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This game is in terrible shape.

  • RadioheadSh0t
    RadioheadSh0t
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    Morozov wrote: »

    PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

    1.5-2 years long enough?

    Just curious what your time scale is

    and it does log us out.

    source: personally been kicked out to the log in screen while PVPing
    credentials: been PVPing since launch

    Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.
    GRxKnight wrote: »
    GRxKnight wrote: »
    Ghost-Shot wrote: »
    GRxKnight wrote: »
    Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

    Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

    @GRxKnight

    We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

    I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

    @Ghost-Shot
    Morozov wrote: »

    PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

    1.5-2 years long enough?

    Just curious what your time scale is

    and it does log us out.

    source: personally been kicked out to the log in screen while PVPing
    credentials: been PVPing since launch

    Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

    Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

    Then take a break for a bit play something else?

    Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

    The game is doing well. So cheer up :)

    This guy again...

    "Maybe try the rest of the game?" Most all experienced PvPers have tried the rest of the game, and know that it sucks. PvE in this game is incredibly boring, and can't hold my interest. The people who come to the PVP forums and complain aren't ZOS white knight Care Bears, they want high quality pvp, and they have not gotten it. This PvP could have been great, but the neglect it has received has led to a declining PvP player base, and if/when they get to BGs or Arenas, many of those players will have left out of frustration. The latency in other games is nowhere near ESOs latency issues. I ping well in every other online game except ESO, as does almost everyone else I know. The server-side deficiencies are clear and present, and I don't think Cyrodiil lag will ever be fixed.

    "The game is doing well"? This comment and your "IC is a PvP update" comments have proved that you are out of touch. The game might sell boxes, but it has a hard time keeping them playing the game, especially those who bought the game for PvP. People might be interested in the idea of the game, but if they're Interested in PvP, they usually end up sorely disappointed at the bugs and latency issues. I don't know how anyone could say a game so riddled with bugs and latency problems is "doing well."
    Edited by RadioheadSh0t on March 31, 2016 1:41AM
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  • Dyride
    Dyride
    ✭✭✭✭✭
    GRxKnight wrote: »
    GRxKnight wrote: »
    GRxKnight wrote: »
    GRxKnight wrote: »
    GRxKnight wrote: »
    Ghost-Shot wrote: »
    GRxKnight wrote: »
    Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

    Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

    @GRxKnight

    We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

    I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

    @Ghost-Shot
    Morozov wrote: »

    PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

    1.5-2 years long enough?

    Just curious what your time scale is

    and it does log us out.

    source: personally been kicked out to the log in screen while PVPing
    credentials: been PVPing since launch

    Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

    Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

    Then take a break for a bit play something else?

    Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

    The game is doing well. So cheer up :)

    I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

    Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

    You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

    No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
    Ghost-Shot wrote: »
    GRxKnight wrote: »
    Ghost-Shot wrote: »
    GRxKnight wrote: »
    Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

    Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

    @GRxKnight

    We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

    I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

    @Ghost-Shot
    Morozov wrote: »

    PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

    1.5-2 years long enough?

    Just curious what your time scale is

    and it does log us out.

    source: personally been kicked out to the log in screen while PVPing
    credentials: been PVPing since launch

    Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

    Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

    We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

    @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

    Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

    Still waiting for you to tell me that everything I listed is healthy for cyrodiil

    Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

    All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

    The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

    The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

    V Є H Є M Є И C Є
      Ḍ̼̭͔yride

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    1. Faceplanty
      Faceplanty
      ✭✭
      Seriously .

      F*** this game .

      I have had about enough . No response from support for bugs . Continuous drops to login page from cyrodil .
      Ive had at least 15 dropouts in last 2 hours of 'play' . My internet play fine on every game out there but then comes Elder macros online with all its bugs and latency and my game consists or typing and retyping my login with a splash of pvp maybe somewhere in between . Game has gone backwards since launch and iam including that week where we couldn't login from that lighting 'fix' .
      All I can say is i feel so sorry for Community managers like Gina and Jessica who work so hard and have to continuously make excuses for others poor work .

