Champion rank CANNOT be displayed next to character and @name

  • NewBlacksmurf
    NewBlacksmurf
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    Typhoios wrote: »
    Typhoios wrote: »
    Typhoios wrote: »
    Why do people want to hide things? People seem to be so against seeing CP, dps meters etc... If you are a bad player people will know you are a bad player even if they don't see your CP or dps numbers.
    Hiding things that are not certain and have little value other than prejudice needs to not be displayed.

    CP is not a character level for one
    It's also not a determination of how strong, effective or any capability of a player.

    Think of what plays not this...skill points, skill ranks, morphs, weapon, armor and skill line unlocks.
    Cp has a potential to enhance certain things but then u would need to see stat PTS, skill PTS, skill rank, CP Passives, gear, enchants and all this just to get an idea of their capability.

    Since none of that is happening showing CP only is there for prejudice.
    Show 50 and maybe brackets for each 100 cp gained and move one.
    And with the brackets....that's still questionable

    I would support seeing more info on other characters. I'd be fine with an inspect option. It seems like a lot of people are super secretive though.

    It's really not that ppl are super secretive. Ppl just don't want to deal with pride, prejudice and elitism.

    The only value of someone else seeing what you have is to compare, or segregate. Have you ever been in a group and that if determined a group or bad group?

    Nope. Too many other factors

    If you run in random groups you will have to deal with it though. If you aren't pulling your weight, the "elitist" will know. Maybe I am out of touch because I usually run with friends and guildies, but I've never been shy of sharing my gear/skills/cp/dps etc... with anyone. I don't see why you would want to hide it. If people don't want to do content with people with <200 CP, they should be able to make that choice.
    Paulington wrote: »
    Account names were visible to everyone before this, what's the issue? If you follow password security then you will have no issues.

    As for CP, again, I fail to see the issue. People focus on the "I won't get grouped with because I have 300 CP" aspect but conveniently neglect the reserve situation of "I'm a good player who knows my class/role well and despite only having 250 CP I get grouped with a lot".

    I'm in a good guild and so I get called an elitist. The crux of the matter is I could not care less if you have 100 CP or 1,000 CP because almost all content in the game can be completed with 100 CP and everything except vMOL can be done with zero champion points if you are skilled enough.

    Anyone who does call you out for low CP isn't someone worth playing with anyway.

    Bravo, bravo! Unlike popular belief would have you (other readers) think, most of us so called "elitests" think this same exact way. We know player skill and mechanical prowess is king to gear/cp/etc when it comes to the majority of content. People who tell you that you NEED a certain CP level to group with them are simply wanna-be's who need their ego boosted since they know they're 2nd rate. I tell many people who ask me for information that while CP does certainly help, it will not make or break your ability to do content more times than not, assuming you are willing to learn from deaths and mistakes. I've done vMA with 0 CP just to say I've done it, and while it's definitely harder, it is not impossible. It's the same as it is in any MMO; people asking for groups and forcing players to link achievements and whatnot are merely players who know they need to get carried or are just narrow minded. I pug content plenty of times and I vastly prefer to run with a group of "noobs" that actually listen to my tips and tricks for content/builds than to run with some guy who thinks he's the best player in the world and refuses to listen to advice despite pulling subpar numbers and dying every pull.


    It's those who act like elites who aren't thus the "elitism" negative connotation. Not players who are actually elite as you point out

    Exactly, so why care if some random guy who thinks he's better than he is doesn't want to group with you? Those people are a waste of time and don't add anything to the game or the community other than toxicity. People like that will always exist, regardless of if CP numbers are shown. I really prefer this so then players are at least forced to be honest, or they risk being discovered for a fraud. Like I said, most of us don't mind grouping with players under CP cap, as long as they show willingness to learn or capability to do so. This whole situation is being blown out of proportion, the so called elitists that bar players off from joining their groups are so far and few that it doesn't matter. It's just like radicalism, taking a minority of a population and focusing on them just because they're loud makes it seem like a group of people are worse than they really are. That kind of thinking needs to be abandoned.

    Replying to both.....

    I actually run pugs more than set groups.
    Placing CP as a visual level creates and bring about problems that would otherwise by less likely to ever come up.

    Also realize this....showing the CP isn't showing the used CP so again, it's just wrong
    Unlike a character level where you actually gain stuff even before you use a stat or skill point, ZOS didn't even add or build in this for CP so you could have 389 CP's and have used 0.

    What's dumb is the game is going to treat you like you've used 389 and others will too.
    That's the craziest logic I've seen yet from ZOS.

    So what at most should happen is display level ~<{[50]}>~
    Play around with the brackets but only display brackets when a passive is hit in the CP total used like 10, 35, 75, 120
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • tinythinker
    tinythinker
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    I don't agree with @username showing on the screen.

