Maintenance for the week of June 1:
• PC/Mac: No maintenance – June 1

How is magicka templar these days?

  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    How does canceling it work exactly? I assume the wrecking blow still 'goes off' even though you interrupt the animation with jabs, so you get the damage out of both abilities?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lynx7386 wrote: »
    How does canceling it work exactly? I assume the wrecking blow still 'goes off' even though you interrupt the animation with jabs, so you get the damage out of both abilities?

    Basically yes, you start the wb animation cancel it with jabs.

    So you start wb, cancel it.

    Jab start hit them 1-2 time then the wb 'goes off' they get hit up with the cc of wb and take the dmg while your still channelling jabs.

    Basically it's like you hit them with a wb while your in the middle of jabs it's very effective xD , The sudden 8k wb you hit them for as well the the jab dmg is insane, most people you can put into execute range before they even land.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Obviously that would be for a stamina build though, utilizing wrecking blow/2h, right?

    Going with a magicka build I think, I might have to make a second templar for stamina as it sounds pretty fun but not quite what i'm looking for right now.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Well I have both at v16.

    My magica templar is a beast currently. High damage and great survivability when needed.

    My stamplar is really strong too. I don't use WB on it though. Use javelin as my cc. You don't land WB on good players very often.
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    While skill fixes made templar more funnier to play, but make no mistake - templar still broken in class balance and lack of simple tools:
    1. All our defensive skills are broken/nerfed/"fixed" - Sun Shield as broken as Dragonblood, Eclipse nerfed into uselessness; only defense is BoL spam and that is unacceptable.
    2. We still have worst stamina sustain - only class that don't have skill that will return us stamina, while Repentance very situational, while we can't get any advantage from best templar skill - Spear Shards.
    3. We don't have AoE CC or Major Evasion magicka class buff that could increase our survivability.
    4. We still have worst ultimates that mostly unusable in PvP.
    So in the end we still far behind others in class balance and looks like Dk without Battle Roar, Deep Breath, Scales but with fixed Dragonblood. The cons of it is - templars learnt to play with all those broken stuff and when it will be really buffed we will be very experienced and strong.
    P.S.: Hope after Update 9 class fixes, in Update 10 we will get attention to those problems and PvP templar in peoples' eyes won't be just a healbot with max stacked defense.
    Edited by Cinbri on April 6, 2016 7:44AM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    The worst stamina sustain? Ummm...

    All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.

    I agree about ults. I don't really see the group cc as an issue honestly.

    Only NBs have major evasion as a class skill.

    Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
    Edited by Brrrofski on April 6, 2016 8:12AM
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ok, so assuming I'm using resto staff as a secondary, is it better to go with 1h/shield, dual wield, or destruction staff as my primary for a magicka templar using 7 light?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Lynx7386 wrote: »
    Ok, so assuming I'm using resto staff as a secondary, is it better to go with 1h/shield, dual wield, or destruction staff as my primary for a magicka templar using 7 light?

    I don't find destro great on a templar.

    Swords for more damage or sword and board for more suvaviability.

    I use swords on front bar, s&b on back bar. I don't heal in pvp. I'll throw a bol if someone needs to, but I'm set up for aggressive, in your face type play.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    For pve though, mainly soloing and healing for dungeons?

    I just don't see the dw thing working well outside of pvp.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Brrrofski wrote: »
    The worst stamina sustain? Ummm...

    All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.

    I agree about ults. I don't really see the group cc as an issue honestly.

    Only NBs have major evasion as a class skill.

    Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
    Here is another portion of arguments:
    1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
    2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
    3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
    4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
    5. Claiming that you are beast won't change none of those facts.
    Edited by Cinbri on April 6, 2016 1:47PM
  • Francescolg
    Francescolg
    ✭✭✭✭
    Hello Lynx,
    there are not many of us left :) In fact, it is no secret, that the Templar kill quest in PvP takes way longer than the other classes! Second, if you search the forums for Templar-topics, you'll quickly find out that it is more or less always the same guys, who reply to the topic, telling you everything is ok :wink:

    This is because many templars have left the boat, after our main and most important self-defense features were taken away patch-by-patch without reason, because Templars never have been OP!
    People who claim: "Templars don't need AoE hard-CC" are wrong because the current PvP meta (since last year) is full of NBs coming from stealth with lots of area effects, AoE CC and even a 20k armor proc AoE, which further strengthens this "all in" playstyle (see topics about Vicious Death). Your (even nurfed!) main heal spell, Breath of Life, will not help you, as you have no guarantee to heal yourself (targeting). Further on, you'll have no real shield for auto-defense, you'll have no escape skill, you'll have no hard-CC for defense against 2-5 NBs jumping at you and that is a problem, leaving you defenseless in many situations on the battle field, as you practically lack defense. Of course, you can defend in other ways, but with other classes "getting away" is SO much easier. Actually, in PvP, there a hordes of small NB-groups coming out from stealth, CC'ing you + Magicka Detonation + Vicious Death + Fear, etc. (just read the relative threads!)

    They raised the templar Dmg-capabilities by about 10% by the last patch but they did nothing else for templar defense, mobility or the absorb shield, an absorb shield with only 3k dmg absorb is a pure joke compared to other classes 15k absorb shield (max dmg specs). The last up-to-date thread, which offers you a good overview other the class strenghts and shortcoming is here:
    http://forums.elderscrollsonline.com/en/discussion/245184/official-feedback-thread-for-templars/p1

    Please read this thread and make your own ideas about the state of the class! I forgot to mention the old shortcomings of the class: beeing interruptable like no other class and the clumsy, buggy skills, which take longer. I further forgot the new term "Templar House", which was introduced by Mr. Wheeler on ESO-live and this word has become a joke.. :'(

    Edited by Francescolg on April 6, 2016 3:19PM
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    The change to add Major Mending was a great one for Stamplar, combined with the CP changes. However that's all that changed for Stamplar, Magplar got some dmg buffs also. Templar still needs an AOE CC and some form of Stamina regain not tied to dead bodies. And they need to fix our shield, after that I think Temps will be very balanced.

    We are also the only class without native Major Brutality/Sorcery/Fracture/Breach and Expedition. It just feels odd to always be the odd man out. Templar is always the "Have not" so classes aren't "homogenized".
    Edited by AfkNinja on April 6, 2016 3:23PM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Cinbri wrote: »
    Brrrofski wrote: »
    The worst stamina sustain? Ummm...

    All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.

    I agree about ults. I don't really see the group cc as an issue honestly.

    Only NBs have major evasion as a class skill.

    Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
    Here is another portion of arguments:
    1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
    2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
    3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
    4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
    5. Claiming that you are beast won't change none of those facts.

    Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.

    Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.

    Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.

    Using ults is one class. And even then, I don't want to be forced into using an Ult to sustain. I want to Ult to close a kill. Sorcs have regen while a skill is slotted ans dark deal (lol). NB have really good sustain passives, granted. We can restore magica and potentially endless stam.

    My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.

    Just because they have a few issues, doesn't mean none of the facts that make them strong.

    This forum has a lot of people focusing on the negatives. I saw loads of people manage about it on pc. Path dropped on xbox, I tried it and honestly didn't get it. Xbox must hav got a different patch or something.

    Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Brrrofski wrote: »
    Cinbri wrote: »
    Brrrofski wrote: »
    The worst stamina sustain? Ummm...

    All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.

    I agree about ults. I don't really see the group cc as an issue honestly.

    Only NBs have major evasion as a class skill.

    Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
    Here is another portion of arguments:
    1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
    2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
    3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
    4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
    5. Claiming that you are beast won't change none of those facts.

    Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.

    Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.

    Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.

