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Incap Strike

  • Lyar09
    Lyar09
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    Xael wrote: »
    DDuke wrote: »
    To be fair, overload is hitting me for much more than Soul Harvest/Incap - and the worst part is that the burst is not over after that Overload hits you once.

    Now, this is usually no problem in 1v1, but when you're fighting other people and there are sorcs with 20k shield throwing overloads at you... well, I'd much rather take several incaps or soul harvests at that point.


    I don't know why they made Incap to stun at any % range though, it seemed more balanced before.
    Now it basicly rewards Xv1 gankers more, as they can always stun you with it.

    Welcome back brother.

    Like every PTS, people can't resist the chance to whine about Nightblades. The saddest thing is they always leave out history and or the other classes which do more or the same damage threshold. He is obviously crying from Stamplar standpoint which just got buffed to hell with Dawnbreaker. Not seeing anything about that, forgive me while I laugh at my 12k+14k+ tooltip of Dawnbreaker in Cyrodiil. Something I can weave and AC flawlessly (no pun) and melt ANYONE. But yes, lets focus on Nightblades. The only thing broken right now are Stam Sorcs which are absolute trash now.

    Good to see you back on the forums, might want to bring a swimsuit, the tears are going to flood.

    Flawless Dawnbreak has, and always will be nothing but a slotted ability to boost stats. Even with the changes my cresant sweep hits harder. Don't try and come at me with this crap about me just trying to nerf another class to hide my own. Up until last patch when stamplar got major mending and 8% damage mitigation with restoring focus, it wasn't even considered a "decent" stamina class for both PVE and PVP since 1.6 when they nerfed the hell out of jabs/CP. Nightblade has been notoriously overpowered since 1.5 and there is no hiding that. Stay on topic and stop being biased because you have a even easier time killing someone without having skill what so ever. The damage change to Incap strike does not solve anything regarding balance. It DOES way too much damage on PTS!
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Duxes
    Duxes
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    Gotta love all nbs defending this. Better they adjust it now than overnerf it to uselesness next dlc in typical @Wrobel fashion.

    I've seen all classes do this.
  • Strider_Roshin
    Strider_Roshin
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    Thats because they made it into Disease dmg which gets the +25% dmg withiut considering how cheap and easy it is to get that ultimate up.

    They fked it up again but its a good think i have nb. If ppl want to cheese me, ill cheese them right back.

    Interesting point. I'll counter with magicka users have had their ults buffed with +25% cp star. Magicka DPS has been far superior to stamina DPS for a long time. Unfortunately, PvE is a part of the game. Can't ignore it.

    In PvE that 16k ult will hit for 32k+.... And thats with pvp gear lolol.
    As for magicka based ults, name 1 magicka ult that does 16k right off the bat, is cheap, applies major defile, and always knocks down....

    The highest ive seen a meteor is 20-25k, dawn breaker at 16kish, and overloads at 20k-25k.
    Incap strike does much MUCH more than all those combined.


    Ugh... man your numbers are bad.
  • Kupoking
    Kupoking
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    Duxes wrote: »
    Gotta love all nbs defending this. Better they adjust it now than overnerf it to uselesness next dlc in typical @Wrobel fashion.

    I've seen all classes do this.

    Stam NB fight other stam nbs too ya know.

    And I run currently with 17k hp with vamp so I at more at risk than a bubbled up sorc, anyone with 23k+ hp, templar on circles, etc.

    In fact im as much at risk as on live with magika sorc with dawnbreaker of smithing...
  • Kilandros
    Kilandros
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    If you think about it, it really only costs 30 ultimate since you'll be getting 20 ult back on use :open_mouth:
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • leepalmer95
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    Thats because they made it into Disease dmg which gets the +25% dmg withiut considering how cheap and easy it is to get that ultimate up.

    They fked it up again but its a good think i have nb. If ppl want to cheese me, ill cheese them right back.