      Ok rant over .
      PS I just want a solid stable game that I can play some pvp on without being macro'd with WB to death before I can even get up and can actually stay logged in on .
    2. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
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      God_flakes wrote: »
      frozywozy wrote: »
      God_flakes wrote: »
      Ichnaea wrote: »
      I pvp'ed in Haderus (not the most popular server) from 2pm - 2am (with breaks) yesterday, and had a total of 10 crashes. About four of those crashes I wasn't even in combat. "Working as intended." The lag is bad enough, but when you throw in crashes...it's no wonder ZOS is doing every PR trick up its sleeve. Keep pushing for new players and forgetting about us hardcore. Surely, that'll keep you going for your "7 year plan".

      Frozy is one of those hardcore players I see here and it's amusing to see him being such a try hard defender. He of all people should be annoyed at the fail. Come on FroZy-really?

      <3 Jauriel

      Me, unlike most people here, read the whole patch notes and REMEMBER everything Zenimax fixed and everything that made this game better, through the months, no matter the bugs that sometimes came back and the steps behind.

      Like I've already said in other threads, World of Warcraft took 3years to fix the warrior charge bug and 5 years to fix the combat bug. Today it is one of the best mmos ever made. This game will see the light, with or without all the arrogant, pessimist and none constructive complainers in these forums threatening to leave to other games.

      Some of the best players this game has ever seen have done more than threaten. They've quit. And nearly all cite the latest update as the worst yet! I just wish you would acknowledge this rather than being so dismissive of the valid complaints, the very valid reasons people have to be frustrated and disappointed. Each and every update has been one step forward and 3 steps back for pvp.

      The best players ever huh? I guess all of us peons are just chopped liver lol.
      You're correct.

      Then you wonder why noone listens to you guys.
    3. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.
    4. Soulac
      Soulac
      ✭✭✭✭✭
      ✭✭
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      ZOS must pay good.
      R.I.P Dawnbreaker / Auriel´s Bow
      Member of the Arena Guild and the overpowered Banana Squad.
      Nathaerizh aka Cat - Nightblade V16 - EU

      - Meow -
    5. Ichnaea
      Ichnaea
      ✭✭✭✭
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      Once again, so much I disagree with, and I'm tired of arguing with you. I will say one thing though. IC is in Cyrodiil? Is it? Think about your answer carefully as this is a trick question.
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    6. Elong
      Elong
      ✭✭✭✭✭
      ✭✭
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.


      Why are you in a pvp forum talking about pve?
    7. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      Ichnaea wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      Once again, so much I disagree with, and I'm tired of arguing with you. I will say one thing though. IC is in Cyrodiil? Is it? Think about your answer carefully as this is a trick question.

      If you look at the cyrodill map IC is dead center.
    8. phillyboy7897
      phillyboy7897
      ✭✭✭✭
      He doesn't play the game much. He's got 250 CPs after 2 years, he does love going for these threads... seriously ignore him. He's prolly busy hitting that button that makes your posts respond in a way that I can't describe because my post will be removed.
    9. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      Im still waiting for the guy to explain how IC is not in cyrodill.
    10. Cinnamon_Spider
      Cinnamon_Spider
      ✭✭✭✭✭
      God_flakes wrote: »
      frozywozy wrote: »
      God_flakes wrote: »
      Ichnaea wrote: »
      I pvp'ed in Haderus (not the most popular server) from 2pm - 2am (with breaks) yesterday, and had a total of 10 crashes. About four of those crashes I wasn't even in combat. "Working as intended." The lag is bad enough, but when you throw in crashes...it's no wonder ZOS is doing every PR trick up its sleeve. Keep pushing for new players and forgetting about us hardcore. Surely, that'll keep you going for your "7 year plan".

      Frozy is one of those hardcore players I see here and it's amusing to see him being such a try hard defender. He of all people should be annoyed at the fail. Come on FroZy-really?

      <3 Jauriel

      Me, unlike most people here, read the whole patch notes and REMEMBER everything Zenimax fixed and everything that made this game better, through the months, no matter the bugs that sometimes came back and the steps behind.

