HoloYoitsu wrote: »Are you seriously saying that those of us here on the PTS forum providing feedback about this stupid change have not been on the PTS and experienced this first hand?Test it first before you start complaining lol.Insane regen? First off, no one is going to run around in 7/7 heavy for 1100 Constitution, the people using heavy armor will be using 5 heavy and 2 med or 2 light depending on their build. That is 900 on Constitution. Every 4 seconds. That is equivalent to ~450 regen. Please explain how 450 stam regen while blocking is an insane buff?That was a very clear buff!Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Did u see that insane regen u have?? And u still have it while blocking?
Test it, you will see! Heavy armor is 100% stronger now. No wait... more like 200%+
One of the best sets in the game for heavy armor on pts is black rose; and if you run it you should consider 7/7 heavy cause it gives 1956 magicka and stamina ever 4 seconds... That's bloody over 900 stamina and magicka regen
Meh. Black Rose doesn't work for magicka tanks. And it's more of a hybrid DPS/tank set. Fine for 4-man content. Not good for Trials tanking where you want something like Tava's for maximum group support.
Basically, the removal of Bracing is a change that works well for certain builds. Namely, hybrid builds and people who get the silly idea of DPSing in heavy armor. For serious tanking, like stepping into vMoL, this is a downright ridiculous change.
No one cares about how it performs in trials because trials are even less played than pvp.. Not to mention in trials you can go sturdy and be better off then you were before the patch.
No one cares about how it performs in trials because trials are even less played than pvp.. Not to mention in trials you can go sturdy and be better off then you were before the patch.
Right, because losing all your other useful traits just so you can run all-sturdy has no downside side effects at all.
No one cares about how it performs in trials because trials are even less played than pvp.. Not to mention in trials you can go sturdy and be better off then you were before the patch.
Right, because losing all your other useful traits just so you can run all-sturdy has no downside side effects at all.
Which useful traits? If you're talking pvp you're not going to be blocking a lot of times anyway and you'll want the new passives as their far superior.
If you're talking pve you're losing out on basically what? Infused and divines? In which case 200 spell power or weapon damage is more damage then what you'd get out of that; the regen you get from constitution more then makes up for anything else.. And if you went for health bonus you now get double what ya go before. These passives are flat out better then before in every way.
Which useful traits? If you're talking pvp you're not going to be blocking a lot of times anyway and you'll want the new passives as their far superior.