    Interesting point. I'll counter with magicka users have had their ults buffed with +25% cp star. Magicka DPS has been far superior to stamina DPS for a long time. Unfortunately, PvE is a part of the game. Can't ignore it.

    In PvE that 16k ult will hit for 32k+.... And thats with pvp gear lolol.
    As for magicka based ults, name 1 magicka ult that does 16k right off the bat, is cheap, applies major defile, and always knocks down....

    The highest ive seen a meteor is 20-25k, dawn breaker at 16kish, and overloads at 20k-25k.
    Incap strike does much MUCH more than all those combined.


    You know overloads hit 40k+ right?
    A meteor that crits with a full dps build will hit far higher than 32k ... Then it has a dot..

    Can we all stop pretending like the guy that did the Incap just walked up to the OP without buff's or anything?

    Guy was stealthed.
    Incap got a 20% empower buff.
    Was a crit.

    Guys a gank build so high crit chance + high crit dmg (likely 15% worth of cp + shadow) so around 187%.

    Was likely buffed with relentless focus or w/e it's called now for extra 8% dmg...


    It's a gank build that used an ult, everyone has being doing it for a long time.

    Wb+leap = dead.
    Dk's with a heavy bow attack with camo + shards = dead.
    Even full dmg mag templars can use an empowered meteor + spear + radiant, i've seen someone hit a 19k meteor in pvp on live.
    Seen dawnbreaker hit with similar dmg.


    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Xael
    Xael
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    Lyar09 wrote: »
    Xael wrote: »
    DDuke wrote: »
    To be fair, overload is hitting me for much more than Soul Harvest/Incap - and the worst part is that the burst is not over after that Overload hits you once.

    Now, this is usually no problem in 1v1, but when you're fighting other people and there are sorcs with 20k shield throwing overloads at you... well, I'd much rather take several incaps or soul harvests at that point.


    I don't know why they made Incap to stun at any % range though, it seemed more balanced before.
    Now it basicly rewards Xv1 gankers more, as they can always stun you with it.

    Welcome back brother.

    Like every PTS, people can't resist the chance to whine about Nightblades. The saddest thing is they always leave out history and or the other classes which do more or the same damage threshold. He is obviously crying from Stamplar standpoint which just got buffed to hell with Dawnbreaker. Not seeing anything about that, forgive me while I laugh at my 12k+14k+ tooltip of Dawnbreaker in Cyrodiil. Something I can weave and AC flawlessly (no pun) and melt ANYONE. But yes, lets focus on Nightblades. The only thing broken right now are Stam Sorcs which are absolute trash now.

    Good to see you back on the forums, might want to bring a swimsuit, the tears are going to flood.

    Flawless Dawnbreak has, and always will be nothing but a slotted ability to boost stats. Even with the changes my cresant sweep hits harder. Don't try and come at me with this crap about me just trying to nerf another class to hide my own. Up until last patch when stamplar got major mending and 8% damage mitigation with restoring focus, it wasn't even considered a "decent" stamina class for both PVE and PVP since 1.6 when they nerfed the hell out of jabs/CP. Nightblade has been notoriously overpowered since 1.5 and there is no hiding that. Stay on topic and stop being biased because you have a even easier time killing someone without having skill what so ever. The damage change to Incap strike does not solve anything regarding balance. It DOES way too much damage on PTS!

    FDB hits hard as hell now and its cheap. DBoS (the other morph) hits even harder and applies a knockdown to anyone not immune with the same cost.
    Templars have been an excellent 1vX class since 2.1. There are plenty of good pvpers who have showcased this with videos myself included. Just because you are measuring the class by your obvious shortcomings does not make it canon.

    Nightblades have not been notoriously OP since 1.5. In fact throughout the entirety of 1.6 I absolutely butchered NBs on my Stam Sorc due to my build and understanding of the NB class. Meanwhile the DK sat as the kingpin of Stam and everyone ignored it to focus on NBs despite my DK doing 20k heavy attacks 1 shotting just about everyone without a shield up. I suppose though I can make up whatever statistic I want based on the amount of forum whines by uninformed players. Posts like these have been commonplace since March 2015.

