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These guys/girls are trying to ruin the market (ಠᨎಠ)

  • CaptainBeerDude
    CaptainBeerDude
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    Brrrofski wrote: »
    DenniMyuu wrote: »
    Tbh on PC this happened several times to for example the Sun-Set when every DK was wearing it or when Kuta prices were all of a sudden at like 10k each...
    I understand it though. People want a quick sell so they always gonna try to be cheaper than the cheapest. Prices drop. If you dont raise them again your profits' gone. Happens every day in real life. :D

    Lucky you. Kutas have been going for 15k on xbox eu for... ever.

    I managed to find 1 for 9k in NA. Only once though.
  • RedRoomGaming
    RedRoomGaming
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    Eu/na? What server because there is a few on eu server that do that and the prices for some reason went from 6-8k to 10-11k I still sell mine at 7k purely because in not a rip off.
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  • Mady
    Mady
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    Kammakazi wrote: »
    There's 3 individuals (not going to name obviously) on PS4 that have listed a combined total of 1,000+ Dreugh Wax and other legendary upgrade materials in two guild traders. Are they buying out all cheap Dreugh Wax throughout Tamriel and relisting as higher? Is this allowed?

    I remember some guys doing something like this when the game started. They got perma banned for doing this. But I think they bought like everything that could be sold for good money.
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  • OrphanHelgen
    OrphanHelgen
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    I like how pricemarkets works in games. Interesting topic
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  • vontariel
    vontariel
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    Mady wrote: »
    Kammakazi wrote: »
    There's 3 individuals (not going to name obviously) on PS4 that have listed a combined total of 1,000+ Dreugh Wax and other legendary upgrade materials in two guild traders. Are they buying out all cheap Dreugh Wax throughout Tamriel and relisting as higher? Is this allowed?

    I remember some guys doing something like this when the game started. They got perma banned for doing this. But I think they bought like everything that could be sold for good money.

    @Mady: Don't want to flame you or something but:
    How you know exact reason they've got ban from? As far as i remember ZoS never published who received ban and for what reason. Also if you happen to receive ban, you don't get reason why unless you ask helpdesk.

    Im rather sure there was other reason (boting, gold selling, cheating), so what's base of this claim?
  • Mady
    Mady
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    @vontariel

    I don't remember that very well. This was super long ago, but I'm pretty sure there was a discussion on the forums about friends got banned and a ZOS stated something about people buying everything they could and then selling it for super high prices and that this is against whatever rules. But as I said it was right in the beginning, when bots and goldsellers were a thing. Maybe that were only goldsellers getting banned. o:)
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  • Selstad
    Selstad
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    It's allowed and it's the result of Zenimax's idiotic idea of having "guild traders" instead of AH, effectively making a ton of micro markets and micro economies, based on each individual trader.

    If there had been an AH system with 1 massive market, like most MMOs use, it wouldn't have happened that way, the market would have stabilized itself based on demands. Having a ton of micro markets like Zenimax have done, means that you can have 1 guild trader selling items for 2000 gold while the other guild trader sells it for 200 gold. Trying to find the market price in that mess is just impossible.

    Just get used to it, Zenimax have yet to admit any mistakes within their game, their choice of having guild traders instead of AH is one mistake they'll never admit on. Even Jagex with Runescape have admitted that a type of AH system is necessary in an MMO, and that's a browser based game.
  • vontariel
    vontariel
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    Selstad wrote: »
    It's allowed and it's the result of Zenimax's idiotic idea of having "guild traders" instead of AH, effectively making a ton of micro markets and micro economies, based on each individual trader.

    If there had been an AH system with 1 massive market, like most MMOs use, it wouldn't have happened that way, the market would have stabilized itself based on demands. Having a ton of micro markets like Zenimax have done, means that you can have 1 guild trader selling items for 2000 gold while the other guild trader sells it for 200 gold. Trying to find the market price in that mess is just impossible.

    Just get used to it, Zenimax have yet to admit any mistakes within their game, their choice of having guild traders instead of AH is one mistake they'll never admit on. Even Jagex with Runescape have admitted that a type of AH system is necessary in an MMO, and that's a browser based game.