      Like I've already said in other threads, World of Warcraft took 3years to fix the warrior charge bug and 5 years to fix the combat bug. Today it is one of the best mmos ever made. This game will see the light, with or without all the arrogant, pessimist and none constructive complainers in these forums threatening to leave to other games.

      Some of the best players this game has ever seen have done more than threaten. They've quit. And nearly all cite the latest update as the worst yet! I just wish you would acknowledge this rather than being so dismissive of the valid complaints, the very valid reasons people have to be frustrated and disappointed. Each and every update has been one step forward and 3 steps back for pvp.

      The best players ever huh? I guess all of us peons are just chopped liver lol.
      You're correct.

      Then you wonder why noone listens to you guys.
      Do you think we all had this attitude from the start? We didn't. We loved this game. It had so much potential. Had. The bad management at ZOS, along with ignoring suggestions and feedback from the players, is what screwed this game over and created the mess we have today.
      No one ever listened to us and that is the problem. That is why the best players have either left, or have one foot out the door.
      Cinn #SorcLivesMatter
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      Youtube - Cinnamon_Spider
    11. GRxKnight
      GRxKnight
      ✭✭✭✭✭
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless
      Member of Victorem, RÁGE ; Decibel Alumni (RIP)

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    12. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      God_flakes wrote: »
      frozywozy wrote: »
      God_flakes wrote: »
      Ichnaea wrote: »
      I pvp'ed in Haderus (not the most popular server) from 2pm - 2am (with breaks) yesterday, and had a total of 10 crashes. About four of those crashes I wasn't even in combat. "Working as intended." The lag is bad enough, but when you throw in crashes...it's no wonder ZOS is doing every PR trick up its sleeve. Keep pushing for new players and forgetting about us hardcore. Surely, that'll keep you going for your "7 year plan".

      Frozy is one of those hardcore players I see here and it's amusing to see him being such a try hard defender. He of all people should be annoyed at the fail. Come on FroZy-really?

      <3 Jauriel

      Me, unlike most people here, read the whole patch notes and REMEMBER everything Zenimax fixed and everything that made this game better, through the months, no matter the bugs that sometimes came back and the steps behind.

      Like I've already said in other threads, World of Warcraft took 3years to fix the warrior charge bug and 5 years to fix the combat bug. Today it is one of the best mmos ever made. This game will see the light, with or without all the arrogant, pessimist and none constructive complainers in these forums threatening to leave to other games.

      Some of the best players this game has ever seen have done more than threaten. They've quit. And nearly all cite the latest update as the worst yet! I just wish you would acknowledge this rather than being so dismissive of the valid complaints, the very valid reasons people have to be frustrated and disappointed. Each and every update has been one step forward and 3 steps back for pvp.

      The best players ever huh? I guess all of us peons are just chopped liver lol.
      You're correct.

      Then you wonder why noone listens to you guys.
      Do you think we all had this attitude from the start? We didn't. We loved this game. It had so much potential. Had. The bad management at ZOS, along with ignoring suggestions and feedback from the players, is what screwed this game over and created the mess we have today.
      No one ever listened to us and that is the problem. That is why the best players have either left, or have one foot out the door.

      Game still has great potential. Sold 100,000 copies last month. The "best" players can leave noone cares. Everyones money spends the same and most of the "best" players dont even pay to play this.
    13. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?
    14. GRxKnight
      GRxKnight
      ✭✭✭✭✭
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........
      Member of Victorem, RÁGE ; Decibel Alumni (RIP)

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      Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
    15. RinaldoGandolphi
      RinaldoGandolphi
      ✭✭✭✭✭
      ✭✭✭✭
      God_flakes wrote: »
      frozywozy wrote: »
      God_flakes wrote: »
      Ichnaea wrote: »
      I pvp'ed in Haderus (not the most popular server) from 2pm - 2am (with breaks) yesterday, and had a total of 10 crashes. About four of those crashes I wasn't even in combat. "Working as intended." The lag is bad enough, but when you throw in crashes...it's no wonder ZOS is doing every PR trick up its sleeve. Keep pushing for new players and forgetting about us hardcore. Surely, that'll keep you going for your "7 year plan".

