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DK Magika or Sorcerer Magika

benoit_mmob16_ESO
Good day I just came back to ESO since imperial city DLC. I know PVE is quite easy but I was wondering between DK Magika and Sorcerer Magika witch one is the best to solo for all the PVE content including Gragalorn and VMA. Also witch class is more versatile, I know DK is very good as tank for example but can it be a good healer or do people will just roll on the floor laughing seeing a DK healer, same for sorcerer I read already that stamina sorcerer are not that great but what about tanking and healing.

Thank you
  • failkiwib16_ESO
    failkiwib16_ESO
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    Anyone can be any role in this game, it's just a matter of efficiency and teamwork. This requires that you are good at playing, have skills, care about gearing up and have good skillful friends and guildies.

    If you intend to pug or go with randoms:
    • Tank - any class, there is a huge lack of tanks in this game.
    • Healer - templar, otherwise you will be kicked from many groups and have negative experiences, because of general mistrust to non-templar healers. The avarage healer is bad, the avarage non-templar healer is reaaaaaaaaaally bad.
    • Damage Dealer - any class can deal decent damage. Some people consider Dragonknights as tanks and Templars as healers only, but they still accept you in group and will not kick you.
  • Shaiba
    Shaiba
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    You can do well as a non templar healer even in PuG. I have played all the classes as healer in PuG group, and I was never kicked from a PuG when i was the healer. I have done all endgame content with both my NB Healer and my Templar healer (with the exception of MoL), even with PuG group. I have done all vet pledges with my sorcerer healer (only in PuG group).

    About the Sorcerer :

    The advantage of a sorcerer healer :
    - Good flash heal : only based on your magicka, not on your spell power unlike BoL (templar's flash heal) for example.
    - Good CC skills : Negate (the best CC of the game IMO), encase/restraining or shattering prison
    - Adds good DPS
    - Good shield to protect yourself : Hardened ward

    The disadvantage of a sorcerer healer :
    - The flash heal is stronger than BoL whereas it is a pet that can die if you don't pay attention to her (with shields , healing skills), and it's a toggle you have to have it in both bars.
    - You won't help with stamina sustainabilty, unless you're using master resto staff (but with good stamina DPS, it won't be that much of a problem)

    About the Dragonknight :
    The advantage of a DK healer :
    - Shields : Trinimac Set will become your best friend
    - CC skills

    The disadvantage of a DK Healer :
    - No reliable flash heal : you'll need to use your shield or healing ward+mutagen to protect your teammates
    - Same as sorcerer : You won't help with stamina sustainabilty, unless you're using master resto staff (but with good stamina DPS, it won't be that much of a problem)

    About magicka sorcerer tank : I love it, my BF has one as a main. He has done all endgame content except MoL with him :)

    I don't know DK magicka tank, so i can't help you with that :/
    Edited by Shaiba on April 13, 2016 9:27AM
    I play all Healers in endgame content but my main is my Khajiit Nightblade.
    My Youtube Channel
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    PC EU Daggerfall Covenant
  • CreepyPahuska
    CreepyPahuska
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    I read already that stamina sorcerer are not that great but what about tanking and healing.

    DD Stamina sorc can be as good as any other stam class. It's a bit special cause you don't have a lot of sorc skill to rely on, but it's really fun to play. The skills used by stam sorc are :
    - Bound Armament (8% max stam & 11% damage bonus to heavy attacks)
    - Crit Surge (+20% weapon power, heals for 60% of your non-dot crit damages)
    - Thundering Presence (Major Ward/Resolve for spell and physical resistance, and shock AOE damages)

    As for the tanking side, sorcerers are very good at it with magicka builds. This build can be done with either light or heavy armors (heavy is prefered for endgame content) and rely mostly on Hardened Ward & Harness Magicka to stack big damages shields that will absorb everything before it hurts your health bar.

    And for the healing part... well Shaiba has covered it, I have nothing to add.
    Healer - templar, otherwise you will be kicked from many groups and have negative experiences, because of general mistrust to non-templar healers. The avarage healer is bad, the avarage non-templar healer is reaaaaaaaaaally bad.