    You complain about Incap yet I suppose other classes being able to perma dodge or do 18-20k heavy attacks is ok?I mean for crying out loud I was doing 20k+ heavy attacks on a Stam DK last night on PTS. People didn't even survive my openers let alone any type of followup I could potentionally do (if they were still alive) with any instant skill.
    Mind you there are other abilities out there that do DD/CC more often (think frags) that are in the same ballpark. My magicka Sorc can put out frags on the regular that out damage your notorious pts Incap Strike. With all the ways to counter Nightblades I find it ridiculous people still have the nerve to whine about them. I guess when you are amongst your own kind (the forums) you find strength in numbers. You get one death recap and do not dissect the actual event and all of sudden the sky is falling and it's nerfin' time.
    I got killed in pvp, nerf everything...
  • elium85
    elium85
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    Yeah, buffed in a PvE setting, Overloads are hitting 60K+ now so it is either ignorance or stupidity to think that Incap Strikes does more damage in PvE....
  • Erondil
    Erondil
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    Xael wrote: »
    Lyar09 wrote: »
    Xael wrote: »
    DDuke wrote: »
    To be fair, overload is hitting me for much more than Soul Harvest/Incap - and the worst part is that the burst is not over after that Overload hits you once.

    Now, this is usually no problem in 1v1, but when you're fighting other people and there are sorcs with 20k shield throwing overloads at you... well, I'd much rather take several incaps or soul harvests at that point.


    I don't know why they made Incap to stun at any % range though, it seemed more balanced before.
    Now it basicly rewards Xv1 gankers more, as they can always stun you with it.

    Welcome back brother.

    Like every PTS, people can't resist the chance to whine about Nightblades. The saddest thing is they always leave out history and or the other classes which do more or the same damage threshold. He is obviously crying from Stamplar standpoint which just got buffed to hell with Dawnbreaker. Not seeing anything about that, forgive me while I laugh at my 12k+14k+ tooltip of Dawnbreaker in Cyrodiil. Something I can weave and AC flawlessly (no pun) and melt ANYONE. But yes, lets focus on Nightblades. The only thing broken right now are Stam Sorcs which are absolute trash now.

    Good to see you back on the forums, might want to bring a swimsuit, the tears are going to flood.

    Flawless Dawnbreak has, and always will be nothing but a slotted ability to boost stats. Even with the changes my cresant sweep hits harder. Don't try and come at me with this crap about me just trying to nerf another class to hide my own. Up until last patch when stamplar got major mending and 8% damage mitigation with restoring focus, it wasn't even considered a "decent" stamina class for both PVE and PVP since 1.6 when they nerfed the hell out of jabs/CP. Nightblade has been notoriously overpowered since 1.5 and there is no hiding that. Stay on topic and stop being biased because you have a even easier time killing someone without having skill what so ever. The damage change to Incap strike does not solve anything regarding balance. It DOES way too much damage on PTS!

    FDB hits hard as hell now and its cheap. DBoS (the other morph) hits even harder and applies a knockdown to anyone not immune with the same cost.
    Templars have been an excellent 1vX class since 2.1. There are plenty of good pvpers who have showcased this with videos myself included. Just because you are measuring the class by your obvious shortcomings does not make it canon.

    Nightblades have not been notoriously OP since 1.5. In fact throughout the entirety of 1.6 I absolutely butchered NBs on my Stam Sorc due to my build and understanding of the NB class. Meanwhile the DK sat as the kingpin of Stam and everyone ignored it to focus on NBs despite my DK doing 20k heavy attacks 1 shotting just about everyone without a shield up. I suppose though I can make up whatever statistic I want based on the amount of forum whines by uninformed players. Posts like these have been commonplace since March 2015.

