failkiwib16_ESO wrote: »..do you wear set armor and weapons?
failkiwib16_ESO wrote: »..do you wear set armor and weapons?
3,4, and 5 are good abilities. Take off 1&2, and switch it to Inner Light and some other ability.
Personally, I would set up my bar like this.
I don't understand what you mean by having to switch out an ability to AOE. Do you not have another bar? I recall reading that you were V2, which, if I recall is over level 15.
I do good with
destro bar: Inner light, merc resolve, sap essence, elemental blockade, force pulse, Soul Harvest
resto bar: Inner light, funnel health, struc. entropy , Impale, ward ally Veil of Blades
Inner Light for obv. reasons
Destro:
Merc resolve I cycle through for the procs,
sap essence is a great aoe dps/heal to help out
Elem blockade/force pulse: At the start of aoe trash fights, I throw down blockade then spam force pulse, man the red numbers fly
Soul Harvest is on this bar mostly for trash fights since the ultima gain Is incredible
Resto bar is more for bosses ST, funnel health is a great weaving dps ability with heals,
Struc. entropy (I choose over crip. grasp as most bosses are immune to it anyway, and can I get the maj. sorc from either bar plus a little heal assistance)
impale is the execute, and ward ally has saved my bacon a lot, love having it available.
Veil of Blades I drop down on the group when things are looking bad, it's a real table turner
Trash:
Basically I start out a struc. entropy + Merc resolve for the procs, elemental blockade followed by a few force pulses. Then move in and spam merc resolve for sust. aoe dps and heal assistance to group.
Bosses:
Start same as above for 15 sec or so, but then move to second bar for the rest of the fight basically.
Anyway, this works great for me. I am sure there might be better ways to max out stuff, but this is easy for me and has been effective. I use the same setup when grinding or questing, I just change out merc resolve for volcanic ruin for explosive aoe fun.
The main reason I posted all this gibberish is I am looking to make a few tweaks, not sure mer resolve is optimal where it is at.
3,4, and 5 are good abilities. Take off 1&2, and switch it to Inner Light and some other ability.
Personally, I would set up my bar like this.
UPDATE:
@emily3989
Crippling Grasp is a powerful damage over time ability, and that is the reason that it is used. Structured Entropy's heal and damage is practically nonexistent. The Major Sorcery from entropy actually lasts for 18 or so seconds, though. Generally, though, you should be getting major sorcery from either Sap Essence or potions.
UPDATE:
I now have 3,8 DPS on bosses (Spider boss in Spindleclutch)
A little improvement, but still not great I guess. I also have a very hard time swtching bars. I have no idea when to switch, and it is very hard to use the execute correctly, as I can't really see the HP of every mob clearly, when it is lower than 25%, and switching only for 1 ad is such a loss of time.
This is how I fight now:
I start with Funnel health and Crippling Grasp. Then wall of fire and Merciless. When Cripple is almost depleted, I reapply it, and also do another Funnel health with it. When Merciless procs, I use it. In between, I do heavy staff attacks with my fire staff. My ultimate is soul tether and I also have Inner light on the bar.
My second bar has Siphoning strikes, Drain power and Impale. I try to switch to it to execute ads or mobs that have lower HP, but usually that is only 1 ad. I never use siphoning strikes as I am never low on mana. I use drain power when we engage a large group.
So I have a slightly better DPS, but it is really hard to play this way. Maybe I need to get used to it?
Also worth noting: I hardly have any champion points as I don't have many other characters of high level, and no good gear (a few blues, mostly whites around level 50- vet2).
Is it really possible to reach 10k dps with a Vet2 char with hardly any champion points I wonder?I do good with
destro bar: Inner light, merc resolve, sap essence, elemental blockade, force pulse, Soul Harvest
resto bar: Inner light, funnel health, struc. entropy , Impale, ward ally Veil of Blades
Inner Light for obv. reasons
Destro:
Merc resolve I cycle through for the procs,
sap essence is a great aoe dps/heal to help out
Elem blockade/force pulse: At the start of aoe trash fights, I throw down blockade then spam force pulse, man the red numbers fly
Soul Harvest is on this bar mostly for trash fights since the ultima gain Is incredible
Resto bar is more for bosses ST, funnel health is a great weaving dps ability with heals,
Struc. entropy (I choose over crip. grasp as most bosses are immune to it anyway, and can I get the maj. sorc from either bar plus a little heal assistance)
impale is the execute, and ward ally has saved my bacon a lot, love having it available.
Veil of Blades I drop down on the group when things are looking bad, it's a real table turner
Trash:
Basically I start out a struc. entropy + Merc resolve for the procs, elemental blockade followed by a few force pulses. Then move in and spam merc resolve for sust. aoe dps and heal assistance to group.
Bosses:
Start same as above for 15 sec or so, but then move to second bar for the rest of the fight basically.
Anyway, this works great for me. I am sure there might be better ways to max out stuff, but this is easy for me and has been effective. I use the same setup when grinding or questing, I just change out merc resolve for volcanic ruin for explosive aoe fun.
The main reason I posted all this gibberish is I am looking to make a few tweaks, not sure mer resolve is optimal where it is at.
I will try this next (second bar as a resto bar)
Thinking about it more, the perspectives here are clearly focused on how each plays.
What I am saying is if you run with the same mates doing pledges every night, that is knowing each other and how their characters are set up, plus actually knowing who the tank and healer are, your set-up might vary greatly from someone who uses rand. dung finder.
If you get stuck in a group with a lvl 22 tank and say some random healer, you might be more successful having resto on the back bar and slotting a few supporting heals.
If you are in a solid group, then all dps/dw setup would be optimal.
It really does depend on how you play the game, casual vs. min/max situations.
kylewwefan wrote: »Nightblades biggest DPS abilities are from their own tree.
You need to work in:
Mark Target
Lotus fan
Surprise attack
Impale
failkiwib16_ESO wrote: »..do you wear set armor and weapons?
Nope, should I, even while still leveling through vet ranks?
I also find it a bit confusing to switch out bars during combat. Maybe I should try it? .
@Gorilla I would not use Inner Light on both bars. The reason it was commonly used on both bars prior to thieves guild was that it would deactivate once you swapped. While you will lack the max magicka and crit on your second bar, it's not really worthy of a slot to improve your buffs or trash mob AOE damage.
Why a rough ride? It's a DPS loss, I know, but not by so much that it becomes a serious problem, provided the dd actually knows what they're doing. Most dungeons don't require the group to be at the absolute top of their game. Or do you just take it as a sign that the dd might not be the most competent player around if they chose to use resto?Oreyn_Bearclaw wrote: »
PvP and VMA are a different story, but I generally think its a bad sign if I see a NB DPS running a resto staff in 4 man content. Kinda like when you see a tank with more than about 30k health, you know its going to be a rough ride.