    As far as CP rank, it just make it public information how much time you have spent on the game / grind IMO, not much more.

    That's OK, just don't make my /played time visible... :sweat_smile:
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  • OrphanHelgen
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    I actually would like it that way.
    I learned my veteran dungeons while I was noob and my teammates was noobs, I never got carried by extreme high dps and experienced players.

    I have done every veteran dungeon maybe 200 times each idk, I think I deserved to rush through a pledge in 7 mins with 3 dd and one heal without feeling Im leaving players outside.

    Im not interested either to be stuck in vet prison for 3 hours either, so yeah I totally understand why people want experienced players, its their personal spare time they are using on the game. If you want to learn how to do a dungeon, do it with guild mates or friends or other first timers. Make sure you have a couple of hours and start early in the evening or something, grab a beer and have fun.

    But Im done with that and would like speed runs pl0x :)
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  • Destyran
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    I'm perfectly fine with this. We can all pretend that any v16 should be able to complete vMoL (and what I'm assuming vSO will be like), but considering only one base group has completed it, it's perfectly reasonable for a group to require a certain amount of CP to do it. And if people want to have a requirement, they will find a way to do it anyway. I've played with groups that required a screen shot of your CP. Yes, knowing your role is more important than CP in how well a person will do, but it is ridiculous to think that it can completely override the difference between 160CP and 350CP and it is not elitism to say as much.

    People on console beat it a while ago too gotta score of 53 lol
  • Spliffo
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    Looking forward to this coming to xbox
  • Farorin
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    Yeah, this will only create more elitism, elitism creates a greater disparity between skilled and unskilled players, and thus makes hard content harder to access and complete by newer/worse players, thus leading to nerfs, thus leading to the elitists crying about it and complaining and blaming it on the new players/worse players when in reality it was their fault all along for being snobs.
  • Elsonso
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    I don't agree with @username showing on the screen.

    As far as CP rank, it just make it public information how much time you have spent on the game / grind IMO, not much more.

    That's OK, just don't make my /played time visible... :sweat_smile:

    I don't even want that visible to ME!
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  • fr33r4ng3r
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    This really worries me too. On a personal level. I'm afraid the friend I've played this game with since launch will quit the game because of this. I've always played an alt when we play together and being more or less the same level is a big deal for him. I am a little ways past the CP cap and he has around 300CP. Up till now I've been able to keep my CP number a secret, but after this he will see my CP and he will feel left behind. Instead of being motivated to catch up, I fear this will cause him to quit because he won't feel like he can catch up. Please don't display CP. Character level is just fine.
  • Bofrari
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    I actually would like it that way.
    I learned my veteran dungeons while I was noob and my teammates was noobs, I never got carried by extreme high dps and experienced players.

    I have done every veteran dungeon maybe 200 times each idk, I think I deserved to rush through a pledge in 7 mins with 3 dd and one heal without feeling Im leaving players outside.

    Im not interested either to be stuck in vet prison for 3 hours either, so yeah I totally understand why people want experienced players, its their personal spare time they are using on the game. If you want to learn how to do a dungeon, do it with guild mates or friends or other first timers. Make sure you have a couple of hours and start early in the evening or something, grab a beer and have fun.

    But Im done with that and would like speed runs pl0x :)

    This.
  • notimetocare
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    Epona222 wrote: »
    Curious that anyone is more upset about this than having half their login information visible on screen.

    Oh also, I do understand what you are saying - welcome to MMOs. Sorry I can't be more positive :/

    You @handle has always been easy to find. All I have to do is ignore you and it will tell me i have ignored @StupidCandyCrushPlayer234 (not a real handle ZoS, dont tase me!). And given that half the time have to get a login code emailed to me at my own house, Im not worried about someone hacking me from just my @handle lol. Someone knowing that is only able to kick me for knowing if I have a bad reputation
  • Enodoc
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    Surprised I missed this one when going through the PTS thread. I agree that your CP should not be displayed; part of the point of removing VRs was to get rid of the massive visible gap between all Level 50 players, and showing CPs doesn't help that at all. Every player (and also every NPC) should just show Level 50.

    Knowing how many CPs someone has is not particularly useful anyway; with all the different constellations to spend in, one player's 150 CP setup may be completely different to someone else's, or they may have only spent 90 of those 150 CPs.
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  • Bfish22090
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    with the new "vote to kick" system
    plays could simply kick players if they have less CPS
  • Cuyler
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    IIRC, ESO is one of the few games where you can now make a new character and be playing in endgame instances in nearly a day's time. Usually, games require you level up first before you can approach the endgame content. It just seems the community here is constantly trying to re-invent the wheel.

    I honestly just don't get your arguments. A level is a level. That is how a player's progress is distinguished in a video game. CP's is the "leveling" system past lvl 50 and therefore should be recognized by other players so as to form groups with players of similar levels.