    Using ults is one class. And even then, I don't want to be forced into using an Ult to sustain. I want to Ult to close a kill. Sorcs have regen while a skill is slotted ans dark deal (lol). NB have really good sustain passives, granted. We can restore magica and potentially endless stam.

    My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.

    Just because they have a few issues, doesn't mean none of the facts that make them strong.

    This forum has a lot of people focusing on the negatives. I saw loads of people manage about it on pc. Path dropped on xbox, I tried it and honestly didn't get it. Xbox must hav got a different patch or something.

    Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.

    But but but Wrobel told me to stay in my house!?

    All jokes aside yes Magicka Templar is pretty good, he's not arguing we aren't strong. He's just pointing out the broken stuff and bad passives that's all.
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Healing just got nerfed across the board, as well as tanking, but our dps is the best it has ever been as far as I know.

    CPs have made heals very powerful tho.

    There are no good ranged spear dps options but it does have good ranged cc.

    Dawns wrath hits very hard. Many ppl are screaming for nerfs.

    For what you are wanting to do, I think it will preform great!

    wha? I didn't see anything in the recent patch noted on a heal nerf (although my heals seem poo-poo), was this a change in the TG update?
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    I've deleted and remade my character so many times in the past week and I still can't settle on a magicka dragon knight with dw/1hsh, or a templar with staffs.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • hedna123b14_ESO
    hedna123b14_ESO
    ✭✭✭✭✭
    Lynx7386 wrote: »
    I've been away from the game for 8 or 9 months now, just coming back to ESO to see if it can snag my interest again. My only vet level character is a khajiit stamina nightblade, and I'm kinda wanting a polar opposite to that character; so, i figure if the nightblade is all shadow magic and stamina, the other character should be light and magicka-based, and templar is the first thing that comes to mind.

    Back in the day I had a V1 magicka templar, but that was before most of the class changes and I ended up getting rid of that character, so I'd be starting over again. I never got to play around with radiant destruction and I see there have been a lot of changes to templar abilities, certainly a lot of fuss about healing nerfs here.

    Any opinions on the setup? Probably going resto/resto with a healing and damage bar for theme, with dawn's wrath for my offensive options. Are any of the abilities in aedric spear worth using for a ranged/light armor/staff templar?

    Does great damage and has been on par damage wise) with most classes. Arguably the easiest class to play.
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    AfkNinja wrote: »
    Brrrofski wrote: »
    Cinbri wrote: »
    Brrrofski wrote: »
    The worst stamina sustain? Ummm...

    All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.

    I agree about ults. I don't really see the group cc as an issue honestly.

    Only NBs have major evasion as a class skill.

    Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
    Here is another portion of arguments:
    1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
    2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
    3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
    4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
    5. Claiming that you are beast won't change none of those facts.

    Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.

    Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.

    Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.

    Using ults is one class. And even then, I don't want to be forced into using an Ult to sustain. I want to Ult to close a kill. Sorcs have regen while a skill is slotted ans dark deal (lol). NB have really good sustain passives, granted. We can restore magica and potentially endless stam.

    My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.

    Just because they have a few issues, doesn't mean none of the facts that make them strong.

    This forum has a lot of people focusing on the negatives. I saw loads of people manage about it on pc. Path dropped on xbox, I tried it and honestly didn't get it. Xbox must hav got a different patch or something.

    Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.

    But but but Wrobel told me to stay in my house!?

    All jokes aside yes Magicka Templar is pretty good, he's not arguing we aren't strong. He's just pointing out the broken stuff and bad passives that's all.