    And this is part of Eso economy i really like. You have much more price variations and it's much easier to make moneyz on AH. It's like having a game within a game. Gameception?;p
  • Haxnschwammer
    Haxnschwammer
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    yeah...sure.... a central auction house would make it even easier. You don't need to travel around the world to look
    for stuff, just sit at 1 spot and wait while drinking a coke. Someone posted a Kuta? Click, click, reposted with 2k more. The guild traders are the only thing that makes cornering the market a bit more difficult.
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  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    I wish they were on PC NA. I will sell you all my tempers you can resell them.
  • Reevster
    Reevster
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    I fail to see how this ruins the market , if they bought up all the wax and then "dropped" the price ( which would be just stupid) then ya ok maybe thats an issue, but they have increased the price so anyone selling their wax will make "more" lol, so the market was improved actually, its just the players buying the wax have to pay more, when in fact the price was waaaay to low for too long for wax.

    Its supply and demand, the demand is great for wax and kutas atm.

    You dont seeing them buying up all the Rosin, do you?
  • Selstad
    Selstad
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    vontariel wrote: »
    Selstad wrote: »
    It's allowed and it's the result of Zenimax's idiotic idea of having "guild traders" instead of AH, effectively making a ton of micro markets and micro economies, based on each individual trader.

    If there had been an AH system with 1 massive market, like most MMOs use, it wouldn't have happened that way, the market would have stabilized itself based on demands. Having a ton of micro markets like Zenimax have done, means that you can have 1 guild trader selling items for 2000 gold while the other guild trader sells it for 200 gold. Trying to find the market price in that mess is just impossible.

    Just get used to it, Zenimax have yet to admit any mistakes within their game, their choice of having guild traders instead of AH is one mistake they'll never admit on. Even Jagex with Runescape have admitted that a type of AH system is necessary in an MMO, and that's a browser based game.

    And this is part of Eso economy i really like. You have much more price variations and it's much easier to make moneyz on AH. It's like having a game within a game. Gameception?;p

    Actually, the turn-around is wasted due to you not having access to all markets (can only be in 5 guilds at a time). So the alternative loss is substantial due to the micro markets. You might sell something for 5 gold a piece on a market that you bought for 2 gold, but at a market you don't have access to, it sells for 10 gold a piece. The alternative loss is the amount of potential income lost due to inaccessibility to certain markets, and it has to be taken into calculation if you're a merchant (and it's a relative basic teaching in economy).

    Having 1 AH system allows you to see some very important market numbers, such as median price of items, sales curve (which items sell at which time), items that are more likely to undercut, items that sell in high quantity, and most importantly, how much weighted average of gold there is in the market. All these numbers mean you can make a truck load more money. In WoW, I played the market quite well, spending money to buy on one day and sell on another. Per example on Monday I bought up cheap as hell low level materials. On weekends I could sell that with a 4 time margin due to weekends being the time when "lowbies" were most active.
  • darkstar2084
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    sneaky merchants on consoles doesn't surprise me. you guys needs something like merchant master tracking prices fairly
  • Makkir
    Makkir
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    you can thank the vicious death meta
  • Merlight
    Merlight
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    Selstad wrote: »
    vontariel wrote: »
    And this is part of Eso economy i really like. You have much more price variations and it's much easier to make moneyz on AH. It's like having a game within a game. Gameception?;p

    Actually, the turn-around is wasted due to you not having access to all markets (can only be in 5 guilds at a time). So the alternative loss is substantial due to the micro markets. You might sell something for 5 gold a piece on a market that you bought for 2 gold, but at a market you don't have access to, it sells for 10 gold a piece. The alternative loss is the amount of potential income lost due to inaccessibility to certain markets, and it has to be taken into calculation if you're a merchant (and it's a relative basic teaching in economy).

    You're assuming that if there was a global AH selling for 10g, there'd still be the same amount selling for 2g. The cheap guild market exists only because not everyone can sell in the expensive guild market.

    Also, since kiosk's were introduced, there's no such thing as an inaccessible market you'd want to partake in. The interesting markets are connected. The cheap stuff from your guild will move to more expensive guilds -- if you're unable to get access to those, someone else will make the effort and reap the fruits. Thing is, if 10g is not overpriced, it will eventually sell for 10g in your cheap guild as well.