    You complain about Incap yet I suppose other classes being able to perma dodge or do 18-20k heavy attacks is ok?I mean for crying out loud I was doing 20k+ heavy attacks on a Stam DK last night on PTS. People didn't even survive my openers let alone any type of followup I could potentionally do (if they were still alive) with any instant skill.
    Mind you there are other abilities out there that do DD/CC more often (think frags) that are in the same ballpark. My magicka Sorc can put out frags on the regular that out damage your notorious pts Incap Strike. With all the ways to counter Nightblades I find it ridiculous people still have the nerve to whine about them. I guess when you are amongst your own kind (the forums) you find strength in numbers. You get one death recap and do not dissect the actual event and all of sudden the sky is falling and it's nerfin' time.

    If the new dawnbreaker is that good then lets just make incapaciting strike deal magic damage again, stamina nb would rather use dawnbreaker instead anyway right?
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Tavore1138
    Tavore1138
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    So magicka builds can proxy det whole raids for 15k+ with a standard skill and now are crying 'cos a stamina build might be able to hit one person with an ultimate for similar damage?? And you want to be taken seriously while saying it?

    Seriously needing the LOL button back.

    NB is general are way too OP than the other classes ! Proofs ? i counted on top20 players EU servers, 16 are right now NBs ? Balanced isn't it ? Considering that we have 4 classes, a balanced game shall be about 25% toon of each class in the top20. We have something like 75% NB now....

    And if we were talking about class balance rather than magicka vs stamina balance that would have been relevant to this - but unless you can tell me how many of those are magicka NBs then it really isn't.

    BTW what top 20 players do you mean exactly?

    On my home campaign 3 of top 20 are NBs...
    About 1/4 of those completing Maw Vet are NBs...
    Sorcs seem to be holding the top 4 or 5 MA places and NBs are certainly not holding 75% of the top scores

    So perhaps you can point me at the particular charts you are using for this because from what's actually on the servers it looks like NBs are in contention but not noticeably better... and even then most, I think, would admit that magicka NBs are currently significantly more powerful and versatile than stamina NBs.

    This patch was always supposed to be about bringing balance back between magicka and stamina and part of that means that some ultimates will scale off stamina instead of nearly all off magicka - that means on a streamlined build with all buffs up they will hit like a truck because they are supposed to because they are ultimates. Per cast they will still deal a fraction of what something like meteor or dragon leap or banner does because it doesn't just hit hard but also hits multiple targets.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Lyar09
    Lyar09
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    Y'all have fun with this argument. Instead of it being about a single ability it has turned into a class balance war. I'm sure nothing will get changed and people will complain about it (to include those defending it). Enjoy your arguing folks ;) I appreciate some of the feedback.
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Ragnaroek93
    Ragnaroek93
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    Erondil wrote: »
    Killers Blade got the same "buff" as Incap Strike, which again was really just being brought up to par. Is that skill OP now too?

    No because killers blade (and same for relentless focus proc) are pretty much useless on live, killers blade is an execute you have to cast when the target is under 25% so its quite normal if it deals high damage. On the other hand incap is already one a BiS on live, it already hits like a truck on stamina builds. Here its a 25% damage increase (35% if it crits)... thats broken.
    Next patch heavy attack+incapaciting strike not even from stealth and you kill people already come on a non-predictable non-projectile instacast skill coming with a heal debuff, a damage buff and a stun cant do this much damage aswell... thats simply gonna break PvP.

    Come on, you are one of the best Manablades out there (maybe even the best) but this statement isn't fair. Stamblade on live is in a terrible spot right now, simply because the class doesn't have much burst, AoE and is really squishy. I agree, that this buff might be a bit too strong, but it's a bit early to say this. You also forget that Harness Magicka will prevent you from stamina attacks after dark brotherhood, so ultis which scale with mighty are really justified. Just look at all the buffs and sets that manabuilds got last patch and what stambuilds got...