    I disagree with this. Actually, since templar is the most obvious class to heal with, most healer you'll encounter in PuG groups will be templar, and 80% of them will just be there spamming BoL and lingering ritual without thinking, and I'm not even talking about those using Remembrance on every single pack of trash mobs.
    I'm more worried when I'm grouped with a templar than with any other class, cause I know that if someone is curious enough to try healing with something else than a templar, he's not completely stupid and he has thought about his build twice.

    Edited by CreepyPahuska on April 13, 2016 9:57AM
    Creepy Pahuska
    Magicka Sorcerer Tank
    Daggerfall Covenant
    My Build - OUTDATED
    My Channel
  • Fenyx
    Fenyx
    Soul Shriven
    Sorc healer can don't care about magicka regen, because have a skill Dark Exchange. So Sorc can maximize a spell damage a bit more than other (Dk for example, I have not played as magtemplar, so can't say about). Sorc have a THIRD panel ! How I miss it when I play for twinks

    Sorc tank do more passive damage than DK tank. And if you will use pets, will have a better heal thatn DK as well.
  • Shaiba
    Shaiba
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    Don't use Dark Exchange as a healer... You won't need it really. It takes time to cast, it'll kill people if you use it during combat fights (ok not during easy fights but why would you need it during easy fights lol), and if you plans to use it between bosses or packs mobs, yes it can work but you won't need it (if you are OOM between bosses you should rethink your build or what you're doing). You won't need more than 900/1000 Magicka regen as a endgame healer (any class).

    I play all Healers in endgame content but my main is my Khajiit Nightblade.
    My Youtube Channel
    My Twitch Channel
    PC EU Daggerfall Covenant
  • Stannum
    Stannum
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    The main playstyle difference. DK = mostly melee range and lot of DoTs, Sorc = ranged and burst
  • Destruent
    Destruent
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    I'd create a firemage DK. Lot's of fun, high sustained DPS, good healing possibilities. Especially if you are going to pve a lot, DKs beat sorcs by a lot. Nothing beats a DK while he's inside his banner DPS-wise...overload is just a bad joke compared to this :wink:
    For soloing sorcs are better bc of shields and pets (can hold aggro of mobs), but you'll be fine with your DK aswell. Only vMSA will be harder for sure, but its possible and a lot more fun than on a sorc.
    Noobplar
  • Moglijuana
    Moglijuana
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    All aboard the train to Gragalorn!
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
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  • Cuyler
    Cuyler
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    @benoit_mmob16_ESO obv try both and see which you enjoy playing but Sorc will be much more versatile and you'll have a much easier time in vMA should you choose to go there.
    Edited by Cuyler on April 14, 2016 2:00PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Fenyx
    Fenyx
    Soul Shriven
    Shaiba wrote: »
    Don't use Dark Exchange as a healer... You won't need it really. It takes time to cast, it'll kill people if you use it during combat fights (ok not during easy fights but why would you need it during easy fights lol), and if you plans to use it between bosses or packs mobs, yes it can work but you won't need it (if you are OOM between bosses you should rethink your build or what you're doing). You won't need more than 900/1000 Magicka regen as a endgame healer (any class).
    Each fight has phases when you can use Darc Exchange easily. It's one of main skills on my mag tank build. I almost don't play as sorc healrer, but when I do it, I use it, because my DPS gear doesn't have enought mag regen ) Also I don't understand why need to enchant jewerly to mag regen when you can enchant them to spell power.

  • Shaiba
    Shaiba
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    Fenyx wrote: »
    Also I don't understand why need to enchant jewerly to mag regen when you can enchant them to spell power.
    Enchanting with Mag Regen on acc is really bad for a healer. You should use spell power enchant on acc, you'll have better healing power (except for the matriarch's heals which is only based on your magicka) and more DPS. EDIT : I don't know who told you to enchant your healer's accs with Mag Regen but he was wrong :/ Maybe it's useful for magicka sorc tank, i don't know, my bf could answer this better than me cause i don't play as a Sorc tank.