    I do agree with @NewBlacksmurf that it's not particularly helpful when it's not apparent if the player is actually using the CP or not. So I say, show the players current used CP. What's the point of knowing a players is CR 1000 when they can only use *501?
    Edited by Cuyler on April 27, 2016 12:45PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • STEVIL
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    k9mouse wrote: »
    I do not want my @name nor my CP display in public -- if someone wants to know, just ask me. What in Oblivion was ZOS thinking when they did this?!?!

    Maybe that they always displayed vr level and cp are the new vr level or that getting @name was already posdible?

    I am ok with allowing @name as an option and having shown ALLOCATED cp all times.

    If you want to run around pretending to be only cp160, then dont allocate more than 160.

    Remember, they said cp would be a scaling factor now, fwiw.
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  • Kas
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    maybe this will actually go the other way round and some groups "that require 501 CP" will really exist. however, I don't think players in those groups with targets that require 501 (e.g. serious PvP, trials, etc) would have ever existed before. the alternative to the restrictive pug would have been no pug at all and everything done within guilds.

    Personally, I'd never do hard content in public groups at all. And if me and a freind need some weight for a pressure plate or someone to active malubeth altars or whatever, we certainly don't care about the amount of CP the designated pressure-plate-weight has.
    Edited by Kas on April 27, 2016 12:52PM
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  • Cuyler
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    Kas wrote: »
    maybe this will actually go the other way round and some groups "that require 501 CP" will really exist. however, I don't think players in those groups with targets that require 501 (e.g. serious PvP, trials, etc) would have ever existed before. the alternative to the restrictive pug would have been no pug at all and everything done within guilds.

    Personally, I'd never do hard content in public groups at all. And if me and a freind need some weight for a pressure plate or someone to active malubeth altars or whatever, we certainly don't care about the amount of CP the designated pressure-plate-weight has.

    My Hardcore guild does public recruiting and takes in new people all the time. We've had the requirement to be "at or near the CP cap" since a month after CP was released.

    Again this is a "the sky is falling" argument as usual. Most casual groups and pug groups aren't going to require this. Even my semi-casual raiding guild doesn't have CP requirements other than being v16 (now 160 CP) which is attainable by sneezing on a few mobs now. My hardcore guild does, and for obvious reasons, well obv to me at least.
    Edited by Cuyler on April 27, 2016 1:24PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Legoless
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    Totally agree with this sentiment. Plus the display is ugly as sin.
  • Saltypretzels
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    CP on screen is just going to lead to TOOOOOO much forum drama and in game drama. Seriously ZOS, why do you even want to go there? I can just see the hundreds of threads now about getting dumped from groups or insulted for less than optimal dps.

  • Valrien
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    Guys, CP NEEDS to be visible whether your sensitive ass likes it or not. Gear is dependent on CP now, and higher level gear makes you stronger. If it's just "level 50" and not "CP10-160" then you don't know if you're getting someone with 50 CP and VR5 gear or 160 CP and VR16 gear. It simply will not work any other way and if you think that people will judge you because your CP is low then the answer to your issue is obvious...get more CP.
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  • flguy147ub17_ESO
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    There are people with tons of CP who are horrible players, Give me somebody with 200 CP every day of the week that is great player over somebody who has 501 CP and isnt skilled. Its like people asking what is your spell damage, there are many factors that determine you overall dps, not just one stat. Whether it be your CP distrubtion, your build/abilities you use, crit %, shadow mundus stone, maximum magicka, traits on weapons, spell penetration, etc.
    Edited by flguy147ub17_ESO on April 27, 2016 3:06PM
  • VaxtinTheWolf
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    "Level 50 [160]"

    You have your max character level, and the bracket show your currently spent Champion points. for NPC's the bracket number can be their set Champion rank.
    Edited by VaxtinTheWolf on April 27, 2016 4:07PM
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    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • Soleya
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    I find it funny that anyone would restrict players in their group by how many champion points they have. I know it happens, but it just shows how low IQ some people are.

    I've run at least 50 dungeons using group finder in the past 2 months. And within 60 seconds of the dungeon i can tell if a player is decent or not without knowing how many champion points they have.

    I've seen stuff like Tanks who use DW or 2H and have no taunt. Tanks with 16k health at V16 or Tanks who use WW on bosses so they lose taunt and the boss wipes out the group. I've seen healers using sword and shield, 2H and DW and no healing skills at all. DPS running around using WB on each individual enemy in large mobs with no AOE's.

    Even knowing how many champion points people spent has no bearing on anything. A magicka dps could put all points in Mighty and none in magic damage. Also number of champion points doesn't tell you how they got them. Someone who got them all just grinding mobs may have no skill with group content. Someone who got them running group content constantly is going to be more skilled.

