap Strike an unused morph? It pails in comparison to the Ult gen of Soul harvest, Imo. So it makes sense they tried to boost the other morph a bit.
  • Takes-No-Prisoner
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    The problem isn't the physical ulti it's simply that a nightblade has all the tools to make it hit very high only in specific situations. Yet if you are in these specific situations where they get all their bonuses at once then that's your own problem. Don't act like you can hit a 12k frag which isn't even an ult.

    I call those Perfect Storm scenarios. We all get those from time to time. But this also means, as you said, certain conditions need to be in place for the perfect damage to be shelled out. I whole heartily agree. Since most of our NB buffs come from being in stealth -> out of stealth means our 'extra' damage is a one trick pony usually being used on our gap closer. I don't know about you, but in PvP-- damage wise? I prefer consistent damage output over RNG. Simply wishing or attempting to will the Perfect Storm into existence just doesn't happen by sheer willpower. Most of the time we stumble across it.
    Edited by Takes-No-Prisoner on April 27, 2016 8:23PM
  • DDuke
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    bowmanz607 wrote: »
    Lyar09 wrote: »
    Killer's Blade is an execute and doesnt do anymore damage then executioner. So no, I dont have a problem with it. But you want to talk about balance when this isnt actually balance. Not every class has a scaleable class ultimate with Mighty. Now only DK and Nightblade do. Your argument of balance is null in my opinion.

    The fact that only NB and DK have Ults that scale off Mighty is exactly why the change was a good one. Like I said before, Magicka Ults have been scaling off CPs this whole time. Not at least two two Stam classes have Ults that scale. So yes, this a step closure to balance from a Magicka vs. Stamina perspective.

    Stam Sorcs got an atro if I'm not mistaken.

    Stam Sorcs have something much better... the best PvP ultimate in the game (I'm actually a bit surprised this hasn't gathered more attention):
    Break Free no longer removes or provides immunity to silence effects.
    This change mainly applies to the Negate Magic player ability, as most content and monster-based silence effects were already unbreakable.

    Basicly you can first burst someone & then make them unable to do almost anything at all. This is going to destroy magicka sorcerers especially, when they can no longer cast their shields.


    Not complaining btw, I think the concept is awesome & there should be more intentionally unbreakable effects that counter other playstyles.
    Edited by DDuke on April 27, 2016 8:28PM
  • SanTii.92
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    I think they need to revert the situational stun. It was kind of a unique mechanic that rewards skill over stats.
    Dmge wise is completely fine.
    Edited by SanTii.92 on April 27, 2016 9:08PM
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