    Yes you can use Dark Exchange, but you really don't need it at endgame if you know how to play your char. You can easily replace this skill for a more useful one. Why put a skill that it isn't needed in your bars ?
    Edited by Shaiba on April 14, 2016 5:27PM
    I play all Healers in endgame content but my main is my Khajiit Nightblade.
    My Youtube Channel
    My Twitch Channel
    PC EU Daggerfall Covenant
  • CreepyPahuska
    CreepyPahuska
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    Fenyx wrote: »
    Each fight has phases when you can use Darc Exchange easily. It's one of main skills on my mag tank build. I almost don't play as sorc healrer, but when I do it, I use it, because my DPS gear doesn't have enought mag regen ) Also I don't understand why need to enchant jewerly to mag regen when you can enchant them to spell power.

    Like @Shaiba, I don't think this skill is worth using either. I have a mag tank aswell and this skill is a no-go for me. I don't see the point of using a ressource A to recover a ressource B, when you can recover the ressource B quite efficiently without using the ressource A, just by using heavy attacks.
    Shaiba wrote: »
    Maybe it's useful for magicka sorc tank, i don't know, my bf could answer this better than me cause i don't play as a Sorc tank.

    for mag tank, it's either full Magicka Regen or mixed with Reduced spell cost for jewelery. Honnestly, I tried both and I can't really tell wich one is better.
    Destruent wrote: »
    I'd create a firemage DK. Lot's of fun, high sustained DPS, good healing possibilities. Especially if you are going to pve a lot, DKs beat sorcs by a lot. Nothing beats a DK while he's inside his banner DPS-wise...overload is just a bad joke compared to this :wink:
    For soloing sorcs are better bc of shields and pets (can hold aggro of mobs), but you'll be fine with your DK aswell. Only vMSA will be harder for sure, but its possible and a lot more fun than on a sorc.

    I think this opinion is very subjective. Wether sorc is more fun than dk depends on who plays it. From what I know, DK has higher DPS on long fight (raids bosses for example) and plays mostly at melee range (wich can be quite problematic against some bosses like the Lord Warden Dusk), and sorcerer is a ranged burst DD, more efficient on shorter fights (like most dungeon bosses)
    Creepy Pahuska
    Magicka Sorcerer Tank
    Daggerfall Covenant
    My Build - OUTDATED
    My Channel
  • Destruent
    Destruent
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    Destruent wrote: »
    I'd create a firemage DK. Lot's of fun, high sustained DPS, good healing possibilities. Especially if you are going to pve a lot, DKs beat sorcs by a lot. Nothing beats a DK while he's inside his banner DPS-wise...overload is just a bad joke compared to this :wink:
    For soloing sorcs are better bc of shields and pets (can hold aggro of mobs), but you'll be fine with your DK aswell. Only vMSA will be harder for sure, but its possible and a lot more fun than on a sorc.

    I think this opinion is very subjective. Wether sorc is more fun than dk depends on who plays it. From what I know, DK has higher DPS on long fight (raids bosses for example) and plays mostly at melee range (wich can be quite problematic against some bosses like the Lord Warden Dusk), and sorcerer is a ranged burst DD, more efficient on shorter fights (like most dungeon bosses)

    DPS in Short fights (~20 Seconds) isn't that much different between Sorc and DK.
    Noobplar
  • CreepyPahuska
    CreepyPahuska
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    Destruent wrote: »
    Destruent wrote: »
    I'd create a firemage DK. Lot's of fun, high sustained DPS, good healing possibilities. Especially if you are going to pve a lot, DKs beat sorcs by a lot. Nothing beats a DK while he's inside his banner DPS-wise...overload is just a bad joke compared to this :wink:
    For soloing sorcs are better bc of shields and pets (can hold aggro of mobs), but you'll be fine with your DK aswell. Only vMSA will be harder for sure, but its possible and a lot more fun than on a sorc.

    I think this opinion is very subjective. Wether sorc is more fun than dk depends on who plays it. From what I know, DK has higher DPS on long fight (raids bosses for example) and plays mostly at melee range (wich can be quite problematic against some bosses like the Lord Warden Dusk), and sorcerer is a ranged burst DD, more efficient on shorter fights (like most dungeon bosses)

    DPS in Short fights (~20 Seconds) isn't that much different between Sorc and DK.