    All the things people complain in this thread are already in the game, just not on Stamina Nightblade. Manablades hit like a truck with Soul Harvest or Soul Tether and have insane burst with a well timed Soul Tether/Soul Harvest + Deto + Assassins Will combination. Templar just needs Deto + Dawnbreaker + Beam to kill me. Sorc can camp in mines and stack shields forever and Stam Dks... I don't want to continue. Most good Stamblades that I knew rolled to Manablade, Sorc, DK, stopped playing until next Update or stopped ESO at all.

    With Dark Brotherhood Mana burst will get nerfed (Deto) and Stambuilds get a dmg shield. Stambuilds get a bit more burst because of ulti changes but Manabuilds also get a dmg shield against stamina users. Doesn't look so bad at all in my opinion. Duels between good players might last forever after Dark Brotherhood but in terms of balance this update doesn't look unbalanced.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • susmitds
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  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    So magicka builds can proxy det whole raids for 15k+ with a standard skill and now are crying 'cos a stamina build might be able to hit one person with an ultimate for similar damage?? And you want to be taken seriously while saying it?

    Seriously needing the LOL button back.

    NB is general are way too OP than the other classes ! Proofs ? i counted on top20 players EU servers, 16 are right now NBs ? Balanced isn't it ? Considering that we have 4 classes, a balanced game shall be about 25% toon of each class in the top20. We have something like 75% NB now....

    And if we were talking about class balance rather than magicka vs stamina balance that would have been relevant to this - but unless you can tell me how many of those are magicka NBs then it really isn't.

    BTW what top 20 players do you mean exactly?

    On my home campaign 3 of top 20 are NBs...
    About 1/4 of those completing Maw Vet are NBs...
    Sorcs seem to be holding the top 4 or 5 MA places and NBs are certainly not holding 75% of the top scores

    So perhaps you can point me at the particular charts you are using for this because from what's actually on the servers it looks like NBs are in contention but not noticeably better... and even then most, I think, would admit that magicka NBs are currently significantly more powerful and versatile than stamina NBs.

    This patch was always supposed to be about bringing balance back between magicka and stamina and part of that means that some ultimates will scale off stamina instead of nearly all off magicka - that means on a streamlined build with all buffs up they will hit like a truck because they are supposed to because they are ultimates. Per cast they will still deal a fraction of what something like meteor or dragon leap or banner does because it doesn't just hit hard but also hits multiple targets.

    Yeah, the problem is : stam NB or getting buffs to be on par with magicka NB when the problem is how OP are magicka NB now.... so yeah, ppl go into a class balance discussion.

    @SuraklinPrime my numbers comes from the only CP campain actually full in EU PC server. Need screen caps to believe me or WHAT ?
  • Tavore1138
    Tavore1138
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    So magicka builds can proxy det whole raids for 15k+ with a standard skill and now are crying 'cos a stamina build might be able to hit one person with an ultimate for similar damage?? And you want to be taken seriously while saying it?

    Seriously needing the LOL button back.

    NB is general are way too OP than the other classes ! Proofs ? i counted on top20 players EU servers, 16 are right now NBs ? Balanced isn't it ? Considering that we have 4 classes, a balanced game shall be about 25% toon of each class in the top20. We have something like 75% NB now....

    And if we were talking about class balance rather than magicka vs stamina balance that would have been relevant to this - but unless you can tell me how many of those are magicka NBs then it really isn't.

    BTW what top 20 players do you mean exactly?

    On my home campaign 3 of top 20 are NBs...
    About 1/4 of those completing Maw Vet are NBs...
    Sorcs seem to be holding the top 4 or 5 MA places and NBs are certainly not holding 75% of the top scores

    So perhaps you can point me at the particular charts you are using for this because from what's actually on the servers it looks like NBs are in contention but not noticeably better... and even then most, I think, would admit that magicka NBs are currently significantly more powerful and versatile than stamina NBs.