    I know that, button can do it for all classes. NB passives aside, every class has some useless ones. All classes lack something that other ones have. Everyone for the last month has been focusing on negatives of templars. I'm just saying, they have a lot of strengths.
  • melloni_aleb16_ESO
    melloni_aleb16_ESO
    ✭✭✭
    Cinbri wrote: »
    Xvorg wrote: »
    Acsvf wrote: »
    Lynx7386 wrote: »
    Why do so many people use dual wield for magicka-oriented builds? I get that you receive a little extra spellpower/weapon damage from having two weapons (plus the extra enchantment/set item slot), but how does dual wield help other than that? None of the abilities will scale properly for a magicka focused character, and you wont have enough stamina to use them. I'm not overly fond of 'stat sticks'.
    You have to consider the alternatives.
    With destruction staff you get to weave in attacks, use it's abilities, and proc ultimate generation from range.
    With resto staff you get to use it's abilities, and proc ultimate generation from range.
    With dual wield you get extra damage.

    As a magicka templar, unless you have a maelstrom staff(for wall of elements) you won't really use any of the abilities from the destruction staff tree. The weaving also might not be as useful as the extra damage given that your abilities are not instant.
    You also probably won't need resto staff unless you're healing.

    Hmmm, what if you use soul siphon with punt sweep? Won't you regain 1% magicka per attack and a lot of health?

    No, with 2.3 they completely removed Siphon+Jabs combo. And PvP templars should not forget about Fasalla Guile set - it can be weared in light, it can be weared in heavy/medium and since templar always focused first coz he is weakest - enemy will be under constant debuff, it also can be increased by Befoul CP. Tankplar tanking breach in Fasalla is most painfull thing in 2.3 as your templar literally transformed into unpurgable meatbag.
    Resto-staff from Maelstrom on 2nd "support" bar is very usefull and Healing Ward in small-scale sometimes can save your teammates more effective than BoL spam...
    Also set that most people forgot - Warlock, is one of the greatest set for templar. One of the best sustain 5pc bonus in game +Channeled Focus+reduce cost CP allows templars to forget about reduce cost glyphs while investing into stamina/spell damage and have either almost instant-blocking build or high damage build with high mana sustain simultaneously. 2vX templars in jaggernaut build with spamming Shards for each other that giving instant blocking capability and 2k spelldamage with fully investment into offensive CPs is so funny that enemies may be confused.
    %D0%91%D0%B5%D0%B7%D1%8B%D0%BC%D1%8F%D0%BD%D0%BD%D1%8B%D0%B9%D0%B0%D0%BF%D0%B0%D0%BF.jpg

    ahahah for whispers ...

    You are an exceptional case ( is a compliment ! ) , I'd be curious to know your build , but I guess it's a secret .... :)

    sorry for OT !
    DC|EP|AD EU .:. Claymore - all classes DK/Sorc/Nb/templar .: Retired :.
    DC NA server with 400 ping - DKs Vraccàs

    Philosophy of the poor .: "What you cannot beat ..zerg him " :.
  • puffy99
    puffy99
    ✭✭✭
    Mag Temps are still best as rear guard artillery unless you are a S/B player with probably high CP. I would assume you also run immovable pots. Because if you get feared there is nothing you can do other than take the punches. If you have enough health/shield I assume you can take it. I am not sure why you would not go stamina if that was your typical playstyle since Magicka is all setup for ranged. And in this case and if this was your playstyle I am not sure why you would not play a DK- maybe for sweeps/jabs not sure.

    Dark Flare, Aurora Jav, DF or RO would be the typical rotation. Very effective but if you get too close you most likely will have problems. I need to run immovable pots in PvP. Most of the time I forget to take them in and remember the first time I get ganked running to a keep solo. Man there is a lot more Magikca temps in PvP nowadays doing that exact same rotation.. lol

    GL temps!
  • failkiwib16_ESO
    failkiwib16_ESO
    ✭✭✭✭✭
    OP do you intent to use your char mainly for pve or pvp?