    Personally I would rather the UI just show your CP rank (currently up to 160). But on the other hand, if someone is going to kick me from the group cause I have 400 CP and not 501, then I really don't want to play with them anyway.
  • NTclaymore
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    Its a great change! We should allso be able to see the achivements people have so we dont have to force them to link it first like we have to now on Live. Im as most elities does jugde people solely on their CP level, PvP rank and achivements.
    I mean come on. You really wanna do veteran spindle with someone who havnt even been Emperor?

    Sarcasm aside i think its a horrible change. You can have 160 CPs with no achivements and still be a better player than someone who just grinded to cap+ on CPs n had a good group once to get achivement. those so called "elites" are probally not so elite as they think themselfs. I have my fair share of CPs, Achivements and so on but I think its best not to feed the trolls. Just show to 160cp and nothing more behond that.
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  • Joy_Division
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    Can't say I am a fan of having my @ name prominent for everyone to always see, but I'm kind of old fashioned in that I dislike unwanted intrusion into the private sphere.
    For people worried about this, it's already available with little effort to those who want the information. It's kind of like having your curtains open, leaving the front door unlocked, and talking loudly before you head out on the town about how no one else is home, but after you get to your destination worrying that your porch light is off and because of *that* someone might try to break in and steal from you.

    I mean, I get why people might be worried, but it's already super-easy to get your account name. If this is a concern people have in terms of potential account fraud, violation of privacy, etc, just know that you've been letting that information hang out there with easy access for a looong time. That link I gave explains why and how you can ask ZOS to make the game more secure. Or you can relax and not worry about it since you've been cool with it this long. :wink:

    I understand it's easy to get my @ name Tiny. But it does require at least some effort from the minority of mean, boorish, homophobic, and generally unpleasant members of the ESO community who I'd rather not have instant and unfettered awareness of who I am. The fact of matter is, say in PvP they get killed in some manner they find mildly infuriating, they are far far far more likely to rez at wayshire rather than go through the trouble of taking the 2 minutes or so to figure out who I am. I'd prefer to keep it as such.
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  • NovaMarx
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    NovaMarx wrote: »
    Jokes aside. I think generally showing CPs is a bad idea. It just creates a whole new type of elitism. Part of removing veteran ranks is to remove some of the elitism/divide that exists already.
    That's what some players thought/wanted, but ZOS has generally indicated that they wanted some horizontal dimensions to their vertical progression and to reduce the grind through veteran ranks that so many people complained about. Hence the touting of the removal of vet ranks as allowing you a faster sense of progression since you will earn champion points more quickly than you did vet ranks. You only have to hit level 50 on an alt now to get them up to speed with your highest progression character. That's the big point from ZOS's perspective, at least in what they've said publicly.

    So long as there is vertical progression there will be elitism because that is how some players are going to think and act. If ZOS hides CR, there will be some other thing such players will want to see, such as titles/achievements. I don't mind either way -- hide CR or show CR. If hiding CR helps a little with making it harder for players to discriminate based on progression, then great. But the Champion System was never going to reign in the elitists or their attitudes.

    Yes, I would have to agree that jerks will always be jerks - and no amount of hiding or showing CP will change the hardcore elitists.

    I also feel I have to add that I have never been a fan of the idea of removing veteran ranks - and was always hoping they would find some other alternative than just stopping level progression at 50. Call me old fashioned, but the higher level I get the happier I am :tongue:

    But yeah, I get why many prefer the idea of a more horizontal progression - but then let's just leave it at showing that you're max level, there's no real need to add all the "frilly bits" to it (showing CP) :wink:
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  • DjSolJAH
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    This whole thread makes me think of dudes not wanting other dudes to see their "stuff" in the locker room cause someone may have more "stuff"....
    Zee blues are coming!!!! Always.... Always coming...
  • Slurg
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    DjSolJAH wrote: »
    This whole thread makes me think of dudes not wanting other dudes to see their "stuff" in the locker room cause someone may have more "stuff"....

    Not everyone in this thread is a dude, and everyone who's anyone knows it's not about how much you have, it's how you use it.
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  • Ghost-Shot
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    FYI everyone, even if they hide CP rank, a try hard can always ask you to link CP achievements, there's now way of getting around this so you might as well make it easier for everyone involved
  • Alvar
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    I agree with a few previous posters who think that the CP displayed should be the CP that you've allocated, not your total CP.

    It solves most of the problems posted here, (if you're friends feel behind, use less CP!), if raid guilds require a certain level, they'll know the CP that everyone's actually applied (applied well is a horse of a different color). If you're worried about seeing a massive level difference between new players and long-time frequent players, 10-501 is somewhat better than 10-1xxx. If you don't want the world to see that you've spent way too much time in the game, problem solved as well.
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  • Mettaricana
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    Gonna turn into Destiny light level elitism all over again what light are you 334? Ahh noob loser 335 or go home wuss...
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