How does canceling it work exactly? I assume the wrecking blow still 'goes off' even though you interrupt the animation with jabs, so you get the damage out of both abilities?
Ok, so assuming I'm using resto staff as a secondary, is it better to go with 1h/shield, dual wield, or destruction staff as my primary for a magicka templar using 7 light?
Here is another portion of arguments:The worst stamina sustain? Ummm...
All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.
I agree about ults. I don't really see the group cc as an issue honestly.
Only NBs have major evasion as a class skill.
Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
Here is another portion of arguments:The worst stamina sustain? Ummm...
All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.
I agree about ults. I don't really see the group cc as an issue honestly.
Only NBs have major evasion as a class skill.
Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
5. Claiming that you are beast won't change none of those facts.
Here is another portion of arguments:The worst stamina sustain? Ummm...
All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.
I agree about ults. I don't really see the group cc as an issue honestly.
Only NBs have major evasion as a class skill.
Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
5. Claiming that you are beast won't change none of those facts.
Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.
Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.
Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.
Using ults is one class. And even then, I don't want to be forced into using an Ult to sustain. I want to Ult to close a kill. Sorcs have regen while a skill is slotted ans dark deal (lol). NB have really good sustain passives, granted. We can restore magica and potentially endless stam.
My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.
Just because they have a few issues, doesn't mean none of the facts that make them strong.
This forum has a lot of people focusing on the negatives. I saw loads of people manage about it on pc. Path dropped on xbox, I tried it and honestly didn't get it. Xbox must hav got a different patch or something.
Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.
phillyboy7897 wrote: »Healing just got nerfed across the board, as well as tanking, but our dps is the best it has ever been as far as I know.
CPs have made heals very powerful tho.
There are no good ranged spear dps options but it does have good ranged cc.
Dawns wrath hits very hard. Many ppl are screaming for nerfs.
For what you are wanting to do, I think it will preform great!
I've been away from the game for 8 or 9 months now, just coming back to ESO to see if it can snag my interest again. My only vet level character is a khajiit stamina nightblade, and I'm kinda wanting a polar opposite to that character; so, i figure if the nightblade is all shadow magic and stamina, the other character should be light and magicka-based, and templar is the first thing that comes to mind.
Back in the day I had a V1 magicka templar, but that was before most of the class changes and I ended up getting rid of that character, so I'd be starting over again. I never got to play around with radiant destruction and I see there have been a lot of changes to templar abilities, certainly a lot of fuss about healing nerfs here.
Any opinions on the setup? Probably going resto/resto with a healing and damage bar for theme, with dawn's wrath for my offensive options. Are any of the abilities in aedric spear worth using for a ranged/light armor/staff templar?
Here is another portion of arguments:The worst stamina sustain? Ummm...
All broken defensive skill? Yeh, the best heal in the game, a cleanse, a resistance buff that gives either magica back or minor protection and minor mending, and extra 25% healing is really broken.
I agree about ults. I don't really see the group cc as an issue honestly.
Only NBs have major evasion as a class skill.
Mobility is a templars biggest issue imo. But they have a lot of strengths. I'm three shooting single targets, can take out a group or 3 pretty easy and can tank a group of 8 people for a fair amount of time. Magica templars are in a good place. You just have to play super aggressive.
1. Eclipse - useless, or at least i didn't see how templars throwing it on left and right like Scales simply coz it got chain nerfs since IC. Sun Shield - broken just like Dragonblood, saying it not, is same as saying that DB is OK, and unlike templars dks dont see viable to stack all parameters and enchants into 50k HP just to make 1 single skill work.
2. BoL is strongest game heal, and when Dragonblood will be fixed dks will get same strong heal, so...
3. Runce Focus is not a defensive skill, it is defensive buff coz it can't negate damage recieved and it is not superior to, for example, Volatile Armor that also affect 2 passives, fact that Focus procing only 1 decent passive from entire heal tree is not making it OP.
4. You won't be able to restore large amounts of stamina just by using ult or some skills like all rest classes.
5. Claiming that you are beast won't change none of those facts.
Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.
Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.
Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.
Using ults is one class. And even then, I don't want to be forced into using an Ult to sustain. I want to Ult to close a kill. Sorcs have regen while a skill is slotted ans dark deal (lol). NB have really good sustain passives, granted. We can restore magica and potentially endless stam.
My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.
Just because they have a few issues, doesn't mean none of the facts that make them strong.
This forum has a lot of people focusing on the negatives. I saw loads of people manage about it on pc. Path dropped on xbox, I tried it and honestly didn't get it. Xbox must hav got a different patch or something.
Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.
But but but Wrobel told me to stay in my house!?
All jokes aside yes Magicka Templar is pretty good, he's not arguing we aren't strong. He's just pointing out the broken stuff and bad passives that's all.
You have to consider the alternatives.Why do so many people use dual wield for magicka-oriented builds? I get that you receive a little extra spellpower/weapon damage from having two weapons (plus the extra enchantment/set item slot), but how does dual wield help other than that? None of the abilities will scale properly for a magicka focused character, and you wont have enough stamina to use them. I'm not overly fond of 'stat sticks'.
With destruction staff you get to weave in attacks, use it's abilities, and proc ultimate generation from range.
With resto staff you get to use it's abilities, and proc ultimate generation from range.
With dual wield you get extra damage.