    All the different responses, trial video and pvp talk here is confusing. Templars have different weaknesses and strenghts depending on wether you want to focus on solo pve, group pve, pvp or pvp duelling.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    puffy99 wrote: »
    Mag Temps are still best as rear guard artillery unless you are a S/B player with probably high CP. I would assume you also run immovable pots. Because if you get feared there is nothing you can do other than take the punches. If you have enough health/shield I assume you can take it. I am not sure why you would not go stamina if that was your typical playstyle since Magicka is all setup for ranged. And in this case and if this was your playstyle I am not sure why you would not play a DK- maybe for sweeps/jabs not sure.

    Dark Flare, Aurora Jav, DF or RO would be the typical rotation. Very effective but if you get too close you most likely will have problems. I need to run immovable pots in PvP. Most of the time I forget to take them in and remember the first time I get ganked running to a keep solo. Man there is a lot more Magikca temps in PvP nowadays doing that exact same rotation.. lol

    GL temps!

    Magicka templars are very strong melee ranged, jabs/dawnbreaker/ proxy det melts people.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    puffy99 wrote: »
    Mag Temps are still best as rear guard artillery unless you are a S/B player with probably high CP. I would assume you also run immovable pots. Because if you get feared there is nothing you can do other than take the punches. If you have enough health/shield I assume you can take it. I am not sure why you would not go stamina if that was your typical playstyle since Magicka is all setup for ranged. And in this case and if this was your playstyle I am not sure why you would not play a DK- maybe for sweeps/jabs not sure.

    Dark Flare, Aurora Jav, DF or RO would be the typical rotation. Very effective but if you get too close you most likely will have problems. I need to run immovable pots in PvP. Most of the time I forget to take them in and remember the first time I get ganked running to a keep solo. Man there is a lot more Magikca temps in PvP nowadays doing that exact same rotation.. lol

    GL temps!

    Magicka templars are very strong melee ranged, jabs/dawnbreaker/ proxy det melts people.

    Yeh, I openwork a flare or two then I'm in there faces.

    Temps do fine in melee range. Knitting needle people to death.

    Yeh, I run immovable pots. But I do on all magica toons and even sometimes on stam toons.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Brrrofski wrote: »

    Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.

    There is a difference between a single skill like agony, which has hardly ever been used and fills a role few want, being useless, and a critical defensive spell that once was functional being but 1 of numerous useless skills.
    Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.

    Debatable. Dragon Blood always heals the user and applies other benefits aside from a burst heal.
    Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.

    Getting a bunch of minor benefits from a single spell isn't all that great, which is the reason hardly any DK uses the Stonefist spell (which does more things and better things than Rune Focus: Damage, CC, Heal, Stam return, minor Brutality, Ult gain). Besides most templars use the Channeled Focus morph and I think just about all would trade that for the Sorcerer version of this spell Boundless Storm.
    My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.

    That doesn't prove anything other than indicate that your personal preference is to play a templar.
    Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.

    Only NPC guards use Eclipse now. Nobody denied templar damage, in fact the amount they (and all non-DKs) can do is quite frankly ridiculous. They do not have "great" survivability. They have 5 pieces of light armor that is all but penetrated, resistance buffs that are no better than the other classes (which last longer), no mobility, no AoE CC, and the only means to actually prevent damage is an impractical shield that only works on a niche build. There is nothing extraordinary about templar survivability that puts it above the other three classes. Indeed there are legitimate arguments that the sorcs and NBs are better suited to survive longer than a templar: a 10K precasted shield goes a long way when coupled with mobility, a NB with a resto staff can replicate a breath of life spamming templar.
    Edited by Joy_Division on April 7, 2016 2:47PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Brrrofski wrote: »

    Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.

    There is a difference between a single skill like agony, which has hardly ever been used and fills a role few want, being useless, and a critical defensive spell that once was functional being but 1 of numerous useless skills.
    Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.

    Debatable. Dragon Blood always heals the user and applies other benefits aside from a burst heal.
    Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.

    Getting a bunch of minor benefits from a single spell isn't all that great, which is the reason hardly any DK uses the Stonefist spell (which does more things and better things than Rune Focus: Damage, CC, Heal, Stam return, minor Brutality, Ult gain). Besides most templars use the Channeled Focus morph and I think just about all would trade that for the Sorcerer version of this spell Boundless Storm.
    My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.