    Selstad wrote: »
    Having 1 AH system allows you to see some very important market numbers, such as median price of items, sales curve (which items sell at which time), items that are more likely to undercut, items that sell in high quantity, and most importantly, how much weighted average of gold there is in the market. All these numbers mean you can make a truck load more money. In WoW, I played the market quite well, spending money to buy on one day and sell on another. Per example on Monday I bought up cheap as hell low level materials. On weekends I could sell that with a 4 time margin due to weekends being the time when "lowbies" were most active.

    Looks like you're more interested in ripping market-unknowing "lowbies", than having a game economy that's actually deeper than most out there.
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  • XANTITHESISX
    XANTITHESISX
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    You know, if you really want dreughwax, you can farm raw cloth or buy it cheap and refine it out yourself, or have someone else do it. I don't know I should be saying that because I am one trying to sell it. lol. Yeah I am the one grumbling when people are selling it too low, because i have been doing a lot of that buying of the mats because farming takes forever and can only stand to do so much of it, and I and trying to make a lot of gold. What you want to pay and what something is going for is two different things. If you want your price, take the initiative like those traders do and go store to store all over the place and buy that cheap dreugh wax before they can, otherwise really have no right to complain. Early bird gets the worm.

    Early bird may get the worm but 2nd mouse gets the cheese....
  • Selstad
    Selstad
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    Merlight wrote: »
    You're assuming that if there was a global AH selling for 10g, there'd still be the same amount selling for 2g. The cheap guild market exists only because not everyone can sell in the expensive guild market.

    Also, since kiosk's were introduced, there's no such thing as an inaccessible market you'd want to partake in. The interesting markets are connected. The cheap stuff from your guild will move to more expensive guilds -- if you're unable to get access to those, someone else will make the effort and reap the fruits. Thing is, if 10g is not overpriced, it will eventually sell for 10g in your cheap guild as well.

    Since you can't post anything unless you're part of that guild, means that there will be inaccessible markets out there. Take Mournhold per example, you have several pocket markets around the place, that varies in prices for the same epic glyph upwards to 200%. This is because there's a distortion in the market setup, where the market is limited to the amount of sellers that can access that market, while the market is open and free for everyone to buy. And the result is that the price of an items is indeterminable, the items in ESO simply doesn't have a value because there are no single market. It's like having a stock exchange with certain shares limited so you can buy them on one market but only sell them on a limited amount of 5 markets. It would be a complete mess and impossible to determine the actual value of any corporation. That's what we have in ESO today, no actual value of any items because of a gazillion pocket markets, each with their own "view" on what the price should be.
    Merlight wrote: »
    Looks like you're more interested in ripping market-unknowing "lowbies", than having a game economy that's actually deeper than most out there.

    It's the basic of any trade, some sell and some buy. It's not about ripping of, the market has the power that they determine the value of any item based on their willingness to pay the given price. As it is today, the market doesn't have that power, because there is no market, there are pocket markets all over the world, but no actual market to determine the value of any given item.

    An AH system is there for dynamics and to determine how much an item is worth. It's also a great indication about the inflation in the market value (since inflation normally is measured in how much a certain amount of gold can buy you of items). As it is now, nothing of those core values of any breathing, living, economy, is present in ESO. You can't measure inflation, you can't determine item values and as such, you can't measure the actual worth of gold in the ESO economy system. And no, you can't determine values of any items in the game, unless you access all the pocket markets in the entire gaming world, write down all the prices of each and every item there is, and from that work out a weighted average, which will change per day and have to be repeated each and every day. It's an insurmountable task.
  • Callous2208
    Callous2208
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    I've not found wax to be fairly easy to come by and it doesn't seem like I'm alone on Pc/Na. Tempers for upping those precious weapons to gold still reign supreme in the cost department. 6.8k a pop last I checked. But even with those; writs, hirelings, refinement my friends. Sometimes it pays to craft. I have never had need to purchase these items from a trader.
    Edited by Callous2208 on March 30, 2016 1:29PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Sssssooooo ZOS .... when is ESO getting player ran stores instead of guild ran stores ?
  • Sirvandal
    Sirvandal
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    I LOVE this post!!! :O)
  • Skinless_Jerk
    Skinless_Jerk
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    Bossdonut wrote: »
    The glorious jungle that is capitalism.