      Frozy is one of those hardcore players I see here and it's amusing to see him being such a try hard defender. He of all people should be annoyed at the fail. Come on FroZy-really?

      <3 Jauriel

      Me, unlike most people here, read the whole patch notes and REMEMBER everything Zenimax fixed and everything that made this game better, through the months, no matter the bugs that sometimes came back and the steps behind.

      Like I've already said in other threads, World of Warcraft took 3years to fix the warrior charge bug and 5 years to fix the combat bug. Today it is one of the best mmos ever made. This game will see the light, with or without all the arrogant, pessimist and none constructive complainers in these forums threatening to leave to other games.

      Some of the best players this game has ever seen have done more than threaten. They've quit. And nearly all cite the latest update as the worst yet! I just wish you would acknowledge this rather than being so dismissive of the valid complaints, the very valid reasons people have to be frustrated and disappointed. Each and every update has been one step forward and 3 steps back for pvp.

      The best players ever huh? I guess all of us peons are just chopped liver lol.
      You're correct.

      Then you wonder why noone listens to you guys.
      Do you think we all had this attitude from the start? We didn't. We loved this game. It had so much potential. Had. The bad management at ZOS, along with ignoring suggestions and feedback from the players, is what screwed this game over and created the mess we have today.
      No one ever listened to us and that is the problem. That is why the best players have either left, or have one foot out the door.

      @Cinnamon_Spider

      You just nailed it as always!

      I, like you, have sadly quit, and most of the great players i used to enjoy fighting against have all left too. The lag and snares have killed the game for many....the nerfs to movement speed, just feels like your walking in quick sand and stuck while everywhere you look is a zerg....that along with the lag killed the game for me.
      Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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      RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
      Officer Fire and Ice
      Co-GM - MVP



      Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

      "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

    16. skillastat
      skillastat
      ✭✭✭✭
      This game is doing well, for newcomers.


      In the long run, you better have patience.

      Or

      This is the perfect game if you want to improve your patience.
      (PC NA)
      -Saulo Stamina Sorcerer
      -skillastat Stamina Nightblade
      -a blade spirit Stamina Templar
      -Ultima Online I Magicka Dragonknight
      -'Solo DC* Stamina Sorcerer
      -'Ultima Online Stamina Dragonknight
      -Nerd Dk Tank Dragonknight
      -Solochi Magicka Sorcerer
      -Solo Lucci Magicka Nightblade
      -Sølomon Magicka Warden

      *All characters are EP, except for one DC.


      French Canadian!
    17. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.
    18. Septimus_Magna
      Septimus_Magna
      ✭✭✭✭✭
      ✭✭
      Im still waiting for the guy to explain how IC is not in cyrodill.

      The location has nothing to do with it, the point is that IC was PVE-focused update where its possible to attack players from different alliances. The main focus in IC is fighting NPCs and doing quests which involves killing more NPCs. The rewards come from killing NPCs (trohpies, Tel Var stones, items etc) You actually dont even get rewarded directly for killing players, you only get an indirect reward (Tel Var stones) if you kill a player who have killed a lot of NPCs.

      In Cyrodiil the focus is taking/defending objectives that require players to fight other players. The entire alliance scoring system is constructed to (eventually) reward the alliances players for being successful in holding these objectives.
      PC - EU (AD)
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      Septimus Rulanir - Orsimer Templar
      Septimus Desmoru - Khajiit Necromancer
      Septimus Iroh - Dunmer Dragon Knight
      Septimus Thragar - Dunmer Nightblade
      Septimus Jah'zar - Khajiit Nightblade
      Septimus Nerox - Redguard Warden
      Septimus Ozurk - Orsimer Sorcerer
    19. GRxKnight
      GRxKnight
      ✭✭✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken
      Edited by GRxKnight on March 31, 2016 12:04PM
      Member of Victorem, RÁGE ; Decibel Alumni (RIP)

      Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

      Noxus-Katarina: VR16 AD NB; Alliance Rank 30

      Grxknight: VR16 AD DK; Alliance Rank 16

      Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
    20. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      Im still waiting for the guy to explain how IC is not in cyrodill.