    That doesn't prove anything other than indicate that your personal preference is to play a templar.
    Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.

    Only NPC guards use Eclipse now. Nobody denied templar damage, in fact the amount they (and all non-DKs) can do is quite frankly ridiculous. They do not have "great" survivability. They have 5 pieces of light armor that is all but penetrated, resistance buffs that are no better than the other classes (which last longer), no mobility, no AoE CC, and the only means to actually prevent damage is an impractical shield that only works on a niche build. There is nothing extraordinary about templar survivability that puts it above the other three classes. Indeed there are legitimate arguments that the sorcs and NBs are better suited to survive longer than a templar: a 10K precasted shield goes a long way when coupled with mobility, a NB with a resto staff can replicate a breath of life spamming templar.

    Nb skills and passives are a different issue. NB have it all. Solid passives, a lot of usable skills and good ults.

    Sorcs and DKs though have their fair share of unless skills.

    To get 8k from a dragon blood, if they too kaway the heal debuff for it, you'd needed be missing 24k health. That's my entire health pool on my temp. It's nowhere near as good as bol.

    I don't think it's preference. I do better on my temp than my other toons except my magica sorc probably. Maybe the way I play fits a temp. I don't know.

    I'm not saying temps have it all. They do lack mobility. That is a big weakness. But DKs lack that too. Purify can at least get rid of snares, so it helps retain what mobility we have.

    The past two months it's just been a lot of negatives about temps. I'm just focusing on the positives. They are a strong class when set up aggressively. If you look at magica and stam, both are strong. Only nightblades can really claim to be better in that regard. Magica Dk and stam Sorc aren't near the others.
    Edited by Brrrofski on April 7, 2016 3:40PM
  • FeaR Turbo
    FeaR Turbo
    Class Representative
    Lynx7386 wrote: »
    Nice video, never seen the maw before (recently returning player, this is all new content to me). What armor setup and skills are you using there?

    5 Julianos
    2 Valk
    3 Will Power all Spell damage Enchants
    Maelstrom Destro (Sharpened) and Resto (any trait)
  • BreacaT
    BreacaT
    ✭✭✭
    Forgive the dumb question, whats wrong with eclipse? I've only just bothered unlocking it thinking it could be useful in pvp.

    Remember red = dead and a dead dd deals no dps.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    BreacaT wrote: »
    Forgive the dumb question, whats wrong with eclipse? I've only just bothered unlocking it thinking it could be useful in pvp.

    From what I gather, it gives the target CC immunity (while defensive posture and reflective scales dont), and it only works on the target that you cast it on (while reflective scales and defensive posture protect you from anyone shooting a spell at you). It seems to be more valuable in 1 on 1 situations, which you dont usually see in cyrodiil pvp.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    BreacaT wrote: »
    Forgive the dumb question, whats wrong with eclipse? I've only just bothered unlocking it thinking it could be useful in pvp.

    It can be broken by using CC break (bash button), leading to 7s of CC immunity.

    So they don't really get CC'd properly, in that they aren't prevented from responding to attacks etc... but they do get to have CC immunity if they break it.

    Also can only be used on 1 person at a time. Also since you can no longer double reflect projectiles anymore it can no longer be used to guarantee the landing of a Dark Flare for example.

    It's worthless. You would be better of just throwing out a DF or Javelin, or if your enemy has a reflect up RD them.
    Edited by danno8 on April 8, 2016 1:22PM
  • BreacaT
    BreacaT
    ✭✭✭
    @Lynx7386 & @danno8 : Tx - another wasted skill point, those respec-shrines are gonna do well from me this week!
    Edited by BreacaT on April 8, 2016 2:10PM
    Remember red = dead and a dead dd deals no dps.
Sign In or Register to comment.