As a magicka templar, unless you have a maelstrom staff(for wall of elements) you won't really use any of the abilities from the destruction staff tree. The weaving also might not be as useful as the extra damage given that your abilities are not instant.
You also probably won't need resto staff unless you're healing.
Hmmm, what if you use soul siphon with punt sweep? Won't you regain 1% magicka per attack and a lot of health?
No, with 2.3 they completely removed Siphon+Jabs combo. And PvP templars should not forget about Fasalla Guile set - it can be weared in light, it can be weared in heavy/medium and since templar always focused first coz he is weakest - enemy will be under constant debuff, it also can be increased by Befoul CP. Tankplar tanking breach in Fasalla is most painfull thing in 2.3 as your templar literally transformed into unpurgable meatbag.
Resto-staff from Maelstrom on 2nd "support" bar is very usefull and Healing Ward in small-scale sometimes can save your teammates more effective than BoL spam...
Also set that most people forgot - Warlock, is one of the greatest set for templar. One of the best sustain 5pc bonus in game +Channeled Focus+reduce cost CP allows templars to forget about reduce cost glyphs while investing into stamina/spell damage and have either almost instant-blocking build or high damage build with high mana sustain simultaneously. 2vX templars in jaggernaut build with spamming Shards for each other that giving instant blocking capability and 2k spelldamage with fully investment into offensive CPs is so funny that enemies may be confused.
Mag Temps are still best as rear guard artillery unless you are a S/B player with probably high CP. I would assume you also run immovable pots. Because if you get feared there is nothing you can do other than take the punches. If you have enough health/shield I assume you can take it. I am not sure why you would not go stamina if that was your typical playstyle since Magicka is all setup for ranged. And in this case and if this was your playstyle I am not sure why you would not play a DK- maybe for sweeps/jabs not sure.
Dark Flare, Aurora Jav, DF or RO would be the typical rotation. Very effective but if you get too close you most likely will have problems. I need to run immovable pots in PvP. Most of the time I forget to take them in and remember the first time I get ganked running to a keep solo. Man there is a lot more Magikca temps in PvP nowadays doing that exact same rotation.. lol
GL temps!
leepalmer95 wrote: »Mag Temps are still best as rear guard artillery unless you are a S/B player with probably high CP. I would assume you also run immovable pots. Because if you get feared there is nothing you can do other than take the punches. If you have enough health/shield I assume you can take it. I am not sure why you would not go stamina if that was your typical playstyle since Magicka is all setup for ranged. And in this case and if this was your playstyle I am not sure why you would not play a DK- maybe for sweeps/jabs not sure.
Dark Flare, Aurora Jav, DF or RO would be the typical rotation. Very effective but if you get too close you most likely will have problems. I need to run immovable pots in PvP. Most of the time I forget to take them in and remember the first time I get ganked running to a keep solo. Man there is a lot more Magikca temps in PvP nowadays doing that exact same rotation.. lol
GL temps!
Magicka templars are very strong melee ranged, jabs/dawnbreaker/ proxy det melts people.
Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.
Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.
Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.
My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.
Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.
Joy_Division wrote: »
Ok, so eclipse is useless. I can go through other class skills from the there classes and name unless skills too. They all have them.
There is a difference between a single skill like agony, which has hardly ever been used and fills a role few want, being useless, and a critical defensive spell that once was functional being but 1 of numerous useless skills.Dragonblood will never be as strong as bol even when "fixed" unless you have like 30k health.
Debatable. Dragon Blood always heals the user and applies other benefits aside from a burst heal.Rune focus is good. Minor healing, Minor protection, Major physical and spell resist and procs major mending. 5 buffs from one skill is pretty damn strong. No other skills does that to my knowledge.
Getting a bunch of minor benefits from a single spell isn't all that great, which is the reason hardly any DK uses the Stonefist spell (which does more things and better things than Rune Focus: Damage, CC, Heal, Stam return, minor Brutality, Ult gain). Besides most templars use the Channeled Focus morph and I think just about all would trade that for the Sorcerer version of this spell Boundless Storm.My beast reference is in comparison to my other toons. 6 other vr16s that I pvp with. Aside from my magica sorc, my magica templar is probably the best all rounded toon I have. I always want to play it more than others.
That doesn't prove anything other than indicate that your personal preference is to play a templar.Stop standing at the back eclipsing people and giving them free cc immunity. Get in their face and be aggressive. Templars can achieve high damage while having great survivability.
Only NPC guards use Eclipse now. Nobody denied templar damage, in fact the amount they (and all non-DKs) can do is quite frankly ridiculous. They do not have "great" survivability. They have 5 pieces of light armor that is all but penetrated, resistance buffs that are no better than the other classes (which last longer), no mobility, no AoE CC, and the only means to actually prevent damage is an impractical shield that only works on a niche build. There is nothing extraordinary about templar survivability that puts it above the other three classes. Indeed there are legitimate arguments that the sorcs and NBs are better suited to survive longer than a templar: a 10K precasted shield goes a long way when coupled with mobility, a NB with a resto staff can replicate a breath of life spamming templar.
Forgive the dumb question, whats wrong with eclipse? I've only just bothered unlocking it thinking it could be useful in pvp.
Forgive the dumb question, whats wrong with eclipse? I've only just bothered unlocking it thinking it could be useful in pvp.