    hahaha

    another cookie for you... :D
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  • Skinless_Jerk
    Skinless_Jerk
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    I've not found wax to be fairly easy to come by and it doesn't seem like I'm alone on Pc/Na. Tempers for upping those precious weapons to gold still reign supreme in the cost department. 6.8k a pop last I checked. But even with those; writs, hirelings, refinement my friends. Sometimes it pays to craft. I have never had need to purchase these items from a trader.

    no lower than 12-13k a pop on console.. costly
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  • Callous2208
    Callous2208
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    I've not found wax to be fairly easy to come by and it doesn't seem like I'm alone on Pc/Na. Tempers for upping those precious weapons to gold still reign supreme in the cost department. 6.8k a pop last I checked. But even with those; writs, hirelings, refinement my friends. Sometimes it pays to craft. I have never had need to purchase these items from a trader.

    no lower than 12-13k a pop on console.. costly

    Wheew. I could make a killing on console then.
  • Genomic
    Genomic
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    ArchMikem wrote: »
    As you can see, no one cares because it's an open market with no rules. If there's no rule against it, then it's not wrong, even if it's malevolent in the end. I personally do care, because this is a game first and foremost, and people who ruin other people's gameplay are labeled one thing.

    Griefers.

    What makes me laugh is many of the same people defending the behaviour in the OP have been dead against a global AH because it would apparently create this exact same scenario.
  • Callous2208
    Callous2208
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    Genomic wrote: »
    ArchMikem wrote: »
    As you can see, no one cares because it's an open market with no rules. If there's no rule against it, then it's not wrong, even if it's malevolent in the end. I personally do care, because this is a game first and foremost, and people who ruin other people's gameplay are labeled one thing.

    Griefers.

    What makes me laugh is many of the same people defending the behaviour in the OP have been dead against a global AH because it would apparently create this exact same scenario.

    Incorrect. It would be much, much worse. Please look to exhibit A for reference: Every other mmo with an AH.
  • TheValkyn
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    Kammakazi wrote: »
    There's 3 individuals (not going to name obviously) on PS4 that have listed a combined total of 1,000+ Dreugh Wax and other legendary upgrade materials in two guild traders. Are they buying out all cheap Dreugh Wax throughout Tamriel and relisting as higher? Is this allowed?

    It's called a free enterprise.
  • DjSolJAH
    DjSolJAH
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    Someone in area chat yesterday was selling stacks of 200 rubedo for 5k ea because they found a scrap farm/glitch. I would imagine those traders have found the same glitch and are refining large amounts of dreugh wax from scraps. Pig farm 3.0
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  • Wifeaggro13
    Wifeaggro13
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    Kammakazi wrote: »
    There's 3 individuals (not going to name obviously) on PS4 that have listed a combined total of 1,000+ Dreugh Wax and other legendary upgrade materials in two guild traders. Are they buying out all cheap Dreugh Wax throughout Tamriel and relisting as higher? Is this allowed?

    yes welcome to the world of MMO's. Economics has been a part of Player markets since EQ 1 really. If these knob wads would remove BOP i would have the market conered on the 2 piece undaunted sets. But ZOS does not want to encourage Group PVE so .......
  • Selstad
    Selstad
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    Genomic wrote: »
    ArchMikem wrote: »
    As you can see, no one cares because it's an open market with no rules. If there's no rule against it, then it's not wrong, even if it's malevolent in the end. I personally do care, because this is a game first and foremost, and people who ruin other people's gameplay are labeled one thing.

    Griefers.

    What makes me laugh is many of the same people defending the behaviour in the OP have been dead against a global AH because it would apparently create this exact same scenario.

    Incorrect. It would be much, much worse. Please look to exhibit A for reference: Every other mmo with an AH.

    The problem isn't the AH but the uncontrolled inflation. More gold is generated than is removed from the market, meaning that people have more money to spend, which in terms drives the prices up. It's not the AH that's the problem but how the currency is handled in the game, and the amount of gold sinks to flush money out of the system.
  • Reevster
    Reevster
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    DjSolJAH wrote: »
    Someone in area chat yesterday was selling stacks of 200 rubedo for 5k ea because they found a scrap farm/glitch. I would imagine those traders have found the same glitch and are refining large amounts of dreugh wax from scraps. Pig farm 3.0

    No glitch, its just that Rudo scraps are easy to get now with the improved drop rates since TG release, soon Rubo hide will be cheap like Void stone ingots are now.... along with Ancestor silk which is dropping in price as well.
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