      The location has nothing to do with it, the point is that IC was PVE-focused update where its possible to attack players from different alliances. The main focus in IC is fighting NPCs and doing quests which involves killing more NPCs. The rewards come from killing NPCs (trohpies, Tel Var stones, items etc) You actually dont even get rewarded directly for killing players, you only get an indirect reward (Tel Var stones) if you kill a player who have killed a lot of NPCs.

      In Cyrodiil the focus is taking/defending objectives that require players to fight other players. The entire alliance scoring system is constructed to (eventually) reward the alliances players for being successful in holding these objectives.

      The fact is its in the pvp zone. It works the same using the pvp servers. Its a pvp update. Maybe you didnt like it but that doesnt change what it is.
    21. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken

      So youve cleared the new trial on vet? With 4 people? As far as I know NOONE has beaten vet in NA. Hodor did it on EU. So ya not broken.
    22. Wollust
      Wollust
      ✭✭✭✭✭
      ✭✭✭✭
      Must ignore the troll
      Susano'o

      Zerg Squad
    23. GRxKnight
      GRxKnight
      ✭✭✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken

      So youve cleared the new trial on vet? With 4 people? As far as I know NOONE has beaten vet in NA. Hodor did it on EU. So ya not broken.

      Actually if you read my previous post you would know that i haven't bothered to try because i don't care for PvE anymore...no matter what updates they give if there's no gear i need i won't do it

      @ZOS_MollyH can we get this thread locked please? I think I'm losing intelligence talking to this guy
      Member of Victorem, RÁGE ; Decibel Alumni (RIP)

      Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

      Noxus-Katarina: VR16 AD NB; Alliance Rank 30

      Grxknight: VR16 AD DK; Alliance Rank 16

      Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
    24. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken

      So youve cleared the new trial on vet? With 4 people? As far as I know NOONE has beaten vet in NA. Hodor did it on EU. So ya not broken.

      Actually if you read my previous post you would know that i haven't bothered to try because i don't care for PvE anymore...no matter what updates they give if there's no gear i need i won't do it

      @ZOS_MollyH can we get this thread locked please? I think I'm losing intelligence talking to this guy

      Then stop making baseless statements about PVE heh. You are the one who brought it up. You said trials were broken and too easy. Four people could complete them and you want more challenge. The enw trial is the most challenging content in the game and you wont even try it. Yet you claim PVE is broken.
    25. GRxKnight
      GRxKnight
      ✭✭✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken

      So youve cleared the new trial on vet? With 4 people? As far as I know NOONE has beaten vet in NA. Hodor did it on EU. So ya not broken.

      Actually if you read my previous post you would know that i haven't bothered to try because i don't care for PvE anymore...no matter what updates they give if there's no gear i need i won't do it

      @ZOS_MollyH can we get this thread locked please? I think I'm losing intelligence talking to this guy

      Then stop making baseless statements about PVE heh. You are the one who brought it up. You said trials were broken and too easy. Four people could complete them and you want more challenge. The enw trial is the most challenging content in the game and you wont even try it. Yet you claim PVE is broken.

      In about a month or less you'll start seeing speed runs and hard mode speed runs up on YouTube...how is that challenging...challenging to me is that the content is difficult no matter how many times you've previously cleared it
      Member of Victorem, RÁGE ; Decibel Alumni (RIP)

      Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

      Noxus-Katarina: VR16 AD NB; Alliance Rank 30

      Grxknight: VR16 AD DK; Alliance Rank 16

      Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
    26. jamesharv2005ub17_ESO
      jamesharv2005ub17_ESO
      ✭✭✭✭✭
      ✭✭✭
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Dyride wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      Then take a break for a bit play something else?