    This patch was always supposed to be about bringing balance back between magicka and stamina and part of that means that some ultimates will scale off stamina instead of nearly all off magicka - that means on a streamlined build with all buffs up they will hit like a truck because they are supposed to because they are ultimates. Per cast they will still deal a fraction of what something like meteor or dragon leap or banner does because it doesn't just hit hard but also hits multiple targets.

    Yeah, the problem is : stam NB or getting buffs to be on par with magicka NB when the problem is how OP are magicka NB now.... so yeah, ppl go into a class balance discussion.

    @SuraklinPrime my numbers comes from the only CP campain actually full in EU PC server. Need screen caps to believe me or WHAT ?

    TF? I don't disbelieve just wasn't matching what I have access to but I don't play on TF much 'cos it is too laggy. I'd also be willing to bet many of them are proxy det vicious death bombing magicka NBs leeching AP by blowing up the zergs... which while OP is not really relevant to stamina NBs.

    I honestly don't think stamina NBs will be OP after these changes but with all the trait and poison changes to consider it is hard to be sure - certainly it would be nice to be pulling the sort of DPS magicka builds get without thinking hard in PvE.. in PvP it's hard to be sure but I doubt one ability will be a game changer even for gankers, especially when you consider they lose camo hunter in this patch and WB spammers take a hit too..
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Sugaroverdose
    Sugaroverdose
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    Erondil wrote: »
    Xael wrote: »
    Lyar09 wrote: »
    Xael wrote: »
    DDuke wrote: »
    To be fair, overload is hitting me for much more than Soul Harvest/Incap - and the worst part is that the burst is not over after that Overload hits you once.

    Now, this is usually no problem in 1v1, but when you're fighting other people and there are sorcs with 20k shield throwing overloads at you... well, I'd much rather take several incaps or soul harvests at that point.


    I don't know why they made Incap to stun at any % range though, it seemed more balanced before.
    Now it basicly rewards Xv1 gankers more, as they can always stun you with it.

    Welcome back brother.

    Like every PTS, people can't resist the chance to whine about Nightblades. The saddest thing is they always leave out history and or the other classes which do more or the same damage threshold. He is obviously crying from Stamplar standpoint which just got buffed to hell with Dawnbreaker. Not seeing anything about that, forgive me while I laugh at my 12k+14k+ tooltip of Dawnbreaker in Cyrodiil. Something I can weave and AC flawlessly (no pun) and melt ANYONE. But yes, lets focus on Nightblades. The only thing broken right now are Stam Sorcs which are absolute trash now.

    Good to see you back on the forums, might want to bring a swimsuit, the tears are going to flood.

    Flawless Dawnbreak has, and always will be nothing but a slotted ability to boost stats. Even with the changes my cresant sweep hits harder. Don't try and come at me with this crap about me just trying to nerf another class to hide my own. Up until last patch when stamplar got major mending and 8% damage mitigation with restoring focus, it wasn't even considered a "decent" stamina class for both PVE and PVP since 1.6 when they nerfed the hell out of jabs/CP. Nightblade has been notoriously overpowered since 1.5 and there is no hiding that. Stay on topic and stop being biased because you have a even easier time killing someone without having skill what so ever. The damage change to Incap strike does not solve anything regarding balance. It DOES way too much damage on PTS!

    FDB hits hard as hell now and its cheap. DBoS (the other morph) hits even harder and applies a knockdown to anyone not immune with the same cost.
    Templars have been an excellent 1vX class since 2.1. There are plenty of good pvpers who have showcased this with videos myself included. Just because you are measuring the class by your obvious shortcomings does not make it canon.