    Well that's not what I observed in game, from playing with good DKs and sorcerers. Apparently we've not experienced the same thing. What is certain however, is that mage DKs are more efficient at melee range, wich is a problem in a non-negligible amount of situation.
    Creepy Pahuska
    Magicka Sorcerer Tank
    Daggerfall Covenant
    My Build - OUTDATED
    My Channel
  • Fenyx
    Fenyx
    Soul Shriven
    I don't see the point of using a ressource A to recover a ressource B, when you can recover the ressource B quite efficiently without using the ressource A, just by using heavy attacks.
    I you forgot the Dark Exchange restores a health as well.
    for mag tank, it's either full Magicka Regen or mixed with Reduced spell cost for jewelery.
    When I'm using Dark Exchange for mag tank I use spell damage on my jewerly instead of mp cost or regen. That helps me do more damage or heal if it's needed somewhere. Mag tank has to have just ward, lighting form and any taunt, any else are optional. I realy rare spend stamina and often use magicka so DarkExchange is usable for me.
    Shaiba wrote: »
    You should use spell power enchant on acc,
    Tell me please how do you get mp regen more than 1000 without a jewerly enchants and mudnus stone?
    Edited by Fenyx on April 15, 2016 1:23PM
  • Shaiba
    Shaiba
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    Tell me please how do you get mp regen more than 1000 without a jewerly enchants and mudnus stone?
    Let me quote myself from this topic :
    Shaiba wrote:
    You won't need more than 900/1000 Magicka regen as a endgame healer (any class)

    If you're the healer and you're using Dark Exchange to heal yourself, well, it's just weird, you have better heals and insta ones.

    When you're the tank, it's healer's job to do keep your life full. If your healer is dead, or isn't healing you for any kind of reasons, it's better to use your shields than a skill that takes time to be casted.
    I play all Healers in endgame content but my main is my Khajiit Nightblade.
    My Youtube Channel
    My Twitch Channel
    PC EU Daggerfall Covenant
  • Fenyx
    Fenyx
    Soul Shriven
    Pure spell damage gear without any mp regen buffs has around 700 mp recovery. Do you think it's enought? )
    Shaiba wrote: »
    When you're the tank, it's healer's job to do keep your life full.
    I can answer nothing for this. Maybe you are going with ideal group each time or with friends, but in the real world there area PUG groups where you should heal yourself even if you are a tank.
    Shaiba wrote: »
    a skill that takes time to be casted.
    It has 1 sec cast time. Generaly it's almost insta cast as well if you don't use animation canceling. Try and you will not see a difference between instant casts and Dark Exchange ;)
    Edited by Fenyx on April 15, 2016 10:50PM
  • CreepyPahuska
    CreepyPahuska
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    Fenyx wrote: »
    I can answer nothing for this. Maybe you are going with ideal group each time or with friends, but in the real world there area PUG groups where you should heal yourself even if you are a tank.
    as she said :
    Shaiba wrote: »
    If your healer is dead, or isn't healing you for any kind of reasons, it's better to use your shields than a skill that takes time to be casted.


    Now if you want my opinion, I'm running with friends as often as we PuG, and whoever doesn't do his job gets a kick. plain and simple. There's no point keeping in your group a healer who doesn't heal, a DD who doesn't DD, or a tank who doesn't tank.
    Creepy Pahuska
    Magicka Sorcerer Tank
    Daggerfall Covenant
    My Build - OUTDATED
    My Channel
  • notimetocare
    notimetocare
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    Anyone can be any role in this game, it's just a matter of efficiency and teamwork. This requires that you are good at playing, have skills, care about gearing up and have good skillful friends and guildies.

    If you intend to pug or go with randoms:
    • Tank - any class, there is a huge lack of tanks in this game.
    • Healer - templar, otherwise you will be kicked from many groups and have negative experiences, because of general mistrust to non-templar healers. The avarage healer is bad, the avarage non-templar healer is reaaaaaaaaaally bad.
    • Damage Dealer - any class can deal decent damage. Some people consider Dragonknights as tanks and Templars as healers only, but they still accept you in group and will not kick you.

    I don't share your opinion on healers being templar only, I have never kicked a non-temp healer, only templars.
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