      Not the solution bro....we want this game to do well...we really do...i don't think we would be here complaining that the game is broken or not functioning as advertised if we didn't care. I have in fact been playing another game on the side when i don't feel like playing this game, but that shouldn't be what i have to do. I really do like this game as I'm a huge fan of elder scrolls games...i enjoyed the story but my main focus is, and has been, pvp...going to play another game isn't what will fix this one...though it's apparently too little too late at this point as a lot of us are going to CU whenever beta is launched so there ya go...you can go back to white knighting zos while the rest of us aren't putting up with it anymore

      The game is doing well. So cheer up :)

      I'm wondering if you even pvp or have stepped foot into cyrodill...so you're saying being snared/rooted all the time, keep fights lasting for hours, nightblades pulling off one shots aoes with proxy soul tether VD alchemist combo, base movement speed nerfed, radiant destruction being spammed by every templar, forward camps enabling never ending fights is healthy? If you do then you're delusional.

      Notice i never once mentioned lag, high latency, or people not rendering on screen...that in itself is enough to know something is wrong

      You exaggerate a LOT guy. Like I said if this thing is causing you to sit at the KB foaming at mouth ranting then maybe its time to step away. All Im saying.

      No I'm not exaggerating...tell me why all of those things are healthy for the game and then I'll believe you that the game is fine...until then congrats on the new position at zos as their forum PR person
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Ghost-Shot wrote: »
      GRxKnight wrote: »
      Actually frozn has a point...we could be back in the meteor spam meta that was early 1.6 and no skills working lag...i'd say that we still are in the meteor spam meta but the ping compared to the two is better....overall I'd say pvp latency has improved but not in the sense that it's good...lag is rarely an issue, it's more so what combat is like these days with all the snares and the roll of counter siege in this patch...i think that's what people are mostly upset about cause anyone who played in the extinction of dinosaurs patch knows what a contested keep fight felt like with all the meteors being rained down

      Also @Ghost-Shot @Satiar which realm are you guys looking at in CU?

      @GRxKnight

      We aren't totally decided yet, we plan to play all 3 during beta to test out all the classes but whatever we roll at launch is really going to come down to realm pops. We've played the most populated faction twice now in this game and even rerolled over it once, that *** is not fun lol.

      I'm probably not going to play in the first iteration of beta as, from what i read, they're mostly wanting to test the mechanical aspects of the game and not anything to do with the game itself (unless i can't read which is probably likely) but i will say that we (or rather i) would like to be allies this time around and not frienemies.

      @Ghost-Shot
      Morozov wrote: »

      PVP is going to take time to work out. Contrary to people here the lag has gotten better. 300-400ms latency to me is still unplayable. So if people are expecting a quick fix then thats going to be disappointing for them. I play with a lot of people out in cyrodill I never see 999+ latency. Personally I think its just a display error. If your latency really was that high then you would see nothing on the screen. Everything would just freeze and the game would log you out thinking you were disconnected.

      1.5-2 years long enough?

      Just curious what your time scale is

      and it does log us out.

      source: personally been kicked out to the log in screen while PVPing
      credentials: been PVPing since launch

      Maybe try the rest of the game? This is an ongoing thing. If you thought this was some kind of single player game you were mistaken. If you go to all other games latency is always an issue in PVP. There is more to the game than PVP tho.

      Some people don't care for PvE or have done everything and don't want the mindless repetativeness that is pve content...it's fun when you complete it the first time, decent the second time, but by the time you get to the third repeat, it becomes boring and not even challenging...

      We will be playing the first cycle of betas but we aren't fulling jumping ship from eso until its actually a playable game, at this point we are probably just letting the hype get to us and we're to excited to skip the first betas. @GRxKnight

      @Ghost-Shot I'm just hoping that all the hype everyone talking about is actually worth it...i won't give up on this game right now...I'm still hoping that something will happen...but I'm not holding my breath

      Your problem is you think the game is only Cyrodill. The game itself financially is doing well. Thats what I meant.