    Nightblades have not been notoriously OP since 1.5. In fact throughout the entirety of 1.6 I absolutely butchered NBs on my Stam Sorc due to my build and understanding of the NB class. Meanwhile the DK sat as the kingpin of Stam and everyone ignored it to focus on NBs despite my DK doing 20k heavy attacks 1 shotting just about everyone without a shield up. I suppose though I can make up whatever statistic I want based on the amount of forum whines by uninformed players. Posts like these have been commonplace since March 2015.

    You complain about Incap yet I suppose other classes being able to perma dodge or do 18-20k heavy attacks is ok?I mean for crying out loud I was doing 20k+ heavy attacks on a Stam DK last night on PTS. People didn't even survive my openers let alone any type of followup I could potentionally do (if they were still alive) with any instant skill.
    Mind you there are other abilities out there that do DD/CC more often (think frags) that are in the same ballpark. My magicka Sorc can put out frags on the regular that out damage your notorious pts Incap Strike. With all the ways to counter Nightblades I find it ridiculous people still have the nerve to whine about them. I guess when you are amongst your own kind (the forums) you find strength in numbers. You get one death recap and do not dissect the actual event and all of sudden the sky is falling and it's nerfin' time.

    If the new dawnbreaker is that good then lets just make incapaciting strike deal magic damage again, stamina nb would rather use dawnbreaker instead anyway right?
    In fact incapaciting strike is op not only because damage:
    1. It does CC
    2. it does reduce healing taken on target
    3. it can proc disease which will also reduce healing taken
    4. It refills very fast

    People trying to say that this is 'sorc counter' but in fact, sorc will not suffer the same way as other classes will.
  • PainfulFAFA
    PainfulFAFA
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    Lyar09 wrote: »
    Y'all have fun with this argument. Instead of it being about a single ability it has turned into a class balance war. I'm sure nothing will get changed and people will complain about it (to include those defending it). Enjoy your arguing folks ;) I appreciate some of the feedback.

    Yep sadly thats how it is.
    Ppl are arguing over simple numbers i provided from tooltip values ive seen on potato builds talking about crits, empowers and what not.

    *** it, just let it go live. Since stam sorcs didnt get crap again, might as well shut these fools up with 20k incap strike once it comes live. Ill bookmark this thread for when the QQ threads come out.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    silky_soft wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable
    DKsUnite wrote: »
    its really strong. Its too cheap for how much dmg it does imo and all the bonuses it gives.

    So what do you rate overload light attack?

    Overload can be cast multiple times, is not melee and it gives you a whole separate bar of skills you can use.

    It's also the only thing keeping sorcs competitive, give us the OP skills and passives of NB's and we won't ever use overload again.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Jaronking
    Jaronking
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    silky_soft wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable
    DKsUnite wrote: »
    its really strong. Its too cheap for how much dmg it does imo and all the bonuses it gives.

    So what do you rate overload light attack?

    Overload can be cast multiple times, is not melee and it gives you a whole separate bar of skills you can use.

    It's also the only thing keeping sorcs competitive, give us the OP skills and passives of NB's and we won't ever use overload again.
    Hey if they just removed pets from Sorcs and gave them something useful instead am sure they will be happy.
  • leepalmer95
    leepalmer95
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    silky_soft wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable
    DKsUnite wrote: »
    its really strong. Its too cheap for how much dmg it does imo and all the bonuses it gives.

    So what do you rate overload light attack?

    Overload can be cast multiple times, is not melee and it gives you a whole separate bar of skills you can use.

    It's also the only thing keeping sorcs competitive, give us the OP skills and passives of NB's and we won't ever use overload again.

    Sorc passives aren't far behind nb's passives.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • EsoRecon
    EsoRecon
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    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Strider_Roshin
    Strider_Roshin
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.
  • susmitds
    susmitds
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    Swapping Soul Harvest with Incapacting Strike will be a better choice IMO

    And Yeah, people dont play as NBs dont generally realize that it takes a lot of skill for the player as well to be good.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.