      Still waiting for you to tell me that everything I listed is healthy for cyrodiil

      Why would I say that when it isnt. You said "The game isnt healthy" meaning you think its going to do down financially unless they fix it. I said the game is doing well financially so dont worry. Somehow you took that to mean I think cyrodill is healthy. Cyrodill obviously is not healthy. You also claimed a bunch of people are leaving and unless you tell ZOS on the forms they wont know about it. They know whos leaving and whos coming in.

      All we can do is be patient and see what happens. Yes its been screwy since launch for a lot of people. Using hyperbole and making these wild claims with no facts doesnt really help anyone. Most likely they listen to logical feedback not fix this now or ill quit for whatever the new mmo is going into beta.

      The "game" we play is not healthy, aka the "game" that matters to a PVPer (whether it is balance, lag, objectives, or absurd gear sets)

      The financial health of this game has no bearing on how much enjoyment I can have until they shutter the servers, but when they direct only the bare minimum development resources to PVP it makes this "game" unhealthy because the players are leaving.

      Look he said the game wasnt healthy. If he had said "the pvp in this game is not healthy" I never would have commented on it. Also if you think pve sucks and the whole game sucks why in the heck are you even here? Just amazing people will sit for years and complain about something while paying for it lol. PVP balance is an issue in all games and an ongoing one. So no matter where you go you will never be happy. Then you say because you guys are the "elite" you should be listened to even tho in most cases you guys havent paid them a nickle in years.

      Then we have the people who insist IC was not a pvp update even tho IC is in cyrodill. So again wonder why the devs and people on the forums dont take you guys seriously? You have huge egos and think the entire game revolves around what you want. Hate to break it to you but even if you do pay per month which i doubt your money is no better than anyone elses.

      When there are huge problems in pvp AND pve, i don't need to distinguish what part of the game is unhealthy...you have your zos fanboy goggles on so i understand why you don't see this...

      Here's a suggestion though for zos to improve pve content since you want us to be constructive...make pve content unpredictable...make it so that you can't have set mechanics for each fight across all content (trials, vet dungeons, arenas, etc.). If they did that i would find the content challenging as you wouldn't know what the bosses would do (some mechanics can stay the same but overall the fight can be new each day) and might do the vet pledges again...

      The reason we don't do pve content now is that there's no challenge in it once you learn the mechanics, the majority of us have cleared all trials (except for the new one), dungeons, and both arenas and don't see a point of running them again as it would be mindless

      But the majority like the PVE content like it is. Why would they change it and make all those people mad who enjoy it for a few of the "best" players who wont pay them?

      Well clearly they won't because the "game is doing so well" so why change what isn't broken? Oh wait.........

      PVE isnt broken. Also if you havent cleared the new trial on vet then you dont really want challenge.

      Or i, like many other pvpers, don't care to run trials anymore because what's the point? We don't like it because it's stale, boring, repetitive, and not enjoyable...the reason we pvp is because we like to pvp and there really isn't any other good option right now.

      Also when 4 people can clear a trial or you can do it with no gear, pve is broken

      So youve cleared the new trial on vet? With 4 people? As far as I know NOONE has beaten vet in NA. Hodor did it on EU. So ya not broken.

      Actually if you read my previous post you would know that i haven't bothered to try because i don't care for PvE anymore...no matter what updates they give if there's no gear i need i won't do it

      @ZOS_MollyH can we get this thread locked please? I think I'm losing intelligence talking to this guy

      Then stop making baseless statements about PVE heh. You are the one who brought it up. You said trials were broken and too easy. Four people could complete them and you want more challenge. The enw trial is the most challenging content in the game and you wont even try it. Yet you claim PVE is broken.

      In about a month or less you'll start seeing speed runs and hard mode speed runs up on YouTube...how is that challenging...challenging to me is that the content is difficult no matter how many times you've previously cleared it

      Still doesnt make it broken tho does it? It works just fine. once DB comes out there will be another trial and more figuring out how it works etc. Its not like this is the end. By June we will be doing an entirely new trial.
    27. ZOS_MollyH
      We're closing this thread at this time. As the conversation has gone off-topic at this point and is now bickering, please feel free to either place each other on ignore and move on to avoid additional disciplinary action for causing further disruption, or continue discussing via PM.
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