    I'm levelling one atm, and it's just so damn strong, lol. The passives and all are just super OP. With zenimax just loving NB's so very much it's stupid not to have a NB.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • DDuke
    DDuke
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    silky_soft wrote: »
    Lyar09 wrote: »
    16k seems reasonable? Are you out of your mind? for an ability that costs 50 ultimate???? come on dude....and its a heal defile. Just leave lmao that is far from reasonable
    DKsUnite wrote: »
    its really strong. Its too cheap for how much dmg it does imo and all the bonuses it gives.

    So what do you rate overload light attack?

    Overload can be cast multiple times, is not melee and it gives you a whole separate bar of skills you can use.

    It's also the only thing keeping sorcs competitive, give us the OP skills and passives of NB's and we won't ever use overload again.

    What kind of logic is that? :D

    They give you "OP skills & passives" and sorcs will just use those and the overload (not to mention the 20k shields).
  • Strider_Roshin
    Strider_Roshin
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.

    I'm levelling one atm, and it's just so damn strong, lol. The passives and all are just super OP. With zenimax just loving NB's so very much it's stupid not to have a NB.

    Lol oh really? And how is it OP? Also real fast, are you leveling up a magicka or stamina Nightblade?
  • DisgracefulMind
    DisgracefulMind
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    Suru wrote: »
    Lyar09 wrote: »
    Okay explain this then. I have 15% mitigation from cp...8% damage mitigation with restoring focus...18k physical resist....and 2.3k crit resist and I get hit for 10k plus incap strikes. Most people dont mitigate damage anywhere near what I do and I still get ridiculously hard. This is not balance. The ability is fine as is with damage on live. I like the knock down mechanic now

    Can hit 10k soul harvests on live right now in a full gank build. I think the highest @Suru hit was 17k on live after CP cap. Could be wrong though, I think he has a screenshot.

    FLlmV7K.jpg rip this guy D:
    Ishammael wrote: »
    Why do people defend one-shot-one-kill gameplay?


    What people don't know about this skill is, or don't consider is that since 1.2, ZoS has had this skill nerfed in the sense that it does not receive crit hit amp from stealth, say like you would with a surprise attack. They've taken away that skills ability to do that from stealth from and a NB's toolkit. So this skill won't do an ungodly amount of damage from stealth.


    Quick testing on some mobs, SA will crit for 30k, while Soul Harvest will only do 15k from stealth. I'll do more testing on how it works on players on pts and live today.

    Ahh there it is. This is AFTER CP cap, by the way. People are ignoring it though ;o

    I think the damage is fine, the CC always happening with it is unnecessary though.
    Edited by DisgracefulMind on April 27, 2016 5:35PM
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    EsoRecon wrote: »
    OMFG quit whining about nightblades!!!!!!!!!!!!!!!!!

    It'll never happen. Most people who think Nightblades are OP haven't even played as one. Remember, no one ever thinks their build is OP.

    I'm levelling one atm, and it's just so damn strong, lol. The passives and all are just super OP. With zenimax just loving NB's so very much it's stupid not to have a NB.

    Lol oh really? And how is it OP? Also real fast, are you leveling up a magicka or stamina Nightblade?

    Magicka because I hate playing as stam. :P
    And they're OP just as they're so good for pretty much anything you want to do, sorc ones are very specific and not very strong on top of that compared to NB ones.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  •  Jules
    Jules
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    For the sake of balance the skill either needs to dramatically increase in cost
    OR decrease in base damage.


    Only way to slice it.



    Also: GIVE TEMPLARS PHYSICAL DMG CRESCENT!!!
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Master_Kas
    Master_Kas
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    ONE nonempowered overload lightattack can hit for a bit lower damage than that, and how many of those can you spam away from a safe distance behind your zerg?

    Add empower with entropy on top of that and you can get similar results.

    Yeah overlol is totally fine, but nerf stamina incap before it's even out on live. #Balance.

    Hypocrites.
    Edited by Master_Kas on April 27, 2016 5:42PM
